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John Evans

3ders.org - 15 3D printing lesson plans from MakerBot's Thingiverse | 3D Printer News &... - 1 views

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    "There's only one thing more satisfying than being part of a 3D printing project, and that's teaching others how to get involved with the additive manufacturing game. A few weeks ago, Netherlands-based 3D printer manufacturer Ultimaker launched its ambitious 3D printing Pioneer Program through which school teachers and university staff can share useful tips and resources for bringing 3D printing into the classroom, but Thingiverse, MakerBot's huge 3D printable file hub, has a fair amount of educational content of its own. MakerBot Learning, the educational division of the 3D printing company, has sifted through the database to identify the best STEAM (Science, Technology, Engineering, Art and Math) 3D printing lesson plans submitted by Thingiverse users. The various lessons, from which we have selected 15, include step-by-step instructions, photos, 3D design files, activity sheets, and more. Some of the lessons are targeted at high school students, while others are more suitable for younger learners."
John Evans

3 Obvious Ways Twitter Promotes Literacy - The Principal of Change - 1 views

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    "One of the conversations was going back to the idea of Twitter and does it actually promote literacy.  Thinking about, jumping onto Twitter years ago has led to many amazing opportunities for me, but I also think that it has led to tremendous growth in my own learning over time.  Since I first started connecting with others through the medium, I have written over 88,000 tweets, written over 1,100 blog posts, and one book.  I am a firm believer that if you want to become better at writing, the best way to do it is to write more. Without connecting on Twitter, I truly believe that I would not have written in the other mediums.  I have started blogs before, but never made it past a few posts.  As for a book?  I doubt that was something I would have ever done without Twitter.  I am not the only one; so many educators that have connected through the medium have written and published their own books.  I have seen people criticize that so many educators are writing books now, and I think, "Wow! So many educators are writing books now!"  Educators sharing their wisdom with different audiences all over the world is a pretty powerful thing."
John Evans

Making Math Authentic: Why Sewing? - Ms. Armstrong - 0 views

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    "It has been one of my goals this year to make math authentic, when and where possible. To make it a hands-on, active, and practical. To not just be numbers on a page filled with hypothetical situations, but to have the problems come to life. It's not the only way we practice math but it is part of our repertoire. My hope is that by making math real, when students do encounter the hypothetical, they will have a context for their understanding. They will see the relevance because they've experienced it. One of the ways we have begun to do this is through sewing. As we go, the process of creating through sewing has brought many grade four curriculum expectations to life and provided many opportunities for prompting students' thinking."
John Evans

Season 2: Episode 38 - Interview with Laura Fleming - Worlds of Making [Podcast] - 1 views

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    "n this episode we're talking to Laura Fleming. Laura has been an educator in the state of New Jersey for 20 years.  She has been both a classroom teacher and media specialist in grades K-8 and currently as a Library Media Specialist for grades 9-12.  Laura is a strong advocate of using New Media and Vanguard Techniques for Interactive and Transmedia (multi-platform) Storytelling. She is also the author of the best-selling Worlds of Learning:  Best Practices for Establishing a Makerspace for Your School (Corwin, 2015). "
John Evans

6 3D Printing Lesson Plans from MakerBot's Thingiverse - Class Tech Tips - 1 views

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    "Have you thought about 3D printing with students? MakerBot's Thingiverse is best known as a 3D design sharing website. It also has STEAM (Science, Technology, Engineering, Art and Math) 3D printing lesson plans for educators across the world to use in their classrooms. MakerBot's Learning Team has been curating and sharing some of the best lesson plans. They include step-by-step instructions, photos, 3D design files, activity sheets and more. All of these 3D printing lesson plans are designed to keep students motivated and learning new STEAM skills."
John Evans

Sustainable Development Goals (SDGs) | UNDP - 1 views

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    "The Sustainable Development Goals, otherwise known as the Global Goals, build on the Millennium Development Goals (MDGs), eight anti-poverty targets that the world committed to achieving by 2015. The MDGs, adopted in 2000, aimed at an array of issues that included slashing poverty, hunger, disease, gender inequality, and access to water and sanitation. Enormous progress has been made on the MDGs, showing the value of a unifying agenda underpinned by goals and targets. Despite this success, the indignity of poverty has not been ended for all. The new SDGs, and the broader sustainability agenda, go much further than the MDGs, addressing the root causes of poverty and the universal need for development that works for all people. UNDP Administrator Helen Clark noted: "This agreement marks an important milestone in putting our world on an inclusive and sustainable course. If we all work together, we have a chance of meeting citizens' aspirations for peace, prosperity, and wellbeing, and to preserve our planet." The Sustainable Development Goals will now finish the job of the MDGs, and ensure that no one is left behind."
John Evans

