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John Evans

Crazy Animals and other Activities for Teaching English to Young Learners - 1 views

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    "This is a book for primary school teachers of English written by primary school teachers of English. It brings together the experience and expertise of teachers from around the world to provide a range of stimulating and exciting classroom activities for the primary classroom. There are 50 tried and trusted activities which have been refined and improved over the years by teachers working in diverse contexts and environments. Children will enjoy practising their English through these stimulating and motivating activities."
John Evans

5 Smart Ways To Use Digital Images In The Classroom - 0 views

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    "It is well known, that the 21st century student is constantly bombarded with digital imagery. Whether it is from television, social media, advertisers, or smart phones, the relentless visual stimulation that students face has some declaring it as detrimental to student development. It is argued that with so much visual stimulation, it had become harder for students to keep their focus, hampering concentration, and hindering their ability to process information. Though this can be debated, it imperative that teachers take the necessary steps to combat these potential negative effects. This has forced teachers to recognize the importance of imagery and it's use in their classrooms."
John Evans

5 Math Apps for Math Averse Students | Edudemic - 4 views

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    "Math is a core subject and one used in everyday life, especially throughout the K-12 years. Students who enjoy and generally perform well in math classes will have their choice of an amalgam of apps to aid them in both study and enjoyment. There are, however, a fair number of students who simply don't like to do math at school and who certainly won't easily be tempted to do extra math at home. Luckily, there are a series of apps available to help math averse students. Some of these are geared towards students who need visual stimulation such as colors, patterns, and graphics to remain engaged in general math concepts. Other students, those who are geared toward auditory stimulation, will be interested only if sound and music come into play. In addition to focusing on multiple communication preferences, some math apps disguise learning in the form of game play. Students who have fun while learning can greatly benefit from these math 'games', especially if they are in the younger grades."
John Evans

How Much Screen Time? That's the Wrong Question | Edutopia - 1 views

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    "At the end of 2016, I found myself mentally exhausted and barely able to string together a coherent thought or formulate an original idea. As I swiped through my social media feeds for inspiration-or maybe procrastination-a nagging feeling hit. I needed a break from screen time. Pediatricians, psychologists, and neuroscientists warn of potential negative consequences associated with constant mental stimulation as a result of interacting with our devices. Without a screen-free space for my brain to relax, stop firing, and just think, I felt incapable of significant mental processing. I could blame the technology for thwarting my attempts at creative thought, or I could blame myself for taking the easy route and using my devices to constantly stimulate my brain. Though I chose to blame myself, I am finding a lot of support for the idea of blaming technology when discussing the idea of screen time. Get the best of Edutopia in your inbox each week. Mobile devices have the potential to provide amazing learning opportunities as well as great distractions. They can further social interactions to help us build stronger connections in our communities, or allow us to destroy relationships by hiding behind a screen. In the book The Triple Focus: A New Approach to Education, authors Daniel Goleman and Peter Senge describe three essential skills for surviving in a society increasingly dominated by internet-enabled devices: focusing on ourselves, tuning in to others, and understanding the larger world. While the authors apply these concepts to the broader field of social and emotional learning, these same foci also apply as we address the issue of screen time with our students and children."
John Evans

How to Stimulate Curiosity | MindShift - 7 views

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    "Curiosity is the engine of intellectual achievement-it's what drives us to keep learning, keep trying, keep pushing forward. But how does one generate curiosity, in oneself or others? "
John Evans

Draw, choose, write or say: Fantastic formative assessments | Ditch That Textbook - 3 views

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    "Formative assessment can be drudgery. When students are doing the same quizzes and the same practice questions all day long, it can be less than stimulating. Or formative assessment can be fantastic. Teachers use formative assessments to get the pulse of the class, to see how students are progressing. When used correctly, formative assessments let teachers make quick changes to their plans to meet students where they are. Plenty of digital tools exist to help teachers mix things up. Don't think of formative assessment as worksheets and quizzes. Students can draw, choose, write or say to show what they know."
John Evans

5 Ways to Make Class Discussions More Exciting | Edutopia - 0 views

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    "Classroom discussions have been a staple of teaching forever, beginning with Socrates. I have taught using discussions, been a student in discussions, and observed other teachers' discussions thousands of times -- at least. Some have been boring, stifling or tedious enough to put me to sleep. Others have been so stimulating that I was sad to see them end. The difference between the two is obviously how interesting the topic is, but equally important is the level of student participation."
John Evans

Problem-based Learning Explained for Teachers + 6 Great Books to Read ~ Educational Tec... - 3 views

