Skip to main content

Home/ Literacy with ICT/ Group items tagged Program

Rss Feed Group items tagged

John Evans

Online Coding Resources in the CS Classroom - 0 views

  •  
    "There has been a proliferation of online classes and resources for learning coding over the last couple of years. With all that's out there, one might think there's no need for a Computer Science teacher or program in schools anymore. However, I've found many of these resources can be great tools for teachers, both for professional development and for the classroom. The four resources below are ones I've had great success with over the last couple of years."
John Evans

Four Ways to Move from 'School World' to 'Real World' | MindShift - 0 views

  •  
    "n a rainy Saturday at Hackbright Academy classroom in San Francisco, a group of 35 adults sat at tables, desks, and on couches learning how to code. Marcy, a former artist and now programmer for Uber, taught the class. During a break, Marcy shared that she'd never taken a programming class prior to starting a job in art media. After completing courses at places like Hackbright and General Assembly, she realized how much she enjoyed coding and switched careers. Today she volunteers to teach coding on the weekends. Real world. Compare Marcy's story to Daria's, a high school junior. Daria applied to take her school's AP Computer Science class and was rejected. The reason? She lacked the math prerequisites. Even if she had the prerequisites, she lamented, the counselor told her that her grades probably wouldn't have been high enough to compete for one of the precious 30 seats in the single section that was offered. School world. Learning In The New Economy Of Information | MindShift Teaching in the New (Abundant) Economy of Information How We Can Connect School Life to Real Life Daria's and Marcy's stories speak to the differences between school world and real world. In Marcy's world learning is abundant and artists become coders. In Daria's world, learning is scarce and limited by classroom space and teacher availability."
John Evans

18 Apps Every Creative And Artist Type Should Download Right Now - 4 views

  •  
    "Mobile devices like iPads and Androids have transformed the way we experience boredom. No longer is a wayward commuter forced to play Snake or Tetris, occupying themselves in a hardly satisfying, and utterly pixelated virtual reality. The tablet or smart phone-wielding travelers can now immerse themselves in an entire library of art and culture-related distractions, finding solace in everything from a Vincent van Gogh game to a digital version of the Louvre. Just this week, the Metropolitan Museum of Art, a 140-year-old cultural stalwart of New York City, went the way of the future and introduced an iPhone app. Described as "exceedingly simple and modest" by Forbes, the move to make art more accessible is something we can't help but love. So, in the spirit of the Met's 21st century attitude, we've put together a list of mobile museums and art-honoring programs that will spark creativity in your everyday life. Behold, 18 apps every creative and artist type should download now:"
John Evans

8 Reasons Why Kids Should Learn to Code - 3 views

  •  
    "The main arguments behind the push for students to learn to code, usually center around preparing students for future jobs. There is a skill shortage in the computer science industry which determines skilled job seekers can walk into lucrative contracts. This trend is predicted to rise. The other aspect to the usual argument is that even students who do not work in the technology industry will also benefit throughout their life and careers by learning computer science, as all industries now involve some component of programming. While these arguments are perfectly valid, there are many more reasons why kids should learn to code. They include:"
John Evans

5 Best Paid Apps for Students' iPads - Learning in Hand - 0 views

  •  
    "It's that time where schools are deciding what apps students should have on their devices. While many schools stick with just free apps, others know that paid apps have a lot to offer. Paid apps are usually 50% off when purchased through Apple's Volume Purchase Program for Education, so outfitting an entire class with a paid app might not break the bank. I thought I'd share my top paid app picks for students' iPads. These apps are all open-ended and empower students to create something with their learning."
John Evans

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom | MindShift - 2 views

  •  
    "Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students playing? And how are teachers incorporating them in the classroom? Last year's report from the Joan Ganz Cooney Center, "Games For A Digital Age," made the distinction between "short-form" and "long-form" learning games. Short-form games are designed to be played during a single class period. "They focus on a particular concept of skill refinement, skills practice, memorization, or performing specific drills." Long-form games "extend beyond a single class period" and sometimes gameplay can "spread over multiple sessions or even several weeks." Often long-form games are comprehensively tied to a full curriculum. They can replace textbooks by offering an interactive experience that seamlessly blends content, practice, and assessment into a contextualized learning experience. While some programs like this already exist, it's difficult to implement well. For teachers who want to get started, short-term games can supplement their already established curricula with fresh and engaging activities. Learning Games"
John Evans

Strengthening School Community Brings Gains in Academic Achievement | Edutopia - 2 views

  •  
    "Dialogue circles, arts programming, and team-building activities create a positive school culture and support academic growth at Glenview Elementary School."
John Evans

Librarians on the Fly: Apps for the Inquiry Process - 3 views

  •  
    "Our school just unrolled the first phase of our 1:1 iPad program tonight.  In preparation of this big event, I spent some time this summer looking into how I could support and guide students through the research process using apps."
John Evans

Excellent Collection of Apps and Web Tools to Unlock Kids Creativity ~ Educational Tech... - 5 views

  •  
    "One of the most exciting abilities that technology can give educators and students is the ability to make stuff. Unlock a world of creativity and engagement with a computer program, interactive canvas, live presentation, bundle of content, or fun game."
John Evans

60 Smarter Ways To Use Google Classroom - 4 views

  •  
    "Google Classroom is quietly becoming the most powerful tool in education technology. It may lack the visual appeal of iPads, or the student credibility of a BYOD program. It may not be as forward-thinking as we'd like here at TeachThought, but Google Classroom excels in providing solutions for a broad swath of teachers who have a variety of expertise and comfort level with education technology. It also uses Google's familiar template that many teachers have used for years. As such, it scratches the itch for many teachers in many classrooms right here, right now. So below are (at least) 60 thing you can do with Google Classroom. We'll be updating this list as new ideas come in, the platform changes, and we learn more about its subtleties on our own."
John Evans

