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Martin Burrett

Issuu - 1 views

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    A great online publishing site. Upload pdf files and read them online like a professional magazine. Uploading is a little fiddly the first time you do it, but it will be worth it. http://ictmagic.wikispaces.com/ICT+&+Web+Tools
J Black

How to Use Twitter Without Twitter Owning You - 5 Tips - 0 views

  • . Do interact, but don’t try to respond to everyone. Don’t overuse Twitter out of a compulsion to please others.
  • For those who want to stronger methods for preventing time wastage, download Firefox and use LeechBlock
  • you can better prevent entering the hyperlink blackhole. I read friends’ updates after 5pm and use Ping.fm, which automatically shortens URLs,
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    5 useful tips to control Twitter use and time
J Black

Where's the Innovation? | always learning - 0 views

  • Tom refers to this as the “Red Queen Effect” after a scene in Alice’s Adventures Through the Looking Glass, where Alice is shocked to be standing in the same place after running quite fast for an extended period of time and the Red Queen explains, “if you want to get somewhere else, you must run at least twice as fast as that.”
  • nother Hong Kong presenter, Stephen Heppell, was also careful to emphasize that the biggest challenge today is the pace of change: exponential. With this rapid pace of change there is no time for the “staircase mentality” (pilot, review etc).
  • what are we mistakenly not valuing now?
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  • Tom explained that innovation falls squarely in quadrant 2 of Steven Covey’s matrix: it’s “Important”, but “Not Urgent”. For example, we absolutely have to have a new math/science/reading/social studies program. The teachers can’t teach without one, so picking a new one is going to fall in quadrant 1, and ultimately, innovation gets put off until tomorrow. However, innovation has an urgency all its own and those that don’t place innovation as a priority will find themselves displaced.
  • his is a good example of the difficulty people face in conceptually realizing the advantages of bold innovation: we naturally assume that slow steady progress will be best (as we are taught from an early age, when the tortoise wins the race).
  • The time for innovation is now, as Stephen described (and Marco Torres’ slide below emphasizes), “learning is at a crossroads:” we’re looking at a choice between productivity and new approaches, those new approaches being: student portfolios; making huge leaps in our model of education, not tiny steps forward; working to produce ingenious, engaged, inspired, surprising, collegiate students; and developing learning experiences that are open-ended, project-focused, multidisciplinary.
  • I can’t remember who said this first but, “technology is just an amplifier” - technology doesn’t change the quality of teaching or learning, it will only amplify it, either in a positive or negative way. What we need to be looking at is changing our approaches to learning, not modifying our curriculum to a “newer” version of what we’ve already had for the past 20 years.
  • bsolutely fabulous. This is great stuff. I just wrote a post on Thursday arguing that the “learning management system” paradigm prevents innovation and change. If we don’t break out of it, we’re destined to get out-innovated, as you suggest.
  • I came across a great quote from Frank Tibolt this morning: “We should be taught not to wait for inspiration to start a thing. Action always generates inspiration. Inspiration seldom generates action.”
  • “The best way to predict the future is to invent it.” - Alan Kay
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    Tom explained that innovation falls squarely in quadrant 2 of Steven Covey's matrix: it's "Important", but "Not Urgent".
Jany Fernandez

Scopeprice | LG Watch Sport vs. LG Watch Style - 0 views

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    Lots of people are getting excited about the Android Wear 2.0 release, and that means answering the next inevitable question: do I want the LG Watch Sport, or the LG Watch Style? Though both watches run the new software and launched at the same time, they are on opposite ends of the spectrum in terms of size, hardware and capabilities.
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    For those who are trying to get acquainted with the two new watches from LG, we have all of the information you need....Read More...https://www.scopeprice.com/
Stephanie Sandifer

Esther Wojcicki: Revolution Needed for Teaching Literacy in a Digital Age - 28 views

