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Kevin Stranack

Rise of the Rest: The Growing Impact of Non-Elite Journals - 0 views

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    "In this paper, we examine the evolution of the impact of non-elite journals. We attempt to answer two questions. First, what fraction of the top-cited articles are published in non-elite journals and how has this changed over time. Second, what fraction of the total citations are to non-elite journals and how has this changed over time. "
Fabrizio Terzi

Bitcoin as Money? - 1 views

The spectacular rise late last year in the price of bitcoin, the dominant virtual currency, has attracted much public attention as well as scholarly interest. This policy brief discusses how some f...

money medium of exchange liquidity speculative bubble

started by Fabrizio Terzi on 18 Sep 14 no follow-up yet
Aruna Maruthi

Intellectual Properties : History - 1 views

Links to Additional resources that show a brief glimpse of IP down the ages http://shodhganga.inflibnet.ac.in/bitstream/10603/7175/9/09_chapter%205.pdf http://www.slideshare.net/lalitambastha/evol...

Module 5

started by Aruna Maruthi on 27 Sep 14 no follow-up yet
aleksandraxhamo

open access and libraries - YouTube - 1 views

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    "Heather Joseph, Executive Directory, Scholarly Publishing and Academic Resources Coalition, talks to the University of Maryland community about the evolution of open access and how trendlines are pointing up. Change is accelerating in the push to make information openly and freely available."
mbittman

Servants of Power: Higher Education in an Era of Corporate Control - 9 views

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    Argues that increasing corporate control is undermining the foundational values of higher education.
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    Good article, thanks for sharing it. I think what trancends in this article is that the those who have power obviously want to maintain that position and therefore it is in their interest to lobby for a "bad", "uncreative" education system, so to say to deliberatly limit thought capacity. There are certainly many interesting aspects to what is written in this article, for example the part about Gramschis thoughts is directed on a discussion of social classes, and how those might lean right or left depending on their composition. But could it also be that the, so called, lower classes (i dont like that expression) are just not there to engage and participate in political discussion that draws the outlines of such things like the education system.
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    Here in Spain we have a similar evolution of higher education; private postgraduate private schools give masters that guarantee the access to top jobposts, but they are not focused on analysis, creativity and critical minds, but on pure business. What you need to be on your future job post is what you learn. Public institutions are still on air, but they are struggling with less and less public resources to survive. So I guess this is not only going on in USA.
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    Italy is going even worse...i'm an Adjunct Professor for maybe 1000 euro per year ... surviving by scholarships, call center mid term contracts, collaborations where i'm asked to pay for taxes the university should pay, all levels teaching.. I like "Some of the basic principles underlying effective pedagogy, such as small class size, individual attention and the importance of mentoring, are being sacrificed in order to increase head count, limit labor costs and create a one-size-fits-all educational experience." The problem is that universities are to make profits from fees (that's why they hire me instead of employing me) and offer any kind of courses, masters to increase their income! The problem is: how can we expect to increase the quality of learning as far as decisions are taking by political, business, organizational sides instead of scientific and educational ones?
Raúl Marcó del Pont

The Knowledge Commons: Research and Innovation in an Unequal World - 0 views

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    Free access to 3 articles: The Unfolding of the Knowledge Commons pp. 13-24(12) Author: Hess, Charlotte Free Content From Lobsters to Universities: The Making of the Knowledge Commons pp. 25-42(18) Author: Caffentzis, C. George Open Access Scientific Publishing and the Developing World pp. 43-69(27) Author: Contreras, Jorge
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    Hi Raúl. Thanks for sharing these free resources. Which one do you like best? Which new insight did you gain?
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    I think Elinor Ostrom's approach to commons pool resources (used by Hess, for example) is very useful not only for understand the case of natural resources as commons (the tragedy of the commons to which it was originally applied), but to matters more close to this course, as knowledge. The approach is useful because it complicates the original perspective on commons. Originally (Elinor Ostrom) her perspective considered only group boundaries clearly defined (very small groups, peasants or indigenous); rules governing the use of collective goods well matched to local needs and conditions; cases where most individuals affected by these rules can participate in modifying the rules; the right of community members to devise their own rules is respected by external authorities; monitoring mechanisms by community & graduated sanctions. With the new commons (surprisingly, not only knowledge but roads, budgets, radio spectrum; medical commons, atmospheric commons and even silence as commons), new questions rises on the evolution or building new types of commons with no pre-existing rules and norms; increasingly complex; with size, communities, incentives often unknown; extremely dynamic; reactions to threats of enclosure; heterogeneous community; new forms of collaboration and collective action; and global in many cases. I think is a perspective that can help a lot in the case of knowledge and new forms of learning.
eglemarija

