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Vicki Davis

From the Annointed Few to the Collective Many - 0 views

    • Vicki Davis
       
      How sad!
  • the Internet has morphed from a presentation medium to an interactive platform in just a few years
  • a leading web analysis site
    • Vicki Davis
       
      I find this description of Technorati almost amusing.
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  • more than 50 percent of Americans aged 20-30 years old use Facebook
  • among Americans under the age of 35, social networking and user-generated content sites have overtaken TV as a primary media.
  • “Visitors to MySpace.com and Friendster.com generally skew older, with people age 25 and older comprising 68 and 71 percent of their user bases, respectively.”
  • We’re in the midst of a paradigm shift where individuals are indeed connecting “in ways and at levels that [they] haven’t done before”
  • Workplace communities
  • orkplace communities are designed to solve workplace-related challenges
  • talent management is about finding, developing, and retaining key talent within the organization
  • Ernst & Young, for instance, has a significant presence on Facebook in support of its recruiting efforts
  • Google, Home Depot, Enterprise Rent a Car, and Deloitte also are recruiting using Web 2.0 tools through YouTube videos and even alumni social networks
  • “If companies keep social networks out, they will be doing a significant disservice to their bottom lines
    • Vicki Davis
       
      Understanding networks is important to students. Knowing how to be professional and what is appropriate for different spaces is vital.
  • Between 2000 and 2020, 75 million Boomers will reach retirement age.
  • The only content service with mass adoption (greater than 50 percent) was Social Networking, and this was only among respondents under the age of 35.”
  • In addition, Millennials are the first generation to spend more hours online per week than watching TV (16.7 vs 13.6).
  • some of the characteristics of Millenials, which included a desire to work in  “[open] and flat organizations” as “part of a tribe.”
  • “heavy use of technology (messaging, collaboration, online learning) as a daily part of their work lives.”
  • robust and active communities will have an easier time recruiting talented Millennials
  • they have opportunities to meaningfully connect to their peers and supervisors.
  • A retiring Boomer who is an expert in a particular field could be an excellent community manager, blogger, or wiki contributor.
    • Vicki Davis
       
      Blogging might be the answer for retiring boomers?
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    Business people and management should read this article about the transformation of business by using workplace communities. "Workplace communities are designed to solve workplace-related challenges" -- they focus on tasks. I would find it interesting to see a business REALLY use technology to change things. Having the business in a business network (OK a NING) and let people tag their posts with the business related PROBLEMS they are having and blog, video, or photograph it-- the tag cloud would tell the business IMMEDIATELY what the problems are in the company. The problem with this model is that there are few corporate executives who REALLY want to know the problems within their organizations. They don't want to be problem solvers, just opportunity creators. However, when managers open their eyes (and I'm a former General Manager myself) and see that two things give business opportunity: problem solving and innovation. And they are directly related. True innovation solves problems. Read this article and think about how you may solve problems using the networks you may now create. If you don't want everyone to know, keep it private and only allow people in your company in.
Vicki Davis

Imagine Cup 2013 Opens with Larger Prizes - Computer Science Teacher - Thoughts and Inf... - 3 views

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    Alfred Thompson shares information on the 2013 Imagine Cup - Bigger than ever. He's the one blog at Microsoft that I read on a daily basis and worth following. He's also a dear friend and speaks very highly of the great things he's see happen in the Imagine Cup. There are some great things that are included in this year's contest including making an app that could change someone's life in the Wold Citizenship category. Make a game in the games category and in INnovation to "reinvent" something - social networks, shopping, music, etc. Those are the 3 competitions. If you're inventing and innovating in your classroom, consider joining in.
Jo Fothergill

IMPACT '08 - The Social, Cultural & Ethical Impact of ICT Innovation - 0 views

shared by Jo Fothergill on 31 Mar 08 - Cached
  • Social Interaction August 18 How are innovations in ICT impacting on how people interact?  What is the impact of innovative ICTs eliminating the tyranny of distance and time?  Community Building September 15 What impact does ICT innovation have in building communities?  And, has the concept of community changed away from a geographic focus?  And what is the impact on the individual’s association with their multiple communities?
    • Jo Fothergill
       
      could be of interest to educators
kerrygorgone

Resurrection Of The Handwritten Letter - 7 views

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    People obsess over the latest flavors and innovations in digital communication and interactivity. I'm talking about everything from new email technologies to social networking tools, even new hybrid interaction platforms like Wave. Many of these innovations are exciting and have permanently earned a place in our lives. Their growing popularity drives volume and efficiency of one-to-one communications.
Art Gelwicks

