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John Evans

iPad art apps - 'App-ing Out & About!' | iPad Art Room - 0 views

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    "Here's a great idea… Take your students to a gallery and let them interact with the sculptures like never before. We took a group of Year 10s on a walk through a sculpture garden and asked them to use their iPads to photograph the work. Using their iPads they created abstract images by using apps in workflows to manipulate the photos on the spot. The results were amazing. Rather than producing one picture, most students created a very diverse folio of work."
John Evans

Blogging About The Web 2.0 Connected Classroom: Combating Fake News And Teaching Digita... - 3 views

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    "If the most recent U.S. Election has taught us anything it's that we live in an era of fake news and sites. With accusations flying of manipulation of stories, the media and voters, it's truly hard to know if what we read on blogs, social media and other sites is actually the truth or a tale spun to generate clicks. To further compound the problem a recent study from Stanford shows that the vast majority of students can't determine it what they read on websites is true or baloney. The study showed More than two out of three middle-schoolers couldn't see any valid reason to mistrust a post written by a bank executive arguing that young adults need more financial-planning help. And nearly four in 10 high-school students believed, based on the headline, that a photo of deformed daisies on a photo-sharing site provided strong evidence of toxic conditions near the Fukushima Daiichi nuclear plant in Japan, even though no source or location was given for the photo. With many schools and districts rolling out 1:1 initiatives and a push to digitize learning, helping students understand where their information comes from, and if it is reliable and accurate are critical skills, not just for learning for but life as well."
John Evans

ISTE | 3D printers: A buyer's guide - 0 views

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    "You may have heard about all the cool things 3D printers can do. If you're a math teacher, maybe you've thought about letting your students make their own manipulatives or get hands-on in geometry with 3D solids. If you're an economics or business teacher, perhaps you've considered assigning students a project to design, market and sell their own 3D-printed products. Or maybe you're a science teacher interested in exploring 3D models of cells, atoms or DNA with your students. Wait! Slow down. Before you jump into purchasing and integrating this new gadget into your classroom, take a moment to consider the logistics and realities of becoming a 3D printer early adopter. Here's a basic FAQ I've developed based on my own experiences and extensive research into classroom 3D printing."
John Evans

Blogging About The Web 2.0 Connected Classroom: We Are All Teachers Of Literacy - 2 views

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    "At ISTE 2016 I had the pleasure of sitting on a panel, sponsored by Samsung Education, with other educators and industry experts, spending an hour talking about literacy in the age of technology. It was an engaging discussion that looked at how one district in Tennessee leveraged technology to improve reading in the middle grades and also how literacy instruction is being impacted by the use of technology. My role in the discussion was that of a former District Technology Leader and what I've seen when implementing district technology programs centered around literacy. For me this discussion really hit home. As a Father of a 2 daughters I see on an almost daily basis how computers, tablets and apps are impacting their literacy skills. For my 7 yr old she uses her tablet to find books she wants to read and also is able to practice her skills through read aloud and other features in the books. For my 3 year old she is able to use her manipulatives and other apps to practice her letters and letter sounds. It's truly incredible to watch both of them using the technology and its power to learn. As I've reflected on this panel a lot there are some important themes to remember when it comes to literacy and technology that we need to remember."
John Evans

Apps in Education: Science Probes for the iPad - 6 views

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    "Science is one of those subjects that really excite students because they get to see cause and effect, they get to create, record and then document results and they get to manipulate the variables that produce the data. Students then get to make connections between what they do and the real world. Add an iPad, a series of carefully chosen apps and a couple of probes and you can make all of these observations happen in a mobile environment - outside, at home or even on an excursion. I would love to be a student in a classroom with these tools!"
John Evans

MIT Students Create The Future With An iPad And A Glove | Cult of Mac - 0 views

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    "You've seen Stephen Spielberg's film, Minority Report, right? Tom Cruise's character stands in front of virtual screens, puts on a pair of gloves, and manipulates the data and the memories without touching a thing. Well, the super brains at MIT's media lab have taken the first step toward that reality, using Apple's magical device as a display screen and a special glove/attachment combo to interact with it."
John Evans

