Skip to main content

Home/ educators/ Group items tagged virtual-worlds

Rss Feed Group items tagged

Joseph Alvarado

Moms Fighting Autism Webinars - 6 views

  •  
    To help moms who have children with autism and to support Autism Awareness month, Momsfightingautism.com is offering a free virtual conference with 17 different presenters over two days on Saturday April 10th and Sunday April 11th. Attendees can listen and participate from anywhere in the world free.
Martin Burrett

Teachers make all the difference - including in virtual reality teaching - 1 views

  •  
    "In a few years from now, students in schools all over the world will receive part of their education in virtual learning environments. Wearing VR-goggles the students will be able to enter 3-dimensional, simulated places and situations that they would normally not have access to because it would be too expensive, too dangerous or physically impossible. Teaching via VR-technology is spreading widely and international studies predict that this will revolutionise the way we learn."
Dave Truss

Top 5 Social Trends for Kids Revealed by Club Penguin Founder - 7 views

  •  
    Play-on: the boundaries between the real and virtual world have gone for kids, it's all just one big world of play.  Now kids arrange play dates in the playground, swapping their penguin names to 'Play-on' after school in Club Penguin.  The new friends functionality will allow kids to find their friends faster, teleporting them to their friends within Club Penguin, regardless of where they are playing from or what server they're on Supportmobbing: Kidanthropy:  Kidsourcing:  Digilinguists:
Vicki Davis

Common Core Academies | Digital textbooks and standards-aligned educational resources - 7 views

  •  
    Through the end of the year, Discovery just sent me a note that they are offering these three common core academies at no cost. Here's the info from Steve Dembo. I've done some work with their SIEMENS STEM Academy and am a sTAR Educator and everything they do is top notch. If you can work it out before the end of the year, this is something you'll want to do. From Steve Dembo: "We know that implementing the Common Core can be an uphill climb. That's why Discovery Education is proud to partner with educators to offer Common Core Academies in ELA, Math, and Leadership at no cost. From now until the end of the school year, educators across America are invited to sign up for an Academy and receive: practical strategies to implement CCSS reseach-based instructional practices best practices in using digital content resources and digital tools for immediate classroom integration Discovery Education Common Core Academies offer one day of immersive professional development and two follow-up virtual sessions at no cost to support educators and leaders in effectively implementing the Common Core State Standards. Educators may choose from three Academies offering a unique combination that brings together best practices in digital integration with proven research-based instructional practices: Literacy and the Common Core in a Digital World Teaching and Assessing Common Core Math in a Digital World Leadership Strategies to Support Digital Literacy and the Common Core"
Vicki Davis

Children's Way - Teaching Kids and Parents Internet Safety - 0 views

  •  
    Great place for online safety - sign up for a school account.
  •  
    I highly recommend that elementary and middle schools at least sign up for a school code for woogi world - this is a great tool suggested by Hoover City schools for teaching digital citizenship. My daughter (my intrepid tester of all kid virtual worlds) loves it and says she thinks it is great for kids.
Vicki Davis

ReactionGrid - Kayako SupportSuite Help Desk Software - 3 views

  •  
    The support site for my new private virtual world on Open Sim (from the people at Reactiongrid.) I'm so excited - been using reactiongrid public grid for a while, but now with a private grid, I'll have the best of both worlds. This is gREAT! They are great.
Martin Burrett

The iPad Generation by @deputygrocott - 0 views

  •  
    "The iPad generation. That's what I call the children of today. Now that's neither a positive or a negative nickname, just a nickname, however, whatever view you have on it, the impact on our teaching is huge. Children are brought up with bright colours, avatars, HD and 4K screens, virtual worlds full of weird and wonderful characters and then there's school. I believe that it is vital that we, as educators, sit up and take note of this and rather than fight against it, embrace it. Make your teaching as fun and as interactive as you can. Bring lessons to life with hands-on experiences, opportunities to enquire and lessons where the children can investigate the world around them."
Tony Richards

The Atlantic Online | January/February 2010 | What Makes a Great Teacher? | Amanda Ripley - 14 views

