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The Top 25 Most Disruptive Apps Of 2012 - Business Insider - 2 views

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    "This was a huge year for apps. Apple's App Store surged to more than 700,000 apps and is still growing. Google's Android Play Store also swelled to around 700,000 apps as of October 2012, significantly closing the gap between the two rivals. As the year nears a close, we took a look at some of the industry game changers of 2012."
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Awesome graphic on 20th VS 21st Century Education ~ Educational Technology and Mobile L... - 0 views

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    "I just got this graphic from one of the loyal readers of Educational Technology and Mobile Learning .The graphic is drawing a comparison between the 20th and 21st century learning and education. This work is realized by Dr W.Rankin a couple of years ago.I have gone through its items and found it really worth sharing with all of you here. Have a look and share with us what you thin of it. Enjoy."
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Reading a Ruler on iPads | Class Tech Tips - 1 views

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    "There are so many virtual iPad tools that I love using with my students (base ten blocks, sticky notes, geoboard, atlas, glossary, dry erase board…). One free app that can substitute a ruler is Ruler for iPad and iPhone. Have students place an item on their iPad screen or measure distance between two points they tap on the plane."
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5 Characteristics of a Change Agent - 0 views

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    "In my work through school and organization visits, I have been fascinated to see the correlation between the speed of change and an individual who is "leading" the charge. The schools that have someone (or a group of people) helping to push the boundaries of what can be done in schools seem to move a lot quicker with a larger amount of "buy-in" through the process. As Malcom Gladwell describes in his book, "The Tipping Point", he states: The success of any kind of social epidemic is heavily dependent on the involvement of people with a particular and rare set of social gifts."
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Why Every School Needs an 'Innovation Day' | Teachers on GOOD - 6 views

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    "Google's policy of 20 percent time-giving employees plenty of free time work on whatever they want-is world famous for being the birthplace of innovative products- most famously, Gmail. But what would happen if schools gave students a similar amount of unstructured free time and allowed them to take control of their own learning? This spring Matthew Bebbington, a high school physical education teacher in the U.K., decided to find out. He organized a school-wide "Innovation Day" that let 80 students between the ages of 11-15 choose what and how to learn. B"
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Broadcast students' learning live using Spreaker DJ. | Smarter Learning - 0 views

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    "Spreaker DJ app is available for iPad, iPhone or Android devices and also available at www.spreaker.com . Spreaker transforms your device into a full-featured radio station, allowing you to mix your voice with your music library and a range of sound effects. Broadcast your lessons live or have students broadcast their learning by running their own radio station during the lessons. Students can create podcasts that could be listen to after the lesson as a form of revision or to review their learning. Students and teachers can easily share their shows via twitter, Facebook or email. Another excellent feature is the ability to chat to the DJs during the show and could be used as an excellent way to increase the interaction between students all over the world."
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Awesome Graphic on Traditional Vs Modern Social Networking ~ Educational Technology and... - 3 views

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    "Now that the social media landscape has been enriched with powerful sites in the calibre of Twitter and Facebook, nobody can ever expect where this social revolution is heading to. To finsih up this succinct synopsis on social media, let me share with you this beautiful graphic which is a vintage image od social networking between the past and the present."
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Edutech for Teachers » Blog Archive » Tech It Up Tuesday: The LIFE Photo Arch... - 0 views

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    "Are you ready for another round of Tech It Up Tuesday, a series devoted to sharing an edtech tool, app, site or other resource that can be utilized in the classroom setting? This week's shout out goes to the LIFE Photo Archive powered by Google, a collection of unpublished historical images from LIFE Magazine that span from the 1750's to present-day. This database containing millions of images-a joint venture between LIFE Magazine and Google-is completely free and very simple to use. Just access the site and then select a category of photos to browse (decades, people, places, events, etc.) or use the search option to locate the desired image. Once a photo is found, it can be downloaded to your device and utilized in multimedia projects, documents, presentations, etc.-so long as it has an educational/non-commercial use."
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Free Technology for Teachers: WriteReader - Collaborative Book Creation for Elementary ... - 2 views