Hide Settings on the iPad to Lock Users Out | The iTeach Hub - 2 views

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    "Each time a new iOS version is released, users prepare for problems associated with bugs, but also look for novel ways to exploit the new functionality to their advantage. At The iTeach Hub we have developed a practical means to effectively prevent users from manipulating Settings in iOS7. It is essentially a means to lock Settings and we want to share it with you. This relatively simple process is outlined below. Technically, it is not a Settings lock, but our trials with this approach involving students have proven to be very effective at keeping them out of Settings."
John Evans

ASCD Express 9.09 - The Art of Thinking Like a Scientist - 3 views

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    "Through the arts, students learn to observe, visualize, manipulate materials, and develop the creative confidence to imagine new possibilities. These skills and competencies are also essential to scientific thinking and provide a strong argument for transforming STEM education by integrating the arts"
John Evans

Can Learning to Knit Help Learning to Code? | MindShift - 2 views

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    "When electrical engineering professor Dr. Karen Shoop of Queen Mary University in London took her first knitting workshop, she noticed immediately that knitting is very similar to writing computer code. "I noticed that knitting instructions are largely binary (like computers) - in other words, knit or purl," she said. "More interesting were the knitting instructions, which read just like regular expressions [of code], used for string matching and manipulation when coding." Shoop also recognizes that the earliest stages of computing were inspired by handwork: "Of course, computers ultimately started off partially inspired by weaving and the Jacquard loom, or earlier Bouchon's loom. Arguably some of the earliest programmers were the people making the card/paper punch hole patterns for weaving patterns.""
John Evans

360 degrees with Tiny Planets | iPad Art Room - 0 views

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    "Gorgeous, surreal 360-degree landscapes by Randy Scott Slavin are inspirational. Technically difficult and brilliantly executed, this kind of imagery has been out of reach for most novice photographers, but there is an app that can create a little of this manipulation magic."
John Evans

The Future of Play In Education - 4 views

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    "Hi everyone, I have been looking at the future of play for about 5 years and have spoken about the topic at MIT and written about it in Fast Co. Design, Parents Magazine and The Atlantic. Recently, I summed up the research into a poster for parents and teachers to help them frame the value of play in education (see below attachment). I think this excerpt from my Atlantic article said it best, "Someday, rather than measuring memorization as an indicator of progress, we will measure our children's ability to manipulate (deconstruct and hack), morph (think flexibly and be tolerant of change), and move (think "with their hands" and play productively). Standardized aptitude tests will be replaced by our abilities to see (observe and imagine), sense (have empathy and intrinsic motivation), and stretch (think abstractly and systemically). We will advance our abilities to collaborate and create." The future favors the flexible. And that's another reason this poster has + signs at the top of each category - because the superpowers of play we will need for a constantly evolving world is always changing and it encourages everyone to add their own powers of play. I look forward to your thoughts and comments. Laura http://www.lauraseargeantrichardson.com LinkedIn: laurasgt "
John Evans

Awesome Interactive Simulations for Learning Math and Science - 4 views

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    "PhET is a very good platform that offers free interactive simulations to help  students develop a an informed understanding of a variety of phenomena covering science, physics and math.  These simulations come to life via the use of graphics, interactive controls, sliders and radio buttons. Students can easily manipulate its intuitive interface and even get animated feedback and responses as they navigate their way through simulations. "
John Evans

Free Online Program for Math and English from PracTutor | Class Tech Tips - 0 views

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    "This summer PracTutor is offering their online curriculum completely free for students.  This personalized curriculum includes a diagnostic pre-test that measures current learning levels and customizes a learning path for every student.  This summer your students can practice Math and English skills through various question types, manipulatives, and videos with scaffolds and support."
John Evans

Coding for Kids | Betchablog - 9 views

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    "While not every student might want to write their own software, understanding the big ideas of coding is a skill that all students would benefit from, even the very young ones. Understanding the key ideas of computational thinking - identifying patterns, thinking algorithmically, manipulating data, solving real problems, etc - is an important step in helping our students build mastery over their world. This presentation aims to take you on a guided tour through some of the resources available to your students to help them learn the principles of creating code. It starts by looking at a range of desktop and mobile apps suitable for teaching very young students to program, right through to tools and websites that can help your older students learn to hack code, and much more."
John Evans

3D Printing to Raspberry Pi's: How a Quiet Florida School Library Got Transformed by a ... - 1 views

