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John Evans

Google Moves to Mainstream RSS With A Simple Name Change - ReadWriteWeb - 0 views

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    What can be done to make RSS more mainstream? Google plans to roll out a small but simple feature that could go a long way. We wouldn't be surprised to see every blog publishing service follow suit.
John Evans

3 iPad apps for volume and surface area investigations - 1 views

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    "This week, Grade 5 began a unit on Volume, Capacity and Surface Area. On a weekly basis, I take combined groups from the 4 grades consisting of the higher achievers, while the classroom teachers concentrate on the mainstream group and students needing more individual instruction to achieve success. I made a conscious decision this week to focus on using iPads with my group to explore both volume/capacity as well as surface area."
John Evans

Technology Tidbits: Thoughts of a Cyber Hero: 100 Educational iOS Apps - 3 views

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    "Mobile Learning and BYOD (Bring Your Own Device) is the latest craze in education. Mobile devices are transforming the way teachers are teaching and students are learning. The term "Flipped Classrooms" is becoming more mainstream in which teachers are using online methods to teach and students are using mobile devices to learn. While there are 1000's of educational iOS apps, I decided to curate a list into a 100 to help educators. I created a list that covers a wide variety of areas and I hope will be beneficial to not only students but teachers as well."
John Evans

- 100 Educational iOS Apps - 1 views

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    "Mobile devices are transforming the way teachers are teaching and students are learning. The term "Flipped Classrooms" is becoming more mainstream in which teachers are using online methods to teach and students are using mobile devices to learn. This alphabetical list covers a wide variety of areas of interest to teachers and students alike."
John Evans

Struggling with educators' lack of technology fluency | Dangerously Irrelevant - 5 views

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    "It's 2012. Technology suffuses everything around us. The Internet and Internet browsers have been pretty mainstream for at least a decade. And yet, I continually run into significant numbers of educators who still don't know how to work their Internet browser. "
John Evans

What's Next for Maker Education | EdSurge Guides - 2 views

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    "Confession: We at EdSurge are a bit in love with what may be America's favorite new pastime: making. Indeed, it's been a busy two years since we published our first guide on making, during which makerspaces have spread into classrooms and curriculum far and wide. But for many, issues of budget and buy-in mean maker education is still far from mainstream. To be sure, there have been changes in the Maker movement in the decade-plus since the first Maker Faires wooed a new generation of DIYers. Along the way, we've celebrated successes and asked hard questions. How can we help making become more equitable and inclusive? How can maker ed embrace traditional technology, including computer science? What are the benefits of a maker education, and how do we measure them? In this guide, we hope you'll find answers to-or at least ideas about-these and other questions that explore the meaning of making."
Nigel Coutts

Beyond consumer based ICT - The Learner's Way - 1 views

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    There is a change taking place in how schools approach ICT, one that has been coming for some time but is at the point of moving into the mainstream. A subtle but powerful shift that sees ICT build connections with the Maker Movement as a tool for solving what Bronwyn Moreton speaking at the ICT Educators of NSW conference describes as the 'I wish it would . . .' moment where a learner discovers that their technology doesn't do everything they wished it would.
John Evans

How Coding Went Mainstream - ReadWrite - 2 views

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    "Last January marked the launch of Code.org, a nonprofit that promotes computer-science education. Code.org launched Hour Of Code, a nationwide campaign that urged Americans to learn how to program. President Obama even recorded a video in support of the campaign. Nearly 15 million people responded to the call."
John Evans

6 Technology-Based Poetry Ideas For Students That Think They Hate Poetry - 1 views

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    "It's safe to say that of all the genres of literature we study in school, poetry is the most scary-and not just for the students. Sometimes poetry gets a bad rap for being too dense, too pretentious, too much of an acquired taste for mainstream consumption. While it's true that I could name many a poem that fits those descriptors, it's also true that working with poetry can be a most whimsical, intriguing, dare I say light-hearted experience for you and your students. Try one of these six strategies during National Poetry Month to invite your students to explore the jungle of this most-feared genre."
John Evans

A Look At Using 3D Pens In The Classroom - Edudemic - 1 views

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    "The recent 3D printing explosion on the educational market has left many educators wondering how they can afford to integrate this technology into the classroom. Most schools do not have the luxury of purchasing a 3D printer but still want to provide the experience for their students. 3D pens made their debut on Kickstarter this year as an affordable 3D printing option. After the initial investment of the pens, they are an incredibly affordable tool for classrooms. The pens allow students to illustrate - in 3D - concepts in math, history, art, design, and chemistry, giving them a tangible means to explore complex ideas. The pens work as a manual operating 3D printer. Heated filament is extruded through the pen's tip, which quickly cools down to form a stable 3D structure. It actually adopts the same FDM technology which powers mainstream desktop 3D printers. The human ergonomic design allows students to draw an infinite variety of shapes and items, on both the 2D plane and within 3D free space."
John Evans

A Guidebook for Social Media in the Classroom | Edutopia - 2 views

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    "The myth about social media in the classroom is that if you use it, kids will be Tweeting, Facebooking and Snapchatting while you're trying to teach. We still have to focus on the task at hand. Don't mistake social media for socializing. They're different -- just as kids talking as they work in groups or talking while hanging out are different. You don't even have to bring the most popular social media sites into your classroom. You can use Fakebook or FakeTweet as students work on this form of conversation. Edublogs, Kidblog, Edmodo, and more will let you use social media competencies and writing techniques. Some teachers are even doing "tweets" on post-it notes as exit tickets. You can use mainstream social media, too."
John Evans

