Skip to main content

Home/ OZ/NZ educators/ Group items tagged Definition

Rss Feed Group items tagged

1More

Engaging Places | A resource to support teaching and learning through buildings and places - 7 views

  •  
    Welcome to your definitive teaching and learning guide for buildings and places. BSF, teaching activities, sustainability, visits, built environment, what's on, architecture, innovation, family learning, learning outside the classroom: it's all here on Engaging Places.
12More

SocialTech: Online Educa Berlin 2010 Keynote: Building Networked Learning Environments - 2 views

  • what constitutes digital literacy or digital literacies, should, in symmetry with the subject itself, not be perceived as a problem we aim to solve, or a thing we aim to determine once and for all.
  • At some point, we need to agree actions.
  • What I’m interested in is supporting the skills and critical thinking about educational engagement in networked environments, and particularly in how educators and learners can use these to support and transfigure existing practice.
  • ...8 more annotations...
  • Supporting or learners and staff to use collaborative digital environments and tools in safe, critical and innovative ways should be on the top of all our digital literacy wish lists and informing local and national policy and practice.
  • We need to be mindful that a great deal of current research highlights correlations between socio economic status and access.
  • But supporting all of our children and young people’s ability to have meaningful, useful and safe online interactions means that we don’t further disadvantage some of our most vulnerable populations.
  • It turns out what people most want to know about their friends isn't how they imagine themselves to be, but what it is they are actually getting up to and thinking about
  • Recent research has clearly underlined the need to address children’s and young people’s use of the internet, mobile and games technologies in the context of digital literacy.
  • The report points up young people’s largely pedestrian use of technology, and highlights the role that educators could and should be playing in supporting young peoples engagement as producers, creators, curators rather than primarily as consumers:
  • There are many definitions of digital literacy. In one of the earliest (2006), Allan Martin defined Digital Literacy as “…the awareness, attitude and ability of individuals to appropriately use digital tools and facilities to identify, access, manage, integrate, evaluate, analyse and synthesise digital resources, construct new knowledge, create media expressions, and communicate with others in the context of specific life situations, in order to enable constructive social action; and to reflect upon this process.” 
  • The characteristics across many of the available definitions are that digital literacy are that: it supports and helps develop traditional literacies – it isn’t about the use of technology for it’s own sake or ICT as an isolated practice it's a life long practice – developing and continuing to maintain skills in the context of continual development of technologies and practices it's about skills and competencies, and critical reflection on how these skills and competencies are applied it's about social engagement – collaboration, communication, and creation within social contexts
  •  
    reducing our aims just to types of skills risks boring everyone to death with short lived, tool specific training which doesn't address the social and political context of people's lives or their reasons for engaging with technology.
1More

Phrays | Today's word is Squashy. Now, write a sentence. - 2 views

  •  
    Phrays is a simple site that publishes a new word-of-the-day every day. Each word is published with its definition and part of speech. Visitors to the site are encouraged to write and submit a sentence using that word. Registered users can read the sentences submitted by others and vote for their favourite sentences. If you're in need of a quick writing prompt or vocabulary challenge word for your students.
1More

Australia Publishes CC Info Pack - Creative Commons - 0 views

  •  
    If you're an Australian teacher then you should definitely have this page in your Bookmarks/Favorites. As they say: "Through its Copyright Advisory Group, the Australian Ministerial Council on Education, Employment, Training and Youth Affairs (MCEETYA) has published a Creative Commons information pack online, a bundle of eight documents that distills the basics of CC licensing and the philosophy behind it. This pack is a great resource for educators and students, and we encourage you to use it in your schools by adapting it however you like. The info pack includes concise and concrete answers to simple questions, like: What is Creative Commons? How to Find Creative Commons Licensed Material How to Attribute Creative Commons Licensed Material and more. Find all documents at their Smartcopying website, "The Official Guide to Copyright Issues for Australian Schools and TAFE." All of them are licensed CC BY, the most effective and open license for open educational resources."
1More

Visual Definitions of Web 2.0 - 0 views

  •  
    This slideshow is a colllection of maps, models, and visualizations from a range of sources and places on the web aimed at helping to understand the components that make up Web 2.0 as well as how they fit together. It has been created and assembled by the good folk at www.EdVibes.com. As with all things Web 2.0 however at least one of the maps, that from informationarchitects has already been updated.
1More

