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DROPitTOme - Securely receive files from anyone to your Dropbox - 8 views
Drafting Board | iCivics - 3 views
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Sony Creative Software - Super Duper Music Looper - Flash Demo - 2 views
www.sonycreativesoftware.com/...sdml.asp
audio digital_storytelling edu_newapp education elementary_teacher middleschool_teacher music sound
shared by Vicki Davis on 24 Aug 08
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Wiggio - Makes it easy to work in groups. - 0 views
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ASCD - 0 views
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Summers and other leaders from various companies were not necessarily complaining about young people's poor grammar, punctuation, or spelling—the things we spend so much time teaching and testing in our schools
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the complaints I heard most frequently were about fuzzy thinking and young people not knowing how to write with a real voice.
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There is so much information available that it is almost too much, and if people aren't prepared to process the information effectively it almost freezes them in their steps.”
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half-life of knowledge in the humanities is 10 years, and in math and science, it's only two or three years
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“People who've learned to ask great questions and have learned to be inquisitive are the ones who move the fastest in our environment because they solve the biggest problems in ways that have the most impact on innovation.”
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developing young people's capacities for imagination, creativity, and empathy will be increasingly important for maintaining the United States' competitive advantage in the future.
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The three look at one another blankly, and the student who has been doing all the speaking looks at me and shrugs.
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The test contains 80 multiple-choice questions related to the functions and branches of the federal government.
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Let me tell you how to answer this one
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Each group will try to develop at least two different ways to solve this problem. After all the groups have finished, I'll randomly choose someone from each group who will write one of your proofs on the board, and I'll ask that person to explain the process your group used.”
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a lesson in which students are learning a number of the seven survival skills while also mastering academic content?
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students are given a complex, multi-step problem that is different from any they've seen in the past
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ncreasingly, there is only one curriculum: test prep. Of the hundreds of classes that I've observed in recent years, fewer than 1 in 20 were engaged in instruction designed to teach students to think instead of merely drilling for the test.
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. It is working with colleagues to ensure that all students master the skills they need to succeed as lifelong learners, workers, and citizens.
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I have yet to talk to a recent graduate, college teacher, community leader, or business leader who said that not knowing enough academic content was a problem.
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College and Work Readiness Assessment (www.cae.org)—that measure students' analytic-reasoning, critical-thinking, problem-solving, and writing skills.
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I conducted research beginning with conversations with several hundred business, nonprofit, philanthropic, and education leaders. With a clearer picture of the skills young people need, I then set out to learn whether U.S. schools are teaching and testing the skills that matter most.
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“First and foremost, I look for someone who asks good questions,” Parker responded. “We can teach them the technical stuff, but we can't teach them how to ask good questions—how to think.”
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This is a great aspect of project based learning. Although when we allow students to have individual research topics, some teachers are frustrated because they cannot "can" their approach (especially tough if the class sizes are TOO LARGE,) students in this environment CAN and MUST ask individualized questions. This is TOUGH to do as the students who haven't developed critical thinking skills, whether because their parents have done their tough work for them (like writing their papers) or teachers have always given answers because they couldn't stand to see the student struggle -- sometimes tough love means the teacher DOESN'T give the child the answer -- as long as they are encouraged just enough to keep them going.
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“I want people who can engage in good discussion—who can look me in the eye and have a give and take. All of our work is done in teams. You have to know how to work well with other
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Last Saturday, my son met Bill Curry, a football coach and player that he respects. Just before meeting him, my husband reviewed with my son how to meet people. HE told my son, "Look the man in his eyes and let him know your hand is there!" After shaking his hand, as Mr. Curry was signing my son's book, he said, "That is quite a handshake, son, someone has taught you well." Yes -- shaking hands and looking a person in the eye are important and must be taught. This is an essential thing to come from parents AND teachers -- I teach this with my juniors and seniors when we write resumes.
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how to engage customers
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Engagi ng customers requires that a person stops thinking about their own selfish needs and looks at things through the eyes of the customer!!! The classic issue in marketing is that people think they are marketing to themselves. This happens over and over. Role playing, virtual worlds, and many other experiences can give people a chance to look at things through the eyes of others. I see this happen on the Ning of our projects all the time.
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the world of work has changed profoundly.
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Over and over, executives told me that the heart of critical thinking and problem solving is the ability to ask the right questions. As one senior executive from Dell said, “Yesterday's answers won't solve today's problems.”
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I say to my employees, if you try five things and get all five of them right, you may be failing. If you try 10 things, and get eight of them right, you're a hero. You'll never be blamed for failing to reach a stretch goal, but you will be blamed for not trying.
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risk aversion
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He says risk aversion is a problem in companies -- YES it is. Although upper management SAYS they want people willing to take risks -- from my experience in the corporate world, what they SAY and what they REWARD are two different things, just ask a wall street broker who took a risky investment and lost money.
