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Scott Hertrick

EVE Online - Home - 0 views

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    Massively Multiplayer online game were gamers create federations, alliances, etc. and the world is directly influenced by these large corporations and groups that are entirely player driven. Here, as in MAG, social interaction is not an ancillary element but critical to gameplay.
Xavier Rozas

'MAG' brings worldwide warfare to PS3 - 0 views

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    Maybe it is a guy thing, but I think I would enjoy building a crack team of mercenaries to battle other 'gangs'. The VOIP functionality and real-time skirmishes sound like a lot of fun. I just had a great idea for a MUVE game... Rookie, a MUVE that requores the formation of a constant cohort of users that must work together to graduate a Police Academy (politics, alliance building, skills, civic quandries, etc). They rise through the ranks together culminating in SWAT team training and/or criminal justice track (courts).
Chris Dede

Digital Learning Addresses Challenges in K-12 Ed. - Digital Education - Education Week - 0 views

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    thoughtful ideas about what types of problems technology can address
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