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John Evans

What's It Like to Be a Molecule? Science Meets Embodied Learning | MindShift - 4 views

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    "new initiative in the field of interactive and game-based learning, in which learning content is combined with physical movement"
John Evans

A Great Free App to Create Educational Games on iPad ~ Educational Technology and Mobil... - 7 views

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    "So you have tried many iPad educational games but still did not find the one that perfectly meets your students needs. Well you will never find a perfect one for your particular students because each group of learners have their own idiosyncrasies and only their teachers know them . That being said, using TinyTap you can now easily create your own games based on pictures of your choice. "
John Evans

Reach for the APPS Brings iPads to Children With Autism - 2 views

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    " Apple has long touted its device's assistive technology as a powerful tool for the educational development of physically and mentally disabled children. The iPad's touch screen makes it easier to manipulate than more traditional educational tools. For children with autism, "the iPad is not a toy, but a tool that works best when there is a 'team effort' between parents and therapists encouraging its proper use," said Marc Reisner, co-founder of Reach for the APPs. "Our goal is to provide schools with iPads so they can reach every child on the autistic spectrum." Reach for the APPs built their site with an initial donation from Managed Digital. Now, they're seeking out donations of money and/or iPads from both individuals and corporations to propel the program forward. According to reports from the Center for Disease Control and Prevention, 1-in-88 children have some form of autism, up 78 percent from just a decade ago. The demand for augmentative communications devices is growing. But the schools can't meet the demand, so the children are losing valuable time during critical developmental years. Lois Brady, a speech language pathologist and assistive technology specialist, said apps can help develop fine-motor skills, which will in turn make functions like writing and manipulating small objects easier for the students. "I have spent years working with the most challenging students that are considered profoundly disabled," she said. "And I have seen some small miracles when I introduce the iPad into our therapy, as the children have made huge gains in attention, focus, communication, language and literacy skills." Some experts also say that the iPad can lessen symptoms of autistic disorders, helping children deal with life's sensory overload. Brady will be contributing content to the Reach for the APPs website to inform therapists about the latest-and-greatest apps for children all over the autistim spectrum. Apps must be tailor
John Evans

How A 6-Year-Old Learned Coding Skills With These Adorable Robot Toys | Co.Exist | idea... - 0 views

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    "The learn-to-code movement is aiming younger. MIT and partners, for example, recently released a free iPad app with its visual programming language ScratchJr., so kindergartners could use it to code stories and games even before knowing how to read. Vikas Gupta, a former Google executive who founded the startup Wonder Workshop (formerly called Play-i), has taken a slightly different path. "We learned that in order to make programming of interest to young children, it has to be a tangible product. It can't be just software," he told Co.Exist last year. Enter Dot and Dash-Wonder Workshop's two new robots that teach coding skills to children as young as five that are now being field tested in a few dozen elementary school classrooms nationally. And they are definitely tangible: Dash hears and responds to sounds, navigates around a room and avoid obstacles, and comes to life with sound and lights. He can even play the xylophone. Dot, on the other hand, doesn't have wheels and is meant to interact with Dash via Bluetooth and act as a controller. Both have their own customizable "personalities." On the back end, through four apps that control both robots, they are secretly teaching coding skills such as "event-based programming, sequencing, conditionals, and loops.""
John Evans

Education World: A Paradigm Shift for Student Engagement - 3 views

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    ""There just isn't enough time to integrate technology and adequately cover the curriculum." "What will happen next year when they go to a new classroom and realize school is work and not all 'fun and games?' You're setting them up for disappointment." "Playing games all day just isn't good teaching." Sentiments like these echo in the hallways and classrooms, offices, and teachers' lounges across the nation. Technology can be an important tool that helps teachers teach and students learn. But are we utilizing it to its fullest potential?"
dcspencer

A Game-Changing Approach to a Back to School Syllabus by @MeehanEDU - 0 views

Yes, it's easy to dismiss game-based instruction as just the latest in a long line of passing educational fads. But don't laugh: the same game-based approach to classroom instruction is being used ...

game-based learning gamification education syllabus

started by dcspencer on 24 Sep 18 no follow-up yet
John Evans

Game-Based Learning Is Probably Worth Looking Into - 4 views

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    ""No TV until you finish that level." Can you imagine? Recent research shows that video games, once considered public school enemy number one, might just be one of our greatest assets in delivering an effective education."
patricklacey10

LoonyLearn - Fun Educational Games for Kids Kindergarten through 5th Grade - 0 views

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    Hi all, I came across this fantastic game-based learning website. This site is perfect for kindergarten through 5th-grade students who are practicing spelling words and math skills. I highly recommend that you check this website out.
John Evans

Teaching without Words: A Must See Ted Talk ~ Educational Technology and Mobile Learning - 15 views

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    "Words are the primary tools we use to convey meanings , of course there are non verbal tools as well but particularly in formal educational settings like schools and classrooms, words take the lion share of our language.  Can you imagine yourself delivering a lesson with no words in it ? will it work? Well Peterson has an answer." Peterson is a guy who used to have dyslexia when he was young and he did not learn how to read till he was in grade five. As an adult now, he designed some great applications to help teachers teach students without having to say a word. These are basically interactive learning games based on formative feedback. Watch the 8 minutes video to see the revolution Peterson triggered by the use of his free-language teaching approach. Enjoy
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