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What is 21st Century Education - 8 views

  • Twenty-first century curriculum has certain critical attributes.  It is interdisciplinary, project-based, and research-driven.  It is connected to the community – local, state, national and global.  Sometimes students are collaborating with people around the world in various projects.  The curriculum incorporates higher order thinking skills, multiple intelligences, technology and multimedia, the multiple literacies of the 21st century, and authentic assessments.  Service learning is an important component. 
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    Written almost 5 years ago and still relevant.
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Short Circuit Guides | Institute of Play - 1 views

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    "Short Circuit is an after-school experience with a fresh approach to electronics and physical computing for young people. The Short Circuit Curriculum Guide includes seven informal learning activity modules that encourage students to express their creativity and develop DIY digital media skills by exploring innovative uses for physical and digital materials, like circuits, conductive inks, LEDs and the latest programming languages. Short Circuit Curriculum Guide modules include lesson plans and individualized assessment tools based on programs piloted at Quest to Learn, as well as by the Digital Youth Network and YouMedia programs in Chicago."
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Education Week: Students Turn Their Cellphones On for Classroom Lessons - 0 views

  • New educational uses of cellphones are challenging the "turned off and out of sight" rules that many districts have adopted for student cellphones on campus.
  • A growing number of teachers, carefully navigating district policies and addressing their own concerns, are having students use their personal cellphones to make podcasts, take field notes, and organize their schedules and homework
  • "In our district, especially at high school, students have a cellphone on them at all times, just like a pencil—it's an underused too
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  • Podcasting and classroom-response systems are among the more than 100 uses of cellphones that educator Liz Kolb has collected, and in some cases invented, for her book Toys to Tools: Connecting Student Cell Phones to Education, published in October.
  • One key to the cellphone's usefulness is the wealth of Web-based services that have cropped up recently, not necessarily marketed for schools but generally free in their basic versions. "Of course, they all have premium upgrades, or if they don't have upgrades, you see ads," Ms. Kolb cautioned.
  • In addition, Web-based organizers are available to bail out disorganized adolescents. For example, Soshiku, a service launched in September 2008 by Montana 17-year-old Andrew Schaper, lets users log their school assignments via e-mail or text messages. Students, including partners in joint projects, can arrange to receive "assignment due" notices to their cellphones or e-mail accounts.
  • "Mobile citizen journalism" is another popular trend that schools can harness, Ms. Kolb said, though she did not know of any school newspapers doing it extensively yet. "Schools can definitely set up their own mobile journalism text-messaging numbers," so students who are traveling can phone in reports and images, especially if they find themselves in the midst of breaking news.
  • Even with standard cellphones, she said, educators must make sure that all students understand the price structure of their calling plans, including the number of text messages that they can send and receive at no additional charge.
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Interesting Ways to use Netbooks in the Classroom - Google Docs - 0 views

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    The purpose of this resource is to brainstorm and share ways that a few of them(netbooks) can be used to enhance classroom-based learning.
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Strategies for Embedding Project-Based Learning into STEM Education by Thom Markham (Bu... - 1 views

  • Without adopting inquiry-based, student-centered, skill-driven approaches to teaching and learning -- all nested in a system that values innovation -- STEM education will become just another term for additional math and engineering courses.
  • heart of any STEM program should be courses in which students create products, not just take tests
  • Allow for creativity
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  • Make teamwork central
  • Start with questions
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Best Websites for Teaching & Learning 2018 - National School Library Standards - 3 views

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    "The 2018 Best Websites for Teaching & Learning foster the qualities of innovation, creativity, active participation, and collaboration. Sites recognized are free web-based sites that are user friendly and encourage a community of learners to explore and discover."
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Best Apps for Teaching & Learning 2018 - National School Library Standards - 4 views

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    "The 2018 Best Apps for Teaching & Learning are of exceptional value to inquiry-based teaching and learning. Apps recognized foster the qualities of innovation, creativity, active participation, and collaboration and are user friendly to encourage a community of learners to explore and discover."
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Tickly Pictures JellyCam - 1 views

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    "A bit of software for Windows and Mac computers. Create stop-motion movies from webcam snap shots. Add an mp3 soundtrack. Export as a .flv video for upload to YouTube. Watch the terrible video I made to see how it works."
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Kleinspiration: How To Take the "Guess Work" Out of "Group Work" to Encourage Project B... - 2 views

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    "This year, I'm excited to start using Ignite Teaching with my class.  This is one tool I know we can use throughout the year, across all subjects, in a variety of creative ways.  Any tool that allows students to create, collaborate, and share is always a favorite in our class.  One of my favorite parts is that I will also be able to see their work in progress as they collaborate with one another, and I'll be able to offer feedback along the way.  "
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