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John Evans

Games, Pop-Ups, 3D, and More - The iPad is Changing Books Forever | Singularity Hub - 7 views

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    "I grew up on a healthy regimen of Choose-Your-Own Adventure books, Nintendo, and role playing games, but even I am intimidated by the new brand of interactive storytelling that is flooding the iPad. More designers are exploring how the frenzy around Apple's tablet computer is evolving e-books into something new. Sure, you can find traditional children's picture books directly translated onto the iPad that simply let you flip through on a touchscreen, but there's so much more the medium allows. Embedded games, interactive backgrounds, responsive audio, non-linear stories - "books" on the iPad have become something much better: immersive experiences. I've got a host of videos to show you what I mean, check them out below. Combining games, books, music, and voices in compelling ways, these early attempts to revolutionize storytelling on the iPad are exciting…but they're just the beginning. Give it a few years and the lines between these different ways of telling stories will blur so far we'll have to come up with a new name. 'Books' just doesn't cut it anymor"
John Evans

The Trouble With Tribbles (And iPads Too) « There is no box - 2 views

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    "But Andrew, what do tribbles and your border line scary obsession with Star Trek have to do with iPads? Well iPads are lovely little things when you've got one to yourself, just like tribbles. People love them and other people have a tendency to buy them after having seen one so they tend to multiply, just like tribbles. And just as when tribbles begin to multiply en mass they start to have unforeseen consequences on space stations and star ships, iPads when multiplied get very interesting indeed in school. Luckily for Kirk, the tribble story all worked out in the end. The verdict is still out on the iPads. This is my account of the three weeks before school and my experiences deploying 300 iPads to our 9th and 10th graders."
tech vedic

First 3D printed car - 0 views

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    "It might just be the precursor to the next industrial revolution and slowly but surely, 3D printing is expanding its presence into the realm of manufacturing. Now it seems that one of the first major industries to benefit from 3D printing is the same one that spawned the assembly line revolution - the automotive industry. Israeli company Stratasys, already a major player in the field and its subsidiary, RedEye On Demand, will be part of a project aimed at putting the first 3D printed car on the roads within two years, in partnership with KOR EcoLogic. "A future where 3D printers build cars may not be far off after all. There is a vision for a more fuel-efficient car that would change the world . URBEE 2, the name of the car, shows the manufacturing world that anything really is possible. There are few design challenges [3D printing] capabilities can't solve.""
John Evans

A Principal's Reflections: Stop Ignoring Google+ - 2 views

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    "In case you didn't know there are thousands of educators and an array of learning communities over at Google+.  The bottom line is that many people are missing out on some great content, resources, and conversation.  From my point of view educators become quickly attached to one specific social media tool as their go to source for his/her Personal Learning Network (PLN).  Take Twitter for example.  Now anyone who knows me knows that I absolutely love Twitter as a professional learning and networking tool. It has been and will continue to be my number one choice when it comes to learning in the foreseeable future. Twitter has many positive attributes, but also a growing number of negative aspects.  Some examples in my opinion, include an increasing amount of negativity and disrespect, rise in social media cliques, difficulty in following chats, noise, and overbearing opinions.  Even as Twitter still works great for me and others it is not the only player out there.  Nor should it be considered the best learning option for all. At times I just need to get away from the echo chamber to focus more on my learning."
John Evans

Evernote for iOS adds sketching/handwriting in notes, iPad split-screen support | 9to5Mac - 1 views

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    "Evernote just announced an update to its iPhone and iPad apps that brings the ability to sketch in notes, which should make many users happy as the company points out the feature is one of its most-requested (and one it's long had on Android). Using your finger or a stylus like the Evernote edition of the Adonit Jot Script or Apple Pencil, users can now sketch inside of notes. And for users of the new iPhone 6s and 6s Plus with 3D Touch, the feature will allow you to "change the line weight just by adjusting your writing pressure." Sketches, like everything else, sync across platforms so you can view and continue to edit on another iOS or Android device. And the feature includes handwriting recognition, so you'll be able to search for text you've written inside notes. Here's how you access the feature:"
John Evans

The Generation That Doesn't Remember Life Before Smartphones - 3 views

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    "Down a locker-lined hallway at Lawrence Central High School in Indianapolis, Zac Felli, a junior, walks to his first class of the day. He wears tortoiseshell glasses and is built like he could hit a ball hard. He has enviable skin for a teenager, smooth as a suede jacket. Over one shoulder he carries a slim forest-green and tan messenger bag that would have been social suicide in 1997. But 1997 was the year Zac was born, so he wouldn't know anything about that. A squat, taupe monolith flanked by parking lots, Lawrence Central smells like old brick and floor polish and grass. Its gleaming floors squeak if you move your foot a certain way. The school has existed on precisely this spot of land since 1963: maroon block letters over the door, tang of chlorine from the indoor pool. None of that has changed. Here's what has: After Zac turns the doorknob of Room 113 and takes his seat in Japanese III, he reaches into his shoulder bag, pushes aside his black iPhone 5S and Nintendo 3DS XL, and pulls out his Microsoft Surface Pro 3 tablet with purple detachable keyboard, which he props up on his desk using its kickstand. By touching a white and purple icon on his screen, he opens Microsoft OneNote, a program in which each of his classes is separated into digital journals and then into digital color-coded tabs for greater specificity. And then, without a piece of paper in sight and before an adult has said a word, he begins to learn."
John Evans

