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amy hoffmaster

Drill Down: Mobile Devices in Education -- THE Journal - 0 views

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    "Parents see the use of mobile technologies in schools as a means of increasing student engagement (43 percent) and preparing students for the working world (41 percent). The most often-cited instructional benefit is mobile devices' ability to extend learning beyond school hours."
Jackie Iger

10 Mobile Learning Trends for 2012 « Educational Publishing - 1 views

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    A prediction of the top 10 mobile learning trends for 2012, according to industry analysts.
anonymous

Mobile games, learning, and flow - 2 views

T545 technology engagement games motivation

started by anonymous on 14 Apr 13 no follow-up yet
Uly Lalunio

Human behaviour '93 per cent predictable' - Telegraph - 3 views

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    "Location data from mobile phones has indicated that 93 per cent of human movement is predictable... the researchers, from Boston, USA and China, believe that it could be useful for mobile networks' data load management, city planning and anticipating the spread of viruses."
Anushka Fernando

BBC News - Over 5 billion mobile phone connections worldwide - 1 views

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    The penetration of mobile phones appears to be higher than that of internet penetration.
Chris McEnroe

Kenya's Kids & Kindles: Mobile Technology Brings Education to Rural Africa - EContent M... - 3 views

  • has turned the world into a global village
  • Africa's version of the great industrial revolution that swept through Europe in the 19th Century and created opportunities and wealth to propel Europe into the success it is today
  • . It was Kenya's entrepreneurial and innovative spirit that gave the world the first mobile money transfer platform that has gone on to be replicated in other parts of Africa, India, and Latin America.
  • ...2 more annotations...
  • "The beauty of using the Kindles is that since they can store many books, this could be a one-off investment for parents and the child can
  • se the kindle all the w
Jackie Iger

Are We Wired For Mobile Learning? [INFOGRAPHIC] | Voxy Blog - 0 views

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    An awesome infographic on digital natives and the evolution of technology in the classroom.
Chris Dede

Teens and Mobile Phones | Pew Research Center's Internet & American Life Project - 0 views

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    Pew Internet report on teens' usage of cellphones
Brandon Pousley

The film that stirred a cause, perhaps - 0 views

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    "Do mouse clicking and video sharing count as legitimate forms of grass-roots mobilization?" A look at online video as a tool for engaging viewers in social action.
Jen Dick

Texting With Teachers Keeps Students in Class -- THE Journal - 1 views

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    Texting With Teachers Keeps Students in Class | A look at how using mobile phones can help build relationships between students and teachers and improve student attendance.
Kasthuri Gopalaratnam

F.T.C. Finds Privacy Problems With Apps for Children - NYTimes.com - 2 views

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    Makers and users of mobile apps for children, take note!
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    The actual report itself is excellent, "Mobile Apps for Kids: Current Privacy Disclosures Are Disappointing." [The link is embedded in the article.] Improvement in this area is critical. When apps came on the market, they were like "valet parking"... where a user could get directly to a software without roaming the web. This was an attractive feature (and avoided unwanted advertising, a plus for parents.). Now, not only are apps collecting data that we are unaware of (PRIVACY!), but many are engaged in advertising, some that we are aware of and some that we are not (click through to a website, etc.) "Staff found that about 7% of the 400 app store promotion pages indicated that the app contained advertising. As above, this number is likely to understate the number of apps containing advertising because app stores do not appear to require developers to disclose in-app advertising on their promotion pages, and because advertising is a common way to monetize apps." Free? Not so much.
Tracy Tan

School apps go to the top of the class (Chris Griffith, The Australian [AU], 13/3) - 0 views

(Restricted access, article posted here) Some food for thought: if kids are 'learning in snippets of time', does this mean that deep learning is being compromised? Australian schools are getting...

school apps ipad

started by Tracy Tan on 27 Mar 12 no follow-up yet
Kasthuri Gopalaratnam

Draw Something, a New Twist on Pictionary, Charms Mobile Gamers - NYTimes.com - 0 views

  • Mr. Porter attributed the game’s success to its real-time feel. Players can watch animated playbacks of their teammates trying to guess their creation before taking their turn. The word choices are another big selling point; in addition to standard selections like “orange” and “dynamite,” the game is liberally infused with pop culture references, like members of the Wu-Tang Clan and Skrillex, a dubstep DJ. “We’re also benefiting from hitting at a time when a lot of people are moving from feature phones to smartphones,” he said. Mr. Porter thinks that just as Facebook has a social graph — the people its users want to be friends with — OMGPop can learn more about its “gamer graph,” or the people their users like to play games with. “It’s really about relationships,” he said  of the game. “How well do I know you and can guess what you drew. That is part of the fun.”
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    Draw Something was acquired by Zynga this week for $180 million!!!!
Briana Pressey

Amidst a Mobile Revolution in Schools, Will Old Teaching Tactics Work? - 1 views

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    Professor Dede is mentioned in this article
pradeepg

Mobile learning in schools - 3 views

shared by pradeepg on 04 Apr 12 - No Cached
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    This optimistic article covers a range of topics related to mobile learning and quotes Prof.Dede as well.
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