The dark side of 3D printing: 10 things to watch - TechRepublic - 0 views
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10 bad things about 3D printing - 3D printers are energy hogs - Unhealthy air emissions - Reliance on plastics - IP and licensing deals - Gun control loopholes - Responsibility of manufacturers - Bioprinting ethics and regulation - Possibility of 3D printed drugs - National security risks - Safety of items that come into contact with food
Bio-Printing | The Buzz - 0 views
Articles: Making Cents - 0 views
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I'm sure each generation of musicians feels they've lived through a time of tremendous change, but the shifts I've witnessed in my relatively short music career-- from morphing formats to dissolving business models-- do seem extraordinary. The first album I made was originally released on LP only, in 1988-- and my next will likely only be pressed on LP again.
How 3D printing will radically change the world - 0 views
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Linda Federico-O'Murchu proclaims the reasons why 3D printing is going make the world we know today unrecognizable in 50 to 75 years. Advances in 3D technology are going to make us live longer, abolish outsourcing, change production and present unimaginable possibles. Then like many other authors starts to question 3D printings progress over time. Her biggest question is even if it technically works, should we be doing it? Printed food although looks the same under a microscope could affect us down the road and printing guns could infringe on certain rules or laws. But she then states that 3D printing is still in its "Wild West" phase, meaning, the laws have not yet caught up with technology.
http://www.psych.rochester.edu/research/apav/publications/documents/1997_ElliotChurch_A... - 0 views
American Time Use Survey Summary - 0 views
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On an average day, nearly everyone age 15 and over (95 percent) engaged in some sort of leisure activity, such as watching TV, socializing, or exercising. Of those who engaged in leisure activities, men spent more time in these activities (5.9 hours) than did women (5.2 hours). (See table 1.)
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Watching TV was the leisure activity that occupied the most time (2.8 hours per day), accounting for more than half of leisure time, on average, for those age 15 and over. Socializing, such as visiting with friends or attending or hosting social events, was the next most common leisure activity, accounting for 43 minutes per day. (See table 1.)
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