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Cracking the code - schools get kids programming - National - NZ Herald News - 0 views

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    "Children as young as 7 are learning computer programming at school - and loving it. Experts tell education reporter Nicholas Jones the skill is the "new literacy" fast becoming the key to good jobs"
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A Different Approach to Coding - Bright - Medium - 0 views

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    "We are strong proponents of children learning to code, but we have concerns about the motivations and methods underlying many of these new learn-to-code initiatives. Many of them, motivated by a shortage of programmers and software developers in industry, focus especially on preparing students for computer science degrees and careers, and they typically introduce coding as a series of logic puzzles for students to solve. We co-founded the Scratch Foundation in 2013 to support and promote a very different approach to coding. For us, coding is not a set of technical skills but a new type of literacy and personal expression, valuable for everyone, much like learning to write. We see coding as a new way for people to organize, express, and share their ideas. This approach to coding is embodied in our Scratch programming software developed at the MIT Media Lab and available for free online. With Scratch, children ages eight and up snap together graphical programming blocks to create interactive stories and games with animated characters. They can share their projects in the Scratch online community, where others can try them out, give feedback and suggestions, and even revise and extend the projects with their own ideas."
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Unplugging the Hour of Code - 3 views

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    "Teaching kids to code is arguably as important to today's youth as numeracy and literacy. In many ways code is numeracy and literacy. More so, it is also a way of looking at problems, breaking them down, thinking about solutions and being creative. From an industry standpoint, there will be more jobs than coders in the next few years and I expect to see a Chief Robotics Officer position any day now. By now many have heard of the Hour of Code movement. It has become an annual event during Computer Science Education Week in an effort to introduce a new skill set to people of all ages. But what exactly is coding?"
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5 of The Best iPad Apps for Teaching Kids Coding Through Games ~ Educational Technology... - 2 views

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    "Coding is believed to be the 21st century literacy par excellence. Codes make up the totality of our digital world. They are a universal language that every computer speak. Teaching kids coding will not only enable them to better understand the digital world surrounding them but, more importantly, will equip them with skills integral to their overall learning. Coding is all about creativity, imagination, problem solving and strategic thinking. There is a wide variety of ways to make learning programming and coding a fun an enjoyable task for kids. One of them is through the use of engaging and interactive games. Below is a collection of some of the most popular iPad apps for helping kids learn coding through games. Check them out and share with us if you have other suggestions."
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Coding and Bots | User Generated Education - 0 views

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    "I have been asked to return to teach summer enrichment classes on maker education for elementary-aged learners at a local school during the summer of 2016. One of the new classes I am designing is called Coding and Bots. The description is: Learn how to code first by playing games and then by coding some bots including Sphero, OZOBOT, and Dash and Dot. All ages are welcome but the child should have basic symbol recognition/reading skills. Two things to note about this class are, first, I learned last summer not to underestimate the learning potential of very young kids. These classes are mixed ages ranging from 4 to 10 year old kids. For most of the maker education activities, the very young ones could perform them, sometimes better than the older kids. Second, I am a strong proponent of hands on activities. Although I like the use of iPads and computers, I want elementary aged students to have to directly interact with materials. As such, I am designing Coding and Bots to include using their bodies and manipulating objects. This translates into having all activities include the use of objects and materials excluding and in conjunction with the iPad - not just using the iPad and online apps/tools to learn to code. The activities I plan to do follow:"
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LEGO makes a big announcement at CES 2016 | ZDNet - 5 views

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    "My finger painting childhood aside, it's no wonder STEM education is being touted with some urgency. The Bureau of Labor Statistics estimates that by 2020 the U.S. will create 1.4 million jobs in computer science-related fields. If current trends continue, U.S. citizens with the necessary skills and experience will fill only 30% of those jobs. Today, like a reconfigurable horse to the rescue, LEGO Education announced its new robot-based learning system, which it hopes teachers will incorporate into their curricula. Motorized LEGOs in school? Dude ..."
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Jobs at All Levels Now Require Digital Literacy. Here's Proof. - Education Week - 1 views