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Susan Silverman's Lucky Ladybugs project going on for elementary - 0 views
kids-learn.org/...project.htm
best_practice connectingpeople curriculum digital_access education hz08 hzmeta virtualcollab
shared by Vicki Davis on 16 Apr 08
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This project will demonstrate lesson plans designed following principles of Universal Design for Learning (UDL) and examples of student work resulting from the lessons. As teachers we should ask ourselves if there are any barriers to our students’ learning. We should look for ways to present information and assess learning in non-text-based formats.
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Based on brain research and new media, the UDL framework proposes that educators design lessons with three basic kinds of flexibility: 1. Multiple formats and media are used to present information.
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Examples: Illustrations, pictures, diagrams, video or audio clips, and descriptions 2. Teachers use multiple strategies to engage and motivate students. 3. Students demonstrate learning through multiple performance and product formats.
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UDL calls for three goals to consider in designing lessons: 1. Recognition goals: these focus on specific content that ask a student to identify who, what, where, and when. 2. Strategic goals: these focus on a specific process or medium that asks a student to learn how to do something using problem solving and critical think skills. 3. Affective goals: these focus on a particular value or emotional outcome. Do students enjoy, and appreciate learning about the topic? Does it connect to prior knowledge and experience? Are students allowed to select and discover new knowledge?
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Resources you might want to use: Scholastic Keys, Kid Pix, Inspiration and Kidspiration, digital camera (still and video), recording narration/music, United Streaming. Let your imagination go!
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A great way to get started with technology is to join in an exciting project. this project by Susan Silverman was designed using the principles of Universal Design for Learning. I've heard her present and she is a pro. (Along with my friend Jennifer Wagner.)
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Susan Silverman creates excellent projects for global collaboration among elementary students.
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Weblogg-ed » Not "The Dumbest Generation" - 0 views
weblogg-ed.com/...not-the-dumbest-generation
book generation kids learning parents skills technology tools weblogged
shared by John Evans on 05 Jun 08
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So with the caveat that I am only halfway through Mark Bauerline’s book The Dumbest Generation, I have some early impressions to throw out there. While I think there is some merit to this side of the debate (much like Keen’s Cult of the Amateur) what really bothers me about this book so far is, as the title suggests, this sense that our kids are at fault. Let me put it plainly: our kids are not “dumb” nor is this generation “dumb” simply because they spend a lot of time in front of television screens and computers or because they haven’t worked out for themselves how to get smarter using the Read/Write Web.
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So with the caveat that I am only halfway through Mark Bauerline's book The Dumbest Generation, I have some early impressions to throw out there. While I think there is some merit to this side of the debate (much like Keen's Cult of the Amateur) what really bothers me about this book so far is, as the title suggests, this sense that our kids are at fault. Let me put it plainly: our kids are not "dumb" nor is this generation "dumb" simply because they spend a lot of time in front of television screens and computers or because they haven't worked out for themselves how to get smarter using the Read/Write Web.
Docstoc.com - 0 views
blog.docstoc.com/into-your-blog-or-webiste.html
blog html instructional-technology productivity-tools word-processing
shared by Clif Mims on 07 Apr 08
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The Tech Curve Show - 0 views
thetechcurveshow.blogspot.com
educational technology productivity-tools professional-development technology-integration tutorials video
shared by Clif Mims on 01 Apr 08
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Team WhiteBoarding with Twiddla - Painless Team Collaboration for the Web - 0 views
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Save Favorite Tweets | Diigo - 31 views
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Yes! It is incredibly useful. I thought this was common knowledge as I have been doing it for quite sometime... the reason I have so many "favorites" in Twitter. Automatically ships them here and then I can sort and organize by my groups and lists.
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I do it, too. Like Suzie, it means I have more favorites than I otherwise would have. I also use the rss feed https://twitter.com/favorites/edwebb.rss to put them into Google Reader in case I want to share further via Buzz or other means, and to have them show up in an RSS widget on some of my course or other wikipages, blogs etc.
Free Fax * Free Internet Faxing - 21 views
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Clocking IT - 1 views
www.clockingit.com
management online time free project tools web2.0 timesheet ajax productivity software
shared by Jeff Johnson on 09 Apr 09
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Learning in Hand Blog by Tony Vincent - 10 views
learninginhand.com/...-it-in-your-hand-share-it.html
vincent itouch tony podcasting education communication handheld resources web2.0 teaching tools technology learning bestpractices professionaldevelopment elementary middleschool edu_trends all_teachers administrator
shared by Dean Mantz on 16 Oct 09
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Google Wave Use Cases: Education - 20 views
www.readwriteweb.com/...e_wave_use_cases_education.php
GoogleWave education google wave tools web2.0
shared by Dennis OConnor on 06 Nov 09
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Google Wave is a much hyped new Internet-based communications and collaboration platform. It was announced at the end of May, released as a 'Preview' product shortly after tweetmeme_url = 'http://www.readwriteweb.com/archives/google_wave_use_cases_education.php'; tweetmeme_source = 'rww'; and 100,000 more invites were made available at the end of September.
