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Esther Ok

Teradata case study: A car company powered by data - 0 views

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    In this article a case study is shared discussing car manufacturing company Volvo and their strategy in organizing their big data in order to improve their company as a whole. By implementing digitized reports in organized topics such as product design and vehicle diagnostics in to their large Teradata system, data can be processed and completed in one minute, rather than the hour it used to take to process a single query. Moreover, the Volvo company now analyzes a number of issues in an integrated and organized way. For instance analysts can predict failure rates of vehicles over time through the monthly stored collected reports of cars that have experienced specific failures. They can also correlate mechanical failures with the specific geographical areas the vehicle is located in. A car in urban Japan will most likely experience different conditions in rural France, and with DRO error codes (diagnostic read out data recorded in each car about performance and mechanical failures) collected through the Teradata system, analysts can figure out how certain mechanical failures connect to different locations. It is with this strategy in organizing digital information that Volvo can create large goals such as creating vehicles no one will be killed or injured in by 2020.
Andrea Verner

Rules of Engagement; or, How to Build Better Online Discussion - 0 views

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    Digital Media is always asking for comments on the topics discussed and this article teaches the difference in people who express their opinion and those that are trying to engage in discussion. In a classroom setting he suggests to have students participate in online discussions that make them responsible for showing what they have learned and how to summarize and analyze is properly. Online discussion also allow students to read all the information before saying a comment so that they have listened and taken in everything that has been said. In a classroom she suggest to divide the class into three groups that consist of "first responders," "arguers," and "consensus builders." Also she wants to teach social citation that requires students to cite posts from other students which they support. Online learning also allows students who are afraid to speak up in class to discuss without feeling embarrassed.
John Salem

Digital Agency - 1 views

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    The article by Rob Blades analyzes the role and value of computers from the perspective of a historian, particularly in relation to the shifting notion of agency and history. Much like movements in the field of History pertaining to the reintegration of marginalized groups, such as women or the working class, Blades argues that computers should be seen as having some measure of agency in our handling of them in research. He points to the number of programs coming close to matching Humans in the Turing Test, a test for determining "humanness," and delivers a counter argument to the claim that computers "dumb down" the population in general, and in particular historians who rely on them.
Angela Moultry

Digitial Humanities implementation Grants - 3 views

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    This program is designed to fund the implementation of innovative digital-humanities projects that have successfully completed a start-up phase and demonstrated their value to the field. These projects help us better understand the central problems in the humanities, and they also raise new questions in the humanities which help develop new digital applications and approaches for the use in the humanities. The digital humanities Implementation Grants programs seeks to identify projects that have successfully completed their startup phase and are well positioned to have a major impact. These grants involve, Implementation of computationally bases methods or techniques for humanities research; implantation of new digital tools for use in humanities research; implementation of new digital tools for use in humanities research, public programming, or educational settings; efforts to ensure the completion and long-term sustainability of existing digital resources; studies that examine the philosophical or practical implications of the use of emerging technologies in specific fields or disciplines of the humanties, or in interdisciplinary collaborations involving several fields or disciplines; or implementation of new digital modes of scholarly communication that facilitate peer review, collaboration, or the dissemination of humanities scholarship for various audiences.
aearhart

SMI Eye Tracking in Lund's Digital Classroom - PR Newswire - The Sacramento Bee - 1 views

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    The article explains the potential application of the SMI RED-m, an eye tracking device, in digital classrooms by explaining its use by the Humanities Lab of Lund University in Sweden. According to the article Lund University, in cooperation with other international researchers, installed 25 SMI RED-m devices to build a prototype digital classroom. By utilizing this eye tracking software, researcher sin the visual perception lab hope to analyze how children learn things in a classroom situation, particularly with regards to introducing new technology to the class room. The intent of the researchers is to use data collected from the project to better tailor educational materials to the abilities and interests of children.
Percila Richardson

