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Vicki Davis

Growth mindset guru Carol Dweck says teachers and parents often use her research incorr... - 9 views

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    Many are getting growth mindset wrong.
Vicki Davis

bcg.perspectives - Decoding Global Talent - 4 views

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    Excellent research study of 200,000 people on work and jobs. Leaders and policy makers will want to read this.
Vicki Davis

K-12 Teachers Uncertain About How to Connect with Students and Parents via Social Media... - 6 views

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    So, teachers think it would help but are afraid to connect to their students and parents via social media. "The survey finds nearly half (47 percent) of all K-12 teachers and 58 percent of high school teachers believe that participation in social media with their teachers can enhance a student's educational experience. Despite the perceived benefits, only 17 percent of K-12 teachers encourage their students to connect with them via social media and only 18 percent have integrated it into their classrooms. Adoption is only slightly greater for high school teachers, with 21 percent encouraging their students to connect with them via social media and 19 percent incorporating it into classroom learning."
Vicki Davis

100 - Practice something for 100 days - 8 views

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    Such great changes for people - practice something for 100 days and film it. Very cool. What teachable moments could come out of this? Could you have a class practice something for 100 days? What would it be? What difference would it make?
Vicki Davis

Epic learning: Common Core enters World of Warcraft - index - 4 views

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    Peggy Sheehy is the matron of gamification and she's one upped her own groundbreaking work in Second Life. She's gamified the Common Core Learning Standards. Wow. One more reason you can't use standards as an excuse to do nothing. "They are also learning to be mighty gamers because Sheehy is gamifying the Common Core Learning Standards (CCLS). With the command "Go forth and be epic," students pack away drafts and log on to 3D Game Lab where A Hero's Journey awaits. WoWinSchool: A Hero's Journey is a curriculum based in World of Warcraft (WoW), a massively multiplayer online role-playing game in which players assume characters and interact within an ever-changing, virtual world.  Sheehy helped to frame the curriculum developed by Lucas Gillespie and Craig Lawson with whom she collaborates on the award-winning WoWInSchool project.  "
Vicki Davis

Big ideas and ed tech trends from ISTE 2013 | The Cornerstone - 7 views

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    This post from Angela Watson garnered more than 100 retweets when I shared it. It is a great summary of ISTE this year and bravely points out some things that must be discussed for future ISTE's. It is a must read if you follow edtech. Here's to you Angela for a great post.
Vicki Davis

The 5 Biggest Education Technology Trends To Know About | Edudemic - 2 views

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    While they left out wearable technology and learning analytics is combined into the LMS category, this is a quick list that you can forward to your board of directors or others who want to look at a few things about changing technology.
Vicki Davis

Hacking at Education: TED, Technology Entrepreneurship, Uncollege, and the Hole in the ... - 5 views

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    I agree with Audrey Watters -- we need a way to QUESTION TED talks. Good ideas worth spreading are worth interrogating and discussing. There is NO platform for that and a growing issue, I think that TED MUST address if it is going to live long and prosper. Good educators, good leaders always question and are curious. We try things out and we wonder. We want solutions but solutions packaged in a cute 15 minute presentation aren't ever really as simple as they seem. There is a different between a sound byte and a bit of something I can REALLY use.  I agree with Audrey - READ her post. My worry is that we're spreading ideas that haven't, perhaps, been tested and gone through full examination. IF we didn't learn anything from the Mortensen "3 cups of tea" fiasco then education deserves to be mislead again. We should examine and have transparency with the speeches and be able to continue the conversation. "But I have questions. I have questions about this history of schooling as Mitra (and others) tell it, about colonialism and neo-colonialism. I have questions about the funding of the initial "Hole in the Wall" project (it came from NIIT, an India-based "enterprise learning solution" company that offers 2- and 4-year IT diplomas). I have questions about these commercial interests in "child-driven education" (As Ellen Seitler asks, "can the customer base be expanded to reach people without a computer, without literacy, and without any formal teaching whatsoever?"). I have questions about the research from the "Hole in the Wall" project - the research, not the 15 minute TED spiel about it. I have questions about girls' lack of participation in the kiosks. I have questions about project's usage of retired British schoolteachers - "grannies" - to interact with Indian children via Skype. I have questions about community support. I have questions about what happens when we dismantle public institutions like schools - questions about
Vicki Davis

Top 10 reasons why tablets will proliferate in education - InfoBarrel - 6 views

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    The fact is that Tablets are here, they are useful, and they are proliferating as we speak. Most of my money this Christmas was spent at Amazon and the Apple store. Apps and music are where we spend our money. Two of my kids wanted iphones and the other, an ipad mini. Merry Christmas to Apple - I think many others are like that as well. I've been testing the Kenna tablet from SchoolTube which is a heavy duty droid tablet with slots for just about everything. Tablets are everywhere.
Vicki Davis

Facebook and iPhone Lead Way on Klout's Top Topics of 2011 Lists [INFOGRAPHIC] - 0 views

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    This infographic from Kliut depicts the most popular conversations and people on Twitter. No doubt,MIT is a hub for pop culture. But there are great microconversations happening in education using this site so don't let the trivial steer you away.
Dave Truss

Top 5 Social Trends for Kids Revealed by Club Penguin Founder - 7 views

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    Play-on: the boundaries between the real and virtual world have gone for kids, it's all just one big world of play.  Now kids arrange play dates in the playground, swapping their penguin names to 'Play-on' after school in Club Penguin.  The new friends functionality will allow kids to find their friends faster, teleporting them to their friends within Club Penguin, regardless of where they are playing from or what server they're on Supportmobbing: Kidanthropy:  Kidsourcing:  Digilinguists:
Suzie Nestico

Social Media Statistics 2011: Amazing Facts About Internet Use (VIDEO) - 13 views

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    Fantastic videos with up-to-date statistics on social media. Great to use with students or faculty who may be reluctant to technology and social media.
Suzie Nestico

20 must know features and tricks on Youtube that you simply have to know - 18 views

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    Tips and tricks for getting the most out of YouTube
Judy Lambert

2009 Horizon Report - 2 views

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    Describes key trends to watch for the next 5 years in educational technology in college environments
Judy Lambert

2009 Horizon Report: The K12 Edition - 2 views

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    Describes key trends to watch for the next 5 years in educational technology in K-12 environments
Judy Lambert

2010 Horizon Report: The K12 Edition - 5 views

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    Describes key trends to watch for the next 5 years in educational technology in K-12 environments
Michael Walker

Education Week: Digital Edition: E-Educators Evolving - 9 views

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    Good article on trends.
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