3 Ways Educators Are Embracing Social Technology - 10 views

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    "The modern American school faces rough challenges. Budget cuts have caused ballooning class sizes, many teachers struggle with poorly motivated students, and in many schools a war is being waged on distracting technologies. In response, innovative educators are embracing social media to fight back against the onslaught of problems. Technologies such as Twitter and Skype offer ideal solutions as inexpensive tools of team-based education."
Vicki Davis

Sophia Founder to Showcase Free Online Social Teaching and Learning Platform at Educati... - 0 views

  • "Sophia connects people who want to learn with those willing to teach so that anyone, anywhere can create academically credible content and share it with the world."
  • social teaching and learning application that makes free, credible academic content available to anyone at anytime. It is a mission-driven organization that aims to break traditional cost and access barriers to post-secondary degree attainment. For more information, go to www.sophia.org.
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    This press release tells more about Sophia. "Sophia is a social teaching and learning application that makes free, credible academic content available to anyone at anytime. It is a mission-driven organization that aims to break traditional cost and access barriers to post-secondary degree attainment. For more information, go to www.sophia.org."
Claude Almansi

Network theories for technology-enabled learning and social change: Connectivism and ac... - 1 views

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    "Bell, F 2010, Network theories for technology-enabled learning and social change: Connectivism and actor network theory , in: Networked Learning Conference 2010: Seventh International Conference on Networked Learning, 3-4 May 2010, Aalborg, Denmark. PDF - Published Version Download (236Kb) http://usir.salford.ac.uk/9270/1/Bell.pdf Official URL: http://www.networkedlearningconference.org.uk/ Abstract Learning never was confined to classrooms. We all learn in, out of, before, during and after episodes of formal education. The changing sociotechnical context offers a promise of new opportunities, and the sense that somehow things may be different. Use of the Internet and other emerging technologies is spreading in frequency, time and space. People and organizations wish to use technology to support learning seek theories to frame their understanding and their innovations. In this article we explore Connectivism, that is positioned as a theory for the digital age, in use on a Massive Open Online Course (MOOC), Connectivism and Connective Knowledge, in 2008. We then compare Connectivism with another network theory, Actor Network Theory, to explore possible synergies. We found that Connectivism enables educators and learners to legitimise their use of technology to support teaching and learning. Connectivism, a relatively new theory, can benefit from a richer empirical base as it develops. Since the scope of educational change can vary from a specific learning setting through organisational and societal settings, we can develop theories through empirical exploration of cases across the range of settings to support our understanding and actions."
Fabian Aguilar

