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Creating object-based experiences in the real world | Technical Papers | IBC - 0 views

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    "The move towards end-to-end IP between media producers and audiences will make new broadcasting systems vastly more agnostic to data formats and to diverse sets of consumption and production devices. In this world, object-based media becomes increasingly important; delivering efficiencies in the production chain, enabling the creation of new experiences that will continue to engage the audience and giving us the ability to adapt our media to new platforms, services and devices."
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One Millionth Tower high-rise documentary takes format to new heights (Wired UK) - 1 views

  • Powered entirely by HTML5 and open source JavaScript libraries, One Millionth Tower is loaded with photos and information from all over the web, and exists in an online environment that is about as close to three-dimensional as something on a flat screen can get.
  • It exists in a 3D setting made possible by a tool called three.js, which lets viewers walk around the high-rise neighborhood. Moving through allows viewers to see the current state of urban decay, then activate elements to show ways the residents would change their world, like an animation showing where a new playground or garden would go.
  • The interactive movie is chock-full of photos from Flickr, street-views from Google Maps and changing environments fueled by real-time weather data from Yahoo. Everything is triggered by Popcorn.js, which acts like a conductor signaling which instruments play at what times
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  • "What we've done with One Millionth Tower is not the future," Cizek said. "It just points to it."
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Facing up to your finances - Business - NZ Herald News - 0 views

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    Called EmotionScan, the online feature linking facial expression to personal finance management skills was developed by the Bank of New Zealand in partnership with a psychologist, Dr Stuart Carr, and Swiss emotion software firm nViso.
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http://www.wired.co.uk/news/archive/2015-08/27/tate-sensorium-review-2015 - 0 views

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    "You don't just look at paintings anymore. A new exhibition at Tate Britain transforms visual art into a multi-sensory experience, surrounding paintings with sounds, scents, tactile sensations and tastes inspired by the artwork.  "
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Doing things for a purpose through the (new) medium of broadcasting | Pervasive Media S... - 0 views

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    "Doing things for a purpose through the (new) medium of broadcasting From virtual reality uprisings to cooking shows that respond as you slice and dice, the team at BBC R&D share their very latest experiments and ideas."
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The coming automatic, freaky, contextual world and why we're writing a book about it - ... - 0 views

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    A new world is coming. It's scary. Freaky. Over the freaky line, if you will. But it is coming. Investors like Ron Conway and Marc Andreessen are investing in it. Companies from Google to startups you've never heard of, like Wovyn or Highlight, are building it. With more than a couple of new ones already on the way that you'll hear about over the next six months.
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Neurofiction - 0 views

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    Neurofiction is a new kind of literary experience, created with the support of New Media Scotland.
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BBC object-based trials explained | News | Broadcast - 0 views

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    "Alex Farber reports on four projects designed to improve efficiency and evolve storytelling"
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New virtual reality game can tell when you're not scared enough - and turn up the terro... - 0 views

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    "Not scared enough of this thing? The game will know, and turn up the terror."
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S3A Spatial Audio - 0 views

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    S3A is a major new five-year UK research collaboration between internationally leading experts in 3D audio and visual processing, the BBC and UK industry. The partnership aims to unlock the creative potential of 3D sound to provide immersive experiences to the general public at home or on the move. S3A will pioneer a radical new listener centred approach to 3D sound production that can dynamically adapt to the listeners' environment and location to create a sense of immersion. Current 3D sound systems rely upon fixed loudspeaker arrangements and acoustically treated rooms that are not practical for home use. S3A will change the way audio is produced and delivered to enable practical high-quality 3D sound reproduction based on listener perception.
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Xbox One indie game Chariot controls your Hue lights (Wired UK) - 0 views

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    Video games have been making use of surround sound for years now but surround lighting? That's new. Indie game Chariot is the world's first to flick the switch on, partnering with Philips for its "connected lighting" system Hue.
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Salsify - A New Architecture for Real-time Internet Video - 0 views

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    "Video is better when the codec and transport work together. Salsify is a new design for real-time Internet video that jointly controls a video codec and a network transport protocol. Current systems (Skype, Facetime, WebRTC) run these components independently, which produces more glitches and stalls when the network is unpredictable. "
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Netflix to trial technology that hands control to viewers | Daily Mail Online - 0 views

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    Netflix is to consider new interactive storytelling technology for their TV dramas
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Channel 4 shows off personalised audio with creepy Alien: Covenant ad that knows your n... - 0 views

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    Channel 4 is bolstering its video on demand advertising package with a new ad format that can directly address viewers by their name. Accessing registration data, the company can directly address viewers with an audio personalised digital ad campaign.
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ITV Partners With Sorenson Media to Launch Linear Addressable Advertising - Sorenson Media - 0 views

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    "ITV, the UK's biggest commercial broadcaster, today announced a new partnership with Sorenson Media, a leader in addressable advertising solutions for linear television. ITV will use Sorenson Media's unique technology to execute addressable advertising campaigns across ITV's range of linear broadcast channels starting early next year."
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