use augmented reality technology to make print ads for its Always Infinity brand
http://www.always.com/infinity/content/always/infinity/pdf/3dMagic.pdf. It invites visitors to print it out and then go to always.com/3D to "see a 3D magic trick."
(i.e. will feature a more ambitious use of augmented reality than the one described above
flash a marker in front of their Web cams to see an AR show that incorporates animated images of Wal-Mart's new furniture into a virtual room environment
flash a marker in front of their Web cams to see an AR show that incorporates animated images of Wal-Mart's new furniture into a virtual room environment
Visitors see different combinations by rotating the marker in front of the Web cam that shifts the scene in the room to show the furniture from different angles.
Visitors see different combinations by rotating the marker in front of the Web cam that shifts the scene in the room to show the furniture from different angles.
The AR scene was created using 3D models of the furniture that were animated with 3D modeling software and rendered with Flash and Papervision.
He distinguished AR content from video content because "it's rendered in real time as opposed to pre-rendered video
The markers were inserted into print
Proctor & Gamble used AR content to promote Always Infinity feminine pads
Twelp Force, a Twitter based tech service; the United States Postal Service used it to demonstrate Priority Mail Shipping boxes; Topps used it to showcase its playing cards; and Papa John's posted markers on its pizza boxes to play virtual cross country road trips
Viewing is limited because of the low number of Web cams
is a gimmick, but anything you can do to draw people's attention is valuable because consumers pay less and less attention to advertising these days
Kids and teens are very savvy, spending a lot of time in virtual environments with 3D dimensions, so we're pushing in that direction.
truly mobile-centric ways to present information and entertainment using your handset's camera and GPS
Point & Find AR application
make money from AR
travel guides and review listings
making them free will hugely increase uptake and where possible spur more user-generated content
money is most likely to come from advertising
who will sell the ads, how much brands will pay, and whether it will annoy users
Many of the companies developing AR apps are small, innovative startups who don't need to turn a profit just yet. They're exploring what's capable with this kind of technology.
when Apple opens the floodgates for iPhone AR apps
prove the business case for users paying for this kind of technology, and/or for advertisers getting involved.
it might be a sign that VCs are getting interested in AR companies.”
is an excellent time for a detailed and comprehensive series of interviews on the state of play for augmented reality
facilitation of, “faster market penetration, robust technical standards, and a strong focus on the end-user’s experience,” is an important development for augmented reality.