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    "WriteReader is a neat multimedia writing platform for elementary school teachers and students. The appeal of WriteReader is found in the collaboration between students and teachers. Students can create multimedia books that teachers log into to correct. As is seen the video below, each page of a book has a space for students to write in and a space for teachers to write in. Teachers use the space on the page to correct spelling errors and or make editing suggestions."
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Microsoft's new Paint 3D app will let you 3D print your Minecraft creations - The Verge - 4 views

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    "At an event in New York City today, Microsoft unveiled a radically updated version of its ubiquitous Paint app for Windows 10, one that lets users build three-dimensional creations. And it turns out that the new tool will be especially useful for Minecraft players. According to Microsoft, players will not only be able to export their in-game creations to the new Paint 3D tool, but then 3D print them from the app, so you can have a real live version of your previously digital creation. There are already a few third-party options that offer similar services, of course, but given the tight integration between Minecraft and Paint 3D, this should be the most streamlined way yet."
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200 Ways to Use Word Clouds in the Classroom | 21 st Century Educational Technology and... - 1 views

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    "nce again, I am amazed every time I talk to groups and find out so many educators have not used word clouds to their fullest extent with their students. Word clouds also provide an easy way for teachers who are just getting started using web technology in the classroom. I have tried to include a multitude of subject areas. These ideas include practices shared with me, various readings, and a lot of my own brainstorming. I know this will be an article you wish to share with others. In order to better understand some of the advanced uses I suggest you may wish to read my past post entitled, 12 Valuable Wordle Tips You Must Read.  One example of an advanced feature includes putting multiple words  together in a word cloud. If using Wordle, just put a tilde (~) between them. (Example (ice~cream~cone). While I call it advanced, it is also necessary to know in order to get the most out of word clouds in the classroom..Also, keep in mind that Tagxedo and Tagul are great alternatives to Wordle. Keep in mind that word clouds are a Web 2.0 tool. Make sure your students practice proper digital citizenship and privacy. You should also check your district AUP (Acceptable Use Policy). By the way… do you have an idea I have not listed? Then just take a moment and leave a comment or email me at mjgormans@gmail.com . I thank you in advance. Now, let's explore those word clouds!"
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Coding a LEGO Maze - ResearchParent.com - 4 views

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    "I'm so honored to be a part of the 28 Days of Hands-On STEM Activities series hosted by Left Brain Craft Brain this year. The free, printable "Coding a LEGO Maze" activity that I've created as part of this series can grow with kids. Children as young as 5 or 6 can attempt the easiest challenges, while the concepts introduced in the harder challenges are covered in any introduction to programming class. There are so many baby steps involved in learning how to think like a programmer. Throughout the past several years, I've programmed in at least 6 different computer languages (C, C++, Java, Fortran, Matlab, and Python). For a beginner, what's important is not the specifics of a language (called the syntax). Rather it's better to understand the commonalities between languages which are the building blocks of any programming language. These LEGO mazes, which can be solved with "code" using paper rather than a computer, illustrate 4 levels of difficulty and include a variety of programming concepts. While these Levels will be described in more detail below, here is a quick overview:"
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Anxious About Tests? Tips to Ease Angst | MindShift | KQED News - 1 views

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    "As any parent or teacher knows, tests can create crippling anxiety in students-and anxious kids can perform below their true abilities. But new research in cognitive science and psychology is giving us a clearer understanding of the link between stress and performance, and allowing experts to develop specific strategies for helping kids manage their fears. These potential solutions are reasonably simple, inexpensive and, as recent studies show, effective. Some work for a broad range of students, while others target specific groups. Yet they're unfamiliar to many teachers and parents, who remain unaware that test anxiety can be so easily relieved. Here, three such approaches:"
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More testing: Green Screen DOINK app - Dryden Art - 3 views