What Do NextGen Digital Humanist Think? - 1 views

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    This video talks to students who have been invited to participate in the only Digital Humanities conference for and by undergraduate researchers. Short segments follow students who discuss the meaning of digital humanities, why there are passionate about the field, and different projects they are involved in. For example, a student expresses the difference in publishing for an audience who will be online and the responsibility of the researcher to approach the project in the best way to present it to a larger audience. Collaboration among researchers in the field is noted to be one of the most important aspects in Digital Humanities.
aearhart

What do Digital Humanities and American Studies Have in Common? - 2 views

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    In this article, Susan Garfinkel compares the changes and shifts in American Studies to those in Digital Humanities. As a grad student at the University of Pennsylvania, Garfinkel was able to gain a first hand account of how an ever changing diverse program can evaporate. The changes then witnessed in American Studies can now be seen in Digital Humanities. Both concentrations are growing and hopefully by incorporating each with the other they will continue.
Megan Lightsey

NITLE WEBINAR: RE: HUMANITIES ALUMNI IN A NETWORKED WORLD - 3 views

its.union.edu/events/nitle-webinar-re-humanities-alumni-networked-world

mlightsey network NITLE alumni seminar

Michelle Calhoun

Participatory Play: Digital Games From Spacewar! to virtual peace - 0 views

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    This forum on digital gaming raises some controversial questions in regards to the gaming world in our culture today. It points out the "serious addictions" and "aggressive tendencies" that most digital games possess today and raises the question, "Could it change?" Would a gaming system that introduces "virtual Peace" catch on in the mainstream gaming culture, or only pool in the more "university study" sites that seek to introduce it? Could a spark catch in peaceful gaming that instead of violence incorporates UNICEF or Red Cross into the virtual gaming world?
Ryan McClure

The Past in Colour - 0 views

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    This post highlights a project by Sanna Dullaway to recolor old black-and-white photographs from the 19th and 20th centuries in order to recreate the vibrant, colorful worlds that we usually imagine in sepia-tone. In addition to the praise of the project, Yvonne Seale questions if it takes away our historical imaginations and violates the artifacts' historical integrity. Either way, she concedes that this project makes the past more tangible to newer and younger audiences used to seeing everything in color and gets them thinking about history.
Angela Moultry

Examples of Spatial Humanites Projects - 4 views

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    This article is one of my favorites! Ms. Knowles chose to ask a question that could not be aswered....until they found a way by means of digital humanities. The questions was simply this, "What could General Grant see in his view at Gettysburg?" This question sparked a menas to find an answer by digitally mapping the terrain at the time on the battle in coordination with Grant's height/ location. This success led to a Project wtih Knowles and Paul Jaskot concerning the concentration camp, Auschwitz, and another similar project done about the Salem Witch Trials by Benjamin Ray. Such great research and visual representations.
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    Anne Kelly Knowles, a geographer at Middlebury College in Vermont, posed a simple question that could not be accurately answered before: What could the confederate general Robert E. Lee actually see during the battle of Gettysburrg. In order to answer this question Ms. Knowles team began by creating a digital map of the areas topography at the time of the battle. Then, the group as whole began to replicate the view Lee would have had by generating what is known as a viewshed from a point 75feeet above the terrain the distance from the ground to the cupid floor plus Lee's eye level standing in his.
kcoats

Philosophy Missing in DH - 0 views

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    This is a a blog by Peter Bradley, a digital humanist whose focus is in philosophy. He makes the observation that there is a definite lack of philosophers in the DH. He notes that there are philosophers who work in technological advancement, and philosophers who use technology to advance philosophy, but he states there is no one doing philosophy. For example, philosophers may analyze the concept of open-access and Logicians may help with coding, but people are not utilizing the technical aspects for their research such as map trends.
Matt Barrow

"Orphan Works" Unresolved in HathiTrust Ruling - 2 views

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    This statement from the Authors Guild explains their disagreement with the ruling in favor of the HathiTrust Digital Library. Accusing the project of carelessness in searching for the copyright-holders of "orphan works," the article expresses disappointment in the lack of action taken by the courts.
Angela Moultry