  •  
    "What Makes a Great Teacher? Image credit: Veronika Lukasova Also in our Special Report: National: "How America Can Rise Again" Is the nation in terminal decline? Not necessarily. But securing the future will require fixing a system that has become a joke. Video: "One Nation, On Edge" James Fallows talks to Atlantic editor James Bennet about a uniquely American tradition-cycles of despair followed by triumphant rebirths. Interactive Graphic: "The State of the Union Is ..." ... thrifty, overextended, admired, twitchy, filthy, and clean: the nation in numbers. By Rachael Brown Chart: "The Happiness Index" Times were tough in 2009. But according to a cool Facebook app, people were happier. By Justin Miller On August 25, 2008, two little boys walked into public elementary schools in Southeast Washington, D.C. Both boys were African American fifth-graders. The previous spring, both had tested below grade level in math. One walked into Kimball Elementary School and climbed the stairs to Mr. William Taylor's math classroom, a tidy, powder-blue space in which neither the clocks nor most of the electrical outlets worked. The other walked into a very similar classroom a mile away at Plummer Elementary School. In both schools, more than 80 percent of the children received free or reduced-price lunches. At night, all the children went home to the same urban ecosystem, a zip code in which almost a quarter of the families lived below the poverty line and a police district in which somebody was murdered every week or so. Video: Four teachers in Four different classrooms demonstrate methods that work (Courtesy of Teach for America's video archive, available in February at teachingasleadership.org) At the end of the school year, both little boys took the same standardized test given at all D.C. public schools-not a perfect test of their learning, to be sure, but a relatively objective one (and, it's worth noting, not a very hard one). After a year in Mr. Taylo
Michael Walker

Game for science - Virtual world devoted to science, technology and free educational ga... - 15 views

  •  
    Virtual Games to learn science
Vicki Davis

Driving a real car blind through a virtual world with an Oculus Rift - 4 views

  •  
    Oculus rift and a real world driving experience combine. This is amazing considering the high speeds that the car was traveling and the processing power and capability required. There was no margin for error. Wow.
Terry Elliott

World Without Walls: Learning Well with Others | Edutopia - 0 views

  • We must also expand our ability to think critically about the deluge of information now being produced by millions of amateur authors without traditional editors and researchers as gatekeepers. In fact, we need to rely on trusted members of our personal networks to help sift through the sea of stuff, locating and sharing with us the most relevant, interesting, useful bits. And we have to work together to organize it all, as long-held taxonomies of knowledge give way to a highly personalized information environment.
    • Jeff Richardson
       
      Good reason for teaching dig citizenship
    • Terry Elliott
       
      What Will suggests here is rising complexity, but for this to succeed we don't need to fight our genetic heritage. Put yourself on the Serengeti plains, a hunter-gatherer searching for food. You are thinking critically about a deluge of data coming through your senses (modern folk discount this idea, but any time in jobs that require observation in the 'wild' (farming comes to mind) will disabuse you rather quickly that the natural world is providing a clear channel.) You are not only relying upon your own 'amateur' abilities but those of your family and extended family to filter the noise of the world to get to the signal. This tribe is the original collaborative model and if we do not try to push too hard against this still controlling 'mean gene' then we will as a matter of course become a nation of collaborative learning tribes.
  • Collaboration in these times requires our students to be able to seek out and connect with learning partners, in the process perhaps navigating cultures, time zones, and technologies. It requires that they have a vetting process for those they come into contact with: Who is this person? What are her passions? What are her credentials? What can I learn from her?
    • Terry Elliott
       
      Aye, aye, captain. This is the classic problem of identity and authenticity. Can I trust this person on all the levels that are important for this particular collaboration? A hidden assumption here is that students have a passion themselves to learn something from these learning partners. What will be doing in this collaboration nation to value the ebb and flow of these learners' interests? How will we handle the idiosyncratic needs of the child who one moment wants to be J.K.Rowling and the next Madonna. Or both? What are the unintended consequences of creating an truly collaborative nation? Do we know? Would this be a 'worse' world for the corporations who seek our dollars and our workers? Probably. It might subvert the corporation while at the same moment create a new body of corporate cooperation. Isn't it pretty to think so.
  • Likewise, we must make sure that others can locate and vet us.
  • ...9 more annotations...
  • technical know-how is not enough. We must also be adept at negotiating, planning, and nurturing the conversation with others we may know little about -- not to mention maintaining a healthy balance between our face-to-face and virtual lives (another dance for which kids sorely need coaching).
    • Terry Elliott
       
