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Katie Day

How to Teach Students to Think Like Historians | History News Network - 0 views

  • The seminal figure in the current movement is Sam Wineburg, a cognitive psychologist who possesses a deep appreciation of the philosophy and practice of history.  His book, Historical Thinking and Other Unnatural Acts (Temple University Press, 2001), which includes research reaching back into the 1980s, is a founding text, along with Knowing, Learning, and Teaching History, cited above.  Wineburg is now Professor of Education and History at Stanford University, and director of the Stanford History Education Group, of which Reisman was an active member.
  • The seminal figure in the current movement is Sam Wineburg, a cognitive psychologist who possesses a deep appreciation of the philosophy and practice of history.  His book, Historical Thinking and Other Unnatural Acts (Temple University Press, 2001), which includes research reaching back into the 1980s, is a founding text, along with Knowing, Learning, and Teaching History, cited above.  Wineburg is now Professor of Education and History at Stanford University, and director of the Stanford History Education Group, of which Reisman was an active member.
  • The seminal figure in the current movement is Sam Wineburg, a cognitive psychologist who possesses a deep appreciation of the philosophy and practice of history.  His book, Historical Thinking and Other Unnatural Acts (Temple University Press, 2001), which includes research reaching back into the 1980s, is a founding text, along with Knowing, Learning, and Teaching History, cited above.  Wineburg is now Professor of Education and History at Stanford University, and director of the Stanford History Education Group, of which Reisman was an active member.
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    "The seminal figure in the current movement is Sam Wineburg, a cognitive psychologist who possesses a deep appreciation of the philosophy and practice of history. His book, Historical Thinking and Other Unnatural Acts (Temple University Press, 2001), which includes research reaching back into the 1980s, is a founding text, along with Knowing, Learning, and Teaching History, cited above. Wineburg is now Professor of Education and History at Stanford University, and director of the Stanford History Education Group, of which Reisman was an active member."
Mary van der Heijden

Mathematically Speaking | kindergartenlife - 3 views

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    One of the most powerful things I have learned is how amazing young children are in their thinking around mathematical concepts.  In Kindergarten I began developing a culture that not only had examples and artifacts of our learning, but ways for children to begin to use "math talk", which is the language I began modeling in explicit ways for children to see and began to practice in their own understanding of the concepts we are exploring. Through daily, explicit modeling through our daily number corner, math dyads and other mathematical work stations the children began to apply their understanding in meaningful ways throughout the day which has helped to build self-confidence in all of the children. What is important to understand here is that I did have to add something new onto my already full plate, but rather this was an opportunity to learn some new tools and a different way of thinking about what I was already teaching. This is one example of  where I started to see how rigor and relevance applied in my teaching and how vital it is and has become in my daily teaching practice.
Jeffrey Plaman

Center for Collaborative Action Research - 0 views

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    Action research is a process of deep inquiry into one's practices in service of moving towards an envisioned future, aligned with values. Action research is the systematic, reflective study of one's actions, and the effects of these actions, in a workplace context. As such, it involves deep inquiry into one's professional practice. The researchers examine their work and seek opportunities for improvement.
Louise Phinney

A Day in the Life of a Connected Educator - Using social media in 21st century classrooms | Powerful Learning Practice - 0 views

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    One of our main goals at Powerful Learning Practice is to turn educators into 21st Century educators. That is, teach them how to use social media and other powerful Web 2.0 tools to transform their classrooms into learning environments that are ready for today's iGeneration students. One of the most common questions we get is, "But where do we find the time to use all this new technology?" To answer that question, we developed this infographic - A Day in the Life of a Connected Educator to show that using social media in your classroom and in your life can be integrated, easy, and fun.
Jeffrey Plaman

http://web.media.mit.edu/~kbrennan/files/Brennan_Resnick_AERA2012_CT.pdf - 0 views

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    Computational thinking is a phrase that has received considerable attention over the past several years - but there is little agreement about what computational thinking encompasses, and even less agreement about strategies for assessing the development of computational thinking in young people. We are interested in the ways that design-based learning activities - in particular, programming interactive media - support the development of computational thinking in young people. Over the past several years, we have developed a computational thinking framework that emerged from our studies of the activities of interactive media designers. Our context is Scratch - a programming environment that enables young people to create their own interactive stories, games, and simulations, and then share those creations in an online community with other young programmers from around the world. The first part of the paper describes the key dimensions of our computational thinking framework: computational concepts (the concepts designers engage with as they program, such as iteration, parallelism, etc.), computational practices (the practices designers develop as they engage with the concepts, such as debugging projects or remixing others' work), and computational perspectives (the perspectives designers form about the world around them and about themselves). The second part of the paper describes our evolving approach to assessing these dimensions, including project portfolio analysis, artifact-based interviews, and design scenarios. We end with a set of suggestions for assessing the learning that takes place when young people engage in programming.
Jeffrey Plaman

