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6 Technologies That Will Shape Education -- THE Journal - 2 views

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    The horizon report annually lists top emerging technologies
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Science Center gets $200,000 grant for Web-based game for girls - 2 views

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    MacArthur funds a game for girls
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The Benefits of Videogames - WSJ.com - 2 views

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    videogames could solve real world problems... maybe
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Dead Space 2 review: How a fantastic video game nearly ruins a franchise. - By Tom Biss... - 2 views

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    "Literature has unreliable narrators, but what do you call-how would you even begin to represent-an unreliable avatar?"
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Revolution in the Classroom - The Atlantic - 2 views

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    States looking to win education stimulus funds and offer truly student-centric, customizable learning experiences, need to get their classrooms online.
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Report Shows U.S. Schools Can't Meet Technology Demands of Teachers, Students -- THE Jo... - 2 views

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    technology use in schools threatens to outrun infrastructure capacity
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Influence: It's About Math, Not Motivation - 2 views

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    A simple experiment that shows what motivates children to save/spend
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CGSociety - Benjamin Brosdau - 2 views

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    This CG artist's story reflects intense motivation, and a malleable, persevering approach in life. Like the scientists and philosophers referred to in Dweck, Benjamin Brosdau came from humble beginnings to international acclaim though his obsession with 3D art...
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Game mechanics at Khan Academy - 2 views

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    Using badges and progress metrics to encourage student learning.
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2011 Horizon Report | EDUCAUSE - 2 views

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    This very useful forecast highlights augmented reality and game based learning.
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Ali Carr-Chellman: Gaming to re-engage boys in learning - 2 views

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    At TEDxPSU, Ali Carr-Chellman pinpoints three reasons boys are tuning out of school in droves, and lays out her bold plan to re-engage them: bringing their culture into the classroom, with new rules that let boys be boys, and video games that teach as well as entertain.
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    In her talk, Ali Carr-Chellman pinpoints three reasons boys are tuning out of school in droves, and lays out her bold plan to re-engage them: bringing their culture into the classroom, with new rules that let boys be boys, and video games that teach as well as entertain.
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    In her talk, Ali Carr-Chellman pinpoints three reasons boys are tuning out of school in droves, and lays out her bold plan to re-engage them: bringing their culture into the classroom, with new rules that let boys be boys, and video games that teach as well as entertain.
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5 Top Social Games and Why They're So Successful - 2 views

  • 68.7 million Americans will be playing social games by 2012
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    In 3 out of 5 of these games users work on quest-like activities - Wow is #5; Mafia Wars is #4 & Farmville is #1. The other 2 resemble typical socialization when playing a game in person - "bragging rights" and playing a board game. They all seem to touch on at least one of the 3 components from Ryan & Deci - relatedness, competence, and/or autonomy.
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An Ingenious Clock Gently Motivates Serial Procrastinators | Co.Design - 2 views

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    A clock that helps visualize daily goals, and 'pushes' back on ones that aren't completed on time.
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Weight-Loss Apps Help Users to Add Friends and Lose Pounds - NYTimes.com - 2 views

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    app for exercise
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Want to Get Married in World of Warcraft? - Associated Content from Yahoo! - associated... - 2 views

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    Do anything you can't do in the real world in the game. That's the reason why it is so engaging.
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Using Farmville to Teach Standards | Edutopia - 2 views

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    very popular amusement game may have educational value
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    This game seems to be very similar to a popular farm game in China. The different types of motivation (such as coin rewards) remind me of the extrinsic and intrinsic motivations mentioned in today's class.
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Games and education - 2 views

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    video game and education, edutopia
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Disabled Students Could Benefit from Virtual Classrooms | STEM | Science | Second Life ... - 2 views

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    unclear why virtual classrooms would aid disabled
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Untapped Opportunity: Exploring the Arab Video Game Market - 2 views

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    If anyone is interested in using games for education and learning in the Middle East, this short article provides a some information on the current state of the Arab video game market - challenges/opportunities/history.
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