Teach student interactiopn in EFL Reading Comprehension contexts at University Level: A... - 4 views

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    This study highlights the need for raising teacher's awareness of ER-based reading comprehension questions. This study was conducted to determine how frequently critical thinking is used in EFL reading comprehension contexts at the tertiary level in an Iranian University. To collect the data, the researchers observed all reading comprehension courses in one of the universities in Isfan Province. They recorded 30 percent of the total number of sessions using two mini-size MP4 wireless recorders during the spring semester. The findings suggested that the teachers focus on each CRQ type strongly influences student attention when reading different passages.
aearhart

Digital & Public History: Remembering Lynn H.Nelson, Pioneer Digital Historian - 5 views

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    This bibliography of Lynn H. Nelson was written by virtual and close friends who felt the need to write about his life and his contributions to the World Wide Web. In 1998, the web was very young and it was still possible to imagine that a history network could have been monitored by a team of volunteers that coordinated. Lynn had also developed and organized hyperlinks structure of Bernies Lee's World Wide Web virtual library built in 1991. Lynn was a mentor in the field of transitional digital history and humanities computing in 1998 he wrote an essay for a mono graphic issue of the Italian contemporary history journal Memorie De Ricerca. Lynn created one of the first open Access Digital Library worldwide in Kansas and elsewhere.
aearhart

IU's new Catapult initiative facilitates research and education in the digital humaniti... - 0 views

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    This news article highlights the College of Arts and Sciences at Indiana University Bloomington's new initiative for facilitating research and education in the digital humanities. The initiative revolves around The Catapult Center, directed by William R. Newman, Distinguished Professor and Ruth N. Halls Professor in the Department of History and Philosophy of Science. This center, according to the article, "will bring together a network of scholars from IU and the outside world in the rapidly expanding fields of digital editing, computational analysis of texts and material analysis of textual collections."
aearhart

Editors' Choice: Digital Humanities in Educational Institutions Round-up : Digital Huma... - 3 views

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    Alan Lu and William G thomass III are humanities chairs with a long involvement in digital issues who have experienced budget cuts in regards to digital technologies, which are driving changes in higher education. They believe humanities faculty members, chairs, and adminstrators right now have a choice. This choice consist of taking no systematic action on the digital humanites front, and to let the long term digital future build for them. The other option is for humanities faculty, chairs, and adminstrators to plan how to intergrate the digital humanities systematically throughout the different departments.
aearhart

A Day in the Life of a Digital Humanities Postdoc - 3 views

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    Adrianne Wadewitz is featured as a guest writer in this article. She shares with us details about her position as a Digital Humanities postdoc at Occidental College. The freedom provided by her position seems to be her favorite aspect of her job. Wadewitz includes in this article a four point list of her planned tasks and activities for October 1st. This includes working on an article discussing teaching with Wikipedia.
kcoats

Announcing Three Digital Workshops at the 2013 MLA - ProfHacker - The Chronicle of High... - 4 views

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    In this article Brian Croxall introduces the three digital workshops that will be on display at the 2013 MLA. Coxwell gives the importance of each workshop and he explains how they can be helpful while using MLA formating in the classroom. The first workshop entitled Digital Pedagogy Unconference is popularized in academia and is targeted for people who have never used technology in the classroom. The second workshop welcomes scholars who wish to pursue or join digital scholarly projects but do not have the institutional infrastruce to support them. The last workshop entitled ThatCamp is an open, inexspensive meeting where humanists and technoligies of skill levels learn and build together in sessions proposede on the spot.
aearhart

Sherlock's Speech at DRI - 3 views

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    Sean Sherlocks speech at Digital Repository of Ireland, and international workshop, addressed the funding provided by sponsors. He states that they will use the funds to create multiple PhD positions specifically allocated towards the digital humanities and it's future in Ireland. He believes that these positions, and all research in digital humanities, well aid Ireland in becoming socially and economically an international powerhouse. He believes that work in the digital humanities will help create jobs, promote economic stability, and will put Ireland in the forefront of education.
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