  • But one area of American life that is consistently resistant to innovation is our education system.
  • children who are below grade level by age ten tend to stagnate and eventually give up and drop out in high school. Harvard educational psychologist Jeanne Chall famously called this phenomenon the "fourth grade reading slump,
  • In the classroom, digital media also have other major advantages. These media teach students to master the production of knowledge, not just the consumption of knowledge. Kids learn to create videos, write blogs, collaborate online; the also learn to play video games, do digital storytelling, fan fiction, music, graphic art, anime and even more. Their informal process of learning, collaboration, and transforming passion into knowledge is desperately needed in schools today.
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  • to train teachers to help students learn to read by transforming information for discovery and problem-solving.
  • all beginning teachers learn how to use online collaborative tools, video production tools, blogging tools, mobile tools and a variety of commercial and non-profit programs targeting the classrooms. Frequently young teachers know how to use these tools on a personal level but not in the classroom.
  • Let's building on national models like Communities in Schools, First, Computer Clubhouse, Club Tech of the Boys and Girls Clubs, and the Quest to Learn, Digital Youth Network and School of One models in Chicago and New York City.It is time to extend the learning day and create a place in every community where young children can gain confidence in their literacy and interactive technology skills.
  • laboratories for testing many different digital approaches to learning and assessment, as well as for testing different ways to break down the barriers between in- and out-of-school learning
  • a hub for the professional development of digitally savvy teachers.
  • embrace the potential revolutionary power of the digital tools that have defined the first decade of the 21st century
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    embrace the potential revolutionary power of the digital tools that have defined the first decade of the 21st century
Steve Ransom

Immersed In Too Much Information, We Can Sometimes Miss The Big Picture : All Tech Considered : NPR - 22 views

  • Although we find ourselves as travelers in the age of over sharing, it turns out we remain quite adept at avoiding the really tough topics.
  • Google’s Eric Schmidt recently stated that every two days we create as much information as we did from the beginning of civilization through 2003. Perhaps the sheer bulk of data makes it easier to suppress that information which we find overly unpleasant. Who’s got time for a victim in Afghanistan or end-of-life issues with all these Tweets coming in?
  • Between reality TV, 24-hour news, and the constant hammering of the stream, I am less likely to tackle seriously uncomfortable topics. I can bury myself in a mountain of incoming information. And if my stream is any indication, I’m not alone. For me, repression used to be a one man show. Now I am part of a broader movement — mass avoidance through social media.
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    A must-read: "Although we find ourselves as travelers in the age of over sharing, it turns out we remain quite adept at avoiding the really tough topics."
Steve Ransom

The Klout Myth and Living Above The Influence | South Florida Filmmaker - 17 views

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    Everyone should read this and reflect deeply. I have also ordered Sherry Turkle's new book, Alone Together: Why We Expect More from Technology and Less from Each Other
Tom March

Shortcuts - New Worries About Children With Cellphones - NYTimes.com - 0 views

  • “Let them know there are rules. There comes a time when parents have to be parents.”
  • One suggestion, she said, is putting a basket out where children place their phones upon arriving home.
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    "Now, about half of American children 12 years and older have cellphones, according to Christopher Collins, a senior analyst for consumer research at the Yankee Group, a research firm. And that has spawned all sorts of problems, like questions about etiquette and costly scams."
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    Good example of the kinds of adjustments "basic parents" make as we learn about making guidelines for technology use with children and teens. Key quote, I think: "Let them know there are rules. There comes a time when parents have to be parents."
anonymous

