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the Jetsons future of education - 1 views

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    This article offers broad predictions (and demands) for the future of education (sorry). Butttttt : I enjoyed several of the specific examples they tossed out (of how different schools are rethinking education). ... and they mentioned at least one higher ed example, so i don't feel too bad for foisting it on yall.
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How to Design an Online Course Infographic - 1 views

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    A handy "one pager" that would make a good starting point for anyone new to online education
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Role-Playing in Online Education - 4 views

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    Great article by enthusiastic instructor that gives details about designing and delivering effective role-playing activities online. Relates activities to Bloom's taxonomy and gives tips for grading students.
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Indies and Edu-Games: A Perfect Couple - 0 views

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    An article about the emerging idea that independent game developers would fit well with the edu-games market. I think it's interesting to see a summary of the current edu-games rockstars, and to think about the future of working with 3rd parties. (honestly not sure if it's a growing market or a bad idea. While we drool over polished edu-games and simulations for some classes, it also seems like teachers ALWAYS want some customization for thier course. which most 3rd party developers aren't setup to deliver. sooo. maybe the real takeaway is that schools will all end up having an edu-games department! i hope... :)
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What Are "Rewards" - 1 views

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    This is a heady rant about motivating your user. (7 min). While some of the big words might be off putting, the simple game examples should be inviting. ? It serves as advice on making someone feel glad they performed a task you setup for them. The speaker is talking about video games, and behavioral engineering, but I think it relates to motivating online students. _________________________ tl;dr? the core takeaway is: points ain't rewards. Just because you gave someone points, doesn't mean they received them as a reward. Points only work as rewards when they are a "token" of whatever currency the player values. I think this is fascinating to keep in mind when trying to motivate students. (you might think of grades and degrees as tokens in different currencies) + I'm curious to learn how much the field of "instructional design" leverages behavioral engineering.
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How Orwell and Twitter Revitalized My Course - Advice - The Chronicle of Higher Education - 1 views

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    Great description of using twitter in an English literature / history class in order to help students make the connections and see the bigger picture.
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Does Length Matter? It Does for Video - 5 views

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    With apologies for the title -- some interesting graphs here that demonstrate the level of engagement at various video lengths. Makes the case for short videos. One thing that doesn't seem to be considered is how the video is integrated (or not) with learning activities.
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History and Future of Higher Education: Coursera Syllabus (Draft) | HASTAC - 1 views

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    "The History and Future of (Mostly Higher) Education:  How We Can Unlearn Our Old Patterns to Relearn for a Happier, More Productive, Ethical, and Socially Engaged Future* COURSERA/Duke University:  JANUARY 27, 2014-MARCH 8 2014 DRAFT SYLLABUS (Posted October 6, 2013)"
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