      All of these skills are technical know how. We differentiate between hard and soft skills when we should be showing how they are all of a piece. I am so far from being an adequate coach on all of these matters it appalls me. I feel like the teacher who is one day ahead of his students and fears any question that skips ahead to chapters I have not read yet.
  • The Collaboration Age comes with challenges that often cause concern and fear. How do we manage our digital footprints, or our identities, in a world where we are a Google search away from both partners and predators? What are the ethics of co-creation when the nuances of copyright and intellectual property become grayer each day? When connecting and publishing are so easy, and so much of what we see is amateurish and inane, how do we ensure that what we create with others is of high quality?
    • Terry Elliott
       
      Partners and predators? OK, let's not in any way go down this road. This is the road our mainstream media has trod to our great disadvantage as citizens. These are not co-equal. Human brains are not naturally probablistic computer. We read about a single instance of internet predation and we equate it with all the instances of non-predation. We all have zero tolerance policies against guns in the school, yet our chances of being injured by those guns are fewer than a lightning strike. We cannot ever have this collaborative universe if we insist on a zero probability of predation. That is why, for good and ill, schools will never cross that frontier. It is in our genes. "Better safe than sorry" vs. "Risks may be our safeties in disguise."
  • Students are growing networks without us, writing Harry Potter narratives together at FanFiction.net, or trading skateboarding videos on YouTube. At school, we disconnect them not only from the technology but also from their passion and those who share it.
  • The complexities of editing information online cannot be sequestered and taught in a six-week unit. This has to be the way we do our work each day.
  • The process of collaboration begins with our willingness to share our work and our passions publicly -- a frontier that traditional schools have rarely crossed.
  • Look no further than Wikipedia to see the potential; say what you will of its veracity, no one can deny that it represents the incredible potential of working with others online for a common purpose.
  • The technologies we block in their classrooms flourish in their bedrooms
  • Anyone with a passion for something can connect to others with that same passion -- and begin to co-create and colearn the same way many of our students already do.
  • I believe that is what educators must do now. We must engage with these new technologies and their potential to expand our own understanding and methods in this vastly different landscape. We must know for ourselves how to create, grow, and navigate these collaborative spaces in safe, effective, and ethical ways. And we must be able to model those shifts for our students and counsel them effectively when they run across problems with these tools.
  •  
    Article by Wil Richardson on Collaboration
Vicki Davis

Official Blog: Google+: Explore the world, right from the classroom - 1 views

  •  
    Google has a connected Classrooms initiative providing virtual field trips via Google Plus and Google Hangouts. Here are the details from the official Google Blog on how to join in.
Sandy Kendell

Proactive Approaches to address Cyberbullying and Digital Social Networking - 18 views

  •  
    Generally adults help young people learn to drive safely before giving them car keys and turning them loose on the streets of the world. Young people also need guidance and adult assistance to learn how to safely navigate the virtual environments of the 21st Century. Schools must be proactive, rather than merely defensive, in helping students acquire the skills of digital citizenship needed today and in the future. Simply banning read/write web tools on school networks is an inadequate response: Educators must strive to learn alongside students and parents how these technologies can be safely and powerfully used to communicate and collaborate.
Fred Delventhal

More and More, Schools Got Game - washingtonpost.com - 0 views

  •  
    ...As Net-generation teachers reach out to gamers, classrooms across the country are becoming portals to elaborate virtual worlds...
Vicki Davis

Lively - Livewire Society - 0 views

  •  
    Students in the phillipines have made a wiki in support of Lively. They are sharing their avatars and the rooms that they have made along with screenshots of their rooms and avatars. This is a wonderful thing to see that other kids are using this website. Kids love virtual worlds and there are great applications. Google is making a mistake. I WISH WISH they would listen to these students who see great potential.
Susan Sedro

ProjectExplorer.org - 0 views

  •  
    ProjectExplorer, Ltd. is a not-for-profit organization that produces FREE online films and educational programming for the kindergarten to 12th grade community. Our virtual fieldtrips showcase destinations around the world. Learn more>
Vicki Davis

SloodleAdminDocs - SLIS Second Life Wiki - 3 views

  •  
    Information for installing sloodle - this is what you'll use if you're running opensim on a server at your school - helps make the teaching with virtual worlds so much easier.
Vicki Davis

westwood - Open Sim Tutorials and Instructions - 3 views

  •  
    My ninth graders have completed a module documenting how to do various tasks in OpenSim, the virtual world we use that is hosted by Reactiongrid. This wiki has the links, instructions, and other pages with tutorials on how to do various items. I was assessing this today and thought I'd pass it along as there is some great information to show you how to do things. (If you are a beginning second lifer you may also learn some things.)
‹ Previous 21 - 40 of 63 Next › Last »
Showing 20 items per page