Rethinking the Library Media Center | K-12 Blueprint - 4 views

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    "When Jennifer Lanier began working as a media specialist at Summit Parkway Middle School in South Carolina's Richland School District Two, the school library looked like one most of us remember from our own school days. "There were large heavy tables and chairs with shelves lining all walls," she says.  "It was a very fixed space."  After a period of intensive research, she was ready to make some major changes. "My library is now split into two main sections," Lanier explains, "with the circulation desk as the dividing point.  I focused on renovating the back half first.  This would become the Creative Commons area.  I removed the shelves from the corner, purchased six tall mobile tables, a few stools, six white boards, and twenty beanbag cubes." The idea, Lanier explains, was not to set up the tables, stools and cubes ahead of time but, rather, to leave the furniture out of the way and let users (both students and staff members) grab it and reconfigure the space to meet their needs.  "The arrangement of the space does not dictate the way collaboration is carried out; instead the collaboration can freely flow in the direction it takes.  Users can gather around on the cubes to discuss an idea.  They can break out to a project table and visualize it on a white board.  The simple act of moving allows the brain to be more creative." "
John Evans

Technology Literacy and Sustained Tinkering Time « Generation YES Blog - 0 views

  • It struck me as I looked at this list that it’s a lot like what I believe about children and computers: that student choice, plus time for unstructured access to lots of different computing experiences is crucial to developing literacy and fluency with computers. My vision includes a teacher or mentor modeling passion, collaboration, interest in the subject, and offering experiences that challenge students without coercion, tricks, or rankings. If I had to come up with a catchy acronym, I’d call it Sustained Tinkering Time (SST).
  • So, looking at this list, there are some things that seem really relevant to the kind of computer fluency I would like all students to have. Wouldn’t it be great if students had: Free access to lots of different kinds of books software and hardware The teacher reads works on computer projects too No tests, book reports, logs, comprehension quizzes Comfortable space to read work on computer projects and that this was for all kids, not a reward or remediation?
John Evans

How Integrating Physical Art Into Digital Creations Expands Creativity | MindShift | KQ... - 1 views

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    "Students in Cathy Hunt's art classes are constantly blurring the lines between physically created art and digital creations. In one project, students created fish out of clay using old pinch-potting techniques. But the project didn't stop there. They then took photos of their creations and used digital tools to paint on the photos, adding color and design without fear that an unknown glaze would ruin their vision. Once they designed their fish, they developed a storyline featuring their creations for a stop motion animation created by the whole group. When the project was completed students had artfully blended the physical world with the digital one, using the best of both, and creating a finished product that can be put online and shared with the world. The impact of that project goes far beyond a shelf full of clay fish."
John Evans

Instructables & 3D Hubs Launch Their 3D Printing Contest 2016 with 15 3D Printers Up fo... - 0 views

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    "Do-it-yourself maker community Instructables is teaming up with global 3D printing network 3D Hubs for a new contest that will see 15 lucky winners walking away with a top of the line desktop 3D printer. The 3D Printing Contest 2016 is looking like it is going to be one of the biggest 3D printing design competitions of the year, and they have an impressive prize pool to prove it. Winners will be able to win one of an assortment of some of the most popular 3D printers on the market, not to mention 3D printing vouchers being awarded for every contest entry."
John Evans

Top Tips from 17 Amazing Makers - 3 views

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    "For our 50th issue of Make: (April/May 2016), we decided to talk to a number of people who have contributed to the magazine, shown at Maker Faire, written for the website, and who have basically been a huge part of the success of Maker Media, to share some of what they've been up to recently. We asked them about current projects they're working on, some of their favorite tips (on everything from practical shop workings to a maker pro's bottom line), and any inspiring memories they've had during their time in the maker movement. You can see the full feature piece in the magazine. We got responses from 28 people. As you can imagine, we received way more material than we could fit in the magazine. Since many of the tips were too good not to share, we decided to share the rest of them here on the website. Enjoy."
John Evans

iPads at Burley: Poetry Publishing on the iPads - 0 views

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    "We're in the heart of our unit on poetry. My students have learned several strategies that poets use including repetition, onomatopoeia, alliteration, visual imagery and line breaks. This week a few students wanted to draft their poems on the iPad. We had not tried this before, so I decided to let my students "have a go."
John Evans

Kids who need devices to talk can shine on stage at theater camp : Lifestyles - 1 views

