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John Evans

6 Hands-On Tools and Activities for Teaching Web Literacy - Emerging Education Technolo... - 4 views

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    "One of the most important skills of the 21st century - web literacy - is often overlooked in the classroom. The ability to read, write and participate online is an indispensable skill for learners, but it's curiously absent from many educators' curricula. At Mozilla, we believe web literacy should be a cornerstone of education. When students can create their own content on the Web, tinker with HTML, and understand the basics of online privacy, they're empowered to do great things. We also believe web literacy is best taught through hands-on, interactive learning. We've just wrapped up Maker Party, Mozilla's annual celebration of teaching and learning the Web through hands-on activities. But Maker Parties can be held anywhere, anytime. And our resources for teaching web literacy are free and open source, always. To kickstart web literacy learning in your classroom - or outside of it - here are six tools and activities from Maker Party for teaching critical 21st-century skills:"
John Evans

20 Apps and Tips to Help Students Study Better ~ Educational Technology and Mobile Lear... - 0 views

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    "It is amazing how much technology can do for students to enhance their learning and personal development. I wish we had these tech affordances when we were students, things could have been much easier. Technology, however, is only effective when it is leveraged in the right way and to the right purposes. The first step in the effective use of technology is to have access to the educational tools available out there. This is usually a daunting task as the web is teeming with all kinds of tools and it could take you forever to find, assess and evaluate the tools you want to use. To this end, the folks in Open Colleges have compiled this excellent list featuring 20 educational apps and gadgets. Students can use these tools to perform a variety of learning tasks from writing and researching to managing their time efficiently.  Together with these apps there are also some handy study tips for students to boost to their creativity. I spent sometime going through these tips and found them really worth a share here."
John Evans

How to start safely using social media in the classroom - Daily Genius - 1 views

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    "It's a controversial topic: do you introduce social media in the classroom or ignore it? Whether you use traditional social platforms or social-focused tools, many educators find that this technology helps increase engagement and excitement with students, many of who are already very familiar with it. "Students communicate, research, collaborate, create and publish online with or without the help of parents or educators. These same students then hop on social media to promote, discuss and share their thoughts with the world. The digital environment is offering us some of the greatest learning opportunities that young learners have ever had," says Gail Leicht, an 8th grade teacher. Bringing social networking into the classroom gives quiet students a chance to shine; sharing their voice online is often easier than speaking out in class. It also opens the doors for collaboration and communication between peers, both inside and outside of the classroom. Not to mention, it gives teachers another opportunity to connect with students. Despite the benefits, many educators still shy away from using social networking in the classroom because they are unsure about how to integrate it successfully. In fact, fewer than 20 percent of U.S. teachers use social media in the classroom, according to USNews.com. Luckily, the process isn't quite as daunting as it seems. Not to mention, you don't need to use traditional social networks to take advantage of social networking in the classroom. Follow these simple steps and watch as your students start sharing, commenting and publishing while learning important lesson material."
John Evans

5 Indispensable Tips for Creating an Education App | edcetera - Rafter Blog - 3 views

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    "In the past, there were limitations to your ability to solve problems in the classroom. But, as computer app development becomes more accessible, it opens up a new avenue for solving education-related problems on your own, or at least partly so."
John Evans

Gravity Sketch, 3D Printing for everyone! | The Ultimaker CREATE Education Project - 1 views

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    "Our CREATE Education Project champions partner organisations who share our ethos for making 3d printing as easy, accessible and affordable as possible for everyone. In the name of open source we find synergies with many pioneers who understand that sharing is the way forward to developing and seeding innovation for new technologies. When we find these pioneers it is our mission to provide access to our community so that everyone can enjoy the progress and even add to it themselves.  One of the more challenging aspects of introducing 3D printing into schools is the complexity of 3D modelling software and the general cost of having computers that can handle such software. A good majority of schools have adopted a cheaper method of computing which is the tablet. iPads are fast becoming common in the classroom and this is where Gravity Sketch comes in."
John Evans

Education 3.0--Where Students Create Their Own Learning Experiences - 0 views

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    "The following presentation by Jackie Gerstein takes a slightly different approach, considering learners as "connectors, creators, constructivists." In this context, the "web is curriculum," forged by learners as teacher, access to experts through social media, open-access, and the learner-as-connection maker, something that spooks education today."
John Evans

Boundless - Textbooks - 0 views

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    "Boundless is making education more accessible and affordable. Boundless is building an innovative learning platform that curates the world's best open educational content in more than 20 subjects and delivers interactive learning tools to college students. Students at thousands of colleges are ditching expensive textbooks and discovering Boundless Learning Technologies that go way beyond traditional books. Boundless textbooks are available for free and premium across multiple channels, including mobile, website and iBooks. Learn more at www.boundless.com. Read more: http://www.digitaljournal.com/pr/1442597#ixzz2dXlFPIUR "
John Evans

How are Digital Games Used in Schools - 0 views

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    An inspiring first European overview A groundbreaking new European study, released today at a major EU conference hosted by the Council of Europe in Strasbourg, sheds light on how teachers use digital games in the classroom with their pupils for learning purposes. The conference was opened by the European Commissioner for Education and Culture, Jan Figel, underlining the importance of the study. It covers commercial as well as "serious" games. It was carried out by European Schoolnet, a network of 31 Ministries of Education, commissioned by the Interactive Software Federation of Europe (ISFE).
Phil Taylor

The Barriers To Using Social Media In Education (Part 1 of 2) - Edudemic - 1 views

