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John Evans

The Key To Innovation: Making Smart Analogies | MindShift - 3 views

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    "I want to talk today about how we build bridges between old ideas and new ideas, between concepts that are close to home intellectually and those that are far afield. Because it is these bridges, these connections, that produce innovation."
John Evans

For Students Raised on iPods, Lessons in Bridge- NYTimes.com - 4 views

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    In Bridge, Schools See Mental and Social Benefits
David McGavock

MediaShift . Learning in a Digital Age: Teaching a Different Kind of Literacy | PBS - 0 views

  • "Education," scholar and writer Ralph Ellison once said, "is a matter of building bridges." And perhaps, no bridge is more important than the bridge to the future. As educators, it's our responsibility to prepare students for the world of tomorrow. Yet tomorrow isn't what it used to be.
  • How do we prepare students for work that hasn't been invented yet? While it's difficult to predict what the social and economic climate will be like in the years to come, we can analyze trends and extrapolate future scenarios.
  • While these 21st century skills are essential, they aren't enough. There is a growing expectation for these abilities to be leveraged and expressed using digital tools.
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  • Our global environmental, economic and social challenges require non-standardized skills such as creativity, problem-solving and collaboration.
  • literacy vs. technical skills
  • While a certain amount of technical skills are important, the real goal should be in cultivating digital or new media literacies that are arising around this evolving digital nerve center. These skills allow working collaboratively within social networks, pooling knowledge collectively, navigating and negotiating across diverse communities, and critically analyzing and reconciling conflicting bits of information to form a clear and comprehensive view of the world.
  • These new media literacy skills are expanding our definitions of literacy but must be cultivated from the foundation of traditional literacy.
  • "Traditionally we wouldn't consider someone literate if they could read but not write. And today we shouldn't consider someone literate if they can consume but not produce media."
    • David McGavock
       
      Key point
  • Those of us living in this digital age are required to learn, unlearn and learn again and again.
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    How do we prepare students for work that hasn't been invented yet? While it's difficult to predict what the social and economic climate will be like in the years to come, we can analyze trends and extrapolate future scenarios.
John Evans

New Teacher Resource Spark 101 Launches To Ignite Student Interest In STEM - 2 views

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    "An innovative, free resource is now available to educators across the nation to help them ignite student interest in science, technology, engineering and math (STEM). Spark 101 inspires students to thrive in college and future careers and helps teachers bridge the gap between classroom learning and real-world applications."
John Evans

Simple Physics - Engineering Challenges on Your iPad | iPad Apps for School - 2 views

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    "Simple Physics is an iPad app that presents users with fun and challenging engineering problems. The app has twelve challenges that progress in difficulty as you move through the app. The premise of each challenge is the same. The challenge is to create a structure like a bridge or staircase that can support a given amount of weight. You're given a budget for materials for each structure and you have to stay under that budget. When your structure is complete, test it to find out if it will wor"
John Evans

Girls Can't Code Because, You Know, Boobs (And Other Myths) - 1 views

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    " "I've tried to get into coding but my cleavage is just so distracting," quipped one young woman in this provocative YouTube video. "When I'm not menstruating, I'm ovulating, so there's no time to code at all," lamented another. If this all sounds entirely ludicrous, it's supposed to. Girls Who Code, a nonprofit dedicated to bridging the gender gap in tech, created this satirical clip to feature in a three-part series that explores the ridiculous gender stereotypes that exist in the world of computer science. "We wanted to try something different and use humor and satire to question the stereotypes that tell our girls that coding is not for them," said Reshma Saujani, the organization's founder and CEO, in a statement. "Our hope is these videos will spark a much-needed conversation about the messages we send our young women and what we can do to create a more inclusive, well-rounded image of a programmer.""
John Evans

3D Printing in Early Childhood - Ms. Pana Says - 0 views

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    "Integration into the Kindergarten curriculum was a rather loose connection, but definitely a great introduction to 3D printing. One of the Kindergarten writing units revolves around "Looking Closely" at different things and writing about them like a scientist. Many of the Kindergarten teachers like to choose leaves as one of the objects students write about, so I decided to expand this idea into the design of a 3D printed leaf. To support students looking closely at small details as well as develop fine motor skills, each class worked together to make a blown up drawing of a leaf. In order to avoid having the whole class fighting over space to observe and draw around one piece of butcher paper, I set up the class so that I had three stations for the students to rotate around. The other two stations were a Bee Bot coding station and an Engineering Design challenge with Legos (design a bridge strong enough to hold a water bottle)."
John Evans