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    "Newark, Del. It's no secret that American workplaces are becoming more reliant on technology. But what may surprise the country's K-12 educators and policymakers is how work at nearly every rung of the employment ladder is becoming more digitized. Often, the skills needed to succeed have less to do with computer programming than what experts call "digital literacy"-the ability to interpret, create, and strategically use digital information. "Everyone's job is changing," said Mark Muro, a senior fellow and policy director at the Brookings Institution, a think tank. "The ability to read and then conduct first-order analysis of digital information is highly valued in almost all work environments." To better understand the central role of digital literacy in the workplace, Education Week took a deep look at four occupations in the Christiana Care Health System. It's the largest private employer in Delaware, with 11,600 employees and an expected 1,500 new hires this year."
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Artificial Intelligence Will Change the Workplace Quicker Than We Think - 2 views

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    "Business adoption of artificial intelligence is accelerating, fueled by an explosion of data, the rapid growth in cloud computing and the emergence of advanced algorithms.1 In a survey of IT decision-makers that my company, CCS Insight, conducted in July 2017, 58 percent of respondents said they are using, testing or researching the use of artificial intelligence (AI) in their organizations.  Respondents also estimated that as much as 30 percent of their business applications would be enhanced with machine learning within the next 24 months - a bullish view, considering the technology's well-documented problems with trust, cost and the lack of skills needed to train machine learning systems."
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We need to teach 10 million Canadians to code or we'll get left behind - The Globe and ... - 2 views

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    "Canada's ability to retain its position as a significant contributor to the global economy is contingent on our collective willingness to invest in improving digital literacy among Canadians now, equipping them to participate fully in our digital world. While some may consider this to be a radical position, it is already a widely accepted fact in much of the Western world. When it comes to coding education for youth, Canada has already been outpaced by countries such as Estonia, Britain and Australia. And we are even lagging behind our neighbours to the south. Earlier this year, U.S. President Barack Obama announced a "Computer Science For All" strategy to empower a generation of U.S. students with the skills they need to thrive in our digital economy. Coding education in schools can no longer be considered a unique competitive advantage. It must be understood as the minimum standard."
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The Impact of Student-Created Apps | Edutopia - 1 views

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    "Building apps teaches teens far more than just computer skills-they also learn social entrepreneurship and gain self-confidence."
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By age 6, kids already think boys are better than girls in programming and robotics - G... - 0 views

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    "There's a lot of effort to attract women to the computer sciences at universities and the workforce. But to shift technology's gender imbalance we might need to focus on a younger crowd. Much younger - like 6-year-olds. For the first time, research from the University of Washington shows that by first grade, children are already embracing the stereotype that boys are better than girls at robotics and programming. At the same time, the kids believe that girls and boys are equally good or their own gender is better at math and other sciences. And girls with the strongest negative stereotypes about their genders' tech abilities also reported the least interest and personal skill in programming and robotics."
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Today, Kids Need To Learn More Than Facts, But To Solve Problems And Innovate | Inc.com - 3 views

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    "Traditionally, we went to school to attain knowledge. The smart kids knew that Columbus discovered America in 1492 and that the square root of 64 is eight. They studied diligently at home so that when the teacher asked a question they could shoot their hand up and be praised for their good work. Today, however, teenagers carry far more information and computing power in their pockets than would ever fit in their heads. So the ability to retain knowledge and manipulate numbers with facility has become, to a large extent, outdated skills. So kids today need to learn how to understand systems and solve problems. "
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Get Started with Coding in the Classroom | Common Sense Education - 3 views

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    "Learning to code in school is more popular than ever, and it's never been easier for teachers to get started. What's more, coding can teach students skills that apply across the curriculum, beyond computer science. So, what's the best way to get kids coding in the classroom? Here you'll find practical tips on how to set up learn-to-code lessons that empower students to become producers, not just consumers, of digital media."
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Weblogg-ed » Not "The Dumbest Generation" - 0 views

  • So with the caveat that I am only halfway through Mark Bauerline’s book The Dumbest Generation, I have some early impressions to throw out there. While I think there is some merit to this side of the debate (much like Keen’s Cult of the Amateur) what really bothers me about this book so far is, as the title suggests, this sense that our kids are at fault. Let me put it plainly: our kids are not “dumb” nor is this generation “dumb” simply because they spend a lot of time in front of television screens and computers or because they haven’t worked out for themselves how to get smarter using the Read/Write Web.
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    So with the caveat that I am only halfway through Mark Bauerline's book The Dumbest Generation, I have some early impressions to throw out there. While I think there is some merit to this side of the debate (much like Keen's Cult of the Amateur) what really bothers me about this book so far is, as the title suggests, this sense that our kids are at fault. Let me put it plainly: our kids are not "dumb" nor is this generation "dumb" simply because they spend a lot of time in front of television screens and computers or because they haven't worked out for themselves how to get smarter using the Read/Write Web.
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25 Resources To Teach Programming With Scratch - Techlandia Radio - 3 views