Welcome to the New Era of Easy Media Manipulation - 3 views

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    "Have you noticed how bizarre social media and the news cycle has been lately? In the age of digital media, journalism is changing significantly. Widely available storytelling and distribution tools, misinformation spreading like wildfire, social media filter bubbles-headlines and stories are increasingly vying for attention, plastered across a smorgasbord of platforms. Can media get any stranger? Without a doubt. The videos we watch and podcasts we listen to may themselves soon be seamlessly manipulated, distorting the truth in new ways. Photoshop was just the beginning. Advanced media creation tools today are cheaper than ever, and innovative tech is accelerating the bleeding edge, further blurring the line between fantasy and reality. One of the latest developments was introduced last week at Adobe Max conference in San Diego. Engineered to make audio editing easier, Adobe's Project VoCo allows users to edit voices by rearranging words or saying phrases never actually recorded-all via typing. The software requires a minimum 20 minutes of recorded talking to do its magic. Then you can make an edited or brand new snippet of speech. In a text box below a visualization of the audio, you can copy/paste or type whatever you want. In a playful demo, Adobe presenter Zeyu Jin jokes around with comedian Jordan Peele by using the software to make him speak falsehoods. In short, this is the audio version of Photoshop-the ability to create something from nothing. A new generation of "sound-shopping," à la photoshopping, has been born."
Keri-Lee Beasley

How Should Reading Be Taught in a Digital Era? - Education Week - 4 views

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    "With the many enhancements to mobile devices, multimedia websites, e-books, interactive graphics, and social media, there's no question that the nature of reading has changed during the past decade. But has the way reading is taught in elementary schools changed as well? And what should teachers be doing to get students ready for the realities of modern reading?"
John Evans

Robotics and Computer Science for Elementary Level Learners | User Generated Education - 1 views

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    "I absolutely love all of the new robotics toys that have been coming out for elementary age learners.  I have been using them for my summer maker camp, with my gifted education classes, and for my upcoming Saturday morning program. One of my gifted girls noted, "Where do all of these robots come from?" I laughed and told her, "It's actually has become one of my passions. Collecting them has become a major hobby of mine." I usually use them for an hour per week with my two groups of gifted learners.  I am an advocate of student-centric learning and giving them choices as to which instructional activities they would like to engage. For their robotics hour each week, I am giving them the following choices with their goal of using five of the robotics to complete five of the tasks provided. My robotics-type devices include:"
John Evans

21st Century Education For A 21st Century Economy - 4 views

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    "Work based skills are changing as more and more jobs are displaced by digital technologies.  Software, apps and online technology such as Uber, Airbnb, Legal Zoom and TurboTax to name a few has already had an impact on many professions.  Online shopping has eliminated tens of thousands of retail store positions. And with self-driving vehicles on the way, how many taxi, trucking, express delivery-and even aviation jobs-will go the way of the telephone switchboard operator? If history is a reliable guide, the technologies that are eliminating one set of jobs will create others: jobs that require twenty-first century-mainly digital-skills.  The explosion in industrial robotics, for example, is eliminating thousands of assembly line jobs but it is creating a demand for people who can design, manufacture, program and maintain those machines.  The questions are -  what will the net impact on jobs be and how well are our schools preparing young people for those new, higher skilled jobs as we head toward the fourth industrial revolution?"
John Evans

Carrying on the Momentum Surrounding Coding (Code On!) - Coding Ideas for Educators - 0 views

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    "I'm sure that many educators are now feeling more empowered and eager than ever to code in their classrooms.  While participating in the Hour of Code, teachers likely witnessed students fully engaged in learning the basics of coding while being challenged to think through well-written online tutorials and apps.  What they observed was students using coding as a context for developing their Computational Thinking skills. Many wonderful articles have been written about what Computational Thinking is and research has shown it to be a "powerful cognitive skill that can have a positive impact on other areas of children's intellectual growth" (Horn, Crouser, & Bers, 2013).  If we really value Computational Thinking as individual educators and as a province, however, we need to capitalize on this momentum in order to provide our students with greater access and opportunities.  Now that the Hour of Code has given you a glimpse of coding's potential, it's time to explore and learn along side students while continuing your journey…"
John Evans

How 'Productive Failure' In Math Class Helps Make Lessons Stick | MindShift | KQED News - 0 views

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    "Learning from failure has become a popular idea in education recently, partly because it feels like common sense to many people. In a general way, the idea of "picking yourself up after a fall" has long existed in American culture as in many other parts of the world. Teachers are hoping that if they can instill this idea in their students, the small, everyday setbacks inherent to learning new things won't feel so emotionally charged to students, who might instead see them as part of the path to greater understanding and ultimate success. But turning the difficult experience of failure into a positive isn't as easy as telling students to change their mindsets; it takes careful lesson design, a strong classroom culture and an instructor trained in getting results from small failures so his or her students succeed when it matters."
John Evans

9 Ways to Inspire Student Inventors | Edutopia - 0 views

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    "There's an old saying that the things that change your life are the books you read, the places you go, and the people you meet. But I'd like to add a fourth: the challenges you face (and how you face them) will always change your life. If we want our students to respond to challenges with creativity and inventiveness, we must create the conditions in which innovation is not only possible but encouraged. You don't help students learn to invent by giving worksheets or cookie-cutter assignments. In fact, these one-size-fits-all approaches may actually take up the time that could be used for such creativity. ADVERTISEMENT According to the Torrance Test-which measures CQ, or creativity quotient-the United States has been declining in creativity since 1990. There has to be a reason. Perhaps it is because we focus on students' weaknesses instead of their strengths. In many schools, we'll put a math genius who struggles with grammar into extra English classes. Should we not give this math genius access to college-level advanced math work, and figure out the basic English requirements he or she needs for a basic understanding of grammar? Why do we think that all students should be good at everything? We can either be average at everything or exceptional at something. With this in mind, here are some things we need to do to encourage student inventors as we nurture student passions, interests, and strengths."
John Evans

