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Xavier Rozas

Gmail holds 'graduations' and 'funerals' - CNN.com - 1 views

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    Cool little primer on how Google Labs support continued innovation.
Jennifer Jocz

Computer games should be used to assess pupils' ability instead of traditional tests - ... - 1 views

  • games provide information when it is needed, rather than all at once in the beginning, and also provide an environment that is "pleasantly frustrating" because the tasks are challenging but achievable.
  • "We tend to teach science, for example, by telling you a lot of stuff and then letting you do science. Games teach the other way. They have you do stuff, and then as you need to know information, they tell it to you."
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    One professor's take on why computer games should be used to assess students
Nick Siewert

'America's Army' Video Game Blurs Virtual War, 'Militainment' : NPR - 1 views

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    The US Army knows quite a bit about engagement, motivation and flow. The video game America's Army is working to ensure a steady flow of young, tech savvy people into the ranks.
Kelsey Voigt

Top 10 Most Addictive Sounds - 1 views

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    No game noises made the list, but still an interesting thing to think about when it comes to design, marketing, and even possibly engagement
Soomi Hong

Forecasting the Future May Be a Matter of Fun and Games - 1 views

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    A new online game uses crowdsourcing to find out how to save humans from extinction.
Soomi Hong

Online Game, Made in U.S., Seizes the Globe - 1 views

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    This aricle introduces "World of Warcraft", a fantasy game that has become a worldwide hit.
Chris Dede

Body acoustics can turn your arm into a touchscreen - tech - 01 March 2010 - New Scientist - 1 views

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    Turning your arm into a touchscreen
Xavier Rozas

Cisco unveils ultra-fast Internet technology - Mar. 9, 2010 - 1 views

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    I find the arguement that there is no practical need for a network connection this robust ridiculous. You would think that at this stage in the revolution the experts would be aware that the old adage 'if you build it they will come' rings quite true for tech innovation. Perhaps at present 322 terabytes per second is a overkill, but think that we are still going to be surfing the web in the same ways we currently do in 5-10 years is very shortsighted.
Soomi Hong

Can violent video games make kids more aggressive? - 1 views

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    A new study published in the March issue of the Psychological Bulletin suggests that exposure to violence in video games may not have huge consequences.
Jennifer Jocz

Seeking Philanthropy in MMOs and Online Gaming :: ZAM - 1 views

  • This Wednesday, McGonigal is launching Urgent Evoke, a new MMO-ARG (Alternate Reality Game) hybrid that she hopes will "help empower young people all over the world, and especially young people in Africa, to come up with creative solutions to our most urgent social problems," according to the official blog. The upcoming game offers players the chance to earn tangible rewards—scholarships and venture capital, for example—by performing real-world "quests" like volunteer work and career-building tasks. The concept might not seem that enticing to conventional gamers, but it's an early, real-world application of what McGonigal believes social gaming can help achieve.
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    Can video games help change the world?
Parisa Rouhani

Texas Conservatives Win Vote on Textbook Standards - NYTimes.com - 1 views

  • social studies curriculum that will put a conservative stamp on history and economics textbooks, stressing the role of Christianity in American history and presenting Republican political philosophies in a more positive light.
  • Republicans on the board have passed more than 160 amendments to the 120-page curriculum standards affecting history, sociology and economics courses from elementary to high school.
  • They are rewriting history, not only of Texas but of the United States and the world.
  • ...2 more annotations...
  • reviewed every decade
  • conservative members maintain that they are trying to correct what they see as a liberal bias among the teachers who proposed the curriculum
Soomi Hong

Study: Video Games Can Hurt Schoolwork - ABC News - 1 views

shared by Soomi Hong on 18 Mar 10 - Cached
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    "Study suggests new video gamers face immediate drop in reading, writing skills at school"
Soomi Hong

'Gaming' Sends Boys' Test Scores Sliding - BusinessWeek - 1 views

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    Study finds they spend less time on academics with video-game systems at home
Xavier Rozas

Sabbath Manifesto - 1 views

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    Too engaged in digital media? Not engaged with humankind? Here is a national unplug day invite. March 20th people all over the world will be quiting their phones,computers or whatever other device of choice keeps them from spending time interacting with other humans and enjoying the analog beauty that is all around us.
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    I can't do this and I'm pretty old! Can't imagine young people being able to.
Brie Rivera

Video - Breaking News Videos from CNN.com#/video/tech/2010/03/23/taylor.ipads.ebooks.cnn - 1 views

shared by Brie Rivera on 25 Mar 10 - Cached
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    ipad gets more eBooks
Parisa Rouhani

Virtually addicted: Weaning Koreans off their wired world - CNN.com - 1 views

  • Cheong is down to playing two or three hours on "Starcraft" and "World of Warcraft" three times a week,
  • The South Korean government estimates that the country has 2 million citizens addicted to the Internet
  • Earlier this month a three-month-old baby girl succumbed to malnutrition while her parents spent 12-hour stretches in an Internet café playing the role-playing game Prius Online
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  • 22-year-old man returned to an Internet cafe to continue playing immediately after he murdered his mother, who had complained about his gaming habits. Physical exhaustion after long computer sessions has also caused deaths.
  • Internet addicts will also be offered free software with a timer that shuts down their computers or a "fatigue system" that bores players by making games slower and more difficult
  • Some of the suggested new measures to curb Internet addiction could collide with a gaming market that is expected to be worth $5.5 billion this year with a 17 percent growth rate
  • The companies make their money selling add-ons such as weapons, outfits and special abilities for the online characters.
  • Another novel idea to curb addiction is to punish excessive playing by confiscating gamers' virtual wealth.
  • We are examining various technological directions to prevent excessively continuous game play even for adults, and we are also discussing a special system that will allow children and teenagers to learn a healthy gaming habit,
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    This is an interesting article that speaks to the result of over-engagement. I wonder if this problem is specific to Korea and less so in other countries (if so, what is it about that environment that makes video games so addictive) or if it's only been studied in Korea but could be a similar problem in other parts of the world.
Soomi Hong

Teachers use video, online games to help bring lessons to life - JSOnline - 1 views

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    This article introduces the teachers who are using online and video games to enhance students' learning experiences.
Soomi Hong

TypeFrag Selects Internap to Deliver High-Performance Network for Online Gaming VoIP - 1 views

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    Migration of TypeFrag's North American voice infrastructure to Internap's colocation and IP services provides superior communications for gamers
Nick Siewert

Pro Athletes Bring Video Games Into the Regimen - NYTimes.com - 1 views

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    Professional athletes are using video games to study strategy and "preset" their brains for game time.
Uly Lalunio

Doctors diagnose the iPad's usefulness: vital signs looking good | Technology | Los Ang... - 1 views

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    Another iPad application potential - digital medical records.
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