Two Guys and Some iPads: Apple's iOS 9.3 Brings MAJOR News for iPads in Education! - 3 views
Lego Combines Coding and Robotics with New Educational Program for Kids - 2 views
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"At CES 2016, Lego Education announced Wedo 2.0, which combines Legos, software, and real world projects to teach 2nd to 4th grade students about science and technology. Among other new features, updates include compatibility with more platforms, a move from USB to BLE connected robots, and tools for documentation and sharing. "
New Apple iOS Updates Improve Device Management for Schools | EdSurge News - 1 views
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"Big news from Apple today-and we're not just talking about the iOS 9 update. Timed with the release of iOS 9.3, Apple announced it is debuting four new features for Apple iOS device users in the classroom. According to company representatives, the new features are designed to keep students on tasks and allow administrators more ease when managing Apple IDs. "
14 Great iPad Apps to Help Students Learn about Space and Astronomy ~ Educational Techn... - 0 views
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"The discovery of gravitational waves that was announced a few weeks ago substantiated Albert Einstein's oracular ideas about black holes.The importance of such a discovery in scientists' eyes is that it will help shed light on many enigmatic issues about the genesis of the universe. Your students might have heard about this scientific breakthrough and though they might probably not fully understand the full concept of gravitational waves and Einstein's general relativity but their desire to learn more about space and its workings might be revived. Students can actually learn a great deal about space using iPad apps. There is a wide variety of excellent apps created specifically to help students and even young learners explore the workings of space and understand some of its topics. Below is a collection of some examples of NASA apps students can use to learn more about space:"
INTRODUCING "THE ILLUSTRATED ARDUINO" | 16 Hertz - Create Something - 4 views
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"16Hertz, an educational electronics company based in New York City announces the release of their illustrated, graphic-novel style guide, "The Illustrated Arduino". The guide is over 75 pages long, and contains hundreds of hand-drawn illustrations that take the readers through getting up-and-running with electronics prototyping and Arduino programming. Written by career educators and makers, Aditya Kumarakrishnan and Adiel Fernandez, "The Illustrated Arduino" is a comprehensive guide created to be easily accessible to readers of all experience levels looking for a way to jump into the world of microcontrollers. When the duo dove into the Arduino community, they had a difficult time finding a comprehensive, clear guidebook for beginners. Having taught programming, physical computing and design to students of all ages from middle schools to universities, they sought out to create a guide that is easy-to-follow, great to look at all while still being rigorous. "We set out to create the most beautiful, user-friendly, pedagogically sound and rigorous guide book for the Arduino in the world", says Aditya. They've released the guide under a Creative Commons license, encouraging the larger community to share and use its content freel"
Bookmark This: The Best 3D Print Troubleshooting Guide | Make: - 5 views
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"Simplify3D announced that they are releasing their visual troubleshooting guide for 3D printing. This guide could prove to be invaluable to anyone who's a beginner, fine tuning their printer or software settings, or frustrated with annoying print issues."
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8 maker tools to inspire next-gen innovation and design | eSchool News - 2 views
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"The "maker movement" can play an important role in getting kids interested in innovation and design, and littleBits-which makes easy-to-use electronic building blocks-is finding itself at the center of this movement. Until now, the company has focused mostly on the consumer market, but during a March 8 keynote session, littleBits founder and CEO Ayah Bdeir announced a new kit made specifically for schools. "We want to unleash the inventor in everyone," Bdeir said. In a conversation with Education Week, Bdeir said schools need to find ways to make science, technology, engineering, arts, and math (STEAM) education more fun, engaging, and accessible for students. "I studied engineering, and almost on a weekly basis I wanted to quit," she said. "We need to find ways of approaching STEAM education differently." Bdeir said her experience in learning engineering as an undergraduate was "completely hands-off; as a result, many other students and I were turned off to it." But when she arrived at the MIT Media Lab for her master's of science degree, "it was the exact opposite. Every week was a new project, a new learning challenge. It was very scary, but also exhilarating and engaging." That's the experience her company is trying to replicate for students at all levels with the new STEAM Student Set."
It's 2019. So Why Do 21st-Century Skills Still Matter? | EdSurge News - 2 views
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When tech giant Amazon announced its search for a second headquarters site, cities across the country scrambled to produce persuasive pitches. In Loudoun County, Virginia, fourth-graders from Goshen Post Elementary School took up the challenge personally. To create compelling video arguments, student teams interviewed experts in economic development, researched state history and geography, and even wrote poems to sing the praises of their region. When Northern Virginia was ultimately picked as a new HQ site, students were as proud as any civic leaders from their community. The story offers a good example of how education is shifting as we wrap up two decades of the 21st century. Instead of relying on textbooks and teacher direction, these students had to think critically about unfolding events, collaborate with peers and adults, and make creative use of digital tools to communicate their ideas. In the process, they also learned plenty about social studies and civic engagement. For Loudoun County Superintendent Eric Williams, what makes such authentic learning experiences worthwhile is how they prepare students "to make meaningful contributions to the world."
Minecraft's New Oregon Trail Experience Has Everything-Even the Dysentery | EdSurge News - 1 views
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"Remember the Oregon Trail? Of course you do, it's the game the internet won't let you forget. Thirty-two years after the first full-color graphic version hit the Apple II, Houghton Mifflin Harcourt-the current owner of the Oregon Trail franchise-is teaming up with Microsoft on a new world that ports many of the landmarks and features of the original game into Minecraft. Announced this morning in a Microsoft blog post, the new world, called The Oregon Trail Experience, is exclusive to Minecraft: Education Edition, the version that replaced the popular MinecraftEdu late last year. Microsoft acquired Minecraft from Swedish game developer Mojang in 2014."