Educational Leadership:Literacy 2.0:Orchestrating the Media Collage - 1 views

  • Public narrative embraces a number of specialty literacies, including math literacy, research literacy, and even citizenship literacy, to name a few. Understanding the evolving nature of literacy is important because it enables us to understand the emerging nature of illiteracy as well. After all, regardless of the literacy under consideration, the illiterate get left out.
  • Modern literacy has always meant being able to both read and write narrative in the media forms of the day, whatever they may be. Just being able to read is not sufficient.
  • The act of creating original media forces students to lift the hood, so to speak, and see media's intricate workings that conspire to do one thing above all others: make the final media product appear smooth, effortless, and natural. "Writing media" compels reflection about reading media, which is crucial in an era in which professional media makers view young people largely in terms of market share.
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  • As part of their own intellectual retooling in the era of the media collage, teachers can begin by experimenting with a wide range of new media to determine how they best serve their own and their students' educational interests. A simple video can demonstrate a science process; a blog can generate an organic, integrated discussion about a piece of literature; new media in the form of games, documentaries, and digital stories can inform the study of complex social issues; and so on. Thus, a corollary to this guideline is simply, "Experiment fearlessly." Although experts may claim to understand the pedagogical implications of media, the reality is that media are evolving so quickly that teachers should trust their instincts as they explore what works. We are all learning together.
  • Both essay writing and blog writing are important, and for that reason, they should support rather than conflict with each other. Essays, such as the one you are reading right now, are suited for detailed argument development, whereas blog writing helps with prioritization, brevity, and clarity. The underlying shift here is one of audience: Only a small portion of readers read essays, whereas a large portion of the public reads Web material. Thus, the pressure is on for students to think and write clearly and precisely if they are to be effective contributors to the collective narrative of the Web.
  • The demands of digital literacy make clear that both research reports and stories represent important approaches to thinking and communicating; students need to be able to understand and use both forms. One of the more exciting pedagogical frontiers that awaits us is learning how to combine the two, blending the critical thinking of the former with the engagement of the latter. The report–story continuum is rich with opportunity to blend research and storytelling in interesting, effective ways within the domain of new media.
  • The new media collage depends on a combination of individual and collective thinking and creative endeavor. It requires all of us to express ourselves clearly as individuals, while merging our expression into the domain of public narrative. This can include everything from expecting students to craft a collaborative media collage project in language arts classes to requiring them to contribute to international wikis and collective research projects about global warming with colleagues they have never seen. What is key here is that these are now "normal" kinds of expression that carry over into the world of work and creative personal expression beyond school.
  • Students need to be media literate to understand how media technique influences perception and thinking. They also need to understand larger social issues that are inextricably linked to digital citizenship, such as security, environmental degradation, digital equity, and living in a multicultural, networked world. We want our students to use technology not only effectively and creatively, but also wisely, to be concerned with not just how to use digital tools, but also when to use them and why.
  • Fluency is the ability to practice literacy at the advanced levels required for sophisticated communication within social and workplace environments. Digital fluency facilitates the language of leadership and innovation that enables us to translate our ideas into compelling professional practice. The fluent will lead, the literate will follow, and the rest will get left behind.
  • Digital fluency is much more of a perspective than a technical skill set. Teachers who are truly digitally fluent will blend creativity and innovation into lesson plans, assignments, and projects and understand the role that digital tools can play in creating academic expectations that are authentically connected, both locally and globally, to their students' lives.
  • Focus on expression first and technology second—and everything will fall into place.
Ted Sakshaug

MIT Visualizing Cultures - 0 views

  • Massachusetts Institute of Technology © 2008 Visualizing Cultures Visualizing Cultures was launched at MIT in 2002 to explore the potential of the Web for developing innovative image-driven scholarship and learning. The VC mission is to use new technology and hitherto largely inaccessible visual materials to reconstruct the past as people of the time visualized the world (or imagined it to be).
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    Visualizing Cultures was launched at MIT in 2002 to explore the potential of the Web for developing innovative image-driven scholarship and learning. The VC mission is to use new technology and hitherto largely inaccessible visual materials to reconstruct the past as people of the time visualized the world (or imagined it to be).
Tero Toivanen

"Reboelje!" - Invisible Learning in the Netherlands | Education Futures - 2 views

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    The purpose of the Invisible Learning Tour is to raise awareness for the need for innovation in education.
Vicki Davis

Create Free Interactive Timelines - Stories Displayed on Maps | myHistro - 20 views

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    Very interesting app if you're using Edmodo and have ipads. Here's what it will do as per the company who contacted me: "It's a versatile mapping tool for creating timelines, and an assessment platform for Edmodo users.     myHistro Extended in a nutshell.  - What makes it better than other apps out there? Its comprehensive digital archive with stories created by historians. An unique way of generating tests. Hassle free and easy grading system and evaluation of students' answers." MAny teachers are using Edmodo and Timelines are important prewriting and graphic organizing tools. I'm very fascinated to see how this works and will see if there is someone out there using it so we can link to it from my blog.  - Who's it for? Teachers. First and foremost History, Social Studies and Geography teachers. And for everyone else, who are looking for innovative ways teaching their subjects through dynamic storytelling.   - What is the coolest feature? Generating tests with a few clicks. Removing the location, time, description or/and the title from all the public stories, and forming it into tests. 
Vicki Davis

