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Richard Smyth

How mainstream video games are being used as teaching tools | eSchool News - 1 views

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    What do you think will be the WAAAAAY OF THE FUUUUTUUURREEE: educational games or creating lesson plans around mainstream games (the better question may be, how these things will manifest)?
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    Schooling is already a game. Point systems, frequent feedback, rewards. The first step is to recognize that. Second step is to use technology to implement on smaller scales, by which I mean minute to minute instead of week to week or semester to semester(which we see here). Honestly it is done already in kindergarden with the stars on the board acting as a leaderboard. I am confused as to why that is abandoned after graduating to 3rd or 4th grade(we "grow out" of one of the best forms of motivation?!). Gamifying schools is a matter of refinement not overhaul. The question to me is what should be rewarded.
Richard Smyth

Why Johnny and Janey Can't Read, and Why Mr. and Ms. Smith Can't Teach: The Challenge o... - 0 views

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    This was mentioned in Nicholas Carr's book THE SHALLOWS: WHAT THE INTERNET IS DOING TO OUR BRAINS
Jeremy Latour

Teaching computers how to forget. - 0 views

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    Computers have turned "remembering" into a default state, but one professor argues that this has horrible consequences-and he has a proposal for training machines how to forget.
loudon stearns

Dan Pink on teaching - 2 views

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    Our educational system is outdated and needs to change. Who will be the next leader? What will the new system be?
Richard Smyth

Online gamers crack AIDS enzyme puzzle | Games Blog - Yahoo! Games - 1 views

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    I just read about this recently, really fascinating. It turns out the same group Foldit, is working in a similar format to develop better methods of teaching math and science in schools. And because these digital solutions are available in a virtual world, they are able to use tools like the internet to bring together gamers all over the world and really "hive mind" solutions to these scientific problems. In the article I read, the scientists talk about the flexibility the gamers have in working with 3D puzzles, and how it doesn't take long at all to solve these visual puzzles because it's just a game, and with a little bit of guidance it doesn't take long at all to catch the gamers up to speed with how proteins and enzymes 'should' fit together. Obviously there are some flexible rules, otherwise the computer would have figured it out earlier. So I just thought this application was really fantastic, especially when networked to include potentially more of the public sphere. Makes me scientifically endlessly optimistic!
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