Skip to main content

Home/ UWCSEA Teachers/ Group items tagged digital

Rss Feed Group items tagged

Katie Day

Welcome | First World War Poetry Digital Archive - 1 views

  •  
    "The First World War Poetry Digital Archive is an online repository of over 7000 items of text, images, audio, and video for teaching, learning, and research. The heart of the archive consists of collections of highly valued primary material from major poets of the period, including Wilfred Owen, Isaac Rosenberg, Robert Graves, Vera Brittain, and Edward Thomas. This is supplemented by a comprehensive range of multimedia artefacts from the Imperial War Museum, a separate archive of over 6,500 items contributed by the general public, and a set of specially developed educational resources. These educational resources include an exciting new exhibition in the three-dimensional virtual world Second Life. Freely available to the public as well as the educational community, the First World War Poetry Digital Archive is a significant resource for studying the First World War and the literature it inspired."
Louise Phinney

Bringing "Traditional" Essay Writing into the Digital World | NWP Digital Is - 0 views

  •  
    The question of how to use technology in the classroom can often divide a school. Some teachers will embrace what's available to them, designing innovative multimedia projects which use all the gadgets at hand. Others, perhaps as a reaction to the first group, will resolve to do things the way they've always done, at best sending students to the computer lab to type up a final paper. Technology is present, but it's tokenized. The digital divide continues to thrive, not just across geographic and socio-economic boundaries, but from one classroom to the next.
Jeffrey Plaman

Don't Trip Over Your Digital Footprint : NPR - 2 views

  •  
    My recent interview on @NPR: Don't trip over your digital footprint http://t.co/XiJIABqP #edchat #cpchat #socialmedia
Katie Day

Digital Stories from the Elementary Classroom - 0 views

  •  
    " Welcome to StoryWeb! - Digital Stories from the Elementary Classroom This site is dedicated to highlighting digital stories as told by elementary students around the globe. Please feel free to leave us a comment and let us know your thoughts. This site is maintained by Mike McKillip, international educator currently working at the International School of Tanganyika in Dar es Salaam, Tanzania."
Jeffrey Plaman

Educational Leadership:The Transition Years:Positive Digital Footprints - 1 views

  • One of my worst fears as [my children] grow older is that they won't be Googled well. … that when a certain someone (read: admissions officer, employer, potential mate) enters "Tess Richardson" into the search line of the browser, what comes up will be less than impressive. That a quick surf through the top five hits will fail to astound with examples of her creativity, collaborative skills, and change-the-world work. Or, even worse, that no links about her will come up at all. (p. 16)
  • Students who see digital tools as vehicles for collective action around ideas they believe in are less likely to engage in risky behaviors online because they see social media spaces as forums for learning first and entertainment second
  • begin to paint complex digital portraits of themselves by networking with like-minded peers, joining groups committed to studying topics of deep personal interest to them, and creating products that are an accurate expression of who they are and what they believe in.
  •  
    Good article illustrating the need for students to develop a positive digital presence.
Keri-Lee Beasley

In This Minecraft Classroom Digital Citizenship 101 Is The Topic Of Play | Fast Company - 0 views

  •  
    "In the Lego-like cubes that form the intricate world of MinecraftEdu, teachers find the building blocks of good digital citizenship."
Sean McHugh

SimCityEDU: Using Games for Formative Assessment | MindShift - 0 views

  •  
    Gates & McArthur foundation looking to sponsor a version of Sim City for Educational use. 
  •  
    "GlassLab is working with commercial game companies, assessment experts, and those versed in digital classrooms to build SimCityEDU, a downloadable game designed for sixth graders. Scheduled to be be released in the fall of 2013, it builds on SimCity's city management theme, but provides specific challenges to players in the subject of STEM. "The big pain point we've heard from teachers is that they cannot entertain their kids to the level that they are being entertained outside of the classroom," said Jessica Lindl, general manager of GlassLab. "They want to be able to create meaningful learning experiences and they just can't compete with the digital tools their kids are accessing all the time.""
Louise Phinney