The Top 10 Best Robots for Kids: Games, Fun and Learning - 2 views

  •  
    "Whether you are looking for a toy that provides educational value, a gift that gives a little bit more or a digital companion that can teach logic and programming, these robots for kids are some of the most cutting edge gadgets around. With companion smartphone apps, voice control, advanced mechatronics and even xylophones, these amazing pieces of electronic kit will keep your kids entertained, engaged and educated for years to come."
John Evans

The Maker Movement - Retinkering Education - etsmagazine - 4 views

  •  
    "According to Martinez and Stager, the Maker Movement, a technological and creative learning revolution underway around the globe, has exciting and vast implications for the world of education. New tools and technology, such as 3D printing, robotics, microprocessors, wearable computing, e-textiles, 'smart' materials, and programming languages are being invented at an unprecedented pace. The Maker Movement creates affordable versions of these inventions, while sharing tools and ideas online to create an innovative, collaborative community of global problem seekers and solvers. The Maker Movement in education is built upon the foundation of constructionism, which is the philosophy of hands-on learning through building things. The key message from spending hours in this book was that the Maker Movement overlaps with the natural inclinations of children and the power of learning by doing. By embracing the lessons of the Maker Movement, educators can revamp the best student-centered teaching practices to engage learners of all ages."
John Evans

Maker Education - About Maker Education - 5 views

  •  
    "The Maker Movement is a technological and creative revolution underway around the world. Fortunately for educators, the Maker Movement overlaps with the natural inclinations of children and the power of learning by doing. Embracing the lessons of the Maker Movement holds the keys to reanimating the best, but oft-forgotten learner-centered teaching practices. New tools and technology, such as 3D printing, robotics, microprocessors, wearable computing, e-textiles, "smart" materials, and new programming languages are being invented at an unprecedented pace. The Maker Movement creates affordable - even free - versions of these inventions, and shares tools and ideas online, creating a vibrant, collaborative community of global problem-solvers. "
John Evans

6 Simple Takeaways From 32 Years Of Teaching - 3 views

  •  
    "Our first entry from our Diverse Teacher Voices program comes from Sharon Davison, a Kindergarten teacher from Vermont who responded to the "Dear First Year Me" prompt. For Sharon, there is some increased significance-or rather, there's significance for each one of us as readers. Sharon has taught for 32 years-and here she is, from 1983 to today, still tweeting, still blogging, still connecting, still serving. Beautiful! Her class twitter account can be found here. Give her a visit. Dear First Year Me, So you have decided to share your energy, strength, perseverance and courage to become a teacher! Congratulations!  You can do it because you care about making a difference.  Just remember to….."
John Evans

7 Ways Your Kids Could Learn More with Augmented Reality - 2 views

  •  
    "Augmented reality is fun, but what makes it better than computer programs, online learning or even book reports and flashcards? To find out, we spoke to teacher-turned-techie Drew Minock, co-founder of the educational blog TwoGuysAndSomeiPads.com and a "4D Education Evangelist" for the augmented reality company Daqri. Here are his thoughts on how augmented reality can have an impact on education: "
John Evans

A Toy Ball That Teaches Kids to Code | WIRED - 2 views

  •  
    "It's inevitable that the kids of Generation Z will be the most naturally tech-literate generation yet, but that won't happen through osmosis. They'll still need tools to get them there. Kids older than 10 or so are covered: In the past few years, smart companies like littleBits and Kano have helped pave the way toward make learning about circuitry and motherboards as fun as playing with Legos. But those products are still a bit sophisticated. Think of them like the grammar and syntax of computer science: great educational tools, so long as you can already grasp a few basic building blocks. To get those building blocks-let's call it the alphabet-younger kids can now turn to Hackaball, a ball that's also a computer, that gets programmed via an iPad app."
Phil Taylor

Review: AP Computer Science in Java | CodeHS - 0 views

  •  
    "Prepare for the AP Computer Science A exam with a full suite of practice programs and multiple choice quizzes"
John Evans

Letting Go of the Reins: Students Lead the Way with #Minecraft #edtech #ipaded - ~Mme M... - 0 views

  •  
    "It took me a while to wrap my head around how I was going to incorporate Minecraft into my Core French Classroom.  I have read about and seen many people use it for other core subjects, but had some trouble figuring out at first where it applied in my room.  I think this is partially due to the fact that I don't know that much about it.  I understand the main idea to Minecraft, but what one is truly capable of doing with it is beyond me because I don't play it. This is the first project I have attempted with Minecraft and I am really excited about the results for a variety of different reasons.  I would love to include it into my program in other ways and will look to the students for inspiration."
John Evans

Free Technology for Teachers: ArcGIS Online - Introduce Students to GIS Beyond What Goo... - 0 views

  •  
    "The one hundred or more posts that I've written about Google Maps over the years is indicative of how much I like what can be done with Google Maps in classrooms. That said, when you're ready to move beyond basic placemarks there are more robust mapping tools than Google Maps. One of those tools is ESRI's ArcGIS Online. ArcGIS Online is an expensive product for anyone that is not in a K-12 school. If you work in or attend a K-12 school then ArcGIS Online is free through ESRI's ConnectED program. Click here to apply for a free subscription."
« First ‹ Previous 481 - 500 of 1149 Next › Last »
Showing 20 items per page