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Michele Brown

Text 2 Mind Map - Simple mind mapping online - 29 views

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    Text to Mind Map converter: Convert your text or list of keywords to a mind map instantly. The text 2 mind map converter makes a mind map out of your bullet list. Also known as Text-2-mind-map converter or, shortly, Text2Mindmap.
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    Quick and easy mind mapping/graphic organizer tool!
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    Type an outline and have it turned into a mind map with click of the button.  A good way to see both a text version and a graphic version.
Christine Robinson

A Periodic Table of Visualization Methods - 22 views

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    Cool site I got from a colleague. Many different graphic representations we can use with our students.Definitely worth checking out. NOT JUST FOR SCIENCE!
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    WOW! This is Wonderful, Christine!! Thanks for sharing!!
Roland Gesthuizen

Frayer Model | Classroom Strategies | AdLit.org - 62 views

  • The Frayer Model draws on a student's prior knowledge to build connections among new concepts and creates a visual reference by which students learn to compare attributes and examples.
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    "The Frayer Model is a strategy that uses a graphic organizer for vocabulary building. This technique requires students to (1) define the target vocabulary words or concepts, and (2) apply this information by generating examples and non-examples. This information is placed on a chart that is divided into four sections to provide a visual representation for students. "
Annette Yono

http://www.mathshell.com/publications/numeracy/boardgame/boardgame_teacher.pdf - 20 views

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    Example Games to Evaluate, Graphic Organizers for Planning
A Strang

Welcome to Great Source iwrite! - 5 views

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    A variety of templates, tutorials, and graphic organizers introduce and explain the major forms of writing (narrative, persuasive, expository, research, response to literature) and help students develop practical writing skills - from coming up with a topic idea to publishing a polished work. Developed in collaboration with Microsoft for Learning Essentials, these tools offer solid instruction from the popular, research-based Write Source series of writing programs.
April Grybosky

ReadWriteThink: Student Materials: Persuasion Map - 1 views

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    The Persuasion Map is an interactive graphic organizer that enables students to map out their arguments for a persuasive essay or debate.
Katie Keeler

Jim Burke: English Companion - 2 views

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    Graphic organizers for reading and writing
Dave Shaw

Kathy Schrock's Guide for Educators - Assessment Rubrics - Kathy Schrock's Guide for Ed... - 116 views

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    ow that we are using the Internet in the classroom to support instruction, it is important the area of assessment be addressed. One usable method for teachers is to provide a rubric for student use and for both formative and summative assessment purposes. Another is to provide some type of graphic organizer. Below you will find a collection of assessment rubrics and graphic organizers that may be helpful to you as you design your own.
Susan Harari

Read, write, think persuasion map - 116 views

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    Create a persuasion map online with this simple resource to plan an argument. http://ictmagic.wikispaces.com/English
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    Graphic organizer for creating thesis statement, supporting evidence, conclusion. Good for group work on Activboard.
Sam Boswell

Interactive Graphic Organizer - 248 views

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    Online creation of graphic organizers
Roland Gesthuizen

Haiku Starter - ReadWriteThink - 5 views

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    "This graphic organizer provides students the opportunity to brainstorm words about a given topic, count and record the syllables, and draft a haiku. "
Holly Barlaam

Science-Class Anatomy Resources - 76 views

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    A large list of anatomy resources. Includes labs categorized by system, online quizzes, review games, vocabulary development, graphic organizers, presentations, and more.
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    Checked through a bunch of these-they seem suited to middle school human bio. Anybody have a similar source for high school level?
Kate Pederson

Spicynodes : Home - 67 views

    • Kirby Umholtz
       
      Looks like a Prezi...but more idea oriented
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    web tool for organizing thoughts and outlining ideas.  Allows for differentiation due to differing learning styles
Tonya Thomas

