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John Evans

How to Take Risks In A System Not Built For It (What Teachers Can Learn From Elon Musk) - 0 views

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    "While John Spencer and I were developing the LAUNCH Cycle, we came up with a few areas that were likely stumbling blocks in the creative (design-thinking inspired) process. One of the keys to the Launch Cycle is taking the time to Look, Listen, and Learn throughout the entire process (that is the L in the LAUNCH acronym). In talking with George Couros about the Launch Cycle we had a good conversation about when it was appropriate to share that learning. The quick answer: all the time. From start to finish you can be learning and sharing during the process. Whether it is students doing a Genius Hour Project, teachers creating their own PD, or school leaders implementing an initiative - the key is to be transparent with that learning process."
John Evans

ISTE | 3 reasons to use Scratch across the curriculum - 2 views

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    "Scratch has become a popular way to introduce coding to young people around the world. Yet many schools are just beginning to realize the potential of Scratch to support project-based learning across subject areas and grade levels. How can you integrate Scratch into your curriculum to help students learn to think creatively and work collaboratively? Here are three things to know about Scratch - and the opportunities it opens up for learners with diverse interests and backgrounds."
John Evans

The 4 Cs of 21st Century Learning and Robotics Education - 2 views

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    "We are living in an age of Gen Z-ers who, as digital natives, are in tune with technological advances in communication such as social media, gaming, and conducting research almost exclusively using the internet. Their avenues for engagement are changing and teachers who are increasing STEM (science, technology, engineering, and mathematics) instruction in their classrooms are exploring ways to incorporate more hands-on, immersive learning experiences that combine innovative technology with real-world connections. The motivation for doing so? To see their students' active participation in experiments and projects, as well as strengthening the four Cs to 21st-century skills: Critical Thinking, Collaboration, Communication, and Creativity.  Teachers have a variety of ways to help them expand what they already do with STEM. More teachers are including the study of robotics in their STEM curriculum because it introduces students to coding and programming. As students work through these key tech skills for building their robots and directing their movements, they're also growing their "4 Cs" skills. Let's look at how. "
John Evans

What Is The Internet Of Things? - - 7 views

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    "For those who just came for the definition, the internet of things is the connection of smart electronic devices in our daily lives. For the sake of simplicity, think of the phrase not in its entirety-the internet of things-but rather by stressing the last word: the internet of things."
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    The rise of self-publishing and the advent of social media has exploded the popularity of printed books. But this trend has only brought more variety to a market already overflowing with options - which means a generation of people who have grown up expecting just about anything from the Internet pesonalised cards https://boomf.com/ . And you can't do it without thinking differently from your peers or innovating, or being creative and original.
John Evans

Cageless Thinking: Innovation and Creativity in Education - 6 views

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    "The SAMR model suggests that there are 4 degrees of sophistication for using technology in education:"
John Evans

The All-Encompassing Makerspace Shopping List | Excel's Computational Thinking Blog - 1 views

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    ""Sorry, that's a great idea, but we can't build it here." That's my nightmare. A student in the STEAM Room, our student Makerspace, approaching me with a brilliant project concept requiring some reasonable tool we didn't even consider. Of course, there are worse nightmares involving our reciprocating saw or our drill press, but those scenarios are easier to plan around. How do you come up with an all-encompassing list of tools and materials that will facilitate every student's wildest dreams, while staying within budget and within space constraints? How can you avoid stifling creativity when you haven't even polled your students for their interest areas? How do you know when your Makerspace is complete?"
John Evans

Creating Visual Stories With Data - 3 views

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    "According to a recent Forbes article, data storytelling, which involves weaving data and visualizations into a compelling narrative, has become a sought-after skill in the job market. Today's variety of online tools and resources offer an opportunity to prepare our students to interpret their research in new and creative ways and to effectively communicate data-driven insights."
Nigel Coutts

Are we there yet? Are we there? - The Learner's Way - 0 views

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    This much-maligned question seems so appropriate for education's recent history. All that was normal, everything that was routine, all of our structures, have been turned upside down and hurled into the wind of COVID19. From having spoken of a future dominated by volatility, uncertainty, complexity and ambiguity (VUCA), we have found ourselves living in it. Innovation and creativity became the new normal as we "Apollo 13" schooling into a model that met the demands of emergency remote learning. The pressure, the workload, the demands on our time and the cognitive load have all been immense, and so it seems fitting to ask "Are we there yet?".
John Evans