Critical Issue: Using Technology to Improve Student Achievement - 0 views

shared by anonymous on 23 Feb 10 - Cached
  • Technologies available in classrooms today range from simple tool-based applications (such as word processors) to online repositories of scientific data and primary historical documents, to handheld computers, closed-circuit television channels, and two-way distance learning classrooms. Even the cell phones that many students now carry with them can be used to learn (Prensky, 2005).
  • Bruce and Levin (1997), for example, look at ways in which the tools, techniques, and applications of technology can support integrated, inquiry-based learning to "engage children in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world." They developed the idea of technology as media with four different focuses: media for inquiry (such as data modeling, spreadsheets, access to online databases, access to online observatories and microscopes, and hypertext), media for communication (such as word processing, e-mail, synchronous conferencing, graphics software, simulations, and tutorials), media for construction (such as robotics, computer-aided design, and control systems), and media for expression (such as interactive video, animation software, and music composition). In a review of existing evidence of technology's impact on learning, Marshall (2002) found strong evidence that educational technology "complements what a great teacher does naturally," extending their reach and broadening their students' experience beyond the classroom. "With ever-expanding content and technology choices, from video to multimedia to the Internet," Marshall suggests "there's an unprecedented need to understand the recipe for success, which involves the learner, the teacher, the content, and the environment in which technology is used."
  • In examining large-scale state and national studies, as well as some innovative smaller studies on newer educational technologies, Schacter (1999) found that students with access to any of a number of technologies (such as computer assisted instruction, integrated learning systems, simulations and software that teaches higher order thinking, collaborative networked technologies, or design and programming technologies) show positive gains in achievement on researcher constructed tests, standardized tests, and national tests.
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  • Boster, Meyer, Roberto, & Inge (2002) examined the integration of standards-based video clips into lessons developed by classroom teachers and found increases student achievement. The study of more than 1,400 elementary and middle school students in three Virginia school districts showed an average increase in learning for students exposed to the video clip application compared to students who received traditional instruction alone.
  • Wenglinsky (1998) noted that for fourth- and eighth-graders technology has "positive benefits" on achievement as measured in NAEP's mathematics test. Interestingly, Wenglinsky found that using computers to teach low order thinking skills, such as drill and practice, had a negative impact on academic achievement, while using computers to solve simulations saw their students' math scores increase significantly. Hiebert (1999) raised a similar point. When students over-practice procedures before they understand them, they have more difficulty making sense of them later; however, they can learn new concepts and skills while they are solving problems. In a study that examined relationship between computer use and students' science achievement based on data from a standardized assessment, Papanastasiou, Zemblyas, & Vrasidas (2003) found it is not the computer use itself that has a positive or negative effect on achievement of students, but the way in which computers are used.
  • Another factor influencing the impact of technology on student achievement is that changes in classroom technologies correlate to changes in other educational factors as well. Originally the determination of student achievement was based on traditional methods of social scientific investigation: it asked whether there was a specific, causal relationship between one thing—technology—and another—student achievement. Because schools are complex social environments, however, it is impossible to change just one thing at a time (Glennan & Melmed, 1996; Hawkins, Panush, & Spielvogel, 1996; Newman, 1990). If a new technology is introduced into a classroom, other things also change. For example, teachers' perceptions of their students' capabilities can shift dramatically when technology is integrated into the classroom (Honey, Chang, Light, Moeller, in press). Also, teachers frequently find themselves acting more as coaches and less as lecturers (Henriquez & Riconscente, 1998). Another example is that use of technology tends to foster collaboration among students, which in turn may have a positive effect on student achievement (Tinzmann, 1998). Because the technology becomes part of a complex network of changes, its impact cannot be reduced to a simple cause-and-effect model that would provide a definitive answer to how it has improved student achievement.
  • When new technologies are adopted, learning how to use the technology may take precedence over learning through the technology. "The technology learning curve tends to eclipse content learning temporarily; both kids and teachers seem to orient to technology until they become comfortable," note Goldman, Cole, and Syer (1999). Effective content integration takes time, and new technologies may have glitches. As a result, "teachers' first technology projects generate excitement but often little content learning. Often it takes a few years until teachers can use technology effectively in core subject areas" (Goldman, Cole, & Syer, 1999). Educators may find impediments to evaluating the impact of technology. Such impediments include lack of measures to assess higher-order thinking skills, difficulty in separating technology from the entire instructional process, and the outdating of technologies used by the school. To address these impediments, educators may need to develop new strategies for student assessment, ensure that all aspects of the instructional process—including technology, instructional design, content, teaching strategies, and classroom environment—are conducive to student learning, and conduct ongoing evaluation studies to determine the effectiveness of learning with technology (Kosakowski, 1998).
Martin Burrett

tutpup - play, compete, learn - 0 views

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    Play, Compete, Learn Welcome to Tutpup, where you can compete in fun, educational games against other kids from all over the World! Read more about us.
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    this is a great werbsite for elementary math and spelling help
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    A great, really well designed and free maths games website which is really fun to play. My class love it. A little time is needed to setup the logins, but well worth the effort. Also has a spelling game section. http://ictmagic.wikispaces.com/Maths
jdeconomics

Best Introductory course to DSGE models in Matlab-Dynare - 0 views

As the world of macroeconomics continues to evolve, Dynamic Stochastic General Equilibrium (DSGE) models are becoming increasingly popular. Yet getting familiar with DSGE models and the software Dy...

dsge models dynare economics matlab applied time series forecasting education resources science

started by jdeconomics on 05 Dec 22 no follow-up yet
sophiya miller

Decoding Legitimacy: A Guide to Finding a Genuine Take My Class Course Assignment Help ... - 1 views

In the fast-paced world of online education, students often find themselves juggling multiple responsibilities, leaving little time for their coursework. As a result, the demand for https://www.tak...