Why Making Is Essential to Learning | Edutopia - 0 views

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    Making is as old as learning itself. While the maker movement may only be about a decade old, the human desire to create dates back to the earliest forms of human activity, from making stone tools to drawing on cave walls (Halverson & Sheridan, 2014; Martinez & Stager, 2014). Thinkers such as Pestalozzi, Montessori, and Papert helped paved the way for the maker movement by stressing the importance of hands-on, student-centered, meaningful learning. Instead of viewing learning as the transmission of knowledge from teacher to student, these thinkers embraced the idea that children learn best when encouraged to discover, play, and experiment. More recently, maker education is being used as a way to connect do-it-yourself informal learning to classrooms. Driven by new technologies such as 3D printing, robotics, and kid-friendly coding, making is emerging as an effective way to introduce students to STEM, particularly women and minorities. By incorporating elements of making into the classroom, educators can bridge the gap between what students are passionate about and what they're learning in school.
John Evans

Teaching Why Facts Still Matter | Edutopia - 4 views

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    ""You may think you are prepared for a post-truth world, in which political appeals to emotion count for more than statements of verifiable fact," writes Margaret Sullivan, media columnist for The Washington Post. "But now it's time to cross another bridge-into a world without facts. Or, more precisely, where facts do not matter a whit." ADVERTISEMENT Because I teach American history, government, and journalism in high school, Sullivan's words hit close to home. I spoke with my students about Mary Beth Hertz's Edutopia post "Battling Fake News in the Classroom," and I sensed that many of my students, while skilled at what Hertz fittingly calls "crap detection," were still deeply troubled by what they characterized as a growing public aversion to the truth. When politicians and thought leaders can't or won't agree on a basic set of facts, how can we motivate students for the noble pursuit of truth and help them see why it still matters?  "
John Evans

Student finds his voice with help of family, school, iPad | sub.gmnews.com | Suburban - 0 views

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    "with the help of his family, the Voorhees school community and some new technology, Enrique has been able to find his voice - and give people in Old Bridge and around the country something to talk about in the process."
John Evans

iPads in Primary Education: Case Study Part 1: How can the iPad changed the pedagogy of... - 6 views

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    "Having taught the Year 6 Design & Technology unit 6D (Controllable Vehicles) in the same way for the past 6 years with a few tweeks here and there, I was looking for complete transformation on how this project is taught using the iPad and how it can bridge the between the school curriculum and technology."
John Evans

Huh? Schools Think Kids Don't Want to Learn Computer Science | WIRED - 1 views

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    "Times have never been better for computer science workers. Jobs in computing are growing at twice the national rate of other types of jobs. By 2020, according to the Bureau of Labor Statistics, there will be 1 million more computer science-related jobs than graduating students qualified to fill them. If any company has a vested interest in cultivating a strong talent pool of computer scientists, it's Google. So the search giant set out to learn why students in the US aren't being prepared to bridge the talent deficit. In a big survey conducted with Gallup and released today, Google found a range of dysfunctional reasons more K-12 students aren't learning computer science skills. Perhaps the most surprising: schools don't think the demand from parents and students is there. Google and Gallup spent a year and a half surveying thousands of students, parents, teachers, principals, and superintendents across the US. And it's not that parents don't want computer science for their kids. A full nine in ten parents surveyed viewed computer science education as a good use of school resources. It's the gap between actual and perceived demand that appears to be the problem."
John Evans

The 2 Food 3D Printers you Absolutely Need in your Kitchen | The *Official AndreasCY* |... - 0 views

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    "Have you ever watched an episode of Star Trek: The Next Generation where they used a Replicator to make something out of thin air? Have you ever thought it would be cool to have that technology, but never thought that it would be achieved in your lifetime? 3D printers have made this a possibility and bridged the gap between reality and science fiction. There's even a few build it yourself and DIY printers that are on the market as well. Transforming the Food Industry In terms of Food 3D Printers for consumers, there are plenty of options available. Right now the technology isn't as advanced as what was shown on Star Trek, but this is just the early stages. "
John Evans

Spectacular Apps, Games, and Websites for Kids on the Autism Spectrum | graphite Blog - 0 views

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    "In honor of Autism Awareness Month, this week's featured Top Picks lists highlight the best edtech for kids on the autism spectrum. For these kids, technology can act as a bridge -- helping them unlock their potential by improving verbal communication, developing social skills, enhancing the ability to learn and organize information, and improving their overall understanding of their environment. Technology can also be extremely helpful for parents and teachers of kids with autism, as apps, games, and websites can replace more expensive specialized devices. The lists here include more than 40 apps, games, and websites focused on four important areas of growth: executive function, social skills, language skills, and emotional intelligence."
John Evans

12 Habits of Highly Effective ICT-Enabled Development Initiatives | bridges.org - 0 views

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    12 Habits of Highly Effective ICT-Enabled Development Initiatives The 12 Habits of Highly Effective ICT-Enabled Development Initiatives are a set of best practice guidelines for project management, which aim to ensure the internal health of initiatives harnessing ICT for development. Like the Real Access criteria, the 12 Habits can be used proscriptively for planning, or retrospectively for evaluation.
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