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Cally Black

How Evernote Is Revolutionzing My Classroom | Edudemic - 0 views

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    From 8th January - 22nd March I chose one class, my First Year class (aged 11-12) to give up using exercise books, reading books and textbooks. Instead, they would use only digital mediums that were available to them through an iPad that they were supplied with during each lesson.
John Evans

Cellphones get weak reception in classrooms - The Globe and Mail - 1 views

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    "When a U.S. psychology professor offered her students a bonus credit if they would silence and surrender their cellphones at the start of class, little did she know how rewarding the experiment would be. Sixty-one per cent of her students at Columbia State Community College in Tennessee "loved the activity," citing the improved environment for concentration, participation and even peacefulness when the phones went dumb. Of the 82 students, not a single one disliked the exercise."
John Evans

Teaching Your Kid to Read? Let Her Play Minecraft - 1 views

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    "The first time linguist and game studies theorist James Gee played a video game, he failed many times over. But instead of giving up, he merrily persevered, choosing to exercise "learning muscles" he hadn't worked out since his grad school days. "Lots of young people pay lots of money to engage in an activity that is hard, long, and complex," he realized. Games were evidence that humans love learning. But why do they seem to love it more during Minecraft than in the classroom? A game, most simply defined, is nothing more than a set of problems that a player must solve in order to win. And whether played on a board, cards, a computer, an iPad, or a console, games have the ability to intrinsically shape the way we teach and learn language and literacy. "
John Evans

Inside Singapore's plans for robots in pre-schools | GovInsider - 0 views

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    ""ICE CREAM!" A group of six year olds are grinning as a small girl holds a laminated picture in her hands. Calmly, she puts it down and picks up the robot bee sitting in front of her. It has five buttons on top: forwards, left, right, back and go. The girl prods a few of them in turn, puts the bee down and presses go. It trundles across a colourful mat, turns left and stops on a picture of an ice cream cone. Everyone cheers. This short exercise has just taught her basic vocabulary, logic, sequencing and navigation. The robotic bee is one of four high-tech toys being trialled with pre-school children across Singapore. It is part of a new scheme - called Playmaker - using technology to give the next generation skills the they require. GI caught up with with the educators, technologists and government officials behind the scheme to find out more."
John Evans

9 Cool Model Rocket Kits For High-Flying Fun - 1 views

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    "Model rocket kits are a fun way for kids to exercise their maker skills by assembling cool, colorful rockets that really fly. I can remember building model rockets as a child, and they are still an exciting project for all ages. In addition to maker skills, model rockets are an educational tool that can teach the concepts of propulsion, flight, and aerodynamics. It's important to note that when purchasing model rocket kits, make sure that you have all of the supplies required to build and fly your rockets. Any building tools, glue, paint, batteries for the launcher controller, and rocket specific items like wadding and engine packs should be on your list. You're also going to need an outside area large enough to fly. Go outside and get flying!"
John Evans

Get Active: Reimagining Learning Spaces for Student Success | K-12 Blueprint - 2 views

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    "The adoption of active learning techniques means discarding the traditional notion of what a "classroom" is and developing a new type of contemporary learning space: one that is more flexible, agile adaptive and equipped with technology to both personalize and expand conditions for learning. The comprehensive research, real-world examples, insights and exercises contained within the pages of Get Active: Reimagining Learning Spaces for Student Success provide that crucial first step for any educator or administrator looking to support today's learners with active learning concepts that will best prepare them for tomorrow's world."
John Evans

TED-Ed Blog» Blog Archive » Creative writing prompts that you can do in 10 mi... - 1 views

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    "What can you write in 10 minutes or less? Let's find out! For a quick creative writing exercise, try one of the 21 writing prompts below, excerpted from Chronicle Books' 642 Tiny Things to Write About. Each prompt was created by a writing teacher at the San Francisco Writers Grotto to be done in 10 minutes or less. For a bigger creative challenge, do one writing prompt a day for 21 days."
John Evans

Drone School 1: Choosing a beginner quadcopter - 0 views

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    "Multicopters are one of the hottest consumer gadgets on the market, and for good reason. They're cheap, easy to fly, a ton of fun, and by far the easiest way to get into radio controlled flying. This Drone School series is our way to help new flyers get off the ground, and over the next few weeks we'll get into some exercises to build your skills and capabilities for maximum fun with minimal crashes. For starters, let's look at how to pick a good beginner quadcopter."
John Evans

Going Google with Primary Students: Collaborating in Google Docs | Imagine Easy Solutions - 5 views

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    "In my time working with primary students, I have seen them use Google Apps for Education (GAFE) to create, collaborate, and innovate. With time and practice, they became fluent with the apps, and changed the learning culture in our classroom. Using Google Docs, Drawings, Slides, Forms, and Sheets, my second graders were empowered, and became technologically literate, through these GAFE exercises."
John Evans

8 Ways to Improve a Question ~ A More Beautiful Question by Warren Berger - 2 views

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    "I recently spent some time with the pharmaceutical company Novo Nordisk in Copenhagen, where I conducted some exercises on sharpening questioning skills. It's often the case that when you have to teach people something, you learn a lot yourself. One of the things I had to get my arms around was a pretty basic question: How do you improve a question? I'm sure there are many potential answers to that, but in thinking about, I came up with these eight ways to take an existing question and make it better"
John Evans

Creativity Is About Combining The Unexpected, Not Just Drawing It - The Tech Rabbi - 4 views

