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Cub Kahn

The First 4 Weeks of the Course - 2 views

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    A collection of tips for the first month of teaching a course. [We might think about how this approach translates to an online environment beyond the Start Here module.]
Cub Kahn

Evidence-Based Higher Education: Is the Learning Styles 'Myth' Important? - 1 views

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    "The basic idea behind the use of 'Learning Styles' is that learners can be categorized into one or more 'styles' (e.g., Visual, Auditory, Converger) and that teaching students according to their style will result in improved learning. This idea has been repeatedly tested and there is currently no evidence to support it. . . . We argue that the interests of all may be better served by promoting evidence-based approaches to Higher Education."
Shannon Riggs

Teaching Critical Thinking Through Online Discussions - 18 views

Cub Kahn

​The Future of Online Learning Is Offline: What Strava Can Teach Digital Cour... - 2 views

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    "One of the biggest misunderstandings about online learning is that it has to be limited to things that can be done in front of a computer screen. Instead, we need to reimagine online courses as something that can enable the interplay between offline activities and digital augmentation. . . . We need to focus . . . more on finding ways to robustly capture evidence of offline learning that can be validated and critiqued at scale by peers and experts online."
Cub Kahn

A Rubric for Evaluating E-Learning Tools in Higher Education | EDUCAUSE - 4 views

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    This is a handy rubric to assess the suitability of e-learning tools for teaching and learning. Criteria cover functionality; accessibility; technical (e.g., LMS integration); mobile design; privacy/rights; and social, teaching and cognitive presence.
Cub Kahn

Stop Assigning Team Projects...Unless... - 3 views

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    Research findings: "Faculty who assign team projects without preparing their students to work in teams greatly increase the likelihood that students will have a negative experience and student learning and performance will suffer. Teaching teamwork content is necessary but not sufficient for important educational and performance outcomes. Providing ongoing teamwork support is critical to team success and student learning."
Cyndie McCarley

Measuring actual learning versus feeling of learning in response to being actively enga... - 3 views

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    Very interesting, sound study. Even though this is done in a face to face environment, the takeaway most likely remains the same - students don't know what effective teaching looks and feels like. Quote: "Compared with students in traditional lectures, students in active classes perceived that they learned less, while in reality they learned more."
Cub Kahn

Active Learning in Hybrid and Physically Distanced Classrooms | Center for Teaching |... - 1 views

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    Active learning strategies for synchronously teaching students in the classroom and students participating remotely via videoconferencing.
warrenebb

How Games Promote Learning - 4 views

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    wb: Thought this a very useful (+short!) discussion of the new learning that is emerging thanks to computers. Filled with tons of great links to online resources and teaching game examples I hadn't heard of before.
tianhongshi

Virtual Crash Course in Design Thinking: two-hour experiment as first round activity - 0 views

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    Join a community of learners, do-ers and teachers. Journey through a Design Thinking experience, apply it in the real world, and go forth and teach others the methodology. This is a paired activity, so there must be an even number of participants. Internet connection, a large screen or projector with sound.
Karen Watte

Why free university 42 breaks all the rules for educating engineers, and is coming to t... - 0 views

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    French university École 42 torches the instruction manual on how to educate software engineers. It eliminates teachers. It doesn't make students memorize facts, or even buy books. There's no syllabus or curriculum to be found anywhere in the school's Paris headquarters. And to top it off, it doesn't charge students any tuition or fees.
warrenebb

Games concerned with mitigating cognitive bias - 0 views

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    I just thought this cool. Not clear how valuable the game actually is (not a lot of deets). but I love the idea of re-purposing the classic game of Clue into scenarios based on real terrorist plots, with a goal of identifying and mitigating the cognitive and anchoring bias inherent in us all. ... I also love that they came up with MACBETH as an acronym. :)
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    good evidence showing ability of games to result in longer retention of information ---- "8 weeks later the effects of the game were still there -- not so for the video"
Sara Thompson

Open Syllabus Project - 1 views

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    Something to check in on later as they develop ... "The OSP's mission is to build a large-scale online collection of syllabi and to build foundational tools for analyzing it in order to advance scholarly inquiry, promote institutional cooperation, and foster pedagogical diversity. We believe that this critical mass of syllabi will stimulate new research tools, drive policy change, foster best practices, provide new metrics, and aid in the search, discovery, and the development of new course materials."
Sara Thompson

Binge Viewing and Online Courses | Inside Higher Ed - 0 views

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    A comparison of Netflix "binge viewing" with new models of "binge learning" for online classes. Do students learn better on their own schedule? How to combine both? 
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