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Martin Burrett

How students recognise 'fake news' in digital literacy tasks - 18 views

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    "A recent study revealed students at an international school in Finland significantly outperformed U.S. students on tasks which measure digital literacy in social media and online news. The researchers suggest this may be due to the Finnish and International Baccalaureate curricula's different way of facilitating students' critical thinking skills compared to the US system and curriculum. The results of this study were published in the Journal of Research in International Education in April. Critical thinking is a 21st century skill considered essential for today's students to navigate the Information Age and for their future work life."
Glenda Baker

Confronting the Challenges of Participatory Culture: What Are the Roles of Teachers and... - 38 views

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    Participatory culture and media literacy
Caroline Kuhn

From Internet to Gutenberg 1996 - 30 views

  • remember books. Books challenge and improve memory
  • (The book will kill the cathedral, alphabet will kill images).
  • During the sixties, Marshall McLuhan wrote his The Gutenberg Galaxy, where he announced that the linear way of thinking instaured by the invention of the press, was on the verge of being substituted by a more global way of perceiving and understanding through the TV images or other kinds of electronic device
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  • the computer has become, first of all, an alphabetic instrument
  • These same teen-agers, if by chance they want to program their own home computer, must know, or learn, logical procedures and algorithms, and must type words and numbers on a keyboard, at a great speed. In this sense one can say that the computer made us to return to a Gutenberg Galaxy.
  • Today the concept of literacy comprises many media. An enlightened policy of literacy must take into account the possibilities of all of these media. Educational preoccupation must be extended to the whole of media.
  • Images have, so to speak, a sort of Platonic power: they transform individuals into general idea
  • who will receive pre-fabricated images and therefore prefabricated definitions of the world, without any power to critically choose the kind of information they receive, and those who know how to deal with the computer, who will be able to select and to elaborate information.
  • This will re-establish the cultural division which existed at the time of Claude Frollo, between those who were able to read manuscripts, and therefore to critically deal with religious, scientifical or philosophical matters, and those who were only educated by the images of the cathedral, selected and produced by their masters, the literate few.
  • With a hypertext, instead, I can navigate through the whole encyclopedia. I can connect an event registered at the beginning with a series of similar events disseminated all along the text, I can compare the beginning with the end, I can ask for the list of all the words beginning by A, I can ask for all the cases in which the name of Napoleon is linked with the one of Kant, I can compare the dates of their birth and death - in short, I can do my job in few seconds or few minutes.
  • Even if it were true that today visual communication overwhelms written communication, the problem is not to oppose written to visual communication. The problem is how to improve both.
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    Or the Elements of Euclid.
Donna Baumbach

A Better Safety Net: It's time to get smart about online safety - 11/1/2009 - School Li... - 46 views

  • Version 3.0’s main components, new media literacy and digital citizenship, are empowering as well as protective.
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    Online safety must be relevant to youth, or we're talking to ourselves. It must accommodate the growing body of research on youth risk and what kids themselves say about how they use digital media, and it must be respectful-of both young people and the new media conditions they're ably exploiting.
Randolph Hollingsworth

Twitter vs. Zombies - 33 views

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    Inspired by the popular campus game Humans vs. Zombies, join @Jessifer and @allistelling for an epic zombiefied experiment in Twitter literacy, gamification, collaboration, and emergent learning. Part flash-mob. Part Hunger-Games. Part Twitter-pocalypse. Part digital feeding frenzy. Part micro-MOOC. Part giant game of Twitter tag. Band together your most trusted Twitter allies to defend against a virtual Zombie horde. Collect canned goods, store water, watch your hashtags, and sleep with one eye open. THE RULES TO JOIN THE GAME: Register on this page. Commit to posting at least 10 tweets per day. THEN, TO PLAY: 1. A ZOMBIE can #bite (to attack) once every 30 minutes. A bite will turn a HUMAN to a ZOMBIE in exactly five minutes. A #bite can only be sent to a player who has been active on Twitter in the last five mins. 2. A HUMAN can #dodge (protect yourself) once per hour and #swipe (protect someone else) once per hour. 3. When you are bitten, you have five mins to reply to the ZOMBIE with #dodge or have another player reply to you and the zombie with #swipe. A turned HUMAN must update the Twitter vs. Zombies Scoreboard by changing his/her status to ZOMBIE. 4. The rules are emergent. There will be challenges, amendments, and rule adaptations as suggested by the community and implemented by administrators. Keep your eyes on the blog and #TvsZ for updates. Anatomy of an action tweet: [@name(s)] [body of tweet with action tag #bite, #dodge, or #swipe playfully inserted] [game tag: #TvsZ] Example of a bite/dodge: @DigiWriMo attacks: "@moocmooc I want to #bite your lovely flesh. #TvsZ @moocmooc dodges: "@DigiWriMo No you don't. I have not used #dodge in an hour. #TvsZ Example of a bite/swipe: @DigiWriMo attacks: "@moocmooc What's that lump on your neck? Is that some kind of #bite? #TvsZ @Jessifer defends: "@DigiWriMo @moocmooc I #swipe your hungry beak. [pets @moocmooc] #TvsZ The game is beta, and we will be crowd-sourcing the rules as it's played.
Natalie Mann

