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John Evans

An Hour of Code for a Lifetime of Knowledge | Common Sense Education - 2 views

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    "Prior to presenting Hour of Code lessons in my classroom, and eventually to my entire school, my knowledge of computer programming was limited to knowing it had something to do with ones and zeroes. I understood a lot of work went into constructing the digital world we now rely on, but what that work entailed was hazy at best. In fact, prior to Hour of Code, I didn't know the second week of December was Computer Science Education Week, which is when Hour of Code is held. It was all thanks to a buzz on Twitter that I first heard about Hour of Code's launch in 2013 and its simple, but powerful, mission: to expose children (and adults!) to one hour of computer science. After a trial run with my class the first year, I dove in headfirst and presented Hour of Code lessons in every class at my pre-kindergarten-through-second-grade school -- and with only a little prep, so can you!"
John Evans

Encouraging Diverse Learners in Computer Science and Engineering | EdSurge News - 0 views

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    "Encouraging diverse participation in STEM in middle school is crucial. Students who do not have STEM opportunities in middle school and high school are very unlikely to take those opportunities in college. We are committed to offering creative learning experiences and the best career opportunities for all kids. How do we recruit and retain a diverse student body in elective STEM classes such as computer science and engineering? For your students who don't typically identify as "engineers"-many female and minority students as well as some boys-what motivates them to sign up for, and become invested in, an engineering class or activity? While we don't claim to have completely cracked the code, focusing on this effort has made us better, more culturally inclusive teachers, and we believe our students will be better off in the long term because of sustained efforts to broaden access to CS and engineering."
John Evans

Apple introduces summer coding camp for kids - Business Insider - 0 views

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    "This summer, Apple will introduce an addition to its usual Apple Camp program: a coding course for children ages 8 to 12. Besides its usual interactive storytelling and iMovie classes, kids will have the option to enroll in Coding Games and Programming Robots. The class will use Tynker's software to teach the basics of coding using blocks that can animate characters and move robots. In May, Tynker raised $7.1 million in funding."
John Evans

Doug's Dozen | doug - off the record - 0 views

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    "To make things more difficult for the new iPad owner (grin) or perhaps you have a class set and are wondering what to load, I offer Doug's Dozen. Taken from the experience of a guy who has nothing better to do that search for the best in class in any application, I took a look at the top applications that I use regularly and offer them below for your thoughts, criticisms, and one-up-ed-ness."
John Evans

Students Who Study on Smartphones Are Better Prepared for Class - 5 views

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    "Students Who Study on Smartphones Are Better Prepared for Class"
John Evans

The Inclusive Class: A List of Apps that can Facilitate Inclusion - 0 views

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    "Last week on The Inclusive Class Podcast, guest Kathleen McClaskey, shared a number of Apps that can "level the playing field". In other words, these Apps can be used to help students with special needs and/or learning difficulties participate in classroom reading, writing and math activities. "
John Evans

A Primer On Using Games To Teach - 3 views

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    "A key element to ensuring any successful pedagogy is student engagement. However, keeping students motivated and actively involved can be difficult. Besides the basic challenges of maintaining students' interest and participation in class, today's teachers also have to deal with growing numbers of students and the increased distraction from smart phones and other personal devices. One good way to keep students engaged in the learning process is by varying class exercises to include a combination of lectures, individual assignments, group work, computer activities, videos, and other pedagogical tools like games. Games are interactive, fun, and appealing to most students, and they also offer a number of specific benefits to the learning process."
John Evans

Apps in Education: Visual Timers for your iPad Classroom - 1 views

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    "Students do not always have a great sense of time and many of my students over the years have miscalculated the time remaining on a particular task or assessment piece. This is a skill that they develop over time but not without some devastating consequences. These visual timers are exceptionally good for visual learners but work just as well for all the students in your class. Start to generate better time management in your class with the use of one or more of these visual timers."
John Evans

27 Ways to Encourage Team Work in Your Class ~ Educational Technology and Mobile Learning - 3 views

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    "Collaborative learning is one of the important aspects of the 21st education. The read/write web ( As the author Will Richardson names it ) is all about tapping into the collective wisdom of the mob. Students create and join cliques online and they get to share and learn from each other. The collaborative culture that the web fosters should definitely be mirrored within the four walls of our classrooms. We need to provide students with the right environment where they can work in teams and peer help each other. Mia from anethicalisland has this wonderful visual featuring 27 tips for teachers to boost team work in class. Have a look and share with your colleagues."
John Evans

How to Differentiate Learning With iTunes U - Edudemic - 1 views

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    "How to Solve the Classroom Management Problem Of: "I am not a triplet and I cannot be in three places at once!" Using iTunes U One of the many hats I wear in my school district is being the person who runs quite a bit of the professional development related to the iPad. This year I was teaching the advanced iPad class, even within that class there was a tremendous range of abilities ranging from your early adopters to your skeptics. However, thanks to iTunes U, I was able to differentiate activitie"
John Evans

