This is a great site for creating all sorts of online cloze text of missing words and sentence ordering activities. It's great for sentence and grammar work, as well as using text about topics from across the curriculum. Register for free to create text activities to share and embed.
http://ictmagic.wikispaces.com/Cross+Curricular
An interactive lecture is an easy way for instructors to intellectually engage and involve students as active participants in a lecture-based class of any size. Interactive lectures are classes in which the instructor breaks the lecture at least once per class to have students participate in an activity that lets them work directly with the material.
Project-based learning or Problem-Based Learning (PBL) is one of the best teaching strategies for engaging students in realistic learning activities. Students are not only interested, they are also learning math in the process. Why? Because their minds are engaged, critical thinking is taking place!
What
is the history behind the tool?
The Technology
Integration Matrix (TIM) was developed to help guide the complex task
of evaluating technology integration in the classroom. Basic technology
skills and integration of technology into the curriculum go hand-in-hand
to form teacher technology literacy. Encouraging the seamless use of
technology in all curriculum areas and promoting technology literacy
are both key NCLB:Title II-D/EETT program purposes. The Inventory for
Teacher Technology Skills (ITTS) companion tool is designed to help
districts evaluate teachers’ current levels of proficiency with
technology and is also used as a professional development planning
and needs assessment resource. The TIM is envisioned as an EETT program
resource which can help support the full integration of technology
in Florida schools.
What
is in each cell?
Each cell
in the matrix will have a video (or several videos) which illustrate
the integration of technology in classrooms where only a few computers
are available and/or classrooms where every student has access to a
laptop computer.
Transformation
The teacher creates a rich learning environment
in which students regularly engage in activities that would
have been impossible to achieve without technology.
Indicator: Given
ongoing access to online resources, students actively
select and pursue topics beyond the limitations of even
the best school library.
Collaborative
Indicator: Technology
enables students to collaborate with peers and experts
irrespective of time zone or physical distances.
Constructive
Indicator: Students
use technology to construct, share, and publish knowledge
to a worldwide audience.
Authentic
Indicator: By
means of technology tools, students participate in outside-of-school
projects and problem-solving activities that have meaning
for the students and the community.
Goal
Directed
Indicator: Students
engage in ongoing metacognative activities at a level that
would be unattainable without the support of technology
tools.
You can download the Technology
Integration Matrix for printing as a PDF.
Active learning has a powerful impact on student learning. How? Student achievement increases through mastery of science and math content as a result of this technique. Students also develop improved problem solving, communication, and higher order thinking skills.
Technology is often lambasted for creating lazy, passive cyber couched-potatoes. While the hours we endure bathed in flickering pixel light, slumped in a variety of contorted lurching positions over the input device of our choice is hardly the recipe for a healthy body. Yet, technology is becoming ever more part of our active lives and it is also spilling out into the 'real' world. As teachers, we can insist technology, or we can make it part of our classroom repertoire for PE and beyond.
"My teenage years were brilliant, and one of the reasons for this is that I was involved in so many active clubs and hobbies. I was an army cadet, I did karate and I even tried hockey and acting for a short while.
The Extra-Curricular Activities (ECAs) I did as a kid shaped my character more than my lessons in school. I can say that with conviction.
In my ECAs, I made new and lasting friendships and learnt cool skills (such as how to start a fire with potassium permanganate, and how to disarm an attacker with a pistol)."
"For decades, there has been evidence that classroom techniques designed to get students to participate in the learning process produces better educational outcomes at virtually all levels.
And a new Harvard study suggests it may be important to let students know it.
The study, published Sept. 4 in the Proceedings of the National Academy of Sciences, shows that, though students felt as if they learned more through traditional lectures, they actually learned more when taking part in classrooms that employed so-called active-learning strategies."
"This is a virtual place for folks interested in learning to "operationalize TPACK" (Technology, Pedagogy, and Content Knowledge) using curriculum-based learning activity types ('LATs'), teaching strategies, and performance assessments.
The curricula in which we are developing and refining learning activity type and teaching strategies taxonomies appear on the left"
This is a fun, cute, social 3D island world designed especially with children in mind. Children make an avatar and follow a quick tutorial and explanation of safety rules. The children can take their characters on quests, play educational games and interact with other users of the site. A fabulous feature of the site is that users are encouraged to 'make and do' offline as well. These activities can be uploaded to a scrapbook and multimedia blog. Offline activities also generate points in the game. The scrapbook is defaulted to private and no photos of children will be approved by moderators if the scrapbook is public. All the usual safety features are in place, including a 'report' and 'block' other users button. The basic account with most features is free, but there are optional 'paid for' extras.
http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
This is a superb maths games and activities site. Design an avatar and stroll around and choose what activities you would like to do in a range of maths topics. The games are great and the graphics are well designed and child-friendly.
http://ictmagic.wikispaces.com/Maths