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    "I share during many talks that creativity is a mindset not an art set. The elephant in the room is once you buy into the mantra, what steps can you take to act on the mindset? There are so many cool ways to build up our creative abilities. What I am striving to do with all my work on the Educated By Design project, is to discover ways in which creative exercises can compliment development of fundamental literacies and competencies to make our students and ourselves more capable of doing great work. For those who have yet to see the work from Stephen McMennamy, you are in for a treat. His ability to look at the world around him and find creative connections in seemingly divergent of objects is uncanny. "
John Evans

Paper Tweets Build SEL Skills | Edutopia - 4 views

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    "Creating a Twitter board is simple. Make a template with space for a profile picture, the student's real name, a Twitter-style handle, a short bio, and a list of followers. That takes about a quarter of a page, leaving room for tweets. Have students fill out profiles-some of mine drew a profile picture, but most used a photo-and slip the profiles into clear sheet protectors. When we do this exercise, I display the profiles on a whiteboard for a few days, using magnets to hold them in place. When we're done, I store the profiles in a folder-they don't take up much space and are ready for next time. Cut some paper into small slips that students can use for tweets, which they can tape onto the appropriate profile."
John Evans

Using iPads to perfect the Drama production soundscape - Innovate My School - 2 views

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    "Close your eyes and listen. What do you hear? If the answer is "nothing", then try again. There are very few places in the world that are completely silent. Every room, every environment has a sound. Understanding this and using these soundscapes correctly within a school or college Drama production can make a massive difference to the suspension of disbelief you are trying to create. And the act of thinking about and designing them can be a fun exercise for a drama class and make sound a more inclusive subject."
John Evans

How LEGO is a Great Toy for Stress Relief for Students During Exam Times - 0 views

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    "Students undergo a lot of pressure when exams are around the corner. It can be quite a challenge to focus on the task at hand in such a state of mind. This article is going to look at how students can relieve stress by playing with LEGO during exam times. People normally consider LEGO just a toy, however, it is so much more than just a toy. It exercises your brain and gives you many benefits as a result. Rather than watching cartoons on TV and tablets most of the time, engaging in LEGO can prove to be such an excellent utilization of time and energy."
John Evans

The Hiccups and Hurdles of Makerspace Planning (and How to Avoid Them) - 1 views

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    "With all the great things about makerspaces, it can be easy to overlook some of the small hiccups and larger hurdles that might come up when making if educators and youth don't make time for designing and planning.  At the reMAKE education conference (#remakeedu) this past week, Stephanie Chang and I engaged educators in some planning exercises that can help bypass those hiccups and hurdles and streamline the design process. (Thanks to the Children's Museum of Pittsburgh and their framework for helping us focus our efforts)."
John Evans

It's Time to Weave Computational Thinking into K-12 -- THE Journal - 2 views

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    "It's high time for students to move beyond an hour of coding exercises and learn computational thinking. That's the message of a new report from Digital Promise that examines what's important to know and be able to do in a "computational world." Digital Promise is a non-profit that that promotes the use of innovation in education, particularly as it uses digital technologies. The new report, "Computational Thinking for a Computational World," explains its theme of computational thinking by borrowing a description from a long-ago article published by the Association for Computing Machinery: It is "a way of solving problems, designing systems and understanding human behavior that draws on concepts fundamental to computer science… a fundamental skill for everyone, not just computer scientists." More simply, the report noted, "The skill required to tell a computer what to do is programming. The thought process behind programming is computational thinking." What it isn't is humans thinking like computers. And, according to the report's authors, it's something that needs to be taught across subjects in K-12 schools."
John Evans

Using play to build the brain - Gooeybrains - 4 views

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    "Did you know that more than just about any other activity, play is what promotes the healthy development of your child! The most important thing to remember about play is that it should be pleasurable.  That means that if your child is having fun, then you are doing it right!  Play can use the mind, body or even props.  It engages the imagination and exercises the muscles, and it also allows our children to practice new skills. All children are curious beings.  They like to explore and play, and these behaviours usually come quite naturally to them.  Play that allows for exploration provides a sense of discovery and learning.  This discovery and learning are actually a valuable source of pleasure to the child.  They find exploring and learning fun."
John Evans

Computational Thinking Printable Activity Cards uk-bebras-cards.pdf - 2 views

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    The Bebras cards are designed to enable pupils to develop their computational thinking skills, whilst at the same time providing an introduction to more advanced computing concepts. Computational Thinking Each card is aligned to one of the following computational thinking concepts, which are indicated in the top right-hand corner of each card.  Patterns  Algorithms  Logic  Abstraction Task Difficulty The difficulty of the task on each card is indicated by the icon in the bottom right-hand corner.  = Easy  = Medium  = Hard Answers and Other Materials Answers to tasks, ideas for teaching and national curriculum links can be found at: www.bebras.uk Tip: pupils will need an exercise book or a piece of paper in order to record their answers to each activity
John Evans

Digital Wellness Begins at Home - The Tech Edvocate - 2 views

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    "As a parent, you are on top of things. Your day includes making sure your kids eat right, exercise, and get enough sleep each night of the week. You also coordinate their school schedules with extra-curricular activities, and you balance family obligations so that everyone can participate. That work includes coordinating play dates, dental exams, medical checkups, and more. Making healthy choices isn't just for you; it's also for your children. Parents set the example by being good role models for their children. Some families enjoy cooking or working out together, and others encourage each other to explore individual healthy pursuits. Parents take charge of their children's physical, emotional, spiritual, and social health. What about your child's digital health?"
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