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    "Problem based learning ( PBL) is a teaching strategy that involves the minimum amount of direct and formal instruction characteristic of lecture based teaching.  In a PBL model, students are provided with complex problems to work on and during the process they get to learn the lesson content and theoretical knowledge underlying the problem. In other words, unlike traditional content-based teaching where the primacy is put on the delivery of content and the imparting of knowledge to students, PBL foregrounds problem-based activities as a way to stimulate students cognitive skills and engage them in hands-on learning."
John Evans

The Do's and Don'ts of Slide Design for Students - 4 views

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    "I have spent most of educational technology career supporting secondary students. Projects and Presentations are always a plenty… but what I noticed is typically students have great presentations and poor content or great content and poor presentations. "Rarely, are students able to deliver a compelling message in a visually stimulating and engaging way with purposeful use of media and graphics." - Lisa Johnson So… being Type A, a perfectionist, and someone that relies on visuals to communicate… I went a googling in order to create a comprehensive guide (and yes, I also staged a few Lego Minifigure pics in my back yard for emphasis too.)"
John Evans

BBC NEWS | Health | Internet use 'good for the brain' - 0 views

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    A University of California Los Angeles team found searching the web stimulates centres in the brain that control decision-making and complex reasoning.
John Evans

Seven Wonders of the Whiteboard Challenge - 0 views

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    Are you new to using an interactive whiteboard (IWB)? Have you used one for ages but want some other ideas? Are you using an IWB regularly but know you could use it better? Then you are invited to join the Whiteboard Challenge! The aim of this challenge: To improve the use of interactive whiteboards in the classroom and to stimulate more discussion about how they can best be used.
John Evans

http://facts4me.com - 1 views

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    The Facts4Me description - The goal was to create a child-friendly, child-safe site; a site with accurate and interesting information that would stimulate emergent readers in either a school or family setting; a site written on the second or third grade reading and comprehension levels that would appeal to primary, special ed and ESL students.
John Evans

www.TeachEngineering.org: Free Curriculum for K-12 - 0 views

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    This teacher resource, TeachEngineering.org, helps teachers enhance learning, excite students and stimulate interest in science and math through the use of hands-on engineering.
John Evans

Build Your Own Brain Gym: 100 Tools, Exercises, and Games (RT @russeltarr) - 16 views

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    Stay on top of your game mentally and slow the effects of aging on your brain by keeping it in excellent shape. It's easy to do and costs little to no money with all the resources available on the Internet. The following tools, exercises, and games will stimulate your brain and give it the exercise it needs to stay in top form.
Tod Baker

Learning Spaces | EDUCAUSE - 0 views

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    Space, whether physical or virtual, can have a significant impact on learning. Learning Spaces focuses on how learner expectations influence such spaces, the principles and activities that facilitate learning, and the role of technology from the perspective of those who create learning environments: faculty, learning technologists, librarians, and administrators. Information technology has brought unique capabilities to learning spaces, whether stimulating greater interaction through the use of collaborative tools, videoconferencing with international experts, or opening virtual worlds for exploration. This e-book represents an ongoing exploration as we bring together space, technology, and pedagogy to ensure learner success.
Mark Fox

PicLits.com - Create a PicLit - 0 views

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    A great interactive picture site to stimulate ideas in creative writing
John Evans

iPad Library of Educational Videos to Spark Kids Imagination ~ Educational Technology a... - 0 views

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    "A few days ago I shared here PBS Kids Video app that provides a wide variety of educational videos for kids. Today I am adding another wonderful iPad app in this direction. Brainfeed is one of the top ranked apps in the iTunes store. Designed to inform, entertain and inspire, Brainfeed provides children 7+, tweens, teens and even inquisitive adults with a safe corner of the web to explore a universe of educational videos. Each video in Brainfeed  is handpicked by a team of enthusiastic educators from around the globe who are tasked with finding short (under 10 minutes) and documentary style videos that meet the following criteria:Curriculum-based, entertaining & engaging, visually stimulating, high quality content, age-appropriate , and child-friendly."
John Evans

Fidgeting Strategies for Kids with ADHD | Classroom Fidgets - 1 views

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    "Fidgeting is a common symptom of neurodevelopmental disorders such as ADHD, processing disorders, learning disabilities and Asperger's. It occurs when your child carries out tasks that are not interesting enough to sustain his or her focus. The additional sensory-motor input gained through fidgeting stimulates your child's brain, allowing him or her to focus on the task at hand."
John Evans

Study Reveals Fascinating Possibilities for Video Gaming and Brain Development and Repair - 2 views

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    "Could a recent study by neuroscientist Simone Kühn reveal new ways of stimulating early brain development as well as a cure for the aging brain in later life? A study conducted at Max Planck Institute for Human Development and Charité University Medicine in Berlin unveils the latest findings for video gaming."
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