http://newlearningonline.com/_uploads/3_Kalantzis_ELEA_7_3_web.pdf - 1 views

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    ABSTRACT This article outlines a learning intervention which the authors call Learning by Design. The goal of this intervention is classroom and curriculum transformation, and the professional learning of teachers. The experiment involves the practical application of the learning theory to everyday classroom practice. Its ideas are grounded in pedagogical principles originally articulated in the Multiliteracies project, an approach to teaching and learning that addresses literacy and learning in the context of new media and the globalizing knowledge economy. The need for a new approach to learning arises from a complex range of factors - among them, changes in society and the economy; the potential for new forms of communication made possible by emerging technologies; and rising expectations amongst learners that education will maximize their potential for personal fulfillment, civic participation and access to work. The authors first brought together the Learning by Design team of researchers and teachers in 2003 in order to reflect upon and create new and dynamic learning environments. A series of research and development activities were embarked upon in Australia and, more recently, in the United States, exploring the potentials of new pedagogical approaches, assisted by digital technologies, to transform today's learning environments and create learning for the future - learning environments which could be more relevant to a changing world, more effective in meeting community expectations and which manage educational resources more efficiently. One of the key challenges was to create learning environments which engaged the sensibilities of learners who are increasingly immersed in digital and global lifestyles - from the entertainment sources they choose to the way they work and learn. It was also about enabling teachers to explicitly track and be aware of the relationship between their pedagogical choices and their students' learning outcomes.
Louise Phinney

Fluency and Presentation Practice: Teleprompter « Class Tech Tips - 0 views

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    iPrompt, free app that turns your iPad into a teleprompter, could be useful
Jeffrey Plaman

Why Teacher Coaching Can Fail - Julie Boyd - 2 views

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    Coaching is a highly sophisticated form of reflective practice. When done well, it can transform a person's professional, and often personal, life, and provides many benefits to the employer in sustaining high performance and morale. The question is, however, whether it's the coaching itself that produces the results, or if it's down to an enlightened management team, which believes in people's development and so encourages coaching, which in turn produces results. When coaching is done badly, though, it has the power to decimate a person's sense of professional worth for years into the future and to incur substantial cost while returning no benefits, or worse, significant professional damage. Leadership can become cynical about the coaching process.  Money is wasted.  Time and attention are frittered away.  Ineffective coaching is counterproductive and should be stopped as soon as it is recognized.
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    If we value coaching, and we do, the question then becomes: "what are the elements of effective coaching that we can train, support, measure, and improve" - especially those that have the highest leverage for shifting those being coached perspectives and practices. The more I come to understand the power of coaching the more I appreciate that the best leaders see their primary role within an organisation as an influencer and coaching as the structure behind the myriad of interactions. I think an enlightened management team would not only be encouraging coaches but utilizing coaching strategies themselves on a regular basis.
Jeffrey Plaman

Inquiring About Teacher Inquiry | Powerful Learning Practice - 2 views

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    Interesting article about teachers as inquirers. Make time to read it.
Mary van der Heijden

Play, Stress, and the Learning Brain - Dana Foundation - 0 views

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    Editor's note: An extraordinary number of species-from squid to lizards to humans-engage in play. But why? In this article, adapted from Dr. Sam Wang and Dr. Sandra Aamodt's book Welcome to Your Child's Brain: How the Mind Grows from Conception to College (Bloomsbury USA, 2011; OneWorld Publications, 2011), the authors explore how play enhances brain development in children. As Wang and Aamodt describe, play activates the brain's reward circuitry but not negative stress responses, which can facilitate attention and action. Through play, children practice social interaction and build skills and interests to draw upon in the years to come.
Louise Phinney

iOS6 Upgrades and Impact on Use in Schools | Classroom Aid - 0 views

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    "Technology is always upgrading, especially something popular like iPads with huge user base. Apple has the strong resource to make it better and better. After the upgrades of iOS6,  Lisa Nash - the author of Learning and Teaching with iPads, made a list of its impact in the use of schools. Readers will find these changes are thoughtful considerations for daily use practice."
Katie Day