Extremely inspiring (and "crazy" in a good way!) talk about using video games to change... - 9 views

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    Dr Jane McGonigal (a professional game developer) talks about the time spent playing video games (which approximates to the span of human evolution), and that this time has to increase to make any major changes to the world. I have selected this resource partially in relation to week 3's Clarke's lecture (and others), which talks about using our idle time to do something meaningful - participate in citizen science games, for example. Dr McGonigal's talk very much illustrates this point - except that it talks about solving global issues through indirect games, e.g. a World Without Oil online game simulates a world in which you have to survive oil shortage. Creator's research shows, that people maintain the skills and habits they have taken up after playing this intense game, which include making better choices for our changing environment. The only difference here from actual citizen science games is that Dr McGonigal's games are fictional (rather than providing direct data / input for actual scientific research), however, they empower people to influence global change, which is the topic of the other lectures this week, especially Morozov's thoughts about the power of internet and connectiveness to create "revolutions". Although Morozov has taken up a rather critical view, suggesting only those who want it, take the best from the Internet, Dr McGonigal's ideas might be what bridges the two - taking games, which are integral part of many people's lives, especially in the younger generation, and turning them into real "life schools" may help more people get the idea and the essential skills to "fix" their environments. In all honesty, this is a video I would watch again and again, and recommend it to anyone who would listen (and that doesn't happen often for me).
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    Very interesting view about gaming in a digital world and gaming in a real world. How to balance both world is the challenge that we are all facing. One can see the advantage of computer gaming but also the disconnect with nature that over gaming can create.
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    A very interesting perspective. I took a course of Organisational Analysis offered in Coursera by Stanford University and, in the modules of "Learning Organisations" and "Organizational Culture" we reviewed this issue. Gamers usually develop different skills by playing online games as World of Warcraft, such as: communication, decision making, collaborative work, frustration tolerance and goals setting. This is because they practice, in an alternative world, many different real life situations. In addition, in clinical psychology are using virtual games to treat pacients and educate chilldrens. So, for that reasons, i think it is something really possible.
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    A thought-provoking viewpoint of gaming related to reality.Gamers can become empowered in the real world through skills learnt through gaming. Gaming is changing the look of education. 'Latest games are finally unlocking the key to making learning more fun' by Emmanuel Felton. http://hechingerreport.org/content/latest-games-finally-unlocking-key-making-learning-fun_17380/
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    Gamification for learning - using game elements - sounds very promising. Prior to the internet, technology, there were board games or hands on projects - all with the intent to engage and interact with each other. So it is no surprise to me given the appropriate design/project that students can learn and solve real world problems. Letting students choose their persona and role also allows them to make their own future and take ownership for how they want to participate. Just like the original promise of multimedia training that was purported to replace the traditional classroom events and enable getting the "best" teacher recorded for all to have the same experience...I believe it was then thought that the learning experience needs o be "blended". Different techniques - online, face to face, etc.. This is not my field of expertise so these are just personal opinions. If the online game approach can be combined with face to face and tactile/outdoor activities, aka a blended approach - I think that might be very useful. I do also believe that design solutions should be encouraging win win situations to reinforce collaboration and the feeling that all can succeed. One question I might have is how do you measure success in learning?
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    Gaming promoters unfortunately for me have a commercial agenda and its always difficult to make that balance of pure learning and commercialization aspect
Teresa Belkow

What Vandana Shiva is trying to say about patents echoed in an article about off-grid l... - 1 views

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    "The only problem with off the grid living is that corporations lose their ability to control others. With a completely self-sustaining life style, no body would ever have to work. What would happen then? Think about that for a moment. We would be free to expand and create, to discover our full potential as a race and move forward into the world of exploration and discovery, all the while living in harmony with nature, not against it."
Kim Baker

The Baloney Detection Kit: Carl Sagan's Rules for Bullshit-Busting and Critical Thinking - 3 views

