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Richard Smyth

Fired for Making a Game: The Inside Story of I Get This Call Every Day | Polygon - 0 views

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    got this from Jordan's tweet
Jordan Pailthorpe

What is DiGRA? - Digital Games Research Association (DiGRA) - 0 views

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    holds a digital library of essays and conference papers within the field of game studies. Super useful! 
Richard Smyth

D3.js - Data-Driven Documents - 0 views

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    just learned about D3 at the Emerson Engagement Game Lab (EGL)
Richard Smyth

P2PU | ARG Academy - 0 views

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    directed here via the Games MOOC I've just started...
Richard Smyth

Guilds as Professional Learning Networks | South Alabama Gaming Educators (SAGE) - 0 views

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    on a tweetchat with other Games MOOC students
Richard Smyth

The Way We Live Now - I Tweet, Therefore I Am - NYTimes.com - 0 views

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    a great article that Esau has recently blogged about and that speaks to our ongoing conversation about selfhood in electracy
Richard Smyth

What Transmedia Producers Should Know About Comics: An Interview with Tyler Weaver (Par... - 0 views

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    There was some talk of including a comic in collab. project...
Amy DePaola

Exclusive: 'Catching Fire' Victory Tour poster immortalizes Jennifer Lawrence and Josh ... - 1 views

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    My first semester thesis in Jane's theory class was focused on Transmedia storytelling and how The Hunger Games was poised to be a successful transmedia campaign. Often mistaken for marketing ploys (which yes, some are) I predicted that this was going to happen. Needless to say Jane didn't really agree and gave me a B - however, here we are moving forward in the Hunger Game's series and oh - what's this? Immortalizing the characters and making the Hunger Games' actually come to life. I know we aren't up to Transmedia yet but I wanted to share this because transmedia storytelling is a huge topic and one that I will continuously aim to explore here at Emerson.
Richard Smyth

What is Netprov? | robwit.net - 0 views

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    the emerging genre of #sootfall, currently being improvised via twitter
Richard Smyth

GAM3R 7H30RY - 0 views

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    Jordan has a great blog post about this book... I considered using it the first time I taught our course....
Amy DePaola

How People Use Mobile! - 0 views

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    Entertainment and casual engagement/interactivity tops the charts!
Amy DePaola

For the Comic lovers (Brandon!) - 1 views

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    Henry Jenkins, the father of convergence culture, writes about visual linguistics of comics and graphic storytelling. Comics are a great gateway into Transmedia storytelling.
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    Mazzuchelli is one of my favorite artists in comics; not only because of Batman: Year One or Daredevil: Born Again (both amazing works), but also the City of Glass comic in the article. What's so powerful about this piece is how it talks about comics bringing the picture plane and language together, what McCloud in "Making Comics" refers to as "montage." Thank you!
Amy DePaola

Sphere-O - The robotic gaming ball - 0 views

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    I met this company out at CES in Vegas this past January. They have some really exciting and dynamic technology on the horizons and I think that this is the route gaming is going to go. It would be really interesting to discuss what we believe will happen to gaming when the content is able to catch up to the technology.
Richard Smyth

Digital Humanities Awards | Recognising Excellence in Digital Humanities - 2 views

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    You can vote on the DH 2012 awards now!
loudon stearns

Am I an Argo? - 0 views

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    An Argo, in an article we read, is a boat that was completely replaced: "Argo is an object with no other cause than its name, with no other identity than its form." I have been told that the human body is an Argo, that it replaces all its cells every 7 years, we are only structure, pattern. Current evidence says this is not true, some matter remains: "About the only pieces of the body that last a lifetime, on present evidence, seem to be the neurons of the cerebral cortex, the inner lens cells of the eye and perhaps the muscle cells of the heart."
Richard Smyth

remixthebook - 1 views

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    just rediscovered this "book" or collection of "books."
Amy DePaola

Storytelling as a weapon - 3 views

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    I thought this was a great write up and relevant to our program as a whole. Fast Company's Co.Create is also a great outlet to keep up with Interactive in terms of it meeting art and commerce
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    Brandon - you are one of my favorite people - for so many reasons, this is one of them.
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