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Katie Day

The Teen Brain on Technology | NewsHour Extra: Video ClipBoard | PBS - 0 views

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    "What is constant multi-tasking doing to teens' brains? That's the question NewsHour Science Correspondent Miles O'Brien set out to answer as he interviewed teens and neuroscience experts around the country. Scientists at the National Institutes of Health are currently studying whether teens' addictions to technology are wiring their brains differently than those of their parents and earlier generations. During adolescence, brain connections are "pruned" - those that are used a lot are strengthened, while those that are rarely used fall off. According to a scientist at UCLA who also studies the effects of technology on teens' brains, the brain's release of the chemical dopamine has a lot to do with why technology can become addictive for young people. When the brain experiences something pleasurable, like connecting with others via social networking, it is hard-wired to want more of it by releasing dopamine. Yet other researchers say multi-tasking and playing intense video games can actually help develop some skills like better vision and improved short-term memory. Because modern technology is still in its infancy, scientists are only uncovering the beginnings of how it will affect the human brain functions of tomorrow.
Sean McHugh

Girls and Games: What's the Attraction? | MindShift - 0 views

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    Girls and Games: What's the Attraction? Games are increasingly recognized by educators as a way to get kids excited about learning. While the stereotype of a "gamer" may evoke the image of a high school boy holed up in a dark room playing on a console, in reality 62 percent of gamers play with other people either in person or online, and 47 percent of all gamers are girls. Game developers and academics who have been studying the elements that go into making games more attractive to girls found that those very same qualities are also important components of learning. For instance, girls are more drawn to games that require problem solving in context, that are collaborative (played through social media) and that produce what's perceived to be a social good. They also like games that simulate the real word and are particularly drawn to "transmedia" content that draws on characters from books, movies, or toys.
Sean McHugh

How Does Multitasking Change the Way Kids Learn? | MindShift - 2 views

  • “We were amazed at how frequently they multitasked, even though they knew someone was watching,” Rosen says. “It really seems that they could not go for 15 minutes without engaging their devices,” adding, “It was kind of scary, actually.”
  • media multitasking while learning. Attending to multiple streams of information and entertainment while studying, doing homework, or even sitting in class has become common behavior among young people—so common that many of them rarely write a paper or complete a problem set any other way.
  • But evidence from psychology, cognitive science, and neuroscience suggests that when students multitask while doing schoolwork, their learning is far spottier and shallower than if the work had their full attention. They understand and remember less, and they have greater difficulty transferring their learning to new contexts.
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  • Under most conditions, the brain simply cannot do two complex tasks at the same time. It can happen only when the two tasks are both very simple and when they don’t compete with each other for the same mental resources. An example would be folding laundry and listening to the weather report on the radio. That’s fine. But listening to a lecture while texting, or doing homework and being on Facebook—each of these tasks is very demanding, and each of them uses the same area of the brain, the prefrontal cortex.”
  • Young people think they can perform two challenging tasks at once, Meyer acknowledges, but “they are deluded,
  • This ability to resist the lure of technology can be consciously cultivated
  • “The good thing about this phenomenon is that it’s a relatively discrete behavior that parents actually can do something about,” she says. “It would be hard to enforce a total ban on media multitasking, but parents can draw a line when it comes to homework and studying—telling their kids, ‘This is a time when you will concentrate on just one thing.’ ”
  • Stop fretting about how much they’re on Facebook. Don’t harass them about how much they play video games. The digital native boosters are right that this is the social and emotional world in which young people live. Just make sure when they’re doing schoolwork, the cell phones are silent, the video screens are dark, and that every last window is closed but one.
Katie Day

Great Websites for Kids - a project of the American Library Association - 2 views

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    categories include: animals, the arts, history & biography, literature & languages, mathematics & computers, reference desk, science, social studies
Louise Phinney

The Discovernator : Discovery News - 0 views

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    Discovery News' "Discovernator" - generates a series of interesting facts.  Just reload the page to see what crazy fact comes up next.  This would be great for generating discussions in science and social studies.  Mind the comments below the generator - as with all sites that allow commenting, there is little control over what people contribute.
Keri-Lee Beasley

ifaketext.com | The first iPhone text message screenshot generator. - 1 views

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    Create fake text message conversations. Useful for Social Studies and English
Jeffrey Plaman

▶ The Social Interview Case Study - YouTube - 1 views

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    This experiment asked summer internship candidates to allow the organization to post three questions to their friends on their Facebook wall. 
Keri-Lee Beasley

Serious Games - Mike Farley - Teacher Portfolio - 1 views

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    Mike Farley has created a fantastic resource for teachers of social studies here. Under the headings: Energy, Environment, Global Poverty, Global Conflict, Migration & Civic Action, he has provided links to 'serious games', together with downloadable worksheets that aim to help students get the most out of the game.
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    You HAVE to check out this website! It would be great for our G5 unit Through the Eyes of a Child, and Energy, the G3 unit on Migration, G6 on Natural Disasters - and that's just a start...
Miles Beasley

The Ultimate Guide To Using Twitter In Education - Edudemic - 1 views

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    "witter seems to be here to stay. As one of the most popular ways for teachers, students, and the general public to communicate, it's becoming a must-have tool in almost every teacher's toolbox. However, numerous recent studies have shown that education in general has been slow to adopt social media."
Jeffrey Plaman

Center for Social Media - 0 views

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    The center for social media contains resources on copyright, media design and impact.
Keri-Lee Beasley

15 Awesome Interactive Virtual Field Trips « History Tech - 0 views

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    History Tech website chooses 15 virtual field trips. Useful for Humanities?
Louise Phinney

MrNussbaum.com - A Thousand Sites in One; Educational Games in math, reading, science, ... - 1 views

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    some okay games for language arts and math
Jeffrey Plaman

Educational Leadership:The Transition Years:Positive Digital Footprints - 1 views

  • One of my worst fears as [my children] grow older is that they won't be Googled well. … that when a certain someone (read: admissions officer, employer, potential mate) enters "Tess Richardson" into the search line of the browser, what comes up will be less than impressive. That a quick surf through the top five hits will fail to astound with examples of her creativity, collaborative skills, and change-the-world work. Or, even worse, that no links about her will come up at all. (p. 16)
  • Students who see digital tools as vehicles for collective action around ideas they believe in are less likely to engage in risky behaviors online because they see social media spaces as forums for learning first and entertainment second
  • begin to paint complex digital portraits of themselves by networking with like-minded peers, joining groups committed to studying topics of deep personal interest to them, and creating products that are an accurate expression of who they are and what they believe in.
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    Good article illustrating the need for students to develop a positive digital presence.
Sean McHugh

The truth about Finland's education miracle » Spectator Blogs - 0 views

  • The Finnish fan club rarely talks about its mathematics performance in TIMSS, an international survey focusing more on curriculum-based knowledge – which plummeted over the last decade.
  • Others questioned whether it represents a victory at all since important knowledge had been sacrificed along the way.
  • while Finland scores well on PISA, this particular league table is designed to test everyday rather than curriculum-based knowledge. This means that it lacks key concepts of importance for further studies in mathematically intensive subjects, such as engineering, computer science, and economics. This is an obvious defect: such subjects are likely to be crucial for developed countries’ future economic well-being.
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  • So Finland might not be so great after all, partly because its centralised curriculum has ignored certain concepts that are not tested in PISA.
  • choice is extensive
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