HowStuffWorks "How Gamification Works" - 2 views

  •  
    "Gamification" describes turning real-world situations into games. Gamification is a neologism -- a newly invented term that's becoming commonly used. The word gamification was likely born in the realm of casual conversation to convey the idea of turning something into a game. People like entrepreneur and author Gabe Zichermann, though, have given gamification its own unique definition. Zichermann, a respected authority on gamification and its applications, defines the term as "the process of using game thinking and mechanics to engage audiences and solve problems." In short, he describes gamification as "non-fiction gaming."
1More

Twitter FAQ: RT, HT, OH Explained. | Brent Ozar PLF - 3 views

  •  
    Welcome to Twitter! There's a lot of confusing terms. What does the abbreviation Twitter RT mean? How do you reply to someone on Twitter? What are the definitions of all this slang stuff? Here's the answers to your Twitter questions.
1More

A Handy Chart Featuring 8 Ways to Do Formative Assessment ~ Educational Technology and ... - 8 views

  •  
    The chart features 8 strategies teachers can use to conduct a formative assessment. By definition, formative assessment is assessment for learning which usually takes place simultaneously with learning. The aim of formative assessment is to students understanding and plan subsequent instruction. In this chart on the page, you will get to discover 8 ways you can check for students comprehension, have a look and share with us what you think of it."
1More

An Ethical Island | How to Teach Without a Lecture and other fun - 2 views

  •  
    An infograpic, by Mia MacMeekin, that explains the whats and hows of personalized learning in three easy steps: 1. A short, succinct definition of what personalized learning is. 2. The different ways to go about creating a personalized learning experience. 3. Some interesting examples of personalized learning are featured.
1More

Personalize My Learning, Please | An Ethical Island - 2 views

  •  
    An infograpic, by Mia MacMeekin, that explains the whats and hows of personalized learning in three easy steps: 1. A short, succinct definition of what personalized learning is. 2. The different ways to go about creating a personalized learning experience. 3. Some interesting examples of personalized learning are featured.
1More

Educational Disadvantage - Socio-economic Status and Education Pt 2 - The Learner's Way - 0 views

  •  
    An unavoidable element of the discourse around educational disadvantage or equality is how we define and assess equality. One definition will see this as being in equality of access to education, funding for education and/or resources. Such an approach has largely been seen in government funding models however subtle variations on this theme have resulted in significant differences in resulting policies.
1More

Understanding understanding and its implications - The Learner's Way - 0 views

  •  
    There are terms within education that we use with reckless abandon and as a result cause great levels of confusion. Understanding is one such word and its usage and our 'understanding' of it can have a significant effect on the learning we plan, deliver and assess. With multiple definitions and its broad usage in curriculum documents, philosophies of teaching and learning and as an indicator of the quality or depth of student learning it is a word we should better understand. 
3More

Learning with 'e's: Learners as producers - 5 views

    • Tania Sheko
       
      Teachers must become comfortable with becoming co-learners if they are to remain relevant to students in a technology rich learning economy.
  • The effect of "learners as producers" as they post, comment and add value to their friends' posts is incredible. The multiplier effects of such means of transfer of knowledge are far-reaching. It goes beyond what a teacher can necessarily and possibly teach within the confines of the formal contact hours. The combination of synchronous and asynchronous learning has definitely enriched students' as well as the teacher's learning.
  •  
    Teachers won't be redundant in the new technology rich learning economy, but they will need to adapt as conditions change, becoming guides and mentors rather than instructors. summary via Judy O'Connell
1More

Learning and Cognitive Load - An Introduction - 0 views

  •  
    What does it mean to have learned something? What occurs within the individual as they are learning and what changes occur as a result of that learning? At some point in the teaching/learning cycle we need to ask this question and ponder our definition of learning and the consequences that follow from our conclusions.
1More

Towards a new definition of research led teaching and learning - at VUW - 0 views

  •  
    Iinterweaving three approaches - Research-led Teaching, Inquiry-based Learning, and Research on Teaching and Learning - into one distinctive model called Research-led Learning & Teaching (RLT).
‹ Previous 21 - 40 of 48 Next ›
Showing 20 items per page