K-12 Online Curriculum Training | Common Sense Media - 2 views

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    K-12 online training , introducing teachers to digital literacy from common sense media
Bill Genereux

YouTube- TEDxAtlanta - Michael Levine - Digital Media for Kids - 41 views

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    Michael Levine shares three powerful trends in digital media that are revolutionizing learning. Thank you to Definition 6 for providing in-kind video editing...
Della Gordon

argumentintherealworld - home - 25 views

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    Resources for Argument in the Real World Kristen Hawley Turner and Troy Hicks Published by Heinemann, November 2016 Welcome to the companion wiki for our upcoming Heinemann book, Argument in the Real World. You will find here links to resources that are mentioned in the book, as well as additional tools to help you and your students develop their argument skills. We also hope that you will connect with us on Twitter @teachKHT and @hickstro). ~ Kristen and Troy Chapter 1: The Nature of Argument in a Digital World Chapter 2: Analyzing Arguments that are Born Digital Chapter 3: The Moves of Argument in Web-based Text Chapter 4: The Moves of Argument in Infographics Chapter 5: The Moves of Argument in Video Chapter 6: The Moves of Argument in Social Media Chapter 7: Coaching Students' Work with Digital Arguments
Steven Engravalle

Cool Infographics - Blog - 200+ Infographic Resumes, an escalating trend - 8 views

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    In the book, "Literacy is Not Enough," the authors talk about media fluency and the fact that students need to be able to communicate with multimedia as well as they do with text. We are seeing this trend in so many places, and this site offers some great examples in "visual resumes." Sample projects like this take the digital portfolio so many schools have developed to the next level.
Kathleen N

Personal Technology Learning and the Teaching of Writing | Digital Writing, Digital Tea... - 1 views

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    Understanding and applying technologies to the teaching of writing - as well as understanding concepts associated with them such as copyright and fair use - has become the professionally responsible way to teach writing . Professional organizations such as NCTE NWP IRA ISTE the Center for Media Literacy and others have moved quickly and clearly in the past few years to show that integrating technology across content areas, including the teaching of writing, is critical for creating students who are literate in a variety of ways.
onepulledthread

Who Are You Online? Considering Issues of Web Identity - NYTimes.com - 90 views

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    "NY Times writers collaborated with the Common Sense Media writer Kelly Schryver to focus on the increasingly important and nuanced question "Who Are You Online?" Times and Learning Network content as well as offerings from Common Sense Media's K-12 Digital Literacy and Citizenship curriculum for teaching and learning about this complex issue." Lots of avenues to take this material in working with students.
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    Kelly Schryver presents a variety of links related to this topic, in collaboration with Common Sense Media.  Could be useful for student consideration.
Dana Huff

Digital Ethnography » Blog Archive » Participatory Media Literacy: Why it mat... - 1 views

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    Why should we use participatory media (Web 2.0) in our classrooms? Michael Wesch makes a good case.
anonymous

New Tools - LibGuides at Springfield Township High School - 134 views

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    Joyce Valenza and Kristen Swanson, have assembled a good collection of Web 2.0 tools and guides for teachers. The collection is part of STHS Library Guides. Their new tools catalog is organized by function (wikis, podcasting, etc) and topics related to technology use in schools (media literacy, fair use, privacy).  Applications for EducationIf you're the technology integration specialist or just the "techy" person that everyone goes to, the STHS Library New Tools is a good site to refer your colleagues to when they need a quick reference to learn about new tools.
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    This is a pretty decent collection of web tools and descriptions to pass along as references/resources of ed tech.
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    An amazing array of resources for education: digital storytelling, copyright/creative commons, tag clouds, mindmapping, digital citizenship and more.  Take 10 minutes to peruse this - impressive collection. Looks current, too.
joyce L

Learning Through Listening | Abstract - 71 views

  • new technologies are challenging traditional definitions of what it means to be literate
    • joyce L
       
      In what ways have literacy being changed by new technologies? Is reading / writing / speaking / listening skills different when applied to new contexts of online communication or online 'reading/writing'?
  • digital media have revived the importance of listening and oral literacy
  • individual learners approach the same learning task in widely varied ways, it is essential to provide multiple means for achieving success. Learners need multiple ways of recognizing important information, variety in how to strategically approach a learning task and multiple means of becoming engaged in learning
Sam Boswell

Exploring Curation as a core competency in digital and media literacy education | Mihai... - 41 views

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    Digital curation as deeper learning practice.
Jennifer Diaz

Digital Literacy and Citizenship Curriculum for Grades K-5 | Common Sense Media - 71 views

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    I have use this curriculum quite a bit with elementary students. Teaching them online safety and digital citizenship is really important!
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