Excellent Visual on Paperless Class Using iPad ~ Educational Technology and Mobile Lear... - 0 views

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    "Here is a wonderful step by step guide on how teachers can use Google Drive iPad app to create, distribute, submit, grade and return assignments. The guide starts with setting up a Gmail for students and moves on to how students can create and share a folder with their teacher.It also provides examples on how teachers can create a class folder with a variety of subfolders. the next part covers how teachers can create and submit assignments using apps like iWork which allows students to open Google Drive and upload their assignments. Next is a section on how teachers can collect, grade and return students assignments."
John Evans

First Class Ice Breakers Using Mobile Devices | User Generated Education - 1 views

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    "All of my classes, regardless of student age or demographics - elementary gifted students or graduate students, begin with ice-breakers and team-building activities. I recently developed a passion for using students' mobile devices to do so as this devices have become natural and personalized extensions of students' "selves.""
John Evans

A Principal's Reflections: Makerspaces Provide a World of Opportunities - 1 views

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    "As of late it seems that I have been blogging a great deal about our makerspace here at New Milford High School and with good reason. Not only is the space being overrun with students during their lunch periods, but teachers here have begun to explore how the process of making can enhance the learning experience for the students in their classes. Just last week I shared on my blog how physics classes were exploring concepts related to circuitry in a more hands-on, authentic fashion in our constantly evolving space through a collaboration between Mr. Fowler and Mrs. Fleming. It seems that this might have been a catalyst for even more collaborations in order to fully take advantage of what a well-designed makerspace can provide."
John Evans

Udacity for iPhone and iPad Gives You Free Online Courses On the Go - 0 views

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    "iOS: Udacity is already well known for hosting free, useful online classes in topics from robotics to computer science to mobile development. Now, the Udacity app for iPhone and iPad lets you take those classes with you anywhere you go, and enjoy them on your mobile device, for free. "
John Evans

Transmedia and Education: How Transmedia Is Changing the Way We Learn - The Digital Shift - 0 views

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    "For one language arts class project, a middle school teacher in Shelburne, Virginia, Chad Sansing, asks his sixth graders to read Peter Cherches's 1986 poem "Lift Your Right Arm," and then translate it into computer code. The poem occurs in action sequences-for example, "Lift your right arm, she said./I lifted my right arm." Sansing and his class conceive a list of actions, sketch ideas of how to code them, using icons or letters, and then code the poem. In doing so, the students become producers of both a new language and way of seeing poetry. Sansing's students have also translated the poem's code into Scratch, to create animation, and into LEGO Mindstorms EV3, a robot-programming language. This innovative way of engaging students with poetry is just one example of how educators are increasingly integrating transmedia techniques in their teaching and assessments. What is the point of this activity? "To help kids see connections between grammar and code," says Sansing who shares his lessons on his "Classroots" blog."
John Evans

Canva- A Great Web Tool for Creating Mini-posters for Class ~ Educational Technology an... - 1 views

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    "Canva is another web tool you can use with your students to create mini-posters for your class. Canva is easy to use and has user friendly interface. The process of creating a visual through Canva is as simple as drag and drop. Canva provides you with a wide variety of images and clip arts that you can modify to suit your purposes. You can even upload your own images to use as background in your graphics."
John Evans

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom | MindShift - 2 views

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    "Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students playing? And how are teachers incorporating them in the classroom? Last year's report from the Joan Ganz Cooney Center, "Games For A Digital Age," made the distinction between "short-form" and "long-form" learning games. Short-form games are designed to be played during a single class period. "They focus on a particular concept of skill refinement, skills practice, memorization, or performing specific drills." Long-form games "extend beyond a single class period" and sometimes gameplay can "spread over multiple sessions or even several weeks." Often long-form games are comprehensively tied to a full curriculum. They can replace textbooks by offering an interactive experience that seamlessly blends content, practice, and assessment into a contextualized learning experience. While some programs like this already exist, it's difficult to implement well. For teachers who want to get started, short-term games can supplement their already established curricula with fresh and engaging activities. Learning Games"
John Evans

Photos For Class - The quick and safe way to find and cite images for class! - 6 views

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    "Teachers have told us they need a place to access safe images that are available to be used in the classroom and for educational purposes. Plus they want accurate image citations. We've heard you and created "Photos For Class" to meet your needs for images! Safe G Rated Images - All images are appropriate for school setting thanks to Flicker safe Search and our proprietary filters - Read More Automatic Citation - Downloaded images automatically cite the author and the image license terms - Read More Creative Commons - All photos shown are to the best of our (and Flickr's) knowledge Creative Commons licensed for school use"
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