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    "I normally don't like to create "click bait" blog post titles, but this one seemed to fit. Twenty-five resources can be overwhelming, but there is a good mix of different types of items. There are links to websites with lesson plans, iOS apps, books, videos, and samples of student work to fit your learning style.  Scratch was developed by MIT a little over eight years ago. It uses a visual programming language that is easy to start for students of all ages. Teachers can start with the Scratch Jr. app for the iPad. That app, linked on the list.ly below, is designed specifically for 5-7 year olds. The only way to learn new skills, is to dig in and give it a try. I love the summer for this reason. It gives me the chance to keep up and learn something new. I am going to try Minecraft with my daughter, Gwen, after I finish up this blog post. "
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Weblogg-ed » Personal Learning Networks (An Excerpt) - 0 views

  • Seventh/eighth grade teacher Clarence Fisher has an interesting way of describing his classroom up in Snow Lake, Manitoba. As he tells it, it has “thin walls,” meaning that despite being eight hours north of the nearest metropolitan airport, his students are getting out into the world on a regular basis, using the Web to connect and collaborate with students in far flung places from around the globe.
  • there is still value in the learning that occurs between teachers and students in classrooms. But the power of that learning is more solid and more relevant at the end of the day if the networks and the connections are larger.”
  • But, what happens when knowledge and teachers aren’t scarce? What happens when it becomes exceedingly easy to people and content around the things you want to learn when you want to learn them?
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  • given these opportunities for connection that the Web now brings us, schools will have to start leveraging the power of these networks. And here are the two game-changing conditions that make that statement hard to deny: right now, if we have access, we now have two billion potential teachers and, soon, the sum of human knowledge at our fingertips.
  • The kids have made contacts. They have begun to find voices that are meaningful to them, and voices they are interested in hearing more from. They are becoming connectors and mavens, drawing together strings of a community.
  • What happens when we don’t need schools to manage the delivery of content any more, when we can get it on our own, anytime we need it, from anywhere we’re connected, from anyone who might be connected with us?
  • And it’s not so much even what we carry around in our heads, all of that “just in case” knowledge that schools are so good at making sure students get these days. As Jay Cross, the author of Informal Learning, suggests, in a connected world, it’s more about how much knowledge you can access.
  • If you’re seeing a vision of students sitting in front of computers working through self-paced curricula and interacting with a teacher only on occasion, you’re way, way off. That’s not effective online learning
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    Most schools were built upon the idea that knowledge and teachers are scarce. When you have limited access to information and you want to deliver what you do have to every citizen in an age with little communication technology, you build what schools are today: age-grouped, discipline-separated classrooms run by an expert adult who can manage the successful completion of the curriculum by a hundred or so students at a time. We mete out that knowledge in discrete parts, carefully monitoring students progress through one-size-fits all assessments, deeming them "educated" when they have proven their mastery at, more often than not, getting the right answer and, to a lesser degree, displaying certain skills that show a "literacy" in reading and writing. Most of us know these systems intimately, and for 120 years or so, they've pretty much delivered what we've asked them to.
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Creating Visual Stories With Data - 3 views

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    "According to a recent Forbes article, data storytelling, which involves weaving data and visualizations into a compelling narrative, has become a sought-after skill in the job market. Today's variety of online tools and resources offer an opportunity to prepare our students to interpret their research in new and creative ways and to effectively communicate data-driven insights."
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Cody Roby - Europe Code Week Edition - CodeWeek Italia - 0 views

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    "Make unplugged coding the perfect DIY gift: no time, no cost, lot of fun, new skills. CodyRoby is the new method to play with unplugged coding games at any age. Download your free CodyRoby starter kit and make a perfect gift in a few minutes (watch the video tutorial). The kit includes 40 cody cards, a cody-card box, a chess board, 5 Roby pieces, and 24 tiles. Follow the instructions below step by step and watch the video tutorials to get started soon!"
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