  • 2012-13, The US department of Commerce ranked 55 industry sectors for their IT intensiveness, education ranked lowest (below coal mining). Education industry that bears the responsibility to prepare children for the world of tomorrow, itself is not ready to embrace the digital revolution with an open mind.
  • Indeed there are some real risks attached with children using social media and it can’t be taken lightly. But there are also dangers in crossing a road. Do we tell our kids not to cross the road? No, we don’t! We hold their hand and tell them how to do it.
  • So irrespective of whether or not you as an institution are ready to embrace the new digital ways of teaching, the revolution is already happening. If educators are left behind on social media, they will also fail in the simple role of being cultivators of curiosity.
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  • the role of school has shifted from being the source of knowledge to the validator & applier of knowledge.
John Evans

What the Future Economy Means for How Kids Learn Today | MindShift | KQED News - 0 views

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    "My argument, here and in my book, OPEN: How We'll Work, Live and Learn in the Future, is that the discourse surrounding formal learning is becoming ever further detached from the lessons we see when learning happens outside formal boundaries. The grades that individual students receive for their school projects matter little compared to the comments found on their blogs, or their Vimeo accounts. Rising numbers of parents, frustrated by the worksheet culture of their child's classroom, are self-organizing and co-creating local home-learning networks. Learning which is "open" - outward-facing, highly collaborative, co-created and purpose-driven - offers the promise of addressing the two biggest, yet largely overlooked, challenges facing educators."
John Evans

Online Course on Concussion | Faculty of Kinesiology | University of Calgary - 1 views

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    "The Faculty of Kinesiology, the Sport Injury Prevention Research Centre and the Integrated Concussion Research Program at the University of Calgary now hosts a massive open online course (MOOC) on concussion. A MOOC is a free, non-credited course open to everyone. The course aims to demystify concussion, clarify the role of those involved in the prevention and management of concussion, and support participants to implement a concussion management protocol adapted to their specific sport, school or community environment. The course aims to educate health professionals, parents, coaches, teachers, school adminstrators and sport leaders. Offered in collaboration with the Université Laval, the course is available in English and French."
John Evans

5 Reasons Why Everyone Should Learn to Code - Microsoft Citizenship Asia Pacific - 0 views

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    "The Computer Science Education Week, Dec. 5-11, is an annual initiative that mobilizes educators, parents, nonprofits and the industry to inspire all young people to learn computer science and open the door to a promising future. With our rising digital economy and the nonstop pace of technological change, we have an imperative to prepare young people to pursue careers that are in demand. Computer science refers to the academic discipline of studying what can be done using a computer and how to do so. At the foundation of this is computational thinking, a mental process that allows one to formulate problems so as to design possible solutions that a computer or human can easily understand. Coding is one way that computational thinking can be expressed. It is simply writing a list of step-by-step instructions for computers to perform what we want to do. More importantly, it provides everyone a platform to unleash our creativity to create software websites, games, and apps. More than half of today's jobs require some technology skills, and this will increase to 77 percent in the next decade, according to IDC. With youth unemployment in Southeast Asia alone almost three times that of total unemployment rate, coding and computer science serve as the gateway for youth to secure a more fulfilling career or even venture into entrepreneurship. In the Philippines for instance, an entry-level tech position pays 38 percent more than the minimum wage.   I strongly encourage everyone to try coding-and here's why:"
John Evans

Google's Project Bloks tinker toys teach coding to kids - 0 views

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    "There has been a big push in computer-science education in the last few years. The UK has made it part of its national curriculum, President Obama has pledged $4 billion toward a national computer-science initiative and a slew of toys and games designed to teach kids how to code have come to market. Even Apple got into the spirit with the introduction of Swift Playgrounds, an iPad app that instructs kids on the basics of the company's Swift programming language. Today, Google detailed its own big investment in computer-science education. It's called Project Bloks, an open hardware platform that anyone can use to create physical coding experiences for kids."
John Evans

Educational Leadership:Professional Learning: Reimagined:Planning Professional Learning - 3 views

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    "One of my favorite films is The Emperor's Club, starring Kevin Kline as Mr. Hundert, the Western Civilization teacher at St. Benedict's Academy. In the film's opening scene, the headmaster of the school stands before the assembled student body explaining the meaning of the school motto, Finis Origine Pendet: The End Depends Upon the Beginning. "What you accomplish in life and the significance of your contribution," he counsels, "will depend largely on what you do here. How you begin determines what you will achieve." As the film unfolds, we see this poignant message revealed in the lives of the students. What they do at the school and the relationships they develop powerfully affect the kind of persons they become and the nature of the lives they eventually lead. In the end, we realize that Finis Origine Pendet is the film's central message. The same is true of professional learning for educators. What it accomplishes and the significance of its contribution depend largely on how it begins. This holds true not only for traditional forms of professional learning-seminars, study groups, workshops, conferences, mentoring, coaching, and so on-but also for "new" forms that include face-to-face or online professional learning communities, teacher exchanges, bug-in-the-ear coaching, data teams, individualized improvement plans, and unconferences. The effectiveness of any professional learning activity, regardless of its content, structure, or format, depends mainly on how well it is planned."
John Evans

The History 2.0 Classroom: Show Your Work X iPad Ideas Book X Process - 1 views

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    "On a recent flight to Buffalo, on a recommendation from Amy Burvall (@amyburvall) I started reading Austin Kleon's Show Your Work I don't remember the tweet exactly, but I recall that Amy shared something along the lines of..."This is the best book about education that isn't about education." I didn't have much choice but to read. Halfway into the book I stopped reading, popped open my iPad and had to start writing this post. Grab of copy of Show Your Work and you will quickly understand wh"
John Evans

Like Minecraft? Try these 7 engaging world builders, too | eSchool News | eSchool News - 1 views

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    "With the popular explosion of Minecraft among middle schoolers and beyond, it's worth noting that it isn't the only open world virtual environment with educational value. Nor is it always the most ideal game for teaching every concept, leading other games to pick up the slack. As a result, inspired educators and students are taking notice and branching out."
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