Decoding Learning report - Nesta - UK - November 2012 - 1 views

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    "In the last five years UK schools have spent more than £1 billion on digital technology. From interactive whiteboards to tablets, there is more digital technology in schools than ever before. But so far there has been little evidence of substantial success in improving educational outcomes. Something is going wrong. Nesta commissioned the London Knowledge Lab (LKL) and Learning Sciences Research Institute (LSRI), University of Nottingham, to analyse how technology has been used in the UK education systems and lessons from around the world. Uniquely, we wanted this to be set within a clear framework for better understanding the impact on learning experiences. Decoding Learning finds proof of technology supporting effective learning, emerging technologies that show promise of impact, and exciting teacher practice that displays the potential for effective digital education."
Katie Day

Videos, Common Core Resources And Lesson Plans For Teachers: Teaching Channel - 0 views

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    "Teaching Channel is a video showcase -- on the Internet and TV -- of innovative and effective teaching practices in America's schools. "
Sean McHugh

A Neurologist Makes the Case for the Video Game Model as a Learning Tool | Edutopia - 0 views

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    A Neurologist Makes the Case for the Video Game Model as a Learning Tool The popularity of video games is not the enemy of education, but rather a model for best teaching strategies. Games insert players at their achievable challenge level and reward player effort and practice with acknowledgement of incremental goal progress, not just final product. The fuel for this process is the pleasure experience related to the release of dopamine.
Mary van der Heijden

Introduction to accelerated learning: Learning outcomes - 3 views

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    We know that the brain has a hugely important role to play in the students' learning that goes on in our classrooms. However, surprisingly, scientists still know relatively little about the workings of the brain, and most of what we do know has been discovered only in the last 15 years. Our challenge is to ensure that what we do know about the brain is translated into classroom practice and used to maximise student learning - this is the idea at the heart of Accelerated Learning. This unit introduces some of the principles of accelerated learning and explores techniques for you to try out with your pupils.
Jeffrey Plaman

About | Make-to-Learn - 0 views

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    Make-to-learn bringing DIY practice & educational research http://t.co/kWSGl52d
Katie Day

The Ethical Researcher: Template for a Plagiarism Policy - 0 views

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    "An ethics policy explains your [school, library, technology, classroom] goals, values and program within the larger context of the [district, school] educational mission, policies and procedures. By stating the rules and identifying the norms as lived in daily practices, the ethics policy offers explicit guidance about an individual's behavior and clarifies the rights and responsibilities of the institution and its stakeholders, the community and its members, the classroom and its learners. "
Keri-Lee Beasley

The cult of productivity is preventing you from being productive - Quartz - 0 views

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    Some great tips on how to be more deliberate with your time. Very practical.
Katie Day

Fashion Institute of Technology - Teaching & Learning Resources - 0 views

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    Summary via The Scout Report (May 2012): "Fashion Institute of Technology: Teaching & Learning Resources ---- Located in New York City, the Fashion Institute of Technology (FIT) is known for its excellent programs in fashion design, marketing, and related fields. What people may not know is that FIT also has a great collection of materials for teachers, courtesy of its Center for Excellence in Teaching. The site includes sections such as Printable Resources, Syllabus and Student Learning Outcomes, and Podcasts, Videos and Powerpoints. In the Printable Resources area, visitors can view 15 different handouts, including "Good Teaching Practices for Software" and "Classroom Feedback Questionnaire." Moving on, the Syllabus and Student Learning Outcomes area includes sample syllabi and information on evaluating student learning. Finally, the site also includes helpful videos titles "First-day Icebreakers" and "Tips for Teachers." [KMG]"
Jeffrey Plaman

Educational Leadership:Giving Students Ownership of Learning:Footprints in the Digital Age - 0 views

  • these shifts demand that we move our concept of learning from a "supply-push" model of "building up an inventory of knowledge in the students' heads" (p. 30) to a "demand-pull" approach that requires students to own their learning processes and pursue learning, based on their needs of the moment, in social and possibly global communities of practice.
    • Jeffrey Plaman
       
      This is the BIG shift in the way we see our jobs as educators. How much push do you do each day VS how much do students pull if from you? How can we help them want to pull, know where to pull from, etc? How does what we do in class day in and day out change if we believe that THIS is the way we need to be heading?
  • Our teachers have to be colearners in this process, modeling their own use of connections and networks and understanding the practical pedagogical implications of these technologies and online social learning spaces.
    • Jeffrey Plaman
       
      What are we modeling for our students?
  • makes us findable by others who share our passions or interests
  • ...1 more annotation...
  • Get Started!Here are five ideas that will help you begin building your own personal learning network.
    • Jeffrey Plaman
       
      Great ideas on how to get started
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    "In the Web 2.0 world, self-directed learners must be adept at building and sustaining networks."
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    "In the Web 2.0 world, self-directed learners must be adept at building and sustaining networks."
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