Don't dis the competition - Home - Doug Johnson's Blue Skunk Blog - 0 views

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    Doug Johnson is a great read for his blunt, in your face honesty and his point about how technology companies are trying to differentiate is a great one. I think, however, we should extend this to schools as well. If your school is great, say why, but dissing the competition is no way to compete. If you think your school has no competition, think again. So, read this in light of the arriving and coming competition on the edulandscape and have an honest take on how you should "sell" the virtues of your school. If you can't talk about how great your school is and have to resort to how bad the other one is, prepare for a day when you'll shutter the windows and wonder how they're going to keep the bugs out of your empty building. Wake up and smell the wires burning their way into your student's computers and tablets, great teachers are just a click away and we've all got to learn how to blend and trend our courses, teaching, and to bridge our classrooms to add real value as teachers. It isn't hard as you think but if you just sit and teach like you've always taught, you're setting yourself up for some unpleasant days. You can't do everything but you can do something to improve yourself. Next practices are an important part of your best practice. Always innovate and never settle. Standards are only the beginning, you must have purpose if you're going to be a great teacher. Doug says: "But what I do know that when competitors trash each other, I tend to tune out. And I flat out hate it when I know they are lying - and I will NOT buy from a liar. A salesman recently promoted his video storage service by stating "unlike YouTube, we don't own your movies." That's just not true. (YouTube doesn't own your movies, GoogleApps doesn't own your Docs, CIPA, FERPA, etc. do not ban social media.)"
Dave Truss

Lifelong learning in a digital age - 9 views

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    Inspiration and innovation through Social Media A great look at PODs and even has a quote from my statement of ed philosophy on slide 48
Vicki Davis

EAST -- A Way Forward: Tech Inspires Self-Directed Learning | Edutopia - 10 views

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    The EAST program is proven to increase math and science scores although it is about technology and social action. This program which was created in Arkansas, totally blew me away as an incredibly innovative practice that could work just about anywhere. I agree in practice with much of what they are doing and had the privilege of talking to many of the organizers and founders when I was in Arkansas -- AMAZING.
Anne Bubnic

Letters from the Internment Camps - 7 views

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    Great lesson plan that ties in social studies curriculum with 21st century learning and digital citizenship. Students demonstrate creative thinking, construct knowledge, and develop innovative products using Web 2.0 technologies, including Voice Thread.
Victor Hugo Rojas B.

Using Twitter as an Education Tool - Search Engine Watch (SEW) - 0 views

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    Innovations are popping up everywhere as educators find more uses for Twitter and other social media tools to cater to 21st century students.
Megan Black

MIT Visualizing Cultures - 6 views

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    "Visualizing Cultures was launched at MIT in 2002 to explore the potential of the Web for developing innovative image-driven scholarship and learning. The VC mission is to use new technology and hitherto inaccessible visual materials to reconstruct the past as people of the time visualized the world (or imagined it to be). Topical units to date focus on Japan in the modern world and early-modern China. The thrust of these explorations extends beyond Asia per se, however, to address "culture" in much broader ways-cultures of modernization, war and peace, consumerism, images of "Self" and "Others," and so on."
Kate Olson

Children Online - Realities, Issues & Solutions - 0 views

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    Innovative and comprehensive workshops and training programs that look into the lives of children and teens online.
Dean Mantz

ASCD Inservice: Tapscott on Changing Pedagogy for the Net Generation - 10 views

  • Collaboration is another major hallmark of the Net Generation. However, Tapscott said, we have a tendency to squander or prohibit this strength in schools and workplaces.
  • "What do we do with this collaboration-geared generation? We stick them in a cubicle, supervise them like they're Dilbert, and take away their tools (i.e., blocking sites like Facebook and Youtube)." Tapscott calls this creating a generational firewall. "It says, 'We don't get you, we don't understand your tools, and we don't trust you to use them.'"
  • We can’t just throw technology in a classroom and expect good things," notes Tapscott. We need to move away from an outdated, broadcast-style of pedagogy (i.e., lecture and drilling) toward student-focused, multimodal learning, where "the teacher's no longer in the transmission of data business; she's in the customizing-learning-experiences-for-students business."
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  • we must consider eight norms for the Net Generation: freedom, customization, scrutiny, integrity, collaboration, entertainment, speed, and innovation.
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    To reshape pedagogy, Tapscott says that we must consider eight norms for the Net Generation: freedom, customization, scrutiny, integrity, collaboration, entertainment, speed, and innovation.
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