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Jerusha Saldaña Yanez

Solecitos - Videos - 0 views

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    Website (in Spanish) that targets Hispanic and Latino children in the US--site includes educational videos that are meant to educate and motivate children to brush their teeth, wash their hands, do exercise. etc
amy hoffmaster

'Bring your own device' catching on in schools | Curriculum | eSchoolNews.com - 0 views

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    Overview of discussion of access issues for one-to-one devices and using personal phones in the classroom.
Jerusha Saldaña Yanez

Supaa Sushi Race | tokidoki - 0 views

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    Ninja Cupido is an free internet based game featured on the tokidoki website. Aesthetics? Check! User Control? Not so much! (At least not for me!)  Perhaps it appeals to tweens?
Jerusha Saldaña Yanez

YouTube - khanacademy's Channel - 0 views

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    Free online 12 minute instructional videos on different topics
Vanessa M

Why Location-Based Gaming Is The Next Killer App - 0 views

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    This post reflects the opinions of the author and not necessarily those of Mashable as a publication. Greg Steen currently serves as a trendspotter for Moxie, discovering and assessing marketing implications for global trends. He has over five years experience in analyzing trends and creating strategic campaigns for brands such as Verizon Wireless, Marriott and the Alzheimer's Association.
Chris Dede

PlayStation Vita Video Game, Inside PS VITA: Augmented Reality HD | Video Clip | Game T... - 0 views

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    New AR capabilities in Sony's about to be released PlayStation Vita. Very cool
Chris Dede

The Frontier of Classroom Technology - Room for Debate - NYTimes.com - 0 views

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    The NYT keeps asking the wrong question, over and over. The issue is not whether technology is a good or bad innovation, but under what circumstances it provides strong benefits for the cost.
Chris Dede

Digital Learning Addresses Challenges in K-12 Ed. - Digital Education - Education Week - 0 views

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    thoughtful ideas about what types of problems technology can address
Chris Dede

iLearn II: An Analysis of the Education Category on Apple's App Store - 0 views

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    Apps illustrate emphasis of education developers
Chris Dede

Second Life Is Dead, Long Live Second Life? (EDUCAUSE Review) | EDUCAUSE - 0 views

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    The rise and fall of Second Life as an educational venue
Leslie Lieman

Denver Planned Parenthood affiliate offers sex-ed texting - 0 views

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    Although the goals are different from the Oneville research, folks may be interested in Planned Parenthood's recent demonstration of one of the most successful uses of texting (providing age-appropriate, medically accurate answers to questions). [http://www.plannedparenthoodchat.org/]
Stephanie Fitzgerald

How Video Games Are Infiltrating--and Improving--Every Part of Our Lives | Fast Company - 0 views

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    This article discusses the gamification of life, and how it can be a good thing. But can gamification really bring about world peace? How gamified do you want your life to be?
Stephanie Fitzgerald

Econ 201, the digital game course on microeconomics by UNCG Division of Continual Learning - 0 views

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    Here's an example of a for-credit college course built into a simulation game.
Leslie Lieman

Danah Boyd: Cracking Teenagers' Online Codes - 0 views

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    What are the benefits and risks to teen online participation? Dr. Boyd immerses herself in youth communities and researches issues of race, gender, social networking, activism and more.
Leslie Lieman

Sharing a Computer Screen, if Not a Classroom - 0 views

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    Students communicate with individual tutors online during classroom time.
Kiran Patwardhan

SMALLab Learning Launches K-12 Flow Embodied Learning Environment and the Design Contes... - 0 views

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    Los Angeles, CA (PRWEB) January 24, 2012 SMALLab Learning LLC has launched a new embodied learning environment and multiple lessons for the learning environment called Flow. Flow brings embodied learning to any existing Interactive Whiteboard or projection surface using a single motion-capture camera, similar to the Xbox Kinect™.
Chris McEnroe

Education Secretary Arne Duncan to Pembroke Pines students: Lead U.S. back to the top -... - 0 views

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    Is this his warm up for us? I don't think teachers need more money. I think they want teaching contexts that are designed to work. Spend the money on that and teachers will feel great that they can perform in an environment that makes sense.
Chris McEnroe

Technology a Top Priority in District 196 Schools - Rosemount, MN Patch - 0 views

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  • y more engaged,” said Heier. “The engagement itself, hopefully, will increase student performance.” Funding for these undertakings comes from a variety of sources, said Jeff Solomon, director of finance and operations for the district. Until recently, one source was a financial pool provided to schools nationwide by the Microsoft corporation as the result of a lawsuit served as a revenue source. However, those funds are now drying up after several years of use. The district also receives $1.4 million per year from the capital projects levy, all of which is intended for technology-related purchases. The 10-year levy was voted into effect in 2004. Capital funds are another source of technology funding. These monies, which are issued annually, are provided by state aid and by local property taxes. The total capital funds budget is $10 million per year. However, only $140,000 is designated for administrative technology; another $1.2 million is also allocated to specific schools, where the revenue is often used to fund technology. Currently, the district’s primary technological priority is building a stronger, more consistent wireless connection, said Heier. This project is still in the early stages. The district is working with a consulting firm to design a network that will allow for further expansion. Heier said that in the future, the district would like to create an environment where students can bring their own devices to school, and where schools provide students with devices, such as laptops and tablets. The district will begin building the network in either summer or fall of 2012. Heier was unable to estimate an end date for the project, but said the district hopes to establish the network within two years. The wireless project is estimated to cost between $500,000 and $750,000, according to Heier. Funding for the network is currently being sourced from the capital project levy. At present, levy funds will not be available until after 2014-2015. However, the levy may be renewed through a community vote in 2014. Either way, it appears that high-tech efforts will continue to be a priority for District 196 in the foreseeable future. “It’s our world now,” said Berenz. “We don’t have the choice to not incorporate technology.” Related Topics: Capital Funds Project, Capital Revenue, District 196, Education, Jeff solomon, Rosemount-Apple Valley- Eagan School District, Superintendent Jane Berenz, Technology in classes, and classroom technology What do you think of technology in classrooms? Tell us in the comments. Email me updates about this story. [["validates_email_format_of",{"message":"Enter a valid email address e.g. janedoe@aol.com."}]] Website: Thanks. We'll email you the next time we update this story.  Email  Print Follow comments  Submit tip   Comment Leave a comment [["validates_presence_of",{"message":"Hey, you forgot to let us know how you feel \u2014 please enter a comment."}],["validates_length_of",{"too_long":"Easy there, Tolstoy. Your comment cannot exceed 1500 characters.","maximum":1500,"allow_blank":true}]]comm
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    Spending money with the hope that learning comes from assumed engagement.
Leslie Lieman

Games and Culture - 0 views

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    GAMES & CULTURE is a peer-reviewed journal published quarterly by Sage Publications. It includes theoretical and empirical research about games, culture and innovation using interactive media.
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