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Stian Danenbarger

Pettersen: "Social Media for Business" (PDF, 2009) - 1 views

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    "Social media affect the way organizations do business and communicate externally and internally. There are no longer clear boundaries of inside and outside organization life, and we need to explore how new social media can bring value for businesses in new ways. 'Value' in a strong economic sense is challenged by social media as a door opener for influence that the organizations should take seriously. Can social media increase 'value', as in strengthened brand and reputation based on the market's influence and trust, and in the end bring economic benefit for the business and organization? The virtual market isn't a huge collection of passive consumers; it is represented by networks of people having meaningful dialogues and interaction with both each other and the businesses as such, and represents new ways of market power. Social media tools open up for rethinking value in new innovative ways - and it is interesting to examine whether different organizational cultures will make different valuable outcomes, values in social, reputational, knowledgeable and networked capital senses."
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    Social media in a business context, as viewed through the eyes of an anthropologist. Lots of great references, but some in Norwegian, unfortunately.
Jack Park

Media Cloud - Google Summer of Code 2009 - 0 views

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    Media Cloud is a project that tracks news content comprehensively - providing open, free, and flexible tools. This will allow unprecedented quantitative analysis of media trends. For instance, some of our driving questions are: 1. Do bloggers introduce storylines into mainstream media or the other way around? 2. What parts of the world are being covered or ignored by different media sources? 3. Where do stories begin? 4. How are competing terms for the same event used in different publications? 5. Can we characterize the overall mix of coverage for a given source? 6. How do patterns differ between local and national news coverage? 7. Can we track news cycles for specific issues? 8. Do online comments shape the news?
Jack Park

Media Cloud - 0 views

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    Media Cloud is a system that lets you see the flow of the media. The Internet is fundamentally altering the way that news is produced and distributed, but there are few comprehensive approaches to understanding the nature of these changes. Media Cloud automatically builds an archive of news stories and blog posts from the web, applies language processing, and gives you ways to analyze and visualize the data.
Jack Park

Allen - 0 views

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    The recent announcement by Microsoft of a bid to acquire Yahoo! in a hostile takeover provides stark evidence of the continuing complexity of the intersection of computing and media businesses battling for dominance in the global market. Just as in the case of Time-Warner and AOL (Klein, 2003), the proposed Microsoft-Yahoo! deal is about convergence. The big difference, however, is the new context of threats and opportunities which have led to Redmond's latest effort to deploy its legendary financial muscle in pursuit of corporate goals of market domination. This difference emerges from changing conditions of networked media-computing which are in part associated with the rise of Web 2.0 and which provide an essential clue to understanding why Web 2.0 occupies such an important position in contemporary thinking about the Internet. As I will explain in this paper, Web 2.0 can itself be understood fully only by locating its emergence and significance within the broad movement of convergence of old and new media forms.
Jack Park

Social Media Classroom - 0 views

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    Welcome to the Social Media Classroom and Collaboratory. It's all free, as in both "freedom of speech" and "almost totally free beer." We invite you to build on what we've started to create more free value. The Social Media Classroom (we'll call it SMC) includes a free and open-source (Drupal-based) web service that provides teachers and learners with an integrated set of social media that each course can use for its own purposes-integrated forum, blog, comment, wiki, chat, social bookmarking, RSS, microblogging, widgets , and video commenting are the first set of tools. The Classroom also includes curricular material: syllabi, lesson plans, resource repositories, screencasts and videos. The Collaboratory (or Colab), is what we call just the web service part of it. Educators are encouraged to use the Colab and SMB materials freely, and we host your Colab communities if you don't want to install your own.
Jack Park

x-media project home - 0 views

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    X-Media addresses the issue of knowledge management in complex distributed environments. It will study, develop and implement large scale methodologies and techniques for knowledge management able to support sharing and reuse of knowledge that is distributed in different media (images, documents and data) and repositories (data bases, knowledge bases, document repositories, etc.). The project started in March 2006 and will last for 4 years. It has a budget topping Euro 13.6M, (9.9M from the EU). 15 partners are involved from UK, Germany, Italy, France, Slovenia, Greece and Norway.
Jack Park

AKTive Media ontology based annotation system - 0 views

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    AKTive Media is an ontology based cross-media annotation (Images and Text) system. Our goal is to automate the process of annotation by suggesting knowledge to the user in an interactive way while the user is annotating and hence minimizing user effort. The system actively works in the background, interacting with web services and queries our central annotational store to look for context specific knowledge.
Jack Park

2008 NMC Summer Conference Proceedings | nmc - 0 views

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    The 2008 NMC Conference Proceedings features ten papers including case studies; a tutorial; introductions to current topics such as storytelling, digital media, and fair use; descriptions of special services, tools, and information technology support programs developed at member schools; and discussions of new media and pedagogy.
Jack Park

Melita - Annotation Portal - 1 views

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    Melita is an ontology-based text annotation tool. It implements a methodology with the intent to manage the whole annotation process for the users. It was noticed that several steps in the process, which till now are done manually can be easily automated and handled all by the system. The main competencies of Melita can be summarised into four groups, i.e. the Managing task, the Extraction, the Learning and the Information Tagging Autonomously. This is performed thanks to the use of a smart interface together with a powerfull Information extraction algorithm. Melita has now been replaced by AKTive Media , please click here to download AKTive Media, Melita is no longer used or available for download
Jack Park