EUSD iRead - 0 views

  •  
    iRead is a group of teachers in Escondido Union School District dedicated to the idea that digital audio can be a powerful learning tool for all students. iRead will give you a chance to create meaningful, curriculum-centered audio projects with your students. Teachers are using digital audio tools (iPods, mics, Garageband, iTunes, Keynote, etc. and various accessories) to improve reading processes. Teachers meet on a monthly basis to exchange ideas and strategies. We started in 2006-07 by collecting data about fluency rates - this proved to be very promising.
Jeffrey Plaman

calming-parental-anxiety-while-empowering-our-digital-youth.pdf - 2 views

  •  
    Kids are growing up in a digital world. They connect, share, learn, explore, and play in way unimaginable just a  generation ago. This is the only world they know and their parents, teachers, political leaders and even the media  are all doing what they can to catch up. The emergence of social media, in all its extraordinary forms, is pushing the  boundaries of what we think of as private while giving us all, and our children, a platform to express ourselves anytime,  anywhere.  It can be an unnerving prospect to a parent or teacher to see their kids pack so much processing power in their  pockets. The media have played on these fears with screaming headlines and nightly news leads about cases of  online predators, pornography, cyberbullying and sexting. Some lawmakers have proposed online safety legislation  based on a single event, such as a suicide that had an online component to it. At least RQHVtate Dttorney  Jeneral suggested raising the age limit for kids accessing social media to 16 years.  While understandable, these reactions are not always helpful or healthy
Louise Phinney

Definition Of Digital Citzenship - 2 views

  •  
    "defining digital citizenship in terms of its actions and habits"
Katie Day

Anne Frank's The Diary of a Young Girl: the digital edition - video | Books | guardian.... - 2 views

  •  
    A introductory film for the new digital edition of The Diary of a Young Girl by Anne Frank, a classic book that has played a key role in the world's understanding of the Holocaust. The app takes the original text, published 65 years ago, and adds video interviews and other background material. The Diary of a Young Girl app, made by Beyond the Story, is available on iPad via Apple's AppStore
Katie Day

Our 'Deep Reading' Brain: Its Digital Evolution Poses Questions -- by Maryanne Wolf - 0 views

  •  
    Maryanne Wolf, author of "Proust and the Squid", discusses deep reading. The page also shows links to other great articles related to the digital landscape. From the Nieman Foundation for Journalism at Harvard.
Keri-Lee Beasley

63 Things Every Student Should Know In A Digital World - 1 views

  •  
    "But in an increasingly connected and digital world, the things a student needs to know are indeed changing-fundamental human needs sometimes drastically redressed for an alien modern world. Just as salt allowed for the keeping of meats, the advent of antibiotics made deadly viruses and diseases simply inconvenient, and electricity completely altered when and where we slept and work and played, technology is again changing the kind of "stuff" a student needs to know."
Louise Phinney

Digital Citizenship Week | always learning - 0 views

  •  
    Learning objective: A renewed focus on the choices we make and how they affect us, specifically about balance, responsibility and safety. Guiding Question: How are you a responsible digital citizen?
Louise Phinney

How Technology Could Improve Personalized Learning | Edudemic - 0 views

  •  
    Digital Learning should be Personalized Learning is the post organizing key findings and resources about leveraging digital learning to fulfill personalized learning. In this post are more valuable insights, analysis and experience sharing about learner-centered learning.
Louise Phinney

Mixed Perceptions About Kids Using Digital Media | MindShift - 0 views

  •  
    As for her advice for parents, Takeuchi suggests that they make screen time into family time by watching TV or playing video games with their kids. That would help inform parents about how much digital media their kids are consuming and make it a more enriching experience.
Katie Day

Re the ethics of reproducing whole poems in blog posts -- from A Year of Reading: Poetr... - 0 views

  •  
    "The short answer to that question is that no, a person should never publish a poem on one's own blog/site that's not in the public domain unless permission has been secured (and is included in the post). The true answer is the one you've discovered for yourself -- people do it all the time. The grey space between the short answer and the true answer is the digital citizenship that many Poetry Friday bloggers try to teach by example. If we can't get permission for the poem, we post part of it and link to the site where we found it. Or we link to the book it is from, so that our reproduction of the poem is a form of advertising for the author."
‹ Previous 21 - 40 of 258 Next › Last »
Showing 20 items per page