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    "Fontbonne speech-language pathology student Andrea Darveau, right, and Jennifer Schnitzler, 16, of Shiloh, Ill., second from right, wait for Schnitzler's cue as they listen to Tahlia Lowe, second from left, deliver her lines during dress rehearsal for the play "The Pirates of Punxsutawney," the culmination of the Augmentative and Alternative Communication Theater Camp on Saturday, Oct. 5, 2013, in St. Louis. Participants either can't or struggle to talk, so they use language programs on computers to talk for them. Their siblings and family may also participate in the play."
John Evans

How Much Multitasking Should Be Done In The Classroom? - Edudemic - 3 views

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    ""Ability to multitask". That phrase is seen on nearly every job description that I've ever read. It doesn't matter what industry you're in or what job you're applying for - everyone expects everyone to be able to multitask. But what does that mean, exactly? Does it mean being able to work on three things at once? Let's be real here, you can't write three different emails at once - multitasking usually means something more along the lines of rapidly switching gears from one project to another. But does multitasking actually help you get more done, or is it eating away at your actual productivity? "
John Evans

8 emerging maker devices that deserve your attention | Digit.in - 5 views

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    "You see it melting. Your shaky hands bringing it closer to the sweet spot. Slowly you touch it. You feel the rush through your body. Ecstasy. Pure bliss. Just like heroin through an addict's vein, electrons flow through the wires in the soldering gun in your hand. And BAM, the last wire in your DIY home automation project that you have been working on for the past three months is soldered in place. Making something on your own, using your hands, soldering wires in places is an experience like no other that leaves you craving for more. And it was never as easy as it is today. All thanks to the rise in the maker tech available in the market. It's not just the hardcore geeks and engineers who are tinkering with electronics and creating amazing things. The lines that divide the geekdom from the less tech-savvy population are blurring. The number of hobbyists, students and people in general who are tinkering and making stuff is on the rise."
John Evans

Reflecting on the Making Process | User Generated Education - 2 views

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    "In line with reflecting on experiences, I developed a list of questions and a board game (I love using board games in my classrooms of all ages from elementary to graduate level!) to help with reflecting on the maker process following the completion of maker projects. The purpose of these tools is to increase the possible learning and insights that learners extract from their maker projects."
John Evans

iPads in the Classroom at Clay Hill Elementary School - Leadership 360 - Education Week - 2 views

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    "One of the biggest stumbling blocks on our road to successful iPad implementation was WiFi coverage and bandwidth. The Information Services department had to install new access points and optimize the access points we already had. We also found that we did not have enough bandwidth. Every time I launched a new App to the 200+ iPads on campus we exceeded our bandwidth and took every other Internet based function off line. Eventually though we did get our bandwidth more than doubled and that was very helpful."
John Evans

Teaching computer science - without touching a computer | The Hechinger Report - 4 views

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    "A group of children on a playground, each kid clutching a slip of paper with a number on it, moves along a line drawn in chalk, comparing numbers as they go and sorting themselves into ascending order from one to ten. Another group of children, sitting in a circle, passes pieces of fruit - an apple, an orange - from hand to hand until the color of the fruit they're holding matches the color of the T-shirt they're wearing. It may not look like it, but the children engaged in these exercises are learning computer science. In the first activity, they've turned themselves into a sorting network: a strategy computers use to sort random numbers into order. And in the second activity, they're acting out the process by which computer networks route information to its intended destination. Both are from a project called Computer Science Unplugged, which endeavors to teach students computer science without using computers."
John Evans

How California Schools Are Using Art to Boost Achievement | The California Report | KQE... - 1 views

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    "In a first-grade classroom at Peralta Elementary School in Oakland, children concentrate on detailed pencil drawings of scenes from the underground railroad. Safehouses and trap doors appear on paper. One boy is drawing dogs with pointy teeth. Here at Peralta, art is never just about art. These first-graders are learning about history, but they're also practicing math, measuring with their fingers to figure out where to draw horizon lines. Teacher Pam Lucker is helping the students include perspective."
John Evans

Sphero Robotics Update | Graham Wegner - Open Educator - 1 views

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    "The good thing about my school is that we do have teacher leaders who will take ownership of initiatives and run with them with little more than moral and budgetary support from me. Our Beebots are used widely in our Early Years classes with a couple of teachers taking the lead - and we have had our kids use them for learning Vietnamese! But Spheros in our school has been my own journey. I have added to the original 15 Spheros that I bought in March, bringing two Sphero SPRKs and four Ollies in as additions. I just want to reflect on what else I have learned since the last post when I was still just working with my Digital Leaders. This term, I started to work with some classes within my own building. I am line manager for four classroom teachers and my office is based in that building. I am also the self appointed Sphero maintenance person - I keep them secure, charge them prior to use and kept tabs on the apps needed on the building's squad of 10 iPads. Just prior to starting with the first class, I saw a tweet about an app called Tickle that uses a Scratch style interface to program a number of connected robots including both Sphero and Ollie. It is easier to use than MacroLab and as I was about to introduce programming robots to Year 3 and 4 students, it was the perfect tool to use to set some simple programming challenges."
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