Skip to main content

Home/ Literacy with ICT/ Group items matching ""year long"" in title, tags, annotations or url

Group items matching
in title, tags, annotations or url

Sort By: Relevance | Date Filter: All | Bookmarks | Topics Simple Middle
John Evans

An Infographic Guide to Google Apps for the iPad - Shake Up Learning - 4 views

  •  
    "Using Google Apps on the iPad can get sticky! Historically, Google and the iPad have not played well together. But we have come a long way in the last couple years! There are now tons of apps for iOS devices that integrate well with Google, and Google has release several official apps for the iPad. There is hope, Obi Wan, Google and Apple can play nice! The infographic embedded below details the most useful Google apps for the iPad. These are the apps that I find most useful not only for teachers, but any Google user. Take a look, download, and explore the wonderful possibilities of using Google Apps on the iPad! (Note: There are a few apps that were designed for the iPhone, but worth mentioning for the iPad as well.)"
John Evans

New Research: Students Benefit from Learning That Intelligence Is Not Fixed | MindShift - 1 views

  •  
    "Teaching students that intelligence can grow and blossom with effort - rather than being a fixed trait they're just born with - is gaining traction in progressive education circles. And new research from Stanford is helping to build the case that nurturing a "growth mindset" can help many kids understand their true potential. The new research involves larger, more rigorous field trials that provide some of the first evidence that the social psychology strategy can be effective when implemented in schools on a wide scale. Even a one-time, 30-minute online intervention can spur academic gains for many students, particularly those with poor grades. The premise is that these positive effects can stick over years, leading for example to higher graduation rates; but long-term data is still needed to confirm that. "
John Evans

A Quick Guide To Teaching Hour Of Code 2014 - 0 views

  •  
    "Hour of Code is a week-long promotion of the teaching and learning of computer coding. "The Hour of Code is designed to demystify code and show that computer science is not rocket-science, anybody can learn the basics," said Hadi Partovi, founder and CEO of Code.org. "In one week last year, 15 million students tried an Hour of Code. Now we're aiming for 100 million worldwide to prove that the demand for relevant 21st century computer science education crosses all borders and knows no boundaries.""
John Evans

Share your #TeacherSelfie with the world! - Daily Genius - 0 views

  •  
    "Teachers are doing some incredible things right now. They're basically magicians. A typical teacher has to figure out how to turn an extremely small budget into an effective year-long learning experience. And they do it all with a too-small (we think) salary and typically using their own money. We think it's time for teachers to have a little fun. That's why we've created a fun little ongoing initiative we're calling #TeacherSelfie. Basically, it's your chance to show off yourself, your classroom, or any of your passions in life to the rest of the teachers around the world. In order to make this happen, we've created the hashtag #TeacherSelfie and are going to be monitoring it on both Twitter and Instagram. You'll find feeds from both of those social networks below. An important note: we obviously don't control what gets posted and who uses the hashtag so please don't be mad if random other people sometimes use it!"
John Evans

Why You Should Be Using Video In Your Classroom - Edudemic - 1 views

  •  
    "Using video in the classroom has come a long way from a TV and VCR on a cart to watch a movie during class (The standard about ten gazillion years ago when I was a student). There are a ton of different ways you can employ video in your classroom, from video feedback to educational videos about specific topics, there is a lot of possibility out there. Even if you know that this way and that are options for including video in your classroom, you might still be wondering why you should be using video in the first place.  The handy infographic below takes a look at reasons why video is a great form of engagement. It focuses on some statistics around video use quite generally (not education specific), but many of the statistics here might convince you that video's widespread popularity might be a huge plus for you using it in the classroom."
John Evans

Jumping Off the Cliff of Comfortability - Classroom Tech - 0 views

  •  
    "Technology has not always been my strong point. In fact, for six years I was so terrified of it that when given a SMART board for my classroom I politely turned it away. Technology cannot be forced upon teachers. They have to have their A-HA moment. Mine was spring of 2013. I begrudgingly checked my Twitter account one night (did not like Twitter) and ran across a teacher named Erin Klein. She was doing something called Augmented Reality with her 2nd graders, and I was amazed. I started looking at all of the other engaging activities that teachers were doing with students via technology, and I knew that I needed to get my tail in gear. My students deserved the same type of education. The type of education that fosters life long learners. The type of education that provokes children to question and really use those deep critical thinking skills. So late that night I taught myself how to make images come to life in my classroom using Aurasma. Aurasma is an app that creates Augmented Reality. It absolutely changed my classroom. Flipped it upside down."
John Evans