5-Minute Film Festival: 5 Videos to Explore Growth Mindset | Edutopia - 3 views

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    "We know there's no silver bullet for improving learning outcomes for kids, and Stanford researcher Carol Dweck, who originated the concept of growth mindset, has spoken out recently against the misapplication of her findings. But with a deeper understanding of the idea, and more exploration around what proper implementation looks like, growth mindset has a lot of potential. If you'd like to learn more, or want to clarify the idea for the people around you, these five videos offer something for every audience-from preschoolers to parents and colleagues to college kids."
Nik Peachey

12 Tips for training older teachers to use technology - Resources for English Language ... - 4 views

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    There is an assumption that persists in the educational community that more mature teachers are much more difficult and reluctant to be trained on the effective use of educational technology. To some degree, I think this assumption has been built on by the digital native vs digital immigrant myth. But as someone who has trained teachers of all ages all over the world I would say that, from my own experience, this hasn't been the case.
John Evans

3 Reasons Why You Should Pick Up Coding | Microsoft Citizenship Asia Pacific - 1 views

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    "It's official: coding is all the rage today. We are living in a world where apps dominate every aspect of our lives and are disrupting the way we do things. And creating these apps require-you guessed it-coding know-how. With the rising prominence of 'superstar' programmers such as Bill Gates and Sheryl Sandberg, coding has captured the attention and imagination of many youth, who are beginning to recognise its value. According to this Microsoft study, a resounding majority of students in Asia Pacific want to see coding as a core subject in school, believing it is instrumental to helping them acquire essential 21st century skills necessary to thrive in the fast-changing world of tomorrow. While some may argue that being a programmer is not for everyone, we can all agree that coding has some life lessons that we can benefit from, especially children and young people. Here are three reasons why you should get started coding."
John Evans

Design Thinking and PBL | Edutopia - 2 views

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    "While project-based learning has existed for decades, design thinking has recently entered the education lexicon, even though its history can be traced back to Herbert A. Simon's 1969 book The Sciences of the Artificial. So why the resurgence of these ideas? Lately, I have heard teachers and school leaders express a common frustration: "We are _______ years into a _______ initiative, and nothing seems to have changed." Despite redesigning learning spaces, adding technology, or even flipping instruction, they still struggle to innovate or positively change the classroom experience. Imagine innovation as a three-legged stool. Many schools have changed the environment leg, but not the other two legs: the behaviors and beliefs of the teachers, administrators, and students. Consider this conundrum: much of what we know about teaching comes from 16+ years of observation as students. In no other profession do you spend that much time watching the previous generation before being told to change everything once you take control. Without the framework or scaffolding for that change, it's truly unreasonable to tell educators, "OK, start innovating.""
John Evans

10 Popular Apps for English Language Learners and Teachers | Getting Smart - 1 views

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    "The spike in the number of technology-enabled classrooms in the past few years clearly indicates what a crucial role technology already plays when it comes to education. The dawn of mobile phones has changed the way people access information. Almost everything we need is available at our fingertips and available on demand. The fact that the current breed of students is comfortable using cool new gadgets only goes to show that the influence of technology is here to stay. The market is full of apps that make any classroom an interesting place for both students and teachers. From easy-to-use user interfaces, to customizable features to suit individual needs, these apps have been built to deliver great user experience. My experience using these below listed apps has been great. While some of them were recommended to me by my colleagues, a few others were suggested by my students. I've greatly benefitted from their uber cool features and I hope you will, too. Here is my favorites list:"
John Evans

Mathematical Thinking: No Pencils Allowed!!! | techdiva29 - 3 views

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    "This week I'd like to talk about a topic that has been a focus in my role as an Instructional Coach this past year - that of mathematical thinking, reasoning and proving. I supported teachers in my schools in these areas and it has been great to see students develop and demonstrate their mathematical thinking, aligned with learning goals and success criteria. When students reason and prove in mathematics, they are explaining their thinking and providing the evidence in a systematic manner using a variety of representations. Many times, it is difficult to understand what a student is showing in his/her work. Before I provide some suggestions, we need to understand what reasoning actually is; what is reasoning?"
Nigel Coutts

Collaborative Learning with Google Docs - The Learner's Way - 3 views

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    Something is missing from my classroom lately and I am quite happy to have seen it disappear. It is the traditional line at the teacher's desk formed by students awaiting feedback on a recently completed piece of writing. What has replaced this is our use of Google Docs and Slides as a tool for the collaborative development of ideas from initial thinking and strategising through to final editing and refinement. It has introduced a new workflow to the class that both streamlines the process of providing feedback, allows for greater detail and transforms the process into one that is richly collaborative.
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