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Rhondda Powling

Microsoft launches site for teachers taking Minecraft into the classroom | Technology |... - 1 views

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    "Microsoft, which bought the game's developer Mojang for $2.5bn in 2014, has launched a site aimed at teachers, aiming to foster a community of educators swapping lesson plans and other tips based on Minecraft. This site was announced (2015) by Microsoft's vice president of worldwide education Anthony Salcito, complete with a list of some of the ways schools are already incorporating Minecraft into their lessons"
Jenny Gilbert

Educational Games | Digital Delights for Learners | Scoop.it - 7 views

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    Collection of games accross the currivulum
Rhondda Powling

SlimeKids - School Library Media Kids - 4 views

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    Free website for elementary/middle school-age kids with book trailers, educational games and literacy-related resources.
John Pearce

Pinky Dinky Doo - 5 views

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    Pinky Dinky Doo harnesses the power of television, print, and interactive media to promote reading and imaginative storytelling. To achieve this, Pinky invites children to participate in funny and fantastic stories, games, and songs that support critical early literacy skills.
Grace Kat

Science Learning Games for Elementary School Students - 4 views

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    "Try these fun activities to learn about chemical properties found in familiar objects. "
Tony Searl

Airy Labs - Social Learning Games for Kids - 6 views

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    Imagine super fun games that kids can play and learn from at the same time. Imagine if kids were addicted to learning. Here at Airy Labs, we are bringing this vision to life with exciting games for iPhone, iPad, and Android.
John Pearce

Fun and games - 1 views

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    "VIDEO games have become one of the most notable features of our culture, yet the industry receives relatively scant attention in mainstream media. This is not only curious, it is unfortunate; because many parents and carers and educators remain unnecessarily wary of this crucible of creativity. The reach of these games is expanding with the take-up of smartphones and tablet computers. A recent study by the head of media communications and technology at Bond University, Jeffrey Brand, found that about 95 per cent of Australian children under 15 play video games."
Ruth Howard

Activate! | Overview - 1 views

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    Activate encourages games that can change civic and ecological outcomes in real world ( problem solving) and teach how to create those games also.
Chris Betcher

Create Flash Games with Stencyl - 7 views

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    Create Flash Games on Mac and PC
John Pearce

Using Angry Birds to teach math, history and science - 4 views

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    "It doesn't seem to matter what age group or demographic that I talk to, kids (and adults) everywhere are fans of Angry Birds. As I was playing around with Angry Birds (yep I'm a fan too), I started thinking about all of the learning that could be happening. I have watched a two year old tell an older sister that "you have to pull down to go up higher". I have watched as kids master this game through trial and error. Being the teacher that I am, I started dreaming up a transdisciplinary lesson with Angry Birds as the base. I happened to be writing an inquiry lesson that has students look at inventions throughout time and thought: the catapult-that is an invention that has technology and concepts that are used even today. This is one of those inspirational moments that comes when you are drifting off to sleep and has you frantically searching for paper and pen to record as fast as the ideas come. So what did I do? I got myself out of bed and went to work sketching out a super awesome plan. Here is the embedded learning that I came up with"
John Pearce

Using games in the classroom by Dean Groom on Prezi - 6 views

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    "Using games in the classroom - This is a presentation to pre-service teachers about the affordability and importance of game-play. Low-end."
John Pearce

Buzzword alert - Gamification « Generation YES Blog - 2 views

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    "Have you been gamified yet? Perhaps not a painful as it sounds, gamification is on its way to becoming THE buzzword of 2011. Social media engagement tools such as badges, points, levels, leaderboards, etc are making their way out of hipster apps to every online engagement you can think of. Yes, it all sounds oddly familiar (green stamps, reward cards, etc.) but of course, it's all NEW NEW NEW, with gurus and pundits claiming that gamification will change the way we live and of course, spend money."
Rhondda Powling

Languages Online - 6 views

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    Download these free programs and create your own interactive games and activities. Follow the simple steps to add your own text, pictures or voice recordings. Suitable for all languages!
John Pearce

MissionV - 2 views

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    "MissionV is providing a highly creative, totally immersive, game based learning environment for primary and post primary students. We're putting the focus on 21st century skills, helping chidren to become original digital creators with 3D modeling and programming skills. MissionV allows high potential students from all backgrounds to connect, create and collaborate in a 3D world entirely of their own making."
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