Estimating Costs and Time in Instructional Design - 11 views

  • Instructional Designer - $28.00 hour (based on salary of $60,000 per year) eLearning designer - $37.00 hour (based on salary of $78,000 per year) Organizational Specialist - $38.46 (based on salary of $80,000 per year)
  • 200 to 500 man-hours for each instructional hour of IMI
  • Simple Asynchronous: (static HTML pages with text & graphics): 117 hours Simple Synchronous: (static HTML pages with text & graphics): 86 hours Average Asynchronous: (above plus Flash, JavaScript, animated GIF's. etc): 191 hours Average Synchronous: (above plus Flash, JavaScript, animated GIF's. etc): 147 hours Complex Asynchronous: (above plus audio, video, interactive simulations): 276 hours Complex Synchronous: (above plus audio, video, interactive simulations): 222 hours
  • ...19 more annotations...
  • Course is five days or less, then 3 hours of preparation for each hour of training. Course is between five and ten days, then 2.5 hours of preparation for each hour of training. Course is over 10 days, then 2 hours of preparation for each hour of training.
  • research generally shows that there is at least a 50% reduction in seat time when a course is converted from classroom learning to elearning. Brandon Hall reports it is a 2:1 ratio.
  • Estimated Average Cost Per Hour Of Instruction - $1,901.00 to $2,170.00
  • If your organization is inexperienced, expect your average developmental man-hours to be closer to 450-500 man-hours per instructional hour.
  • 1995 August/September issue of CBT Solutions Magazine reported that 221 hours was the average development time.
  • Category 1: Baseline Presentation
  • 34:1 -- Instructor-Led Training (ILT), including design, lesson plans, handouts, PowerPoint slides, etc. (Chapman, 2007). 33:1 -- PowerPoint to E-Learning Conversion (Chapman, 2006a, p20). 220:1 -- Standard e-learning, which includes presentation, audio, some video, test questions, and 20% interactivity (Chapman, 2006a, p20) 345:1 -- 3rd party courseware. Time it takes for online learning publishers to design, create, test and package 3rd party courseware (Private study by Bryan Chapman 750:1 -- Simulations from scratch. Creating highly interactive content (Chapman, 2006b)
  • Category 2: Medium Simulation Presentation
  • Estimated Average Cost Per Hour Of Instruction - $3,768.00
  • Category 3: High Level Simulation Presentation.
  • Estimated Average Cost Per Hour Of Instruction - $7,183.00
  • Verizon says once they develop enough learning objects, they will be able to build courses in five hours or less ($10,000 to $15,000)
  • includes the instructional designer, project manager, and outsourcing fees (the instructional designer takes the content that is written in instructional design format to three other companies and an in house group for bids)
  • They use a content management system from OutStart
  • between 40 to 80 hours and costs $15,000 to $30,000 to develop one hour of elearning (George & Mcgee, 2003)
  • If the elearning looks more like a PowerPoint presentation, then a 1:1 is probably close, however, the more elearning moves away from looking like a Powerpoint presentation and looks more like an interactive package, then the more the ratio starts to increase.
  • Outside Consultant - $90.00 hour
  • Chapman
  • Category 1: Baseline Presentation
Kenuvis Romero

Art of memory - Wikipedia, the free encyclopedia - 0 views

  • The Art of Memory or Ars Memoriae ("art of memory" in Latin) is a general term used to designate a loosely associated group of mnemonic principles and techniques used to organize memory impressions, improve recall, and assist in the combination and 'invention' of ideas. An alternative and frequently used term is "Ars Memorativa" which is also often translated as "art of memory" although its more literal meaning is "Memorative Art". It is sometimes referred to as mnemotechnics.[1] It is an 'art' in the Aristotelian sense, which is to say a method or set of prescriptions that adds order and discipline to the pragmatic, natural activities of human beings.[2] It has existed as a recognized group of principles and techniques since at least as early as the middle of the first millennium BCE,[3] and was usually associated with training in rhetoric or logic, but variants of the art were employed in other contexts, particularly the religious and the magical. Techniques commonly employed in the art include the association of emotionally striking memory images within visualized locations, the chaining or association of groups of images, the association of images with schematic graphics or notae ("signs, markings, figures" in Latin), and the association of text with images. Any or all of these techniques were often used in combination with the contemplation or study of architecture, books, sculpture and painting, which were seen by practitioners of the art of memory as externalizations of internal memory images and/or organization.
m101poe

Teach the Seven Strategies of Highly Effective Readers | Adolescent Literacy Topics A-Z... - 35 views

  • Instructional Aid 1.1: Seven Strategies of Highly Effective Readers
  • Activating "Priming the cognitive pump" in order to recall relevent prior knowledge and experiences from long-term memory in order to extract and construct meaning from text Inferring Bringing together what is spoken (written) in the text, what is unspoken (unwritten) in the text, and what is already known by the reader in order to extract and construct meaning from the text Monitoring-Clarifying Thinking about how and what one is reading, both during and after the act of reading, for purposes of determining if one is comprehending the text combined with the ability to clarify and fix up any mix-ups Questioning Engaging in learning dialogues with text (authors), peers, and teachers through self-questioning, question generation, and question answering Searching-Selecting Searching a variety of sources in order to select appropriate information to answer questions, define words and terms, clarify misunderstandings, solve problems, or gather information Summarizing Restating the meaning of text in one's own words — different words from those used in the original text Visualizing-Organizing
  • Constructing a mental image or graphic organizer for the purpose of extracting and constructing meaning from the text
Roland Gesthuizen

Frayer Model - WorksheetWorks.com - 82 views

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    "The Frayer Model is a vocabulary development tool. In contrast with a straight definition, the model helps to develop a better understanding of complex concepts by having students identify not just what something is, but what something is not."
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