Hypermedia Discourse : Knowledge Media Institute (KMi) : The Open University - 0 views

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    Our focus is on what we are finding to be a powerful and intruiging intersection: the meeting of Hypermedia and Discourse - both theory and technology. Our interests are conceptual, and intensely practical: understanding and practicing the co-evolution of new digital media and practices for discussing and arguing about problems.
Jack Park

The Digital Village Network - Home - 0 views

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    A Digital Village is a space where a community expresses their identity though ICT and Digital Media. This may be from an artistic, heritage, or economic perspective or a mixture of all three.This can be done through poetry, digital stories, community newspapers online, image collections (old and new), audio (Internet radio, oral history), animations, video, and text. To engage in the activities the participants need to learn new skills and so the Digital Village also becomes a learning community.
Jack Park

Future Networks & Services - Developing the Future of the Internet through European Res... - 0 views

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    The Future of the Internet - a federating theme for activities on future networks, software and service architectures, networked media systems and the Internet of Things. Over the last 20 years society, economy and technology evolved in many directions and into new areas. Many of these evolutions have created opportunities which must be taken into account when crafting future Networks.
Jack Park

Building a Theory of Collaborative Sensemaking | Echo Chamber Project - 0 views

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    Using segments of rich media makes it possible to aggregate context and meaning on these chunks by using a number of different mechanisms. Starting with a granular node -- be it a sound bite, visual clip or written fact -- it is possible to aggregate contextual metadata through a series of steps that emergently progress from: * Starting with thousands of defined Audio Sound Bites & visual clips * Rating sound bites and clustering them with folksonomy tags * Sequencing audio sound bites within playlists * Collaboratively building larger sequences with nested playlists * Independently controlling the video & audio tracks with 2-dimensional nested playlists * Evaluating Multiple Storylines and Hypotheses with a 2-dimensional playlist matrix * Visualizing complex networks by mapping out feedback loop relationships between nodes
Jack Park

Learn about storytelling-Why storytelling works-Defining storytelling-Modern uses of st... - 0 views

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    How storytelling communicates complex ideas In this group of pages, some of the underlying mechanisms of storytelling and its relationships to knowledge and knowledge management are revealed: Narrative vs abstract thinking : Jerome Bruner Communications as media : the conventional view of Roman Jakobsen Communications the interactive view : Walter Ong Communications as social flow : David Bohm Stories and archetypes : Carl Jung Engineering vs ecological viewpoints : John Seely Brown Storytelling and the literature of persuasion : Homo vendens Storytelling and genuine persuasion : Storytelling and seduction : Jean Baudrillard Storytelling and openness : de Bono Why isn't storytelling taken seriously? Who's to blame? Why does science despise storytelling? Storytelling and zen: Eastern concepts of knowledge Storytelling and post-modernism: Jean-François Lyotard
Jack Park

Jarrett - 0 views

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    Central to Web 2.0 is the requirement for interactive systems to enable the participation of users in production and social interaction. Consequently, in order to critically explore the Web 2.0 phenomenon it is important to explore the relationship of interactivity to social power. This study firstly characterises interactivity in these media using Barry's (2001) framework differentiating interactivity from disciplining technologies as defined by Foucault. Contrary to Barry's model though, the analysis goes on to explore how interactivity may indeed function as a disciplining technology within the framework of a neoliberal political economy.
Jack Park

Created from Scratch - MIT News Office - 0 views

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    Scratch is a simple, easy-to-learn programming language designed at MIT's Media Lab that lets anyone create and share video games and animated stories. Introduced just over a year ago, it has already attracted a wide following--particularly among kids aged 8 to 15--and a variety of uses that its creators never imagined. Now, Scratch users from around the world are gathering for the first of what is planned as an annual conference to discuss the software and its uses and to share ideas.
Jack Park

collection sensemaking [interface ecology lab | research] - 0 views

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    Sensemaking is the process through which humans put together understanding of related information. Sensemaking has been said to involve changes in cognitive representations during a human information processing task. Collection sensemaking involves understanding a collection of media entities, as a whole. One example of a sensemaking task is to compare the damage from Hurricane Katrina to homes, personal effects, and community buildings in different areas of New Orleans. Connected visual and semantic representations provide perspective to support users involved in collection sensemaking tasks. A zoomable map organizes images based on location at varying scales. Multiscale clusters based on zoom level organize images associated with events. The clusters afford contextualized thumbnail browsing and also maintain uniform information density on the map. Metadata enhances context and memory in the process of collection sensemaking.
Jack Park

Europeana - Connecting Cultural Heritage - 0 views

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    Europeana - the European digital library, museum and archive - is a 2-year project that began in July 2007. It will produce a prototype website giving users direct access to some 2 million digital objects, including film material, photos, paintings, sounds, maps, manuscripts, books, newspapers and archival papers. The prototype will be launched in November 2008 by Viviane Reding, European Commissioner for Information Society and Media.
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