Craig Kemp's Professional Reflection Blog: PBL in Mathematics - Creating a Board Game - 1 views

  •  
    "PBL (Problem Based Learning) has long been an important aspect of my teaching programme. This term in my Year 6 Mathematics Class we have been learning about Fractions and Decimals. After doing some learning about how to use and manipulate them effectively and developing an understanding of chance, the students have been set a problem based around filling a gap in the market.   The students were set a problem based on filling a gap in the market. The problem was: "The educational board game market is severely lacking fraction, decimal and chance based games to support learning"."
John Evans

How One Teacher Changed for the Good of Her Students | MindShift - 1 views

  •  
    "Four years ago, I realized that I needed to take responsibility for the damage I had done to students who came into my room loving (or at least liking) school and left diminished in some ways. Those kids who loved math until my long-winded lectures about process left them confused and bitter. Those kids that loved to read until my strict book report guidelines and reading logs devoured their curiosity for great stories. I had to take responsibility for what I had done. There was no one else to blame. Just as important, I had to make sure that my future students would leave our classroom still loving school, with passionate curiosity, not afraid to try something new. How do we make children hate school so much? I now teach 5th grade, and by the time they reach me, certain subjects have already landed on their top 10 list of most dreadful things to do. Math tends to top the chart, but social studies usually is close behind, and some even hate reading (but may read many books outside of school). Most students confess a love of recess, art, music, and sometimes even science. PE is always a crowd favorite as well. But math and social studies, yikes. "
John Evans

An Infographic Guide to Google Apps for the iPad - Shake Up Learning - 0 views

  •  
    "Using Google Apps on the iPad can get sticky! Historically, Google and the iPad have not played well together. But we have come a long way in the last couple years! There are now tons of apps for iOS devices that integrate well with Google, and Google has release several official apps for the iPad. There is hope, Obi Wan, Google and Apple can play nice! The infographic embedded below details the most useful Google apps for the iPad. These are the apps that I find most useful not only for teachers, but any Google user. Take a look, download, and explore the wonderful possibilities of using Google Apps on the iPad! (Note: There are a few apps that were designed for the iPhone, but worth mentioning for the iPad as well.)"
Kristine Kellenberger

To Kill A Mockingbird - 0 views

  •  
    Digital Story about the reasons for learning about and reading To Kill A Mockingbird by Harper Lee. The narrator discusses how the book has been challenged for so many years for being taught in school even though Harper Lee won a Pulitzer Prize and the book has been so popular for so long. The video helps students think about the issues in the book that they should use when thinking about whether or not it is appropriate in a high school classroom. Encourages students to think for themselves.
John Evans

Three Awesome Educational Games Hiding in Plain Sight | MindShift - 1 views

  •  
    "Game-based learning, and the developers who identify with it today, have come a long way since then and gotten much closer to closing the gap. And there's still a need to communicate core content through games, a need that the consumer market just doesn't have incentive to fill. Yet at Common Sense Graphite, when we evaluate games for learning, what we find is that many of the highest scoring 'learning' games aren't aimed at the educational market. They're more at-home, consumer-oriented games. Because these games are free from the constraints of school standards and traditional curriculum, they flourish, featuring rich cross-disciplinary and truly 21st century learning experiences. Here are just a few favorites that reviewed well on Graphite this year:"
John Evans

3 Easy Ways to Increase Learning Using an Authentic Audience - Daily Genius - 2 views

  •  
    "Long gone are the days of students reading textbooks, memorizing, and regurgitating information. Let 2015 be the year of increasing engagement and learning in your students. Giving students an authentic audience to showcase what they know can increase their sense of purpose, which can lead to a deeper understanding of what you want them to learn everyday in your class. If you've given your students a "pretend" audience, try some of these easy ways to boost learning and give students a real audience:"
John Evans