Start the Year with Hexagonal Identity One-Pagers - Spark Creativity - 1 views

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    "When it comes to the first day of school, what you want is a rock solid activity you can enjoy from the background. Or is that just me? There's enough stress around that first day already, no need to stand in the spotlight trying to hold everyone's attention for forty-five minutes. So today I have a quick and fun activity for you (apologies for the lack of a podcast this week, I've been really sick all week, so we're going short and sweet today!). Why not try hexagonal identity one-pagers? While I still love the name tent one-pagers I've always pushed for on day one, you can do a fun version of them by having kids share about themselves on a hexagon shaped one-pager instead. The extension here is that they can then connect their work to the work of the rest of the class in an epic web up on the wall."
John Evans

Computer Science Unplugged - 3 views

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    "CS Unplugged is a collection of free learning activities that teach Computer Science through engaging games and puzzles that use cards, string, crayons and lots of running around. The activities introduce students to Computational Thinking through concepts such as binary numbers, algorithms and data compression, separated from the distractions and technical details of having to use computers. Importantly, no programming is required to engage with these ideas! CS Unplugged is suitable for people of all ages, from elementary school to seniors, and from many countries and backgrounds. Unplugged has been used around the world for over twenty years, in classrooms, science centers, homes, and even for holiday events in a park!"
John Evans

NIST Maker Space - Home - 1 views

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    "We are excited to launch the Maker Space at NIST International School!  But what exactly is making, design thinking and Maker Spaces anyway? How do they relate to the NIST mission and values, and how do we integrate them authentically into learning? Who are they appropriate for? What does the research say? There are many questions which surround this hot topic-  which is a good thing!! This website was designed to help students, parents and teachers answer some of those questions and act as a guide as we go on this journey together.  So grab your goggles and tool belt, and come on in..."
John Evans

Education Week: Backers of '21st-Century Skills' Take Flak - 0 views

  • The phrase “21st-century skills” is everywhere in education policy discussions these days, from faculty lounges to the highest echelons of the U.S. education system.
  • Broadly speaking, it refers to a push for schools to teach ­­­critical-thinking, analytical, and technology skills, in addition to the “soft skills” of creativity, collaboration, and communication that some experts argue will be in high demand as the world increasingly shifts to a global, entrepreneurial, and service-based workplace.
  • But now a group of researchers, historians, and policymakers from across the political spectrum are raising a red flag about the agenda as embodied by the Tucson, Ariz.-based Partnership for 21st Century Skills, or P21, the leading advocacy group for 21st-century skills. Array of Skills In the Partnership for 21st Century Skills’ vision for K-12 education, the arches of the rainbow depict outcomes, while the pools represent the resources needed to support those outcomes. But critics contend that states implementing this vision might focus too heavily on discrete skills instruction, at the expense of core content. SOURCE: Partnership for 21st Century Skills Unless states that sign on to the movement ensure that all students are also taught a body of explicit, well-sequenced content, a focus on skills will not help students develop higher-order critical-thinking abilities, they said at a panel discussion here in the nation’s capital last week.
John Evans

Creative Web Tools For and By Kids / FrontPage - 0 views

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    is a project designed for students, ages 8 to 12, to use emerging technologies for engaging, thinking, learning, collaborating, creating, and innovating. The focus is on the use of free, open-source, or minimal cost tools, so the project can be replicated. An underlying goal is to demonstrate how advanced technological applications for enhancing learning can be implemented with only a computer and Internet access.
John Evans

Gazette » Changing Society: Why Teachers Need to Embrace Technology - 5 views

  • Most teachers still embrace a textbook based style of learning within the classroom. The student is forced to retain, recite, and regurgitate knowledge taught by the lecturer. In my humblest opinion, students are controlled to be mindless robots while the teacher becomes the controller of the hoard. There is no engagement of critical thinking or higher learning. The students are not required to think for themselves. Many teachers of this old school of thought are suppressing the promotion of learning and creativity. Students need active engagement. Technology links students to an exciting, innovative educational experience.
Dennis OConnor

YouTube - RSA Animate - Changing Education Paradigms - 0 views

  • This animate was adapted from a talk given at the RSA by Sir Ken Robinson, world-renowned education and creativity expert and recipient of the RSA's Benjamin Franklin award.For more information on Sir Ken's work visit: http://www.sirkenrobinson.com
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    This is an amazing illustration of Sir Kenneth Robinson's presentation on schooling in the 21st century.  It's fascinating to watch an illustrator create a visual map of Robinson's ideas as they are spoken.  The content of the presentation is enormously important to any educator struggling to change the system.  It's even more important to those who've been subdued and mislead by old ideas into thinking they can't learn or create.
John Evans

Teachers Need a Genius Hour, Too - John Spencer - 0 views

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    "Although we tend to think of Genius Hour as a process for students, I want to explore how we might use Genius Hour in our own lives as educators as a form of professional development. Here, you might spend hour Genius Hour acquiring a new skill. You might learn a new language or learn how to play a new instrument. Or you might question you have and engage in your own personal Wonder Day project."
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