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John Evans

Deepfakes are coming. Is Big Tech ready? - 3 views

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    "The word "deepfakes" refers to using deep learning, a type of machine learning, to add anyone's face and voice to video. It has been mostly found on the internet's dark corners, where some people have used it to insert ex-girlfriends and celebrities into pornography. But BuzzFeed provided a glimpse of a possible future in April when it created a video that supposedly showed Obama mocking Trump, but in reality, Obama's face was superimposed onto footage of Hollywood filmmaker Jordan Peele using deepfake technology. Deepfakes could pose a greater threat than the fake news and Photoshopped memes that littered the 2016 presidential election because they can be hard to spot and because people are -- for now -- inclined to believe that video is real. But it's not just about individual videos that will spread misinformation: it's also the possibility that videos like these will convince people that they simply can't trust anything they read, hear or see unless it supports the opinions they already hold. Experts say fake videos that will be all but impossible to identify as such are as little as 12 months away."
Phil Taylor

Why and How to Use YouTube Video Essays in Your Classroom | Common Sense Education - 2 views

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    For older students, some videos need a mature audience
John Evans

Breaking Down the 8 Key Concepts of Computational Thinking - Digital Promise - 1 views

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    "Across the United States and around the world, educators are being called on to help their students prepare for futures in an increasingly computational world. Integrating computational thinking into activities, lessons, and curricula not only supports building new skills, but also enhances learning and engagement in every discipline. However, there are still many more educators who do not feel comfortable with computational thinking concepts than those who do."
John Evans

How to Search and Attribute Open Source Images the Right Way - 1 views

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    "You'll find plenty of open source images if you know where to look. If you're a content creator, you already know that high-quality images make posts more enticing to readers. The Internet is chock-full of digital images, but which ones are free to use? You can start with looking at the 15 Best Sites for Open Source Images. Finding them is only the first step. You also need to know how to properly attribute them, and give credit to the image's copyright holder. Let's take a look at some of the best places to find open source images, and how to attribute them appropriately."
John Evans

BBC - Future - How much is 'too much time' on social media? - 1 views

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    "Describing yourself as 'a social media addict' doesn't usually inspire concern from other people. In fact, it's frequently included in bio descriptions on Twitter and Instagram. Decorate your LinkedIn profile with such a claim and you may even find yourself receiving interest from media and publishing companies searching for a savvy digital native. But imagine if, one day, it's not an accolade or joke at all - but a psychiatrist's diagnosis? Social media addiction has been a much-flouted term lately; maybe it's because it's January and users are looking to be more active and spend less time online, or maybe that's because social media can have a negative impact on our mental well-being. But a growing body of research is seriously considering whether problematic and excessive social media usage could be pathological and, in turn, designated as a mental health disorder. "
John Evans

Upcycling and the Low-Tech Makerspace | Edutopia - 3 views

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    "You've read about the maker movement. You've seen the posts with 3D printers, laser cutters, and three-axis mills in shiny new labs. And you want your students to start making, too. But you've got one big problem: you don't have a full lab -- or even a 3D printer -- because, like many educators, you don't have the biggest budget. Maybe you have no budget at all. But what if you could get started making tomorrow and didn't need all the fancy tools to join this movement? Making starts with a mindset, and simple materials are all that you need to get started. There are resources all around you, materials hidden in plain sight, tools just waiting to be used for a creative purpose. And with a little dose of ingenuity, you'll have your students making in no time. One perfect way start making on the cheap is through upcycling, the intentional transformation of hard-to-recycle materials into new products, thus saving them from the landfill. This type of real-world project not only teaches making skills but also helps you integrate making into your subject area. Study material science, explore industrial design, or dig into environmental education. As an added bonus, a project like this ignites your students' entrepreneurial spirit."
Reynold Redekopp

15+ Ways of Teaching Every Student to Code (Even Without a Computer) | Edutopia - 2 views

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    Coding possibilities for teh youngest to high school
Nik Peachey

TubeQuizard | Tools for Teachers & Learners... - 3 views

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    TubeQuizard - YouTube based grammar and vocab quizzes https://t.co/MpLY7z1Dbi #elt #esl #tesol #tefl #eal #ell… https://t.co/cxbUGN2jTc RT @NikPeachey: TubeQuizard - YouTube based grammar and vocab quizzes https://t.co/MpLY7z1Dbi #elt #esl #tesol #tefl #eal #ell…
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    Create YouTube grammar and vocabulary quizzes
John Evans

Snapchat, Instagram, YouTube, Oh My! 4 Tools for Picting in the Classroom | EdSurge News - 1 views

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    "We've all heard it before: "A picture is worth a thousand words." That famous idiom (or is it a cliche?) first appeared in a 1911 newspaper and has been widely used since. In today's society, however, the phrase has taken on a whole new meaning. Using images instead of text to convey ideas-known as "picting"-is becoming the norm among today's digital-first students."
John Evans

5 Questions Teachers Wish You Would Ask Them About Screen Time, Tech, and Internet Privacy | Common Sense Media - 1 views

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    ""No TV until your homework is finished" used to be the easiest way to separate school work from screen time. Today, with IMs, YouTube, texting, and social media, that boundary is super blurry. And because middle and high schoolers often have media and technology as part of their lessons and take-home assignments, it's tough for parents to know where to draw the line. Fortunately, the folks whose job it is to prepare kids to take on the world (including the digital one) know all about managing screen time, multitasking, online privacy, and even using tech tools at home. And they know your tweens and teens pretty well, too. Teachers -- who are on the front lines of the tech-infused school day -- are experts at helping families manage this stuff so that kids can learn. Here are the questions teachers wish you'd ask about the issues that affect students the most. "
John Evans

ISTE | 3 reasons to use Scratch across the curriculum - 2 views

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    "Scratch has become a popular way to introduce coding to young people around the world. Yet many schools are just beginning to realize the potential of Scratch to support project-based learning across subject areas and grade levels. How can you integrate Scratch into your curriculum to help students learn to think creatively and work collaboratively? Here are three things to know about Scratch - and the opportunities it opens up for learners with diverse interests and backgrounds."
John Evans

Bots Reportedly Helped Fuel GameStonks Hype on Facebook, Twitter, and Other Platforms - 0 views

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    "It's hard to feel connected to someone who's gone through a static photo. So a company called MyHeritage who provides automatic AI-powered photo enhancements is now offering a new service that can animate people in old photos creating a short video that looks like it was recorded while they posed and prepped for the portrait. Called Deep Nostalgia, the resulting videos are reminiscent of the Live Photos feature in iOS and iPadOS where several seconds of video are recorded and saved before and after the camera app's shutter is pressed. But where Live Photos is intended to be used to find the perfect shot and framing that may have been missed the exact second the shutter was pressed, Deep Nostalgia is instead meant to bring still shots, even those not captured on a modern smartphone, to life."
John Evans

Herman Narula: The transformative power of video games | TED Talk - 0 views

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    "A full third of the world's population -- 2.6 billion people -- play video games, plugging into massive networks of interaction that have opened up opportunities well beyond entertainment. In a talk about the future of the medium, entrepreneur Herman Narula makes the case for a new understanding of gaming -- one that includes the power to create new worlds, connect people and shape the economy."
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