The Role Of Student Choice In Connected Classrooms - Edudemic - Edudemic - 3 views

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    "How many schools and how many classrooms allow student choice? And, in adult-centered spaces, how often do young people have the opportunity to make important decisions? Our mainstream educational machine is fueled by the idea that adults know best-that adults must impart their knowledge to prepare students for a demanding world. Our responsibility as teachers is to teach students for their own good…a "good" that more and more of us are having difficulty understanding. We teach students addition and multiplication facts because some day they will need to calculate very quickly…a tip at a restaurant or a bill at the grocery store in case their smartphone runs out of batteries. We teach them to write a five paragraph essay on the theme of a book because they will need those writing skills when…writing an argument to dispute a lawsuit. We teach them how to conjugate "to be" in Spanish because it might save their life…at a fruit stand in South America. While we are preparing them for possible situations, should these situations define the entirety of the direction of their education? I propose that we introduce some choice and some unknown into the situation of school. What if we allow students to make choices about what they learn, how they learn, and when they learn? In a way, 1:1 iPad programs are sparking choice whether we're OK with it or not."
John Evans

Moving at the Speed of Creativity | Changing Mindsets: STEM Is NOT Content Areas in Iso... - 1 views

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    "True STEM classes, which are NOT "regular" science or math classes in which teachers have been asked or have chosen to offer STEM-focused lessons to students, are very rare today in most schools. I was blessed the past two years to teach STEM to 4th and 5th grade students as a separate "specials class" where STEM was treated like PE, Music and Art. All students went to STEM class. It wasn't reserved just for the GE/Gifted Education kids. Everyone went to STEM and participated, including many "special friends" who were not mainstreamed for other classes during the day. They went to STEM class, however, because they could succeed in collaborative environments which emphasized hands-on learning."
John Evans

Want A Taste Of Virtual Reality? Step One: Find Some Cardboard : Goats and Soda : NPR - 0 views

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    "Filmmakers are using virtual reality to make the problems of the developing world seem more ... real. But how can you see their work? You could buy a headset, but you might end up in virtual debt. Prices range from $200 to $500 for devices from big players like Oculus Rift, Sony and Samsung. And forking over that much cash is a problem since there's not a lot of content yet. MindMaze Software Engineer Nicolas Bourdaud demonstrates a virtual reality system at the Game Developers Conference in San Francisco on Tuesday. All Tech Considered Developers Continue Push To Make Virtual Reality Mainstream An attendee at the Electronic Entertainment Expo in Los Angeles plays Sony's Project Morpheus London Heist video game with a virtual reality headset and Move controllers. All Tech Considered Gaming Industry Pushes Virtual Reality, But Content Lags "You're in a store ... and here's all the head-mounted displays and then it costs $200 or $300. Why would you ever buy it when you don't know why you're buying it? You wouldn't," Tony Christopher, CEO of Landmark Entertainment Group, told NPR last month. But there are inexpensive options that require only your smartphone and some cardboard. Google Cardboard, a project of the tech giant, offers instructions and templates to build your own cardboard virtual reality headset. Grab a pair of scissors, X-Acto knife and some glue. Then find some cardboard at home, print out the templates, trace and cut out the different pieces and assemble your goggles. The instructions can get confusing, so our multimedia editor Ben de la Cruz suggests following a how-to video like this one from the tech site, CNET."
John Evans

Can the Maker Movement Infiltrate Mainstream Classrooms? | MindShift | KQED News - 0 views

  • Dougherty hopes that if students raise their voices, parents demonstrate support and passionate teachers are willing to champion the cause at individual school sites, maker spaces could become a fixture of school. They don’t have to include the fanciest 3D printer, they just have to be spaces for exploration, hands-on learning and a playful attitude towards discovery.
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    "Dougherty hopes that if students raise their voices, parents demonstrate support and passionate teachers are willing to champion the cause at individual school sites, maker spaces could become a fixture of school. They don't have to include the fanciest 3D printer, they just have to be spaces for exploration, hands-on learning and a playful attitude towards discovery."
Tom Stimson

100 (Legal) Sources for Free Stock Images - 0 views

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    Check first as not all may be appropriate for school use.
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    100 sources where you can find free stock images: and don't worry - they're all legal! Most Popular These resources are some of the most popular free stock image sites on the Web and with good reason. If you're looking for some mainstream images, these are the first place to try.
John Evans

Coding in the Classroom: Here to Stay | Getting Smart - 2 views

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    "The value of computer programming has been rising exponentially for decades. To the point where now coding has gained traction in mainstream media. TV shows like CBS's The Big Bang Theory or HBO's Silicon Valley are good indicators of computer science careers are taking center stage. The domino effect created by the demand for amazing technology is likewise leading to a demand for skilled workers to engineer and program. Whether training comes through a high school certificate program, or a degree in computer science, the need for project-ready coders is only increasing. The bottom-line: All schools at all levels are kicking coding into overdrive."
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