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John Evans

3 iPad Apps Students Can Use to Explore Stars and Planets Through Augmented Reality | i... - 3 views

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    "Google Sky is one of my favorite Android apps, but unfortunately it is not available for iPads so I set out find an alternative to Google Sky to use on my iPad. I found three that I think are worth noting. All three of these apps use your location (enable location based services in your iPad's settings) to help you identify the stars and planets viewable from where you are standing with your iPad."
John Evans

Moving at the Speed of Creativity | Use Google to Identify Plagiarism & Teach How to Av... - 1 views

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    "The past couple weeks my 7th grade daughter has been working on a National History Day project for her social studies class. Today she proudly showed me the display board which her group created about our president."
John Evans

Novel Engineering - 2 views

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    "Inspired by kids and grounded in research, Novel Engineering is an innovative approach to integrate engineering and literacy in elementary and middle school. Students use existing classroom literature - stories, novels, and expository texts - as the basis for engineering design challenges that help them identify problems, design realistic solutions, and engage in the Engineering Design Process while reinforcing their literacy skills."
John Evans

3ders.org - 15 3D printing lesson plans from MakerBot's Thingiverse | 3D Printer News &... - 1 views

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    "There's only one thing more satisfying than being part of a 3D printing project, and that's teaching others how to get involved with the additive manufacturing game. A few weeks ago, Netherlands-based 3D printer manufacturer Ultimaker launched its ambitious 3D printing Pioneer Program through which school teachers and university staff can share useful tips and resources for bringing 3D printing into the classroom, but Thingiverse, MakerBot's huge 3D printable file hub, has a fair amount of educational content of its own. MakerBot Learning, the educational division of the 3D printing company, has sifted through the database to identify the best STEAM (Science, Technology, Engineering, Art and Math) 3D printing lesson plans submitted by Thingiverse users. The various lessons, from which we have selected 15, include step-by-step instructions, photos, 3D design files, activity sheets, and more. Some of the lessons are targeted at high school students, while others are more suitable for younger learners."
Nigel Coutts

Organisational Learning - The Learner's Way - 0 views

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    For schools the concept of a learning organisation should make perfect sense, after all learning is our core business, or it should be. Perhaps that almost three decades after Peter Senge identified the importance of learning within organisations the idea is only now gaining traction in schools tells us something about the approach taken to learning and teaching within schools. With an increased focus on the development of professional learning communities as a response to the complex challenges that emerge from a rapidly changing society, it is worth looking at what a learning organisation requires for success.
John Evans

Three Tools for Teaching Critical Thinking and Problem Solving Skills | MindShift | KQE... - 3 views

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    "As the world economy shifts away from manufacturing jobs and towards service industry and creative jobs, there's a consensus among parents, educators, politicians and business leaders that it is crucial students graduate into university or the workforce with the ability to identify and solve complex problems, think critically about information, work effectively in teams and communicate clearly about their thinking. While many teachers agree with this premise, they don't often know exactly how to teach these skills explicitly, especially because many of the mandates and required curriculum seem to push in the opposite direction. Process-oriented skills are hard to pin down; teachers can see them in certain students, but developing these competencies in students who aren't already demonstrating them can be tricky. A few teachers in Ontario, Canada have been experimenting with tools they think could make the difference."
John Evans

11 Excellent Earth Science Apps & Websites for Teachers - Class Tech Tips - 2 views

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    "As a fifth grade teacher I loved exploring earth science topics with my students. Finding earth science apps for a classroom with iPads and earth science websites for students on Chromebooks can help you point students find useful information. You can use these online tools for inspiration for research projects, a place for students to find answers to questions on a new topic, or to simply locate and share a video clip or idea with your class. On this list of earth science resources, you'll find options for classrooms with a range of technology tools. The favorites below could be used for small group explorations of a particular topic or to kick off a lesson with your whole class. As you make a plan for your next earth science unit, identify your learning goals and think about the ways technology tools can energize this experience!"
Nigel Coutts

Playing with Habits of Mind - The Learner's Way - 2 views

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    What are the mindful habits of successful learners and how can an understanding of these habits help us better achieve our learning goals? This is the question Art Costa Bena Kallick set out to answer with their study of the Habits of Mind. In 'Learning and Leading with Habits of Mind' Costa and Kallick identify sixteen habits which when utilised promote deeper understanding, unlock creativity, encourage reflective thinking and scaffold problem solving for individuals and groups. 
Nigel Coutts

Learning vs Work in a Culture of Thinking - The Learner's Way - 2 views

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    Earlier this year a group of teachers I work with explored the 'Eight Cultural Forces' identified by Ron Ritchhart of Harvard's Project Zero. In doing so we decided to focus on our use of the term learning instead of the word work. Our goal was to bring our language choices into the spotlight and explore how a more deliberate focus on learning might alter the culture of our classrooms. Two terms later this focus persists and it is worth reflecting on the effect that this has had.
John Evans