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    "I'm very privileged to be on the BETA testing team for the Green Screen app from DOINK. Today I tried forcing an interaction between my pre-recorded green screen footage and the drawn animation layered before a solid color field. Here are the pieces: Picture This app will allow you to combine live footage and drawn animations. I film before green screen and draw an animation in DOINK Below is a look at the interface of the new GREEN SCREEN app by DOINK."
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Welcome to the New Era of Easy Media Manipulation - 3 views

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    "Have you noticed how bizarre social media and the news cycle has been lately? In the age of digital media, journalism is changing significantly. Widely available storytelling and distribution tools, misinformation spreading like wildfire, social media filter bubbles-headlines and stories are increasingly vying for attention, plastered across a smorgasbord of platforms. Can media get any stranger? Without a doubt. The videos we watch and podcasts we listen to may themselves soon be seamlessly manipulated, distorting the truth in new ways. Photoshop was just the beginning. Advanced media creation tools today are cheaper than ever, and innovative tech is accelerating the bleeding edge, further blurring the line between fantasy and reality. One of the latest developments was introduced last week at Adobe Max conference in San Diego. Engineered to make audio editing easier, Adobe's Project VoCo allows users to edit voices by rearranging words or saying phrases never actually recorded-all via typing. The software requires a minimum 20 minutes of recorded talking to do its magic. Then you can make an edited or brand new snippet of speech. In a text box below a visualization of the audio, you can copy/paste or type whatever you want. In a playful demo, Adobe presenter Zeyu Jin jokes around with comedian Jordan Peele by using the software to make him speak falsehoods. In short, this is the audio version of Photoshop-the ability to create something from nothing. A new generation of "sound-shopping," à la photoshopping, has been born."
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Most Students Don't Know When News Is Fake, Stanford Study Finds - WSJ - 5 views

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    "Preteens and teens may appear dazzlingly fluent, flitting among social-media sites, uploading selfies and texting friends. But they're often clueless about evaluating the accuracy and trustworthiness of what they find. Some 82% of middle-schoolers couldn't distinguish between an ad labeled "sponsored content" and a real news story on a website, according to a Stanford University study of 7,804 students from middle school through college. The study, set for release Tuesday, is the biggest so far on how teens evaluate information they find online. Many students judged the credibility of newsy tweets based on how much detail they contained or whether a large photo was attached, rather than on the source."
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Learning to love teach meets - The Learner's Way - 3 views

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    There is a growing momentum in education driven by a desire to share our practice and learn from our colleagues. Increasingly teachers are finding ways to break free of their classrooms and share their ideas. Collaborations in the interests of unlocking the collective potential of the profession are spreading within and importantly between schools. For many these collaborative endeavours and desires are satisfied by online communities but for many the possibility for a face to face conversation is more alluring.
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31 Things Your Kids Should Be Doing Instead of Homework - 1 views

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    "It's not just that homework itself has no academic benefits for little kids, and may even be harmful, it's also that homework is replacing other fun, developmentally appropriate, and valuable activities - activities that help them grow into healthy, happy adults. So, what are some of the things kids could be doing in those hours between the end of the school day and bed time? "
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Why Art Is the Key to Closing the STEM Gender Gap | TakePart - 3 views

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    "Imagine you're babysitting two 12-year-olds, one boy and one girl. Which is more likely to be playing video games, and which one is painting a picture? Thanks to gender stereotypes, tech is often seen as boys' domain, while arts and crafts are assumed to be for girls. STEM-the acronym for science, technology, engineering, and math-doesn't exactly conjure visions of toys and games. But a recent survey by Two Bit Circus, a Los Angeles-based engineering entertainment company, shows a significant gender divide between boys' and girls' interest in STEM that experts hope can be closed by child's play: in other words, finding ways to make school more fun and engaging for kids."
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Learning to learn with a MakerSpace - The Learner's Way - 4 views

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    Making, Maker Centred Learning and STEAM fit neatly alongside Inquiry Based Learning (IBL) for many schools. Commonly this approach includes a constructivist view of knowledge and teachers seek to establish conditions which allow students to explore questions and ideas with greater independence than may occur in the traditional classroom.  Learning becomes a collaborative partnership between teachers and students with a clear focus on a learner centric approach.
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