Gifts for the Gifted - Dash and Dot | Engage Their Minds - 4 views

  •  
    "Around this time of year I post a gift recommendation each Friday as part of a "Gifts for the Gifted" series.  The title is a bit misleading, as it might imply that the gifts are only for children who have been endowed with the label, and that is certainly not true. Just as with any gift, you should select a product that suits the interests of the receiver.  These lists of potential gifts that I provide are ones that I feel will be engaging for children who enjoy problem solving and/or creativity. Our first product in this year's Gifts for the Gifted recommendations is the lovable pair of robots, Dash and Dot. Wonder Workshop, the company behind Dash and Dot, knew exactly how to encourage youths to program and create when they put these robots on the market.  They definitely have the cuteness factor wrapped up, and they were designed with so much versatility that will keep imaginative children occupied for a very long time."
John Evans

Five BIG Themes for 2016 iPad Learning | teachingwithipad.org - 1 views

  •  
    "I had the pleasure once again to work together with Richard Wells from New Zealand. He recently reworked his website from iPadwells.com to eduwells.com. Give it a look if you haven't checked it out lately! 2016 has arrived and iPad pedagogy has moved a long way in 6 years. Having iPads in your classroom is no longer about which exciting apps you can all use but more about empowering your students to discover and share their own iPad solutions for every situation. This requires collaboration between peers and a flexible mindset held by all in the room, including the teacher. It's about building on new habits held by young people to connect, create and share their learning. It's also about keeping in-touch with new developments to ensure our young people are ready for a rapidly changing world. Think less about teaching delivery or a "one-app-fits-all" model, and more about 21st century habits, and the development of an innovative mindset. (See this book for more details on this) We hope these help! Richard & Steve"
John Evans

10 of Our Favorite PVC Projects | Make: - 2 views

  •  
    "PVC (Polyvinyl Chloride) is a popular, readily-available plastic polymer material used in plumbing and other piping applications. It is relatively cheap, very easy to work with, chemically resistant, durable, and long-lasting. Besides plumbing, it can also be used as a Tinkertoy-like building system for creating all sorts of lightweight and durable framed structures. Here we have gathered several of our Skill Builder pieces to bring you up to speed on how to use this material and some of the best PVC projects we've featured over the years."
John Evans

10 Augmented Reality Apps For Kids - 3 views

  •  
    "In the days long past, kids would gather around that lucky boy whose parents could afford a Super Nintendo and patiently wait for their turn. Today, everyone can afford a gaming console. When augmented reality games finally make a grand entry into the consumer market, everyone will simply have to have them. This is the way of the future and boy, it sure looks bright. These AR apps are meant to accustom kids into using and enjoying augmented reality apps so that they can easily maneuver their way through whatever technological advances wait for them 10 or 20 years in the future."
John Evans

New Swift certification program validates coding skills for students | 9to5Mac - 1 views

  •  
    "Students learning to create apps with Apple's Swift programming language now have a way to validate their skills with a new certification program. App Development with Swift is a new academic certification course created by Certiport in partnership with Apple that measures students' ability to program with Swift after completing a year-long program. 9to5Mac Happy Hour The new Swift certification program will be available starting this fall:"
John Evans

30 Storytelling Tips For Teachers: How To Capture Your Student's Attention - 3 views

  •  
    "Storytelling has been around as long as humankind. It is one of the most effective ways to communicate an important truth to another person. It is a connection point between two people. It gives meaning, context, and understanding in a world that is often filled with chaos and disorder. Because of this, educators must use stories if they hope to reach their students. Stories will stay with people much longer than facts or statistics. If a teacher becomes an excellent storyteller, he or she can ensure that any concept they teach will be remembered for years to come. Stories don't just work well for narratives; they can be used to illustrate scientific or mathematical processes as well. Take for example the difference between learning a formula, and the ability to solve that problem in the context of a real-life example. Stories bring information, knowledge, and truth to life."
John Evans

Makerspace for Little or Nothing - 2 views

  •  
    "You don't have to spend thousands of dollars to start a Makerspace area. You don't have to have a designated room or rip out bookcases. You can even have a Makerspace on a cart! When we have testing in our Library, I put all our Makerspace stuff on an AV cart and roll it into our server room.  This post evolved from a previous post called Makerspace Starter Kit Updated where I had some of these idea, but I felt that it deserved it's own expanded post. You can take baby steps into the Maker Movement.  I've been saying that for 7 years or so....long before I blogged about it, I tried it out. Yeah, sometimes I try things on the sly to see if they are blogworthy for you! Now....having said that...."
« First ‹ Previous 81 - 100 of 126 Next › Last »
Showing 20 items per page