Tell Kids to Get Good at Stuff Smart Machines Can't Do (Yet) - 1 views

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    ""AI won't obliterate jobs, but it will transform jobs," said Daniel Pink, author of Drive: The Surprising Truth About What Motivates Us. Pink said he's told his own kids to "think about what you can do to augment what AI does-work that only humans can do that smart machines cannot." That includes: creativity; dealing with ambiguity, nuance and poorly defined problems; understanding other's emotions and point of view; Developing expertise and sense making; and Identifying reliable sources. "
John Evans

For students, the iPad is the ultimate computer - 4 views

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    "BROOKLYN, New York - I'm sitting on the floor at The Academy of Talented Scholars (PS 682) in Bensonhurst, watching kindergarteners create robots on an iPad. It's one of the cutest things I've ever seen, and I don't even like children. The exercise is part of the curriculum led by co-teachers Stacy Butsikares and Allison Bookbinder, focused on helping the 5- and 6-year-old students come up with ways to solve problems. The first step is to identify a problem happening in the school. The kindergarteners come up with ideas like kids horsing around in the lunch line, or not throwing trash away properly, or making too much noise at recess. Students are instructed to create a robot that could solve the problem, and draw the robot on a piece of paper. Once the robot is sketched out, the real fun begins. Using the app The Robot Factory, these pint-sized problem-solvers bring their robot ideas to life."
John Evans

Encouraging Diverse Learners in Computer Science and Engineering | EdSurge News - 0 views

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    "Encouraging diverse participation in STEM in middle school is crucial. Students who do not have STEM opportunities in middle school and high school are very unlikely to take those opportunities in college. We are committed to offering creative learning experiences and the best career opportunities for all kids. How do we recruit and retain a diverse student body in elective STEM classes such as computer science and engineering? For your students who don't typically identify as "engineers"-many female and minority students as well as some boys-what motivates them to sign up for, and become invested in, an engineering class or activity? While we don't claim to have completely cracked the code, focusing on this effort has made us better, more culturally inclusive teachers, and we believe our students will be better off in the long term because of sustained efforts to broaden access to CS and engineering."
John Evans

9 Social Media Red Flags Parents Should Know About | Common Sense Media - 0 views

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    "Does a red flag mean your kid shouldn't use a particular app? Not at all. Most kids use social media apps safely -- and kids don't always use every feature of every app. Also, you can often disable certain features so they're no longer a problem. Finally, talking about using social media safely, responsibly, and respectfully is the best way to help your kid identify and avoid red flags. Here are the most common social media red flags, the apps they're found in, and tips for dealing with them. "
John Evans

The Case of the Cheesecake Thief! - 1 views

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    "Procedural crime dramas are very popular and for good reason. They use evidence and science to analyze a mystery and uncover answers - a great metaphor for what a classroom learning experience can be. In this apptivity, we will learn about fingerprints, create digital images of our own, and then use annotation tools to help us identify the cheesecake thief!"
John Evans

Oomf Is Like Pinterest For App Discovery | Cult of Mac - 0 views

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    "In some ways you can think of Ooomf as a kind of "Pinterest for apps." Users can build catalog of apps that follow a particular theme, and share catalogs with other users. Founder Mikael Cho says if you "identify as a creative, or a traveling nomad, or a hustling innovator, and we have different apps in each category, but the entire idea is to be a part of the whole life cycle of an app, from idea to creation.""
John Evans

You Didn't Know You Could Do These 5 Awesome Smartphone Camera Tricks - 0 views

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    "Your smartphone camera is one the ultimate lifehack tools. We've already taken a look at four ways you can be making better use of your smartphone camera to turn your smartphone into a makeshift scanner, a memory aid, and more, and today we're at it again. With the help of a few cool apps, your camera can also turn your phone into a film scanner, a font or color identifier, the ultimate search tool and more."
John Evans

How Can We Maximize the Potential of Learning Apps? | MindShift - 1 views

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    "The following is an excerpt from the book The App Generation: How Today's Youth Navigate Identity, Intimacy, and Imagination in a Digital World by Howard Gardner and Katie Davis. Let's dive directly into the world of educational apps. Our survey suggests that the majority - one might even say, the vast majority - of educational apps encourage pursuit of the goals and means of traditional education by digital means. They constitute convenient, neat, sometimes even seductive pathways to accomplish what were already goals in an earlier era: mastering concepts, learning arithmetical operations, identifying geographical locations or historical figures or key biological or chemical or physical processes. We could dub them "digital textbooks" or "lectures" or "pre-programmed educational conversations." Decades ago, major behaviorist B. F. Skinner called for teaching machines that would automate the traditional classroom, allow students to proceed at their own rate, provide positive feedback on correct answers, and either repeat a missed item or present that item via another pathway. Those sympathetic to Skinner's brand of psychology and to its associated educational regimen would easily recognize many apps today and would likely nod in approval at their slick, seductive interfaces."
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