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    "Just as important as learning these helpful tools, however, is unlearning and avoiding the most common pitfalls of common sense. Reminding us of where society is most vulnerable to those, Sagan writes: In addition to teaching us what to do when evaluating a claim to knowledge, any good baloney detection kit must also teach us what not to do. It helps us recognize the most common and perilous fallacies of logic and rhetoric. Many good examples can be found in religion and politics, because their practitioners are so often obliged to justify two contradictory propositions.He admonishes against the twenty most common and perilous ones - many rooted in our chronic discomfort with ambiguity - with examples of each in action"
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    The 20 fallacies: "ad hominem - Latin for "to the man," attacking the arguer and not the argument (e.g., The Reverend Dr. Smith is a known Biblical fundamentalist, so her objections to evolution need not be taken seriously) argument from authority (e.g., President Richard Nixon should be re-elected because he has a secret plan to end the war in Southeast Asia - but because it was secret, there was no way for the electorate to evaluate it on its merits; the argument amounted to trusting him because he was President: a mistake, as it turned out) argument from adverse consequences (e.g., A God meting out punishment and reward must exist, because if He didn't, society would be much more lawless and dangerous - perhaps even ungovernable. Or: The defendant in a widely publicized murder trial must be found guilty; otherwise, it will be an encouragement for other men to murder their wives) appeal to ignorance - the claim that whatever has not been proved false must be true, and vice versa (e.g., There is no compelling evidence that UFOs are not visiting the Earth; therefore UFOs exist - and there is intelligent life elsewhere in the Universe. Or: There may be seventy kazillion other worlds, but not one is known to have the moral advancement of the Earth, so we're still central to the Universe.) This impatience with ambiguity can be criticized in the phrase: absence of evidence is not evidence of absence. special pleading, often to rescue a proposition in deep rhetorical trouble (e.g., How can a merciful God condemn future generations to torment because, against orders, one woman induced one man to eat an apple? Special plead: you don't understand the subtle Doctrine of Free Will. Or: How can there be an equally godlike Father, Son, and Holy Ghost in the same Person? Special plead: You don't understand the Divine Mystery of the Trinity. Or: How could God permit the followers of Judaism, Christianity, and Islam - each in their own way enjoined to
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    Wonderful post, Kim! These are great guidelines alongside which to test ideas.
susan2014

Arquímedes y la tecnología educativa: un análisis crítico en torno a los MOOC - 0 views

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    This article reviews the concept of "massive open online courses" (mooc) using a metaphor about archimedes and the psychological theory of "cognitive spark". We analyze mooc's history, evolution, types and different international experiences. after this review, we focus on the experience of the university of murcia (Spain) with four moocwithin the miríada-X project, founded by universia.
rafopen

Ted Koppel on the Information Overload - Michael Lawrence Films/Krainin Productions - 3 views

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    "The editing process is more important today than it has ever been in the history of the world" (Ted Koppel). This short video is part of a (1990) documentary on Memory and Imagination by Michael Lawrence. Ted Koppel's critique of available information is incisive and especially striking because it makes a clarion call that hasn't been heeded at all.
Kelly Furey

7 Things You Should Never Do On Social Media & What To Do Instead - 1 views

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    Social media is a critical part of our everyday lives and we are consistently challenged to adapt to the proliferation of the ever-changing digital platforms. This 7-step guide lists the top do's and don'ts of social media .
Dvora Marina Brodsky

Play - 0 views

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    The Metadata Games platform has games that cater to all different types of players! Take a look: A zen-like one player tagging activity - be as specific and accurate as you can to earn high scores. Ohm! In the "next evolution" of Zen Tag, you can tag audio and video clips, too.
selviwati

The Crisis in Higher Education | MIT Technology Review - 1 views

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    A hundred years ago, higher education seemed on the verge of a technological revolution. The spread of a powerful new communication network-the modern postal system-had made it possible for universities to distribute their lessons beyond the bounds of their campuses. Anyone with a mailbox could enroll in a class.
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    This article provides a clear overview of the evolution of higher education along with the rapid development of technology during the past 100 year, and raises the issue whether today's networked education model has posted threat to higher education. Today's the rapid development of Internet and social networks have changed the way we learn, access information and connect with others. The emergence and popularity of MOOCs and various social media have brought a new learning model, connected learning, which is largely used in university and college courses. It expands learners' opportunities of learning, and brings them huge convenience to access information, share thoughts, and communicated with learners from world wide on the same topic. Learning in the current information age subverted the way we learn in traditional learning models, and sometimes caused problems. But I think it's normal for a new thing to cause problems, but as long as we figure out ways to overcome the problems and best utilize the new learning model and resource, it will bring us huge opportunities.
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