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Brandon Sichling

Search Option From Facebook Is a Privacy Test - 1 views

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    Facebook might have figured out a way to make some money through stalking.
loudon stearns

Dan Pink on teaching - 2 views

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    Our educational system is outdated and needs to change. Who will be the next leader? What will the new system be?
Jordan Pailthorpe

What is DiGRA? - Digital Games Research Association (DiGRA) - 0 views

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    holds a digital library of essays and conference papers within the field of game studies. Super useful! 
Brandon Sichling

defiance - 0 views

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    relevant to transmedia
Richard Smyth

Massive Crowds Converge On South Boston For PAX East Convention « CBS Boston - 0 views

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    "muzzy lane"
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    This is the company that the fellow we'll be interviewing this Thursday works for...
Richard Smyth

Writing for Interaction, Part 2 | DMLcentral - 0 views

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    got to this link via a tweet from Will Richardson, an important member of my Personal Learning Network: a published library media specialist who often is keynote speaker at lectures etc.
Richard Smyth

What is Netprov? | robwit.net - 0 views

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    the emerging genre of #sootfall, currently being improvised via twitter
Amy DePaola

Exclusive: 'Catching Fire' Victory Tour poster immortalizes Jennifer Lawrence and Josh ... - 1 views

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    My first semester thesis in Jane's theory class was focused on Transmedia storytelling and how The Hunger Games was poised to be a successful transmedia campaign. Often mistaken for marketing ploys (which yes, some are) I predicted that this was going to happen. Needless to say Jane didn't really agree and gave me a B - however, here we are moving forward in the Hunger Game's series and oh - what's this? Immortalizing the characters and making the Hunger Games' actually come to life. I know we aren't up to Transmedia yet but I wanted to share this because transmedia storytelling is a huge topic and one that I will continuously aim to explore here at Emerson.
Richard Smyth

PAX East locks in Hub site - Business - The Boston Globe - 0 views

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    big gaming conference in Boston early April: on how Boston is a "hub for gaming industry"
Richard Smyth

Eufloria HD iPad - YouTube - 0 views

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    This is one that was made for xBox 360 too, I believe, but it was hard to access. Wired Mag calls it "gentle poetry"....
Richard Smyth

Why Johnny and Janey Can't Read, and Why Mr. and Ms. Smith Can't Teach: The Challenge o... - 0 views

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    This was mentioned in Nicholas Carr's book THE SHALLOWS: WHAT THE INTERNET IS DOING TO OUR BRAINS
Richard Smyth

Miami Virtue and the Ulmer Tapes - 0 views

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    This is the work that Ulmer was mentioning last night.... It was just released!
Richard Smyth

What is the Internet Doing to our Brains? - YouTube - 0 views

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    an answer to the Nicholas Carr book of similar (sub)title...
Richard Smyth

Does the Brain Like E-Books? - Room for Debate Blog - NYTimes.com - 1 views

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    this is just the topic we were discussing last night! Also -- scroll down to see commentary by Maryanne Wolf, whom I quote in one of my PowerPoint introductions.
Richard Smyth

Sven Birkerts: The Gutenberg Elegies - 0 views

  • To him [Havelock] the basic shift from oral to literate culture was a slow process; for centuries, despite the existence of writing, Greece remained essentially an oral culture. This culture was one which depended heavily on the encoding of information in poetic texts, to be learned by rote and to provide a cultural encyclopedia of conduct. It was not until the age of Plato in the fourth century that the dominance of poetry in an oral culture was challenged in the final triumph of literacy. That challenge came in the form of philosophy, among other things, and poetry has never recovered its cultural primacy. What oral poetry was for the Greeks, printed books in general are for us. But our historical moment, which we might call "proto-electronic," will not require a transition period of two centuries. The very essence of electronic transmissions is to surmount impedances and to hasten transitions. Fifty years, I'm sure, will suffice.
    • Richard Smyth
       
      Notice the Ulmer-like analogy comparing oral poetry to books...Also the note of how long these transitions can take....
Jeremy Latour

Monopoly Killer: Perfect German Board Game Redefines Genre - 1 views

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    An analysis of German style boardgames, and the implications they have on gameplay in general.
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    The "long" version of this game is one of our absolute favorites. Try to play it sometime if you have time. I can loan it to you if you like...
Richard Smyth

Online gamers crack AIDS enzyme puzzle | Games Blog - Yahoo! Games - 1 views

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    I just read about this recently, really fascinating. It turns out the same group Foldit, is working in a similar format to develop better methods of teaching math and science in schools. And because these digital solutions are available in a virtual world, they are able to use tools like the internet to bring together gamers all over the world and really "hive mind" solutions to these scientific problems. In the article I read, the scientists talk about the flexibility the gamers have in working with 3D puzzles, and how it doesn't take long at all to solve these visual puzzles because it's just a game, and with a little bit of guidance it doesn't take long at all to catch the gamers up to speed with how proteins and enzymes 'should' fit together. Obviously there are some flexible rules, otherwise the computer would have figured it out earlier. So I just thought this application was really fantastic, especially when networked to include potentially more of the public sphere. Makes me scientifically endlessly optimistic!
Richard Smyth

The last chapter - Boston.com - 0 views

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    This is the article I mentioned in class last Thursday. There are a handful of letters to the editor about it in today's Globe.
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