college takemyclasscourse education student university

started by sophiya miller on 13 Dec 23 no follow-up yet
richars-jones

Top 10 Strategies for Excelling in Your Online Classes with TakeMyClassCourse - 7 views

Your post serves as a valuable resource for those seeking educational content. The thoughtful analysis and clarity of presentation make it a standout contribution to the academic community.

college university education takemyclasscourse student

Tero Toivanen

How To Define Web 3.0 | How To Split An Atom - 1 views

  • I think I have managed to explain Web 3.0 quite nicely, so without further ado. Definition: Highly specialized information silos, moderated by a cult of personality, validated by the community, and put into context with the inclusion of meta-data through widgets.
  • Web 3.0 will take this one step further. If you are searching for information on Cars, for example, you would use the search engine as you normally would, but your results would be more specialized subengines.
  • Web 2.0 brought us a change in the basic way that we search, tagging.
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  • The strong algorithms that are currently used would be kept, but in addition some weight would be given to items that the community has flagged as interesting or voted on. Meme: Community built around search results.
  • You could type in what you were looking for, “conservative viewpoint on Darwin” for example and it would pull up results ordered by relevance (algorithms), tagging, and validation through user voting.
  • Seeking Validation
  • Seeking Entertainment
  • StumbleUpon may be the closest analogy to how we will be entertained in Web 3.0. You fill out a profile, define your tags and then flip the channel.
  • Meme: Relevance through user interaction.
  • Imagine a world where you could search a name and bring up that person, all the social networks they belong to, and produce a feed around them.
  • If I put a proper name into the search engine of Web 3.0 it would provide the running profile of my presence on the web; it would show everything in the webosphere that has been tagged as belonging to me, ordered by community validation and relevance.
  • In this Wikiality my page would contain both information that I have written about myself and information that has been written about me.
  • Meme: Everyone will have Page Rank.
  • Web 3.0 will see a more complete integration between devices like cell phones and the world wide web (does anything still use that term?) Posting pictures, videos and text from anywhere, anytime with as little hassle as possible.
  • Our pages will be little more than our personal interpretations of all the data available on the web, plugged into these pages through a growing array of widgets and shared with the world. Meme: The Widget Web
  • Summary Specialized Subengines for Search Social Networks replaced by People Search Your Online Presence Searchable, Taggable and Ordered by Relevance through Voting and Algorithms Increased Microblogging and more Powerful Widgets to allow you to place any of your feeds anywhere. Increased Integration between devices like cell phones and the web.
  • In ten years RSS and its related technologies will be seen as the single most important internet technology since Tim Berners-Lee and Robert Cailliau created the World Wide Web at CERN around 17 years ago.
  • If Web 3.0 is the Semantic Web, where computer agents read content like human beings do — then RSS will be its eyes (or at least its corrective lenses).
  • In this future, RSS will be extended to include a host of data-points it currently does not. Each blog post (or microblogging feed), every picture, every video clip will have searchable, taggable, XML based syndication around it.
  • Finally, RSS enables users to define their own contexts for information. Imagine a word where creating a mashup between Google maps and your Twitter account was no more difficult than sticking a few widgets together.
  • If you used a search engine, your results would be weighted based not only on the standard Web 3.0 metrics, but also on “what you care about” as defined by all your previous interactions with this particular search engine and all of this would be completely transparent.
  • Programs that surf the web for you will become more and more powerful. In a world where your personal profile containing your likes, dislikes and search history is as easy to upload as it is to add a feed to your RSS reader, it is no surprise that a major industry will be software that does your searching for you.
  • Microblogging will be the critical change in the way we write in Web 3.0. Imagine a world where your mobile phone, your email, and you television could all produce feedback that could easily be pushed to any or all blogging platforms. If you take a picture from your smart-phone, it would be automatically tagged, bagged and forwarded to your “lifestream”. If you rated a television show that you were watching, your review would be forwarded into the stream.
  • Fortunately, microblogging also opens up the world to new opportunities. Live blogging, a technique usually reserved for important events, would become common. If you can’t actually be at a conference, pictures, video and commentary could be pushed to you in real time. The entire world would become an Op-Ed piece.
  • In Web 3.0 search engines will need to have a better understanding of “context”. One way to accomplish this is to take a nod from directories and allow results to be tagged. These tags can be voted on by the community and would only be an addition to, not a replacement for, traditional sorting algorithms.
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    How To Define Web 3.0 | How To Split An Atom
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