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    "On any given day at Holy Trinity Episcopal Academy, visitors to the Lower School library might be surprised to find it bears little resemblance to the school libraries of years past. Several 5th graders sit at computers, developing 3D luggage tags using Tinkercad to be printed on the nearby Makerbot 3D printer. On the central library tables, students are creating Rube Goldberg machines using physical manipulatives or the RubeWorks iPad app. The library is a buzz of activity and student engagement, punctuated with squeals of excitement. And overseeing the makerspace is librarian Judy Houser, a veteran educator who took the visionary step of transforming this once quiet library into a space where students not only learn to love reading, but learn to explore, create and innovate using a variety of tools"
John Evans

Year One With a 3D Printer: 17 Tips | Edutopia - 0 views

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    "The 3D printing industry is expected to exceed $21 billion by 2020. Classrooms are joining in. Kelly Hines' fifth-grade classroom is redesigning a prosthetic hand. Can't buy a drone? Soon, you may be able to print one. You can print robots, math manipulatives, and even parts for a 3D printer. (In fact, Bryan Byer's science classroom in Michigan built their own 3D printer.) What will happen when we can 3D print things from door stoppers to wind turbines to (wait for it) wedding dresses? This past year, my students and I began our journey after I saw the FabLab at Kentucky Country Day School last summer."
John Evans

Teacher Apps for Creating Time-lapse and Slow Motion Videos ~ Educational Technology an... - 3 views

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    "We have handpicked for you today a list of some very good iPad apps that you can use with your students to create time-lapse and slow motion videos. Time-lapse is a cinematographic technique that involves compressing several photos (or frames) into a high speed video. This technique is usually used to photograph slow-changing scenes or objects (e.g cloudscapes, plans growing, crowds…etc). Stop motion is "an animation technique which makes a physically manipulated object look like it's moving on its own". "
John Evans

How to use Sphero the Robot in STEM and Beyond - From Courtney Pepe - 0 views

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    "As someone who primarily taught math and science when I was a classroom teacher, I associated robots, robotics curriculum, and robot apps as things that were only used in those subjects. However, this past year my school received a robot grant that provided ten robots for us from the company Sphero. Sphero emphasizes the power of play in education and has a variety of lessons that are aligned to the Common Core and Next Generation Science Standards on their website. They also have a number of STEM challenges  in the form pre-designed engineering projects designed for collaborative group work with students and are helpful for teachers using the robots in their classes. Sphero is a robotic ball that can pair with an iPad, tablet, iPhone, or smartphone through Bluetooth, and getting started is relatively easy. Once you are ready to use Sphero, you take it off the charger stand and give it a "tap-tap" to "wake it up." When the robot wakes up, it starts to flash three different colors until it pairs with the device you are using it with via Bluetooth. Once it turns blue, then you know that it is paired and ready to go. There are at least 14 different education related apps that are available with Sphero: some of them use augmented reality technology, some of them teach the basics of coding, while others allow students to draw on a tablet to manipulate the color and movement of the robot. During the last week of June, I did a presentation at the ISTE conference with many other educators from all over the country who also received the robot grant. What amazed me was that people who taught subjects like language arts and social studies found incredible ways to integrate robotics into their curriculum to create some really engaging lessons for their students."
John Evans

Free Technology for Teachers: 3D Printers in Elementary School - 1 views

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    "We were recently gifted with a Makerbot Replicator (5th Gen) to pilot in our elementary school library. Our librarian, Angelique Lackey, and I knew that time was short before the end of the year, but we wanted students to experience the power of creating with this device. If you search the web for 3D printing curriculum to use in elementary schools, you will find a sparse number of appropriate resources. Most of the "curriculum" turns out to be instructions on using a 3D printer like this, or lists of manipulatives teachers can make on a 3D printer. Angelique and I were looking for something that would be more transformational for our students, however. "
John Evans

Embracing Student Creativity With a Wonder Shelf | Edutopia - 2 views

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    "s a high school math teacher, it was important for me to create a learning space that welcomed on-demand wonder and exploration. I knew that I planned to have a few essential hands-on math tools, and in the last few years, I also knew that I needed to have other items that were essential for providing kids more creative freedom. With a few containers, manipulatives, and supplies, along with some technology, I created a space that my students would go on to name "the wonder shelves." What you are about to read was not an overnight process, but one that grew over an eight-year span."
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