AASL Best Apps and Best Websites - @joycevalenza NeverEndingSearch - 2 views
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"On Saturday, AASL committee members announced the 2017 Best Websites and 2017 Best Apps for Teaching & Learning at ALA Annual Conference in Chicago. In case you missed those big reveals, no worries! Actually, worry-big time. You are in for a serious summer rabbit hole adventure. Now in its ninth year, The 2017 Best Websites for Teaching and Learning list presents 25 websites that provide enhanced learning and curriculum development for school librarians and their teacher partners."
VR Cameras Now on International Space Station to Capture Space Walks & Missions - Road ... - 1 views
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"Last month, TIME and Felix & Paul Studios launched VR cameras to the International Space Station (ISS) in a new project to bring viewers an intimate look aboard one of the most exclusive places in human existence. Dubbed The ISS Experience, over the course of the next year VR cameras will provide what the makers call "unprecedented access to a participatory experience-one that will culminate with the first-ever filming of a spacewalk in cinematic virtual reality." The year-long project was announced at the Sundance Film Festival in Park City, Utah this weekend. The project's first VR scene was filmed on Friday, January 25th."
China Unveils the World's First Female AI News Anchor - 2 views
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"On Tuesday, China's state-run news outlet Xinhua announced the latest addition to its news team: Xin Xiaomeng. But Xin never went to journalism school - or any school - because "she" is not a real person. Instead, she's an artificial intelligence created by Xinhua and search engine Sogou - making her the world's first female AI news anchor."
Training for jobs of the future: BCIT partners with Microsoft for education - 0 views
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"The British Columbia Institute of Technology (BCIT) - the post-secondary institution recognized for integrating education and industry - is announcing a partnership with Microsoft Corp. and its Technology Education and Literacy in Schools (TEALS) program to teach foundation computational skills for BC high-school students. This partnership recognizes the value of exposing young learners to the jobs of the future while equipping them with the appropriate knowledge and skills for success in the future tech workforce. With support from the BC Ministry of Education and BCIT, the BC branch of TEALS has already educated more than 400 students across four BC high schools. Credit: Microsoft Microsoft TEALS exists because many high schools want to offer computer science courses but often don't have teachers who are trained on the subject. To fill this gap, TEALS volunteers work with classroom teachers to team-teach students, and to equip instructors with the knowledge to teach students on their own."
Computational Thinking ≠ Coding - Tech-Based Teaching: Computational Thinking... - 2 views
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Coding is the enemy of computational thinking," Stephen Wolfram announced during his keynote at the Building Learning Communities® Education Conference. What was remarkable about this comment were the agreeable nods from the crowd. It seemed there was a collective understanding to this notion, and perhaps one that needed further reflection. This year, the conference had several sessions focusing on computational thinking (which, I might add, is incredibly encouraging to see), and in each one I attended, a special note was added: "Coding and computational thinking are not synonymous."
How Art Has Advanced Astronomy | Time - 0 views
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"In January 2004, NASA announced it was canceling a mission to service the Hubble Space Telescope. In light of dangers associated with the Columbia tragedy the previous year, it was considered too risky. As a result, the Hubble, lauded as one of the most influential scientific instruments of all time, would have only a few remaining years to survive. Over the following months, the plan was intensely debated. Petitions garnered thousands of signatures from members of the public. Congressional committee meetings and hearings were held. Citizens and scientists alike, inspired by the discoveries and images the telescope had produced, clearly weren't ready for the telescope's premature retirement. By that point, the Hubble had nearly fulfilled all its mission objectives since its launch in 1990. With 100,000 observations, it had measured the universe's expansion, studied planetary origins, and produced a vast trove of pictures like the iconic Deep Field (seen at the top of this piece) and Pillars of Creation, which changed the way we see our place in the universe. These images, taken for science and re-mastered by astronomers, captured the public's imagination in a way no telescope had before. "
Swift Playgrounds: Not Just Another Coding App |SLJ Review | School Library Journal - 0 views
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"Are your students budding coders? Do they want to create and design apps? Apple has released a sophisticated app for students serious about programming. Swift Playgrounds, a free iPad app (iOS 10) that teaches Apple's programming language Swift, was among the major announcements at Apple's Worldwide Developers Conference (WWDC) in June 2016. Released in mid-September, Swift Playgrounds is a robust app offering hours of programming lessons."
We need to teach 10 million Canadians to code or we'll get left behind - The Globe and ... - 2 views
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"Canada's ability to retain its position as a significant contributor to the global economy is contingent on our collective willingness to invest in improving digital literacy among Canadians now, equipping them to participate fully in our digital world. While some may consider this to be a radical position, it is already a widely accepted fact in much of the Western world. When it comes to coding education for youth, Canada has already been outpaced by countries such as Estonia, Britain and Australia. And we are even lagging behind our neighbours to the south. Earlier this year, U.S. President Barack Obama announced a "Computer Science For All" strategy to empower a generation of U.S. students with the skills they need to thrive in our digital economy. Coding education in schools can no longer be considered a unique competitive advantage. It must be understood as the minimum standard."
CANCODE & MFNERC ANNOUNCEMENT on Vimeo - 0 views
Play is essential, but it takes work for children to succeed in the real world | Tom Be... - 3 views
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"The announcement that the University of Cambridge has appointed the world's first Lego professor of play gives new meaning to the phrase "red-brick university". Professor Paul Ramchandani will lead a team "examining the importance of play in education". And, presumably, building awesome spaceships that turn into Durham Cathedral. I have a one-year-old son who might agree; try as I might, I just cannot get him to recite Homer or parse a sonnet. I have, however, watched in childish joy as he tumbles through Duplo and teddy mountains, rolling in grass like an explorer on a new planet. It is a new planet - new to him. All he wants to do, it seems, is play."
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