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Reinventing Writing: The 9 Tools That are Changing Writing, Learning, and Living (Book)... - 5 views
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Code of Best Practices in Fair Use for Media Literacy Education - 1 views
wwwdev.ncte.org/...fairusemedialiteracy
medialiteracy bestpractices copyright fairuse 5 principles 2008 digitalcitizenship
shared by Caroline Bucky-Beaver on 12 Nov 08
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Fair use is the right to use copyrighted material without permission or payment under some circumstances -- especially when the cultural or social benefits of the use are predominant. It is a general right that applies even in situations where the law provides no specific authorization for the use in question -- as it does for certain narrowly defined classroom activities.
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guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
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code of best practices does not tell you the limits of fair use rights. Instead, it describes how those rights should apply in certain recurrent situations.
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Media literacy education distinctively features the analytical attitude that teachers and learners, working together, adopt toward the media objects they study. The foundation of effective media analysis is the recognition that: All media messages are constructed.Each medium has different characteristics and strengths and a unique language of construction.Media messages are produced for particular purposes.All media messages contain embedded values and points of view.People use their individual skills, beliefs and experiences to construct their own meanings from media messages.Media and media messages can influence beliefs, attitudes, values, behaviors, and the democratic process. Making media and sharing it with listeners, readers, and viewers is essential to the development of critical thinking and communication skills. Feedback deepens reflection on one’s own editorial and creative choices and helps students grasp the power of communication.
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Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
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Educators and learners in media literacy often make uses of copyrighted materials that stand far outside the marketplace, for instance, in the classroom, at a conference, or within a school-wide or district-wide festival. Such uses, especially when they occur within a restricted-access network, do enjoy certain copyright advantages.
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Law provides copyright protection to creative works in order to foster the creation of culture. Its best known feature is protection of owners’ rights. But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture.
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In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use? If the answers to these two questions are "yes," a court is likely to find a use fair. Because that is true, such a use is unlikely to be challenged in the first place.
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Both key questions touch on, among other things, the question of whether the use will cause excessive economic harm to the copyright owner. Courts have told us that copyright owners aren’t entitled to an absolute monopoly over transformative uses of their works.
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Another consideration underlies and influences the way in which these questions are analyzed: whether the user acted reasonably and in good faith, in light of general practice in his or her particular field.
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Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies. These practices are associated with K–12 education, higher education, and in classes given by nonprofit organizations. When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
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The principles concern the unlicensed fair use of copyrighted materials for education, not the way those materials were acquired.
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where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media. Labels on commercial media products proclaiming that they are “licensed for home [or private or educational or noncommercial] use only” do not affect in any way the educator’s ability to make fair use of the contents—in fact, such legends have no legal effect whatsoever. (If a teacher is using materials subject to a license agreement negotiated by the school or school system, however, she may bebound by the terms of that license.)
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fairness of a use depends, in part, on whether the user tookmore than was needed to accomplish his or her legitimate purpose.
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In materials they wish to share, curriculum developers should beespecially careful to choose illustrations from copyrighted media that are necessaryto meet the educational objectives of the lesson, using only what furthers theeducational goal or purpose for which it is being made.
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Students should be able to understand and demonstrate, in a mannerappropriate to their developmental level, how their use of a copyrighted workrepurposes or transforms the original. For example, students may use copyrightedmusic for a variety of purposes, but cannot rely on fair use when their goal is simplyto establish a mood or convey an emotional tone, or when they employ popular songssimply to exploit their appeal and popularity.
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If student work that incorporates, modifies, and re-presents existingmedia content meets the transformativeness standard, it can be distributed to wideaudiences under the doctrine of fair use.
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Educators and learners in media literacy often make uses of copyrighted works outside the marketplace, for instance in the classroom, a conference, or within a school-wide or district-wide festival. When sharing is confined to a delimited network, such uses are more likely to receive special consideration under the fair use doctrine.
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Especially in situations where students wish to share their work more broadly (by distributing it to the public, for example, or including it as part of a personal portfolio), educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
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This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond
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MYTH: Fair Use Is Just for Critiques, Commentaries, or Parodies. Truth: Transformativeness, a key value in fair use law, can involve modifying material or putting material in a new context, or both. Fair use applies to a wide variety of purposes, not just critical ones. Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example. Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects.
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So if work is going to be shared widely, it is good to be able to rely on transformativeness. As the cases show, a transformative new work can be highly commercial in intent and effect and qualify under the fair use doctrine.