Skip to main content

Home/ Literacy with ICT/ Group items tagged game

Rss Feed Group items tagged

John Evans

Free Technology for Teachers: Dozens of Online Games and Quizzes About Grammar - 0 views

  •  
    "Road to Grammar is a free resource featuring quizzes, games, and lessons for English language learners. Visitors to Road to Grammar will find grammar quizzes. Most of the quizzes provide students with instant feedback. Part of the feedback that students receive on the quizzes they take includes explanations why an answer is correct or incorrect. Before taking the quizzes visitors can work through a series of practice activities."
John Evans

Free Technology for Teachers: An Easy Way to Create Your Own iPad & Android Games - 0 views

  •  
    "Tiny Tap is one of the free iPad and Android apps that continues to stay in my Best of the Web presentations. Whenever I show it off there is always a great response to it. Tiny Tap allows you to create simple games based on pictures that you take. The purpose of the games you build is to help young students (pre-K through grade 4) practice identifying objects and patterns."
John Evans

Want A Taste Of Virtual Reality? Step One: Find Some Cardboard : Goats and Soda : NPR - 0 views

  •  
    "Filmmakers are using virtual reality to make the problems of the developing world seem more ... real. But how can you see their work? You could buy a headset, but you might end up in virtual debt. Prices range from $200 to $500 for devices from big players like Oculus Rift, Sony and Samsung. And forking over that much cash is a problem since there's not a lot of content yet. MindMaze Software Engineer Nicolas Bourdaud demonstrates a virtual reality system at the Game Developers Conference in San Francisco on Tuesday. All Tech Considered Developers Continue Push To Make Virtual Reality Mainstream An attendee at the Electronic Entertainment Expo in Los Angeles plays Sony's Project Morpheus London Heist video game with a virtual reality headset and Move controllers. All Tech Considered Gaming Industry Pushes Virtual Reality, But Content Lags "You're in a store ... and here's all the head-mounted displays and then it costs $200 or $300. Why would you ever buy it when you don't know why you're buying it? You wouldn't," Tony Christopher, CEO of Landmark Entertainment Group, told NPR last month. But there are inexpensive options that require only your smartphone and some cardboard. Google Cardboard, a project of the tech giant, offers instructions and templates to build your own cardboard virtual reality headset. Grab a pair of scissors, X-Acto knife and some glue. Then find some cardboard at home, print out the templates, trace and cut out the different pieces and assemble your goggles. The instructions can get confusing, so our multimedia editor Ben de la Cruz suggests following a how-to video like this one from the tech site, CNET."
John Evans

CodeCombat - Learn how to code by playing a game - 0 views

  •  
    "If you want to learn to program, you don't need lessons. You need to write a lot of code and have a great time doing it. That's what programming is about. It's gotta be fun. Not fun like yay a badge but fun like NO MOM I HAVE TO FINISH THE LEVEL! That's why CodeCombat is a multiplayer game, not a gamified lesson course. We won't stop until you can't stop--but this time, that's a good thing. If you're going to get addicted to some game, get addicted to this one and become one of the wizards of the tech age."
John Evans

Hands-On Apps for Diverse Learners | Edutopia - 1 views

  •  
    "Using games to teach can increase student engagement and add meaning to learning. Hands-on apps give children the ability to mix tactile play with a digital experience. Thanks to augmented reality, more and more apps in the market blur the line between digital and analog. For example, Bloxels, new from Pixel Press, uses color-coded blocks that can be scanned in with an iPad camera to create a video game level. Osmo is another digital/analog blend. The kit includes a stand and a reflector for an iPad camera, enabling users to play with physical tangram puzzles or word games."
John Evans

Part 4: Over 35 Formative Assessment Tools To Enhance Formative Learning Opportunities ... - 2 views

  •  
    "he two categories to be discussed in this post include Games and Back Channels. Both allow for a wonderful formative experience. There are a number of resources that can be found on the internet in these two areas. The back channel in the classroom is powerful and your LMS (Learning Management System) may serve this quite well. You also may get some added privacy which is important. While I believe kids can create games as a awesome formative experience, I will save that for a later post. In this article I wish to focus on how educational games provide a wonderful learning experience perhaps going well beyond content. As in all online tools be sure to check your district AUP along with the terms and conditions of the website you are using. Enjoy the resources and please let me know what I should add for a future post!"
John Evans

Can't Code? This iPad App Will Easily Let You Make Your Own Video Game - 1 views

  •  
    "There's no shortage of nit-picking gamers who feel they could easily make better video games than what's being released every week. And thanks to a new iPad app called Toy Engine, they can put their money where their mouths are and design their own side-scrolling video game, even if they've never written a single line of code."
Tom Stimson

NOVA Online | Everest | Get Lost: Compass Game - 6 views

  •  
    Get Lost: Compass Game. It's easy to get lost. Solve the problems using the game compass. Recommended for ages 7 and older.
Reynold Redekopp

Part I: Answers to Questions About Video Games and Learning - NYTimes.com - 3 views

  •  
    James Gee answers readers' questions about games and learning
John Evans

The Superstruct Game - 0 views

  •  
    Q: What is Superstruct? A: Superstruct is the world's first massively multiplayer forecasting game. By playing the game, you'll help us chronicle the world of 2019--and imagine how we might solve the problems we'll face. Because this is about more than just envisioning the future. It's about making the future, inventing new ways to organize the human race and augment our collective human potential.
John Evans

Gamasutra - EIF: Guitar Hero, Nintendogs Better Educational Tools Than 'Serious Games' - 0 views

  •  
    Much is made of the potential for games to enhance education for today's kids living in a so-called "digital world," but traditional approaches seek to make gaming conform to education. At the Edinburgh Interactive Festival, two innovative teachers suggested that teachers ought to embrace -- and employ -- all the ways in which kids are already playing
John Evans

MathMovesU.com: Explore, have fun, and pick up cool math skills! - 5 views

  •  
    By rbyrnetech@hotmail.com (Mr. Byrne) on Educational Games Math Moves U has three levels of difficulty; grade 6 or lower, grade 7, and grade 8 or higher. To play the game students choose from one of eight customizable characters to be in the game. Then the player walks through scenery, along the way they are confronted by math problems that appear in boxes above the character's head. Points are earned by answering math questions correctly.
John Evans

Why Everything Is Becoming a Game - GigaOM - 3 views

  •  
    "Why Everything Is Becoming a Game"
John Evans

Persuasive Games -Killer Flu - 5 views

  • A game about seasonal and pandemic flu, how they mutate, and how they are spread. Commissioned by the UK Clinical Virology Network and produced in association with Scotland's Traffic Games.
Tom Stimson

Arthur . Games . The Un-Matching Game | PBS Kids - 0 views

  •  
    Find the word that doesn't fit. Arthur . Games | PBS Kids
Tom Stimson

The ABC Game - Learning the alphabet in 123 - 0 views

  •  
    The ABC game was commissioned by Gyldendal, one of Norways leading publishinghouses. It is designed to complement one of gyldendals readingbooks for primaryschools. The game fokuses on the shapes of the letters in the alphabet and aims to make 6 year olds confident and familiar with the characters.
Tom Stimson

Glow Scotland - Glow Games - 0 views

  •  
    Every community in Scotland will have access to the Glow technology environment. This link just goes to the games section where there are good games for Ages 3-8, 9-12, 13*
John Evans

Museum of London - Games Medieval London - 0 views

  •  
    Play a short role plying game choosing different identities in a Medieval London setting.
« First ‹ Previous 161 - 180 of 1605 Next › Last »
Showing 20 items per page