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Anne Bubnic

Howard Gardner on Digital Youth [Video] - 6 views

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    Howard Gardner, the founder of multiple-intelligences theory discusses the challenges ethics and education face as digital media become more prevalent. Through his GOODPLAY PROJECT, he examines the ethical sense of young people. He ooks at five elements related to what it means to be ethical with new media: sense of identity, sense of privacy, sense of ownership/authorship, trustworthiness and credibility, and what it means to participate in a community.
Anne Bubnic

Protecting Your Online Identity and Reputation - 0 views

  • Remember that nothing is temporary online. The virtual world is full of opportunities to interact and share with people around the world. It's also a place where nothing is temporary and there are no "take-backs." A lot of what you do and say online can be retrieved online even if you delete it — and it's a breeze for others to copy, save, and forward your information.
  • Mark your profiles as private. Anyone who accesses your profile on a social networking site can copy or screen-capture information and photos that you may not want the world to see. Don't rely on the site's default settings. Read each site's instructions or guidelines to make sure you're doing everything you can to keep your material private.
  • Safeguard your passwords and change them frequently. If someone logs on to a site and pretends to be you, they can trash your identity. Pick passwords that no one will guess (don't use your favorite band or your dog's birthday; try thinking of two utterly random nouns and mixing in a random number), and change them often. Never share them with anyone other than your parents or a trusted adult. Not even your best friend, boyfriend, or girlfriend should know your private passwords!
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  • Don't post inappropriate or sexually provocative pictures or comments. Things that seem funny or cool to you right now might not seem so cool years from now — or when a teacher, admissions officer, or potential employer sees them. A good rule of thumb is: if you'd feel weird if your grandmother, coach, or best friend's parents saw it, it's probably not a good thing to post. Even if it's on a private page, it could be hacked or copied and forwarded.
  • Don't respond to inappropriate requests. Research shows that a high percentage of teens receive inappropriate messages and solicitations when they're online. These can be scary, strange, and even embarrassing. If you feel harassed by a stranger or a friend online, tell an adult you trust immediately. It is never a good idea to respond. Responding is only likely to make things worse, and might result in you saying something you wish you hadn't.
  • Take a breather to avoid "flaming." File this one under "nothing's temporary online": If you get the urge to fire off an angry IM or comment on a message board or blog, it's a good idea to wait a few minutes, calm down, and remember that the comments may stay up (with your screen name right there) long after you've regained your temper and maybe changed your mind.
  • Learn about copyrights. It's a good idea to learn about copyright laws and make sure you don't post, share, or distribute copyrighted images, songs, or files. Sure, you want to share them, but you don't want to accidentally do anything illegal that can come back to haunt you later.
  • Check yourself. Chances are, you've already checked your "digital footprint" — nearly half of all online users do. Try typing your screen name or email address into a search engine and see what comes up. That's one way to get a sense of what others see as your online identity.
  • Take it offline. In general, if you have questions about the trail you're leaving online, don't be afraid to ask a trusted adult. Sure, you might know more about the online world than a lot of adults do, but they have life experience that can help.
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    Advice for teens from www.kidshealth.org. Here are some things to consider to safeguard your online identity and reputation:
    1. Remember that nothing is temporary online
    2. Mark your profile as private.
    3. Safeguard your passwords and change them regularly.
    4. Don't post inappropriate or sexually provocative pictures or comments.
    5. Don't respond to inappropriate requests
    6. Take a breather to avoid "flaming."
    7. Learn about copyrights.
    8. Check your digital footprint.
    9. Take it offline.
Anne Bubnic

What Kids Learn When They Create with Digital Media [video] - 2 views

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    This forum, entitled "The Power of Youth Voice," brought together experts in digital media and learning to share their research and experiences using digital media in and outside of the classroom. Speakers included: Renee Hobbs, Founder, Media Education Lab,
Anne Bubnic

Digital Citizenship: iKeepSafe partnership with WoogiWorld - 1 views

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    iKeepSafe partnered with Woogi World to reach children and educators directly. Children will learn more effectively about digital citizenship including cybersafety, security, and ethics through the moderated kid to kid interaction, the online challenges or "episodes", and parental/educator involvement. Marsali Hancock, iKeepSafe Coalition President, says, "Woogi World allows us to create content which organically combines cybercitzenship education, play, and academic learning in a way that is exciting for kids."
my serendipities

Summary of Findings from the Digital Youth Project - 0 views

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    . The goal of this work was to gain an understanding of youth new media practice in the U.S. by engaging in ethnographic research across a diverse range of youth populations, sites, and activities. A collaboration between 28 researchers and research collaborators, this was a large ethnographic project funded by the MacArthur Foundation as part of their Digital Media and Learning initiative.
JOSEPH SAVIRIMUTHU

Fostering Learning in the Networked World - 1 views

  • Imagine a high school student in the year 2015. She has grown up in a world where learning is as accessible through technologies at home as it is in the classroom, and digital content is as real to her as paper, lab equipment, or textbooks. At school, she and her classmates engage in creative problem-solving activities by manipulating simulations in a virtual laboratory or by downloading and analyzing visualizations of real-time data from remote sensors. Away from the classroom, she has seamless access to school materials and homework assignments using inexpensive mobile technologies. She continues to collaborate with her classmates in virtual environments that allow not only social interaction with each other but also rich connections with a wealth of supplementary content. Her teacher can track her progress over the course of a lesson plan and compare her performance and aptitudes across a lifelong “digital portfolio,” making note of areas that need additional attention through personalized assignments and alerting parents to specific concerns. What makes this possible is cyberlearning, the use of networked computing and communications technologies to support learning. Cyberlearning has the potential to transform education throughout a lifetime, enabling customized interaction with diverse learning materials on any topic—from anthropology to biochemistry to civil engineering to zoology. Learning does not stop with K–12 or higher education; cyberlearning supports continuous education at any age.
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    The more one delves into the Net Generation - Cyber Safety Debate, the more one is inclined to think that one of the most difficult challenges facing educators and parents is to embrace the "cultural" shift.
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    (EDUCAUSE Review
Anne Bubnic

ISTE - Building 21st Century Schools - 0 views

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    HE Journal recently spoke with Knezek about the myriad of opportunities schools and teachers have available to them, both for exploring new technological tools and solutions in education and for making optimal use of the resources already at their immediate disposal. "The real goal," Knezek explained, "lies in moving all the programs in a school forward toward 21st century learning, or digital age learning."
Anne Bubnic

Are Kids Different Because of Digital Media? - 0 views

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    We use this video frequently as an introduction at teacher trainings. The MacArthur Foundation is exploring how technology is changing kids and learning, committing $50 million to this initiative.
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    It will be most interesting to see whether the next generation of kids brought up by the Digital Generation will be any different.
Anne Bubnic

Hectors World: Silicon Deep - 3 views

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    Hector's World® is a free interactive learning resource from New Zealand for children 2-9 years of age. Hector and his friends live in the magical world of Silicon Deep where their whole community is learning about the digital world. Children can be entertained and have fun as they learn about serious and complex topics like online privacy and safety. The site includes resources for parents and teachers.
Phil Macoun

Digital-ID - home - 1 views

  • We've created the Digital ID wiki with a two-fold purpose: Provide students, teachers, and administrators with a toolkit of reliable information, resources, and guidelines to help all of us learn how to be upstanding Digital Citizens who maintain a healthy Digital Identity (ID) in the 21st Century.Build a collaborative platform for teachers and students the world over to contribute to our ever-growing curriculum collaborations and student-created content. Our goal is to help our students answer these three Essential Questions: What does it mean to be a (digital) citizen?What are my rights as a citizen?What are my responsibilities as a citizen?
dmschool

Digital Marketing Smart Tools | Free Online Marketing tools - 0 views

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    Digital Marketing School provides you training in trends in digital and online marketing. Learn about the smart tools of digital marketing, content management, community management, profile management and analytics.
Anne Bubnic

Digital Natives and the Myth of Multi-Tasking - 0 views

  • Dave Crenshaw discussed his latest book, The Myth of Multitasking. Crenshaw makes a strong distinction behind “background tasking”—reading a magazine while waiting in line, for instance, or listening to music while coding—and “switch-tasking.” Most of the time, when we talk about “multi-tasking,” we’re actually talking about the very costly practice of “switch-tasking.” Every time you switch your attention from one place to another—even from one browser window to another—you take a significant hit to your focus
  • Switch-tasking, he definitively proves, causes you to execute each task more slowly than you would otherwise, with more errors
  • pecifically, what can parents, teachers, and employers do to help their kids, students, and employees focus their attention more effectively? As a kid, student, and employee myself, I have to say that I believe the solution is emphatically not to limit access—at least not for older teens. Rather, I think the key lies in laying out the facts and discussing strategies. Information overload and the allure of infinite access, after all, are challenges that affect everyone with an internet connection—not just young people. And, though writing a stellar book report might not be a cause compelling enough to warrant total focus, every young person will at some point find a pursuit worth paying attention to. Maybe it’s writing short stories; maybe writing music. Maybe it’s making art. But when that pursuit comes along, they’re going to want to know how to firewall their attention, focus their efforts, and—for once—stop switching.
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    What ever happened to old-fashioned "discipline?" This question has come up constantly in my conversations with parents and teachers over the course of my involvement with the Digital Natives project. When parents glance over and see not only 50 browser tabs open on the family computer, but iTunes and a computer game and AIM too-with a book report relegated to a tiny corner of the screen-they're understandably bewildered. How do kids ever get anything done? "I'm just really good at multi-tasking, Mom," a savvy student might reply. And, as long as the work gets done, it seems hard to argue with that logic.
Rhondda Powling

Nine Elements - 1 views

  • lectronic standards of conduct or procedure.
  • lectronic exchange of information.
  • process of teaching and learning about technology and the use of technology.
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    As defined by Mike Rubble and George Bailey in their book, Digital Citizenship in the Schools. Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use
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    9 themes for digital citizenship from Mike Ribble's new website.
Anne Bubnic

How teens use social network sites: Clear insights - 0 views

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    Anne Collier provides us with thoughtful analysis and commentary on the MacArthur Foundation's recent symposium [April 2008) at Stanford, "From MySpace to Hip Hop: New Media In the Everyday Lives of Youth." Click here for the entire Digital Youth presentation.
Anne Bubnic

ISTE | NETS for Teachers 2008 - 0 views

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    NETS for Teachers 2008
    Unveiled June 30 at the National Educational Computing Conference (NECC) in San Antonio, ISTE's revised National Educational Technology Standards (NETS) for Teachers mark a significant overhaul of the group's original teacher technology standards, which ISTE introduced in 2000. The revised framework focuses on what teachers should know to help students become productive digital learners and digital citizens.
Judy Echeandia

bNetS@vvy! Issue 6: Learning to Live with Texting - 0 views

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    bNetS@vvy is a bimonthly publication of the National Education Association Health Information Network (NEA HIN), the National Center for Missing & Exploited Children, and Sprint. The bilingual newsletter provides resources from a range of perspectives to help adults understand the problem and connect with young teens to reduce the risks that they will become bullies or victims online. Lawyers, School Psychologists, Classroom Teachers and Teens contribute to the bi-monthly publication. Recent issues have covered Cyberbullying topics and Web 2.0
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    This issue of bNets@vvy focuses on texting and includes articles on: Understanding the Benefits and Risks of Texting, A Pediatrician's Advice for Managing Your Child's Texting Activity, Parents Share Their Strategies for Managing Kids' Texting Behavior, A Teen Talks About Texting and What Parents/Educators Need to Know About It, What's Up with Texting? A Teacher Asks Her Students to Clue Her In
Anne Bubnic

Rock Our World [Global Communication] - 0 views

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    Phenomenal global collaboration project involving students from 15 countries. Teaching assignment is replicated across continents. Last year's project, Rock n Sol, was featured in the California K-12 Technology Showcase. This year's project, "Are You Game" focuses on digital storytelling. Students collaborate to compose music, make movies, podcasts, and experiments and met in face to face video-conferences. Using Garage Band, kids annually create a collaborative song that has been touched in every continent in the world. Each week, each group contributes 30 seconds with a specific musical instrument. Even blind students are involved in the project.
Anne Bubnic

staysafe.org Toolbox - Video Library - 0 views

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    Watch these short videos to learn more about the top security issues that affect consumers like you. If you're new to learning about protecting your computer and your information online, you can start with the basics.
Kate Olson

Mixing the Digital, Social, and Cultural - 0 views

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    How do youth use media and technology as they learn to be participants in civic and democratic practices? We share two case studies -- one from a media arts production organization and one from a school board youth group -- that revolve around youth-adult interactions in learning environments that offer youth real opportunities to be influential in their respective communities.
Anne Bubnic

Internet Smarts: Interactive Case Studies - 5 views

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    This excellent series of interactive case studies explores 8 topics: Wireless, Social Networking, Digital Permanence, Cyberbullying, Misinformation, Fair Use, Privacy and Downloading. Through multimedia activities, students examine issues affecting schoolwork, class papers, entertainment activities and online safety. Units are illustrated with Nickelodeon-style graphics and include assessments of learning. "Power to Learn" is Cablevision's